Create a jail for all the bad cavemen (1 head, 4 tails)
You build a cage and put the cavemen who keep fighting in it. Unfortunately, they then fight each other.
Keep breeding the wolves to get the results you want, try and commune with the spirit of the wolves for better results. (2 heads)
Zug Zug communes with the spirit of wolves and asks for their favor to bind some of its kin to humanities will. For the trade of a bunch of meat every year, the spirit of wolves consents. Soon, tame wolves can be seen around camp.
bring the arsonist who burned the temple as a sacrifice (2 tails)
The arsonist escapes into the wilds. They may be back with a grudge.
Try making a hat out of reeds. (1 head)
You make a nifty hat out of reeds! You sit on a raft, fishing and chewing on a reed stalk. Yup.
Again take a big rock and smash another caveman's head with it. But, like, do it sneakily and at night this time. (1 tail)
They catch you and put you in the cage with the bad cavemen.
find a spot out of the way that is safe and won't get the shit kicked out of me to practice drumming for celebrations and making offerings to Hemrot (1 head)
You get pretty good at drumming and people come to appreciate you at ceremonies.
Start looking for possible resources the tribe can use for either building, food or possible tools. (1 tail)
You don't manage to find anything useful.
Bruk will try and create a better type of raft/boat such as a pontoon or outrigger (1 tail)
Bruk doesn't manage to make anything useful, and ends up covered in mud when one of his prototypes rolls over.
Ask the shaman to arrange me a marriage (1 tail)
The shaman suggests you actually try talking to women, rather than demanding one.
Make Lake bigger, use Dirt to make walls for village. (1 head)
You start piling dirt and making a big hole near the lake. Water flows into it and soon it's waist deep.
Invent the tools needed to invent the wheel. (1 tail)
You fail to invent the tools you need. Again.
Invent a way bigger bucket that you can use the smaller bucket to put stuff into. If successful, promptly put it next to the shrine and begin filling it with water. This way people can use the smaller bucket to scoop the water from the bigger bucket and throw it on inevitable future fires. (1 tail)
You don't manage to invent the barrel.
Use the Obsidian weaponry on the attempted murderer (1 tail)
You fail to murder the murderer, and end up in the cage due to a misunderstanding.
Zug Zug attempts to communicate with Hemrot and have a nice conversation (1 tail)
Zug Zug doesn't manage to contact Hemrot due to all the commotion regarding attempted murder.
Return as a ghost after being eaten by a bear. Haunt other cavemen to convince them to hunt the bear in vengeance. (1 head)
After a few days of haunting, Zug Zug manages to figure out what you want and assembles a hunting party. Despite injury, the bear is killed and a bear pelt now decorates the temple.
Wrub once again goes out looking for clay suitable for pottery. (1 head)
Wrub finds good potters clay!
Teach the Cavemen to become ninjas (1 tail)
You don't manage to get stealthier despite your training regimen.
Expand your snake sculpting skill. Sculpt an imaginary snake, carve a dragon. (1 tail)
Your dragon looks more like a lumpy snake.
Investigate the strange grass (1 head, 1 tail)
The grass has tiny little kernels on it. Maybe you could eat them?