[X] Retreat immediately and try to get the thing to follow you out so that firepower can be brought to bear from the gunships.
You don't really need to think what to do here, and neither do the Firewatchers. Instincts from combat against the Nephilim and training against posthuman, post-alien targets kick in: You pull back.
You launch a wave of blackout smoke from your shell's catapult, then make a booster jump backwards, laying down fire and more blackout smoke as you go. The others are already doing the same.Hayako and Asura bring up the rear behind heavy veils of forcefields.
The alien weapon erupts out of the smoke, slamming abstracted limbs into Asura's fields one after another. As each field collapses the firewatcher raises a new one. Horned cooling fins on the back of the armour start to glow with heat. The warehouse comes apart around the war machine, debris and smoke whirling into the spirals of its limbs.
The fight is almost fatally close. Your funnels rip the air around you with particle beams, knocking down every incoming projectile they can. You'd like to leave them to do damage and use your carbine for interception but the amount of damage coming in is too much. What you pour into the ancient weapon does little as rounds bounce off its fields before being sucked in and fired back. Your defence aura deflects one after another, glowing blue and red as it catches the incoming projectiles.
A round knocks Z/S off her feet, but she curses and rolls back to standing. Mirareki isn't so lucky. A tight spiral punches through her armour and she stumbles; you grab her and fire one handed as you retreat. After a moment she joins you with her own carbine.
<<Priestess, this is Queen-One-Six! Set up for a gunship strike on the ancient warmachine as it emerges. Targeting squirt to follow.>>
<<Ancient warmachine? What?>>
<<Just be ready to fucking kill it!>>
And then Luyu is behind you, firing over your head. Her big plasma gun blasts swirling glitches in the thing's forcefield where your fire has weakened it, and anti-tank drones streak through. One of its forcefield limbs collapses and the machine pauses, giving you a few seconds to boost back and through the kitchen wall, landing behind the hot cooker.
<<Move. You may not know this but hydrocarbons are explosive>> Alex says. You curse and fire your thrusters again, bouncing backwards just in time. There's a heavy scream and silver fire rips through the wall, the range detonating in a greasy ball of flame. The war machine emerges from the hole, its internal mechanisms spinning. It rears up from the ruins of the kitchen and debris whirls up into its fields. Energy spikes in the mechanisms–
And then something fails inside and it sways, sputtering..
Every gunship and floating missile opens up on it at once. Everything from infantry weapons and missiles from the cover team to the matter lasers on Chrysanthemum support drones open fire. Its forcefields flicker for a moment then a beam cores something vital and it collapses.
There's a bit of small arms fire from the building, then Wilhelmine hits the building with a pattern of laser strikes and whatever was shooting fades out.
<<Let's get back in there.>> You order.
<<Looks like they're surrendering.>> Hayoko says.
You blink, then think that this is an obvious move if you only have one life. Figures emerge from the structure, hands raised and suits turned off. You move forward, allowing the cordon team to take custody of them as you push into the vault.
*****
Academician Menti and an older woman who might be her mother are standing with stiff formality in the middle of the vault, next to a crate.
"We're unarmed." Menti calls out as you approached. You're impressed she doesn't cough on the smoke. Her vision must also be augmented to pierce your countermeasures. Both things to remember.
"Keep your hands up and move slow." You command. Probably unnecessary given anything she could be carrying won't get through your armour, but maybe she has implanted weapons.
"We want to make a deal." The older woman says. "We can help you. My daughter is the most studied–"
There's a crash from behind you as Shenla arrives, with a couple of the inner cordon team almost hanging off her. One of the Chrysanthemum troopers gives you what must be a pleading look even through her visor, but you don't get to speak before Shenla erupts:
"Where is she?" she stalks up to Menti. "Where did you put her? Did you kill her."
"I have no idea–"
"Ninara, your partner in crime, your vanished partner in crime who was my girlfriend! What did you do to her?"
"I don't know–"
Shenla smoothly draws a slim silver kinetic pistol and aims it at the academician's face. "I don't believe you."
Menti tries for dignity and doesn't quite manage. "You're not going to kill me."
"Won't I?"
It's all a bit dramatic. But then you remember what it means here. If Menti dies, she
dies. The parts of her psyche will be divided up among the next generation, living only as ghosts of past lives.
"Shenla–," you try to be gentle. "You can't just shoot her. If you do, we'll never find out what happened to Ninara, or any of the rest."
Shenla lowers the gun a little, for an instant, then snaps it back up and drives it into Menti's forehead. "Well that's it, isn't it? You'll make some deal and get away scot-free. Creatures like you always do. We should never have let people become
powerful here." She waves a hand in your direction. "These people can fillet your computers and your minions, I'm sure they can find everything they need."
"She's dead!" snaps Menti. "She never actually loved you. She was just using you, like all the other students she seduced. How do you think I was able to recruit her? Patriotism?"
"Oh. I know." Shenla's expression is an ugly smile. "She was just using me like every other young girl she played with. But–" The gun stabs forward again. "She was still mine, you took her from me, just like all the others."
Shenla angles the gun down. Aims it toward the stem of Menti's brain. "You don't deserve to become part of the next world. I should put this bullet through your queue!"
The Chrysanthemum soldiers straighten up, look nervous. Oh. Of course. No matter how angry she is Shenla could never have made it through without tacit permission. And it won't matter what the Communionists want to do with her soul if it's
Mara's people who get hold of it. Taking out one of the leaders of the local anti-Chrysanthemum movement permanently is probably just a bonus.
"Shenla." Z/S looks stern. "What she deserves doesn't matter. Each generation carries the deeds of their mothers and accepts their end when it comes."
"What's the point of dying if it doesn't get rid of people like this? Our daughters shouldn't be saddled with her poison!"
"This is ridiculous!" The woman who might be Menti's mother says. "Are you going to let this mad woman execute my daughter?"
The question is how you're going to talk her down. If you want to.
[ ] Physically prevent her.
[ ] She's a woman of strong principles. Appeal to her ethical sense.
[ ] Appeal to the fact that if you make Menti's crimes public it will do more to destroy her party than her death under Chrysanthemum guns.
[ ] Try to reason with her on the basis it will give Mara too much power over her. The Chrysanthemum are clearly setting her up.
[ ] Try to talk her down to a mere execution.
[ ] Just let her shoot through the queue.