So, as you saw above, the votes stipulated that 5 choices have been voted on. In a usual Riot quest, all would go through. However, this is a weighted quest, as such, there is a certain mark that a choice will be able to go through. This is in two ways.
The first, the THRESHOLD Mark is based around a point system that determines which action goes through over a certain Threshold. This choice's threshold was 2 points. The point system is as follows. Actions that are neither IN or OUT of character have 1 point. Actions that are in Character are 1 point, and this increases by the amount of +'s they have. I.e., if the choice has a + In-Character, that is 1 point, but if it is ++, then it is 2 points. A regular In-character choice has a +0.5 to the modifier. If an action was OUT of character, it is 0.75 point, however, if it has a - to it, then the value goes up by 0.25 for each minus, a much lower modifier than an in-character choice.
Doing the math, for each choice voted upon, these values are multiplied by the amount of times it has been voted on. I.e., if an in-character choice is voted upon 2 times, then that is 1 point, if it had a +, then that is 2 points.
The second method is the DICE CAP method, which will be touched on at a later date.