THE INFINITE BROOD (Starcraft/Supreme Commander Crossover Quest!)

THE SWARM SHEET
The Brood of Blades
Cerebrate Prime: Samantha Clarke
LEVEL: 5
XP: 205/210
TRAITS
Strategic Genius: Once per structured encounter, Sam can create a piece of the environment that is in her favor as a sticky spark. Roll a d3 for its value.
Empathetic: upon meeting an NPC, learn their motivation!
Legendary Commander: Gain 4 Command sparks at the beginning of each mission/combat. Command sparks may be spent to give NPCs orders, which they may either obey or refuse to obey (doing nothing instead.) Command sparks may not be regained via skills or powers.
Hunted: Something wants her - but for what? +1 Danger to all scenes​
SKILLS
CLOSE COMBAT (2): Brawling, Edged Weapons
PERSONAL (2): Awareness, Resilience
SOCIAL (4): Charm, Empathy, Leadership, Taunt​
MASTERY
ACU Pilot (2): Nanofabrication [Mass], ObSat Operations [Range]
The Hilt (4): Biomorphic Spawning (People), Regeneration (Durability), Physical Perfection (Speed), Telepathic Dominion (Range)​

POWERS
The Living Swarm
Vent: 4-0
Effect: Gain 1 Living Swarm spark, +1 per vent reduction.​
The Living Swarm: While this swarm exists, move in three dimensions and through anything smaller than a keyhole, reforming at will. You may expend these sparks to cause 3 Hit Sparks in a Area 2 radius.​
Area Upgrade: +1 to Area Characteristic​

Biomorphic Reinforcement
Vent: 4-0
Effect: Create 1 Biomorphic Reinforcement spark, +1 per vent reduction, which can be given out to anyone within Range 2, or to yourself
Biomorphic Reinforcement: +1 to Damage or Mass characteristic for the purpose of raw physical strength/feats.

Back to Back
Vent: 4-0
Effect: Choose 1 ally (+1 per vent reduction), within Range 1. Each can take one action using one of your skills, any of them that you wish. Once they have done so, you may make a free attack with your melee weapon, getting +1 to your skill per ally that acted.​

Adaptation
Vent: 4-0
Effect: Create a number of sparks equal to the enemy's difficulty, narratively based on turning their abilities against them. Works on enemies of Diff 2>, +2 per vent reduction.​

Just as Planned…
Vent: 6-0
Effect: Vent 6 heat and create 1 Planning Spark for her or an ally, +1 Spark per vent reduction.​
Planning: The person holding this Spark can expend this to get +1 to a skill check as a free action. Using this Stack counts as you are helping for the purpose of relationships.​

GEAR
Zeratul's Psi-Blades
Adds: +0 (Edged Weapons) | Characteristics: Damage [Speed] (4)[1]​
Shadowstep (3): Can expend as a free action to move without crossing intervening space.
Guarded Space (3): Can expend to use Damage as a secondary characteristic for Durability, reducing incoming Damage characteristics.​

GALACTIC WAR
Victory Points: 5
RESOURCES
TERRAN DOMINION [Background] (1)​
The men and material of the Dominion - limited, but they're mustering as we speak.
ALLIANCE EXPEDITIONARY FORCES [Mastery] (1)​
While you have access to several ACUs of every faction, they lack economic and technological support to be fully effective.
ZERG HIVE [Mastery] (1)​
The scant few Zerg you control that are free of Amon's influence. Mostly Zerglings.
AEON FLEET [Background] (1)​
While half a dozen CZARs seem impressive, they're not actually well made for ship to ship combat.
ALLIED COHESION [Motivation] (1)​
The alliance is fragile and weak.

FRONTS
Trade Sector-34-51 [Pirate Activity]
Pirates Raiding 6 (Supply Lines in Disarray 1)
COMMAND: Jim Raynor | ARMY: Raynor's Raiders
RESULTS: Pending

Braxis [Zerg Invasion]
Borealis Siege 6 (Zerg Rampage1)
COMMAND: General Samantha Clarke | ARMY: Brood Clarke
RESULTS: Pending

Typhan II [Active Xel'Naga ACU]
Typhan II Occupied 6 (Xel'Naga ACU Spotted 1)
COMMAND: Lt. Colonel Mathew Horner | ARMY: UEF Armored Command Unit
RESULTS: Pending

Deep Space Sector 981 [Hive Fleet Identified]
Zerg Hive Fleet Spotted 6 (Kerrigan? 1)
COMMAND: Citizen-Commander Dostya | ARMY: CN Armored Command Unit
RESULTS: Pending
ENEMY ASSETS (Currently Known)
THE GOLDEN ARMADA
ACTIVITY: Unknown | Threat Level: 6​
 
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[X] Operation: Professional Approach

The idea of armoured zerglings is both terrifying and extremely cool. I have to vote for this one.
 
