Light stood hunched over the endoskeleton of a bioroid, a dim light illuminating the room. Jack was kind enough to allow him some space to make into a lab as Light's current house was in no shape to hold one. That would have to be fixed if he wanted to make more bioroids as he didn't want to intrude on Jack's life more than he was already going to. The man in question waving off his concern, besides. There were children gathering outside to watch as he booted up a dusty computer and begin to lay down the various boxes of parts and tools he would need to build his new creation. A friend.
He had decided to fire up one of his old prototypes, DLN-002. Roll. She would look like a young human girl, but beyond that everything was a question mark. With a small smile as he waved to some of the kids, he began to focus on task at hand.
Physical Appearance [Optional (Blonde and Blue Eyed is Default]
It does not have to be natural colors. Go wild, if you want.
[ ] Hair Color [Write In]:
[ ] Eye Color [Write In]:
Initial Personality [Pick Three]
[ ] Friendly: Light designed Roll to be friendly and considerate of others. A bright child with a smile on her face that always tries to see the best in people. Hopefully as an example for others to follow. If nothing else, a friendly face is always better to be around.
[ ] Vigiliant: Light designed Roll to be sharp-eyed, watchful of trouble. The pipeworks were dangerous and could change in a moment. A keen mind on the lookout for danger was always a benefit. There was always the worry of her of being too suspicious of people or overcautious of everything... but was that a bad thing in this day and age?
[ ] Reserved: Light designed Roll to be somebody you could lean on in a crisis, a disciplined sort of person that could keep herself and others calm when things were breaking down, even if he refused to make her truly emotionless. She would be quiet and unflappable, but might come off as cold if she didn't have any warmer traits about her.
[ ] Curious: Light designed Roll to have a love of knowledge and always willing to fan the flames of her curiosity. There was always the risk of her getting into trouble trying to satisfy that curiousity but a love of learning and always being willing to find the answers herself was always a good trait to have.
[ ] Passionate: Light designed Roll to have an excitable nature about her and to throw herself into the things she cared about, always ready to go out looking for a new adventure. He gave her a love of life and living and always being willing to experience new things and be enthusiastic about the things she came to enjoy.
[ ] Elegant: Light designed Roll to have an elegant personality. She would have a love of luxury and fashion and always be graceful with her movements and speech, if maybe too refined. In hindsight, it would have been incredibly cruel to do this given he lived in the pipeworks, but if anybody could pretty it up it would be up to her.
[ ] Whimsical: Light designed Roll to be full of fun. She'll be a bit unpredictable at times but always in the pursuit in putting smiles on other people's faces. The city would need these types of people to breathe life back into it and an opponent that doesn't take you seriously would anger the enemies she might face. If she faced any at all.
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Initial Purpose [Select One]:
[ ] An Assistant: Light created somebody that would keep up with him. Her processing power and ability to comprehend things are optimized and a significant amount of Light's own knowledge of the sciences, along with some other more useful things that he himself lacked are downloaded into her knowledge base. She would assist him in his endeavors, though beyond a bioroids natural strength and durability would lack much combat potential. Why on earth would an assistant need to fight, though?
[ ] A Protector: He doesn't like it, but Light needed somebody to protect him. He... wasn't in any state to even begin the idea of trying to fight. It always seemed cruel to build a soldier... but maybe a protector would be a better word for it? She would be given reinforced ceramic titatium plating, subdermal armor and a stronger endoskeleton and power core would work on the physical side of things. A general knowledge of combat and some forms of martial arts would be downloaded into her brain, but she'd lack the sheer ferocity and level of skill of some people in the city. She'd have to learn that on her own.
[ ] An Operative: Light's target was Wily. He had just picked somewhere to live that was literally under his line of sight. He needed somebody who could sneak around and accomplish things without being found out or even erasing somebody's footprint. The physical part was easy. Although he had to use a lighter frame and endoskeleton, which would hamper her ability to fight she hopefully wouldn't need to. She'd be lighter than a human and a few bits of hardware that would help muffle her sound along with small bits of equipment to help break into things to round that out. The rest was downloading the appropriate knowledge into her brain.
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Supplemental Upgrades [You Have 3 Parts and 5 Slots for Upgrades]
Large Frame [3 Parts]: Making your robot bigger is not a simple a task as everyone would like to believe but by making the machine bigger you can place bigger, more powerful hydraulics and actuators along with more surface area for ceramic titanium, which makes the machine bigger, stronger and more durable as a result. It does come with the drawback of making them a little slower and a lot heavier to start and they won't be able to fit everywhere. They can also be pretty intimidating. This uses up all of the bioroids 'slots' to place.
Ball Joint Torso [3 Parts]: By modifying the torso to instead sit atop an enlargened ball joint and doing the same for the rest of the frame you can vastly increase the bioroids flexibility at the cost of it looking much less human, which some might consider a drawback. This reduces the profile of the robot and will allow them to fit inside even the smallest of cramped spaces. They will be smaller and weaker as a result, but damn near silent and invisible. This uses up all of the bioroids 'slots' to place.
Enhanced Mapping Software [2 Parts]: The pipeworks are a mass of winding pipes and tunnels and even the best and most veteran can get lost down here. A bit of software to fix that issue by downloading maps into its memory and using some extra programs to keep updating them with new knowledge once it's discovered. Going a step further by pairing the programs with a piece of hardware than can emit a high frequency pulse that can show nearby physical or geological data makes sure the bioroid and those with them can never get lost. This takes 2 slots.
Improved Speed and Reflexes [1 Part]: It's a simple thing to put better actuatiors on a robot and call it a day, it's another to connect it to the machine's reaction speed and pull every bit of preformance out of the parts as you could. As a result this robot is quicker to move around and reacts more quickly to things- a fraction of the time a human would take. Not only would it protect the bioroid from danger and allow them to react more quickly but it would provide an advantage in a fight should it ever come to it. This takes one slot.
Experimental Geothermal Energy Converter [1 Part]: A testy little device that converts ambient light and geothermal energy into more power for the bioroid to use. It's meant to keep the bioroid operational down in places where the light doesn't reach but it can be expended to provide a temporary boost in power and speed at the cost of taxing the bioroids body and leaving them low energy for a while. The benefits are obvious if you could get it to work right. Maybe you could even use it to power other equipment? This takes 2 slots.
Let's get building. There will be a 2 HOUR MORATORIUM and we'll end the voting around 4 PM EST tomorrow. After this we will start Turn 1. I'm pretty excited to start this, so without further ado let's get on with it. I will be periodically updating some setting stuff as well, now that we know for sure where we are and where we're going. Votes should be done by plan.