Try to survive the Winter: A planquest in Fantasy Colonial America

I am honestly just not that worried about that the council is seen as the legitmate source of authoirty and the blurb above implies that there decision are gonna be supported.
This is not about the councils authority, this is about the tensions between Natives and Colonists. You know, the chance that the two will fight each other. It's the reason why we even took this action in the first place.

And Colonists are the majority of our population, so I fear that not giving them any concessions whatsoever will make the problem worse, not better.
 
This is not about the councils authority, this is about the tensions between Natives and Colonists. You know, the chance that the two will fight each other. It's the reason why we even took this action in the first place.

And Colonists are the majority of our population, so I fear that not giving them any concessions whatsoever will make the problem worse, not better.
the reason I brought up council authority is because they are the ones making the decision here any blowblack will likely fall on them not on the native and not result in a increase in tension. I think by solving these dispute in the first place will decrease tension even if we don't take any colonist option because it will be putting the matter to rest not having the dispute about what way to go linger onward causing more fights and arugments ect. I mean at worst at worst I think it might cause a minor increase in tension but will be offset by us taking this action and likely still result in a decrease in tension which we have had a fair amount of good rolls on anyway like 2 nat 100 decreasing it a fair amount. anyway looks like we are gonna have to agree to disagree
 
I think by solving these dispute in the first place will decrease tension even if we don't take any colonist option because it will be putting the matter to rest not having the dispute about what way to go linger onward causing more fights and arugments ect.
Then why are they labeled Native, Colonist and Council?

Also, no option shows if they decrease or increase tensions, so we might as well be making the problem worse.
 
Then why are they labeled Native, Colonist and Council?

Also, no option shows if they decrease or increase tensions, so we might as well be making the problem worse.
cause that is the proposed way of doing it by each group and the conflict between what is the way to do it is causing tension since there been no defintive answer? by coming down with a hard answer that everyone has to follow the arguments that keep happening over x thing will no longer be taking place not causing a rise in tension anymore
[] [Tools] Communal Right [-2,5 Morale]

The prime duty of every man is toward the good of his communities. The tools shall be kept by the Council and attributed according to the need of the community.

The Council Way. Kept control over the tools.
also yes decreasing in morale is def a way of saying this is increasing tension
 
[X] [Tools] Right of inheritance
[X] [Land] The Share
[X] [Marriage] Let Sara deal with this
[X] [Curse] Banish: Through fires and smokes, banish the chains of Cold from the Mourners souls. It will take time.


Just binged this quest and like it, though I do hope when the time comes we burn the witch, as it's our duty as good Children of God to burn the sinners (and also because fuck body horror, this witch can't even skin-walker right).
 
[X] [Tools] Right of inheritance
[X] [Land] The Share
[X] [Marriage] Let Sara deal with this.
[X] [Curse] Banish: Through fires and smokes, banish the chains of Cold from the Mourners souls. It will take time.
 
[X] [Tools] Right of labor
[X] [Land] Monastic System
[X] [Marriage] Let Sara deal with this.
[X] [Curse] Banish: Through fires and smokes, banish the chains of Cold from the Mourners souls. It will take time.
 
[X] [Tools] Right of labor
[X] [Land] Monastic System
[X] [Marriage] Let Sara deal with this.

[X] [Curse] Banish: Through fires and smokes, banish the chains of Cold from the Mourners souls. It will take time.
 
[X] [Tools] Right of inheritance
[X] [Land] Monastic System
[X] [Marriage] The many Ways
[X] [Curse] Banish: Through fires and smokes, banish the chains of Cold from the Mourners souls. It will take time.


Edit : changed my votes for monastic system. I'm curious to see what it would lead to. And for the many ways to satisfy natives, also I think it will help in the long run for synchretism.
 
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[X] [Tools] Right of inheritance
[X] [Land] The Share
[X] [Marriage] Let Sara deal with this

[X] [Curse] Banish: Through fires and smokes, banish the chains of Cold from the Mourners souls. It will take time.

cause that is the proposed way of doing it by each group and the conflict between what is the way to do it is causing tension since there been no defintive answer? by coming down with a hard answer that everyone has to follow the arguments that keep happening over x thing will no longer be taking place not causing a rise in tension anymore

also yes decreasing in morale is def a way of saying this is increasing tension
We were being explicitly told, point blank, that the colonists want to keep an inheritance system and aren't going to like it if such a system is eliminated. The Council, specifically, decreeing that it controls the distribution of tools will cause tension with both sides of the community, native and colonist alike, but establishing a system that the natives like and the colonists don't can still cause problems of its own.
 
I think a good way of explaining the current conflict is that everyone is a conservatives.
The colonists are various groups wanting more or less to live like at home without lords breathing down their necks, but with each their way of live: english farmers, occitan
smith, welsh fishermen... rights for everyone, and each do their thing.
The Winter Walkers want to restore the society they had before it burned to the ground, with many varied groups linked into one another, with defined hierarchie.
The Council want to keept and reform the current centralize, semi-democratic system, because it empower them against "young idiots" and because they think it is the best against Winter.
They are conservatives who disagree in what to conserve.
 