DragonCobolt said:
He is on the Levithian! he's just being in the shadows (because he's pretty sure that Sam would kill him.)
Ohh. Well, that's disappointing in a number of ways. Most notably, that's my recently-stated hypothesis scuppered, and he's not yet safely away from us and in our sights after all.

Hmmm. Hm.
Tough choice, but I think I'll go with:
[X] Operation: Be the Swarm - use your advanced sensors to guide zerglings into precise and deadly attacks against hydralisks before they can get higher ground. Allow this aggressiveness awaken your connection to the Swarm in your blood.
 
Ohh. Well, that's disappointing in a number of ways. Most notably, that's my recently-stated hypothesis scuppered, and he's not yet safely away from us and in our sights after all.

Hmmm. Hm.
Tough choice, but I think I'll go with:
[X] Operation: Be the Swarm - use your advanced sensors to guide zerglings into precise and deadly attacks against hydralisks before they can get higher ground. Allow this aggressiveness awaken your connection to the Swarm in your blood.
Zerg rush is tempting

That said look on the bright side. We can still kill him if we get lucky and see him
 
[X] Operation: My Asteroid, Now - let the Zerglings drown the hydralisks in bodies while you start building resourcing structures and factories to augment future attacks.
Hippity hoppity, this asteroid is now our property.
 
[X] Operation: My Asteroid, Now - let the Zerglings drown the hydralisks in bodies while you start building resourcing structures and factories to augment future attacks

These hydras are just the first wave, so let's get some economy.

@DragonCobolt out of curiosity, do you have a thread that talks about Heat as a system. There's a lot of potential in it as a freeform system so I kinda want to get good at it
He released a version on itch.io, but it's been almost completely overhauled since then, so I'm not sure how much use it is. (Although I still want to try running a quest with it.)
 
So, how about that Razshagal, huh? I wasn't gonna say anything, but since Izsha brings her up: Sam/Sarah/Razshagal polycule when?

[X] Operation: My Asteroid, Now - let the Zerglings drown the hydralisks in bodies while you start building resourcing structures and factories to augment future attacks
Always Be eConomying
 
[X] Operation: Be the Swarm - use your advanced sensors to guide zerglings into precise and deadly attacks against hydralisks before they can get higher ground. Allow this aggressiveness awaken your connection to the Swarm in your blood.
[X] Operation: My Asteroid, Now - let the Zerglings drown the hydralisks in bodies while you start building resourcing structures and factories to augment future attacks

Well, either works for me XD
armored zerglings seem interesting too tho
 
[X] Operation: Be the Swarm - use your advanced sensors to guide zerglings into precise and deadly attacks against hydralisks before they can get higher ground. Allow this aggressiveness awaken your connection to the Swarm in your blood.

[X] Operation: Professional Approach
 
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"I have a fully operational cybernetic mesh in my mind," Dostya said, slowly, carefully, mold dribbling from a crack in her infested cheek. "Portions of my brain have been infested and changed so, no, I cannot adjust my taste senses. But I can reroute and shut them down, which is well enough. Pain is under my control. So is pleasure and my memory banks.
I suspect she's not telling us the full story, although her attitude would make a lot more sense if she's just been sitting around bored this entire time.

Meanwhile, it's pretty clear Kerrigan is lonely and seeking out companionship, trying to find the right mix of independent enough to be interesting but under her thrall enough to not be a threat. It remains to be seen if Clarke fits the bill.
 
After this I think we need to talk with Sarah on how we operate moving forward

We already have a lot of info and have mostly confirmed that we have a large degree of independance alongside enough data to figure out a way to maybe coorperate
 
[X] Operation: My Asteroid, Now - let the Zerglings drown the hydralisks in bodies while you start building resourcing structures and factories to augment future attacks.

Lesson one in RTS, E C O N O M Y, say it with me.
 
