Finding the Spark (Pathfinder 1E Quest)

We are not going to commit the unfortunately common sin of having a Stealth specialist in our group but failing to make use of their talents like so many other parties do.

[X] Have Cob scout the kitchen
-[X] Now is the time for Mina to use her Pass Without Trace SLA, first on Cob and Gorok, then herself and Kori after casting Recharge Innate Magic to restore the SLA. That will mask everyone's scent and prevent them from leaving any tracks, even from their sewage-drenched clothing, for the next 2 hours.
-[X] Kori will cast Guidance on Cob before he attempts to scout out the kitchen.
 
I'm really glad Mina has the Pass Without Trace SLA. Sneaking around would be a lot more difficult if everyone smelled liked sewage and was leaving shitprints everywhere they walked for a while.
 
[X] Goldfish

At least Cob likely doesn't mind the trash at all, likely feels like home to him.
 
Arc 2 Post 23: Getting Ahead
Getting Ahead

Season of Rushing Waters

The five of you pull back the way you had come until you are far enough that whispers do not carry, and for that matter neither do spells. As it happens Mina knows a spell for just such a time as this or, as she puts it, not really a spell, more of a knack, like a whisper of dead air passing over each and every one of you, dulling sounds and sweeping footsteps, it even secrets a copper Cob drops to test the magic, lodging it into a crevice in the stone. 'Wander-Sage' magic Gorok calls is, the mark of those Iruxi born of a strange-egg who head off into the wilds far from tribe and kin, winning instead the protection of beasts and the eyes of birds on high. Mina is very quick to point out she has no such love of the wilderness.

"If I did maybe I would not have found the wrong company on the road."

Privately you hope that recollection is no ill omen, it feels uncomfortable to let Cob go forward on his own, his retreating back a reminder of how small he is in ways that his character is usually more than loud enough to cover for. So you wait, prepared to charge in and deal with the foes should he give the sign.

Cob Stealth: 1d20 +19 = 30
vs
Xulgath Cook Perception: 1d20 +5 +10 (No cover) =
28

The best that can be said of that wait is that it is short, an excited goblin coming back on silent feet, smiling ear to ear in an only slightly ominous manner.

"There's three of them fellows with lizardkin whatchamacallit? Cooking armor?"

"Aprons," you hazard to which Cob nods, still happy as a clam in a brine pool.

"They've all got these big skewer, stirrers that you can poke things and push them back into a cauldron. Did I tell you about the cauldron? It's a big, big cauldron, you could fit two trolls in it, though you really shouldn't since trolls heal and boilin' water ain't fire you know. It's a'boilin' so if we push it over it'll be a right mess, cook up the xul's for Warty to eat whole. You'd like that wouldn't you?"

Maybe it's just your imagination, but it sounds like the slurk gives a vaguely approving croak.

"Anyway, there's this big fellow with darker scales who has all sorts of knives at his belt and 'ead bombs lots of those too."

"Head bombs?" Gorok correctly interprets the words, though for once even he sounds confused.

"Yeah, see heads have fire in 'em for thinking so when you cut one off an' spice up you get an 'ead bomb. I've seem before."

You briefly consider what Cob had told you of his former tribe and the magician who had taken it over. On the balance it might be best not to ask whose heads he had seen made into bombs. Instead you pose a more practical question. "So he's an alchemist. Did any of the others look magical? How sturdy did those pocking and stirring... spears look?"

"Nope, no magic, regular-sturdy I recon."

"Are there doors leading out of the kitchen?" Mina prompts.

"Two of 'em, but both of 'em were closed and barred. I'm good at hiding, but not so good that I can unbar a door, open it, and walk on through when two of them can see each of the doors from where they're standing."

"Sturdy doors, heavy, they muffle sound?" Gorok asks, the spark of a plan in his mind. At cob's confirmation he turns to speak to all four of you. "Rush in, take at least one prisoner. Ask him where the black-scale is. Even if he does not speak it he will think it," he tips his head towards you. "And then we strike. The chief cannot be very far from the larder, not if he wants to stay chief."

"Or we could sneak by, take things methodically."

"We don't know where this leads, it twists it turns," the warrior counters. "If the alarm is raised it would be very bad to be hit from both sides."

What side of the argument does Kori take

[] Gorok's attack the cooks

[] Mina's, sneak past the kitchen

[] Actually he has an idea of his own
-[] Write in


OOC: Good thing you have such a sneaky scout or walking into a lit, busy kitchen would not have gone well.
 
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If Cob was only barely able to sneak up that close, and only with a Stealth roll of 19, I don't trust that the rest of the party, Mina in particular, can manage the same. Better to attack them, IMO, when their numbers are manageable and the location helpful to prevent discovery.

[X] Gorok's, attack the cooks
-[X] Mina will attempt to use her Slumber Hex on the Alchemist and Cob will move to attack it, either doing so normally if Mina's Hex fails or performing a coup de Grace and Sneak Attack combo if it succeeds. Mina will target the Alchemist with her Daze cantrip in the following round, if necessary, or use her Sleep Hex on remaining cooks if not.
-[X] Kori and Gorok will focus on the cooks, subduing them as quickly as possible while trying to leave one alive, if they can manage it safely. Gorok will command Warty to either attack or hold, as he sees fit, depending on the situation and kitchen layout.
-[X] Before the attack, Mina will cast Mage Armor on herself, Kori will use his Cloak of Darkness ability, and between them they will cast the Guidance and Resistance cantrips on everyone in the party.
 
I am trying to be clever...

Do we have a way to briefly call one of them towards the tunnel?

I wanna isolate them one by one.
 
I am trying to be clever...

Do we have a way to briefly call one of them towards the tunnel?

I wanna isolate them one by one.
No good way to know how they respond to that sort of prodding. A cook could come out to throw another bucket of slop down to keep the Death Worm happy, or the Alchemist could toss a firebomb in to teach the worm to not be so noisy.

Or worse, they could be paranoid enough to call for guards.

We were already pretty clever and lucky to make it this far undetected, but sometimes a bit of action is required to move forward.
 
Problem of unbarring of closed doors still stands, so I am with Goldfish' plan, unless somebody propose something more clever.

And also loot! XP!

No I mean there is a passage that leads forward, the kitchen is off to the side, you saw the light of the flames reflecting off the wall of the passage. You can just keep going down said passage next to the kitchen (rolling an easier stealth roll to get by) or you can attack the cooks. As far as you can see there are no barred doors in the corridor, but it is rather crooked so it's not like you can see far.
 
Can Mina sneak and start off with the Sleep Hex to make a cook fall into the cauldron?

The other two will try to rescue him, and she can keep casting the hex to make the others fall
 
Can Mina sneak and start off with the Sleep Hex to make a cook fall into the cauldron?

The other two will try to rescue him, and she can keep casting the hex to make the others fall
Instead of rescuing him, they might just hold the unfortunate chef under until he drowns to add a bit more protein to the stew. :V
 
[X] Goldfish

Okay, I am sure we will utterly crush them. And we need someone alive to read their minds.
 
[x] Gorok's attack the cooks

Why did the savages eat Captain Cook?
You will not find an honest answer in a book.
To me, that incident was just a fluke:
They had the munchies and ate Captain Cook.
 
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