Well, there are rather different and arguably incompatible definitions of "conservative" here.

For the natives (the Winter Walkers) among the townsfolk, that means trying to recreate native society- they want what they had before the disaster that forced the survivors of their tribe to join up with the colonists to form a single united community. This is "conservative" in the sense of "wishing to restore a past condition of things."

For the colonists, there is again a desire to restore a past condition of things, but an idealized condition without, for instance, an oppressive nobility. However, the desire is on some level very similar to that of the Winter Walkers: 'we want a social order like what we remember, only a little better.' The trouble is, again, that there is no one perfectly unified vision of what this even is, and some of the customs that many of the colonists remember may be counterproductive for this new environment.

Whereas the Winter Walker tribe survivors are bringing with them one set of assumptions about how things "traditionally" are supposed to work (communal holding of land, tools that belong to whoever is using them), the colonists are bringing together a nother, somewhat blurrier set of assumptions (individual land ownership being a thing, property rights over tools being inheritable).

The Council-empowering options here are not "conservative" seem to be less a matter of "we want things to work the way they usually worked in our past." They seem to be more about "we want things to work in ways that empower us, the managing/governing group of this society." That's... not quite the same thing. Not the same kind of 'conservative.'

...

And again, the big political issue at stake here is that the colonists make up a majority of the population. Alienating them by refusing to concede to any parts of how the bulk of them want the laws to work is going to cause a lot of dissension.
 
[X] [Tools] Right of inheritance
[X] [Land] The Share
[X] [Marriage] Let Sara deal with this
[X] [Curse] Banish: Through fires and smokes, banish the chains of Cold from the Mourners souls. It will take time.
 
The Council-empowering options here are not "conservative" seem to be less a matter of "we want things to work the way they usually worked in our past." They seem to be more about "we want things to work in ways that empower us, the managing/governing group of this society." That's... not quite the same thing. Not the same kind of 'conservative.'
I guess it technically a conservative in the sense of "we got ourselves in power and create somewhat functional political structure, and we wish to conserve that." So not conservative in the sense of "return to the past" but "preservation of status quo with minor adjustment"


[X] [Tools] Right of labor
[X] [Land] Monastic System
[X] [Marriage] Let Sara deal with this
[X] [Curse] Banish: Through fires and smokes, banish the chains of Cold from the Mourners souls. It will take time.

I don't think the ideas of tool belong to labour is that different than apprenticeship so much that it would be completely unacceptable to the colonists. Proto-agrarian democracy sound cool, so let's go with that. And I feel very bad we are dumping yet another burden to poor Sara, but it's possibly the best thing we can do...
 
Kind of off topic, but I want to know if there's a way we can unlock faithful actions, as in if we prayer hard enough the Winter and other supernatural enemies get smited with the power of God, or was picking religious persecution the only way to unlock those actions?
 
[X] [Tools] Communal Right
[X] [Land] Monastic System
[X] [Marriage] The many Ways.
[X] [Curse] Devour
 
Kind of off topic, but I want to know if there's a way we can unlock faithful actions, as in if we prayer hard enough the Winter and other supernatural enemies get smited with the power of God, or was picking religious persecution the only way to unlock those actions?

You can, the issue is that you have multiples others occult/mystic systems that can be developt (the Awakes and Dreamers, Faith in God, the various spirits, the King, the Freed and everything to do with Death Singing...)
So I doubt the town will developt anything as straighforward as "Pray god hard for Smite Evil".
More things like "I folded this bullet one thousand time according to God, King and ancestors, and shall shoot you with the techniques of the Awakes".
 
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Changed my vote to give the colonist more:

[X] [Tools] Right of inheritance
[X] [Land] The Share
[X] [Marriage] Let Sara deal with this
[X] [Curse] Banish: Through fires and smokes, banish the chains of Cold from the Mourners souls. It will take time.
 
[X] [Tools] Right of labor
[X] [Land] Monastic System
[X] [Marriage] Let Sara deal with this
[X] [Curse] Banish: Through fires and smokes, banish the chains of Cold from the Mourners souls. It will take time.
 
[X] [Tools] Right of labor
[X] [Land] Monastic System
[X] [Marriage] The many Ways.
[X] [Curse] Banish: Through fires and smokes, banish the chains of Cold from the Mourners souls. It will take time.
 
[X] [Tools] Right of labor
[X] [Land] Monastic System
[X] [Marriage] Let Sara deal with this.

[X] [Curse] Banish: Through fires and smokes, banish the chains of Cold from the Mourners souls. It will take time.
 
Adhoc vote count started by OldShadow on Jun 7, 2023 at 2:47 PM, finished with 36 posts and 24 votes.


Current tally.
As always, I will let the vote run for 1 to 3 days depending on the numbers of voters.
And if you have a question, ask.
 
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