[X] Operation: My Asteroid, Now

I thought we would be keeping Armored Zerglings as an asset or prop moving forward but lacking that, econ econ econ.
 
Adhoc vote count started by DragonCobolt on Dec 28, 2023 at 1:07 AM, finished with 17 posts and 11 votes.

  • [X] Operation: My Asteroid, Now - let the Zerglings drown the hydralisks in bodies while you start building resourcing structures and factories to augment future attacks.
    [X] Operation: My Asteroid, Now
    [X] Operation: Be the Swarm - use your advanced sensors to guide zerglings into precise and deadly attacks against hydralisks before they can get higher ground. Allow this aggressiveness awaken your connection to the Swarm in your blood.
    [X] Operation: Professional Approach


Christmas is over AND my Birthday is over!

Happy birthday to meeee i'm 34!
 
ACT TWO, MISSION TWO: Egression through Fire (0.4)
You rotated the problem in your head, thinking - and realized that without even considering it, you had immediately started to feel the problem out as your...new self. The instinctive ripping and tearing, until it was done. Baked into your new bones, a song that called through your whole body. Well. You hadn't been chosen - stolen - to just be another Zerg. Were you? If you were here...you were going to do the job you had been asked to do, as the woman you were.

General Samantha fucking Clarke.

Your focus snapped back to the moment. You thrust out your finger and your nanolathe bit into rock, slicing away room. Within a shockingly fast time, the pools were ready, even as slithering hydralisks started to writhe their way up along the low, black ridgeline of the asteroid. Their cobra-like frills swept wide and silent, sizzling projectiles came raining down on the side of your ACU. Black armor flecked with green. You ignored it. You stood between the pool and the fuselage until the first of the zerglings came crawling out of it, shaking the glistening, boiling liquid off its vacuum hardened hide.

"Hey, Cr," you said. "Fuck 'em up."

The zergling in question screeched for joy. He catapulted himself between your legs - and exploded into shredded gore. But the other zerglings were out already, scrambling out of the flash-crafted breeding pits. As they thronged out, you felt a cold chuckle in your mind.

Is that your only tactic? Sarah asked, wryly.

"Watch and learn, Kerrigan," you said, then aimed your nanolathe. The zerglings and the hydralisks were playing. You had an asteroid to core out. The first step was to build the energy infrastructure, then the extraction systems. As the fabricators and the mines went up, you glanced 'backwards' and saw that the zerglings had cleared half the hydralisks and the remaining were starting to draw backwards - you murmured a few soft orders.

"Go around the flank. There, use the gulley."

Then you were back to work.

By the time the Zerglings had finished their devouring and had come back, wagging their tails and licking their boiling claws, blood bubbling off them in the vacuum, you had finished your base and given the immediate orders. It was...strange and dislocating, to shift from giving the song-commands to the Zerg to the cold, mechanical requests of the automated Cybran units. You were also a bit disorientated to see just how closely the engineering pattern fit the one you remembered. Oh, sure their tier-one defensive structures were different, but the basic command diagram was so familiar you had to wonder how much of it the Cybrans had stolen.

Or maybe it was convergent evolution.

Still, you considered that for later as you started to give out the orders to the engineers. Their nanolathes worked, humming furiously as artillery platforms and cruise missiles started to form.

What...are you doing? Sarah asked.

"Quing up the tech tree to atomics," you said, dryly. "If they have enough time, this asteroid will be able to spit nuclear weapons at a pretty staggering rate. Without my directions, it'll be pretty dumb - but I can at least set it up to build nukes and launch them at any bioform it detects without a friendly IFF."

There was a long, long pause over the telepathic link you shared.

...I like the way you think, HIlt.

"Of course, my queen," you said, and felt the way that that tone of voice cut into Sarah.

Good. She deserved a bit of bloodletting sometimes. And then your mind traced that thought to the member of her under your claws - and the mixed feeling of rage and lust and boiling confusion that it all came with. You squashed it down, frowning as your eyes flicked to the orbital sattelites. Whatever Brood was protecting this place had been given directions by Daggoth, you were sure...but you doubt it had direct oversight from anything as sophisticated as a Cerebrate.

Still.

Zerg weren't stupid. They had recognized your forces, and as the nanolathes continued to buzz, the air defense systems only half constructed, the wing of mutalisks came over the horizon. They ignored the buildings and they ignored the Zerglings - it seemed that the Zerg had picked up the number one trick of ACU combat.

They went for the Commander.

Glaive impacts slammed into your shoulder, chest, head, thighs. They rebounded. One slammed into an engineer, carving into its armor plating and leaving it sparking, hissing and wandering in confused circles. Another whipped into some half-finished nanoprojects, disrupting the barely formed slurry of raw material and scattering seconds of delicate work. You scowled, then lashed out - your arm pointing and an infared laser slicing a mutalisk wing off as it shot past you. It tumbled into space.

Annoying.

But you saw the mutalisks were the last real hurdle. If they were gone, then the T2 artillery unit would be finished...no gravity? No problem, most shells had minor self correcting engines built into their plasma sheathing. It was how you could have artillery duels on little rockballs like this. That meant that you could pound the hive into fragments, then turn this asteroid into a nuclear splinter in Daggoth's fucking eye.

Assuming, of course, you got the base done.

Which meant...

You lasered another mutalisk before it could dive on you, the idea forming.

---
HEAT: 1/6

[ ] Operation: huck a ling! - lure the mutalisks down close enough to take advantage of the light gravity. Sometimes, it turns out you CAN chew on their starships!
[ ] Operation: Laser Show - you have a laser and superhuman reflexes. Figure it out.
[ ] Operation: My Mutas, Too: You have a nanofabricator and superhuman reflexes. Why kill the mutalisks when you can net them. Maybe Sarah can incorporate them into the Brood?

DANGER: 0

HIT SPARKS: Glaives Incoming! (5)
ENEMY SPARKS: Air Cover (4)
YOUR SPARKS: (Mass)Base (5)(6)2, Zerglings (5)(6)(6)(2)

ENEMIES: Mutalisk Swarm (Diff 5 Damage 3, Speed 3, People 1), Mutalisk Scout (Diff 1), Mutalisk Scout (Diff 1), Mutalisk Scout (Diff 1), Mutalisk Scout (Diff 1)

So, I spawn my dudes! The swarm goes for you, hitting you with 5 hit sparks to raise your hackles, while their speed makes them a hard target. There are five mutalisk scouts that don't really represent specific mutalisks, but rather, create the Air Cover sparks, which prevent you from attacking the mutas with your zerglings.

The three plans!
Huck a Ling: Bap the air cover out of the way by using your leadership skill for 1 heat, then your ling's speed 2 eats their speed 3 down to 1. Leadership 3 vs Diff 5+1 (People 6), augmented by your own speed characteristic means you take 3 heat to take down the main swarm. Vent your 1 heat using Back to Back to take out the scouts! Next round, you clear your hit spark.

Laser Show: Use your physical perfection to negate the Mutalisk Swarm! Zap it for 2 heat, then zap a scout (Diff 1+1) for 0 heat, then a second for 0 heat, then a third for 1 heat, then the fourth for 2 heat, putting you at 5 heat. Vent 5 with Just as Planned, then nix hit spark next round.

My Mutas, Too: Use your Nanofabrication miracle, bolstered by your physical perfection, to "capture" the mutalisks in restraint webbing for conversion to your Brood. That's Diff 5 vs Nanofabrication 2, for 3 heat. Then 0 heat, 1 heat, 2 heat for a total of 6 heat. Vent 4 heat using Back to Back to nix the last one. Destroy the hit spark next round.
 
[X] Operation: My Mutas, Too: You have a nanofabricator and superhuman reflexes. Why kill the mutalisks when you can net them. Maybe Sarah can incorporate them into the Brood?

It's not just about hypothetical upgrades, it's about the disrespect.
 
[X] Operation: My Mutas, Too: You have a nanofabricator and superhuman reflexes. Why kill the mutalisks when you can net them. Maybe Sarah can incorporate them into the Brood?

Once we were an upstanding commander. But the zerg free us to be the ultimate evolution of an ACU commander.

The Troll-mander
 
[X] Operation: My Mutas, Too: You have a nanofabricator and superhuman reflexes. Why kill the mutalisks when you can net them. Maybe Sarah can incorporate them into the Brood?
 
[X] Operation: My Mutas, Too: You have a nanofabricator and superhuman reflexes. Why kill the mutalisks when you can net them. Maybe Sarah can incorporate them into the Brood?
 
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