Heritors of the Sky: A New Flock (A Child-Raising Quest)

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Raise a child in the Cumulus Kingdom, the sky kingdom with Pegasai above the cloud barrier.
Intro and Character Design

Random Tale

The Story-Bound
Heritors of the Sky: A New Flock
(A Child-Raising Quest)​

It is the 23rd year of King Robin Strigiformes, after his ancestor led the people of the Cumulus Kingdom to slay the dragons of the land 756 years ago, as dictated by the Tapestry of Fate. Pegasai are used to fly between the islands, the surface is a myth, and those with magic are assumed to be nobles. Distressingly, though, the Djinn Province was sunk beneath the cloud barrier for unknown reasons, and it has the rest of the Kingdom on edge.

Luckily, this child managed to escape the destruction of their home by you being on the Province shortly before the land fell away. For better or for worse, you've decided to adopt them.

Just… a few quick questions…

Are you a man, or a woman?

[X] Own Gender: Male (Man)
[X] Own Gender: Female (Woman)

[X] Personal Name: (Bird-Themed Write-in)

And what of the child you are adopting?

[X] Child's Gender: Male (Boy)
[X] Child's Gender: Female (Girl)

[X] Child's Name: (Bird-Themed Write-in)

What do you do for a living?

[X] Origin: Alchemist (Potion and Oil Brewer)
[X] Origin: Baker
[X] Origin: Farmer
[X] Origin: Guard
[X] Origin: Healer
[X] Origin: Inventor
[X] Origin: Merchant
[X] Origin: Metalworking
[X] Origin: Minor Noble (+1 Complication)
[X] Origin: 'Networking' (Intrigue, can take another living as cover) (+1 Complication)
[X] Origin: Pegasus Rancher
[X] Origin: Researcher
[X] Origin: Retired (can take another living as an old job) (+1 Complication)
[X] Origin: 'Shover' (Assassin, can take another living as cover) (+2 Complication)
[X] Origin: Tailor
[X] Origin: Teacher
[X] Origin: (Write-in)

Are you from the now-gone province, by chance?

[X] Location: Passing Through
You were in Dijinn on business when tragedy struck, but were able to escape with your adoptive child before the land fell apart and fell beneath the clouds.
[X] Location: Dijinn Refugee (+2 Complication)
You had made your living on the Province, but when it started falling, you managed to saddle up, grab the child, and flee to the nearby Sylph Province. You've got little more than the clothes on your back.

But its not going to be easy for you and your child. After all, things are not going entirely well for you… (Must start with Complication above 0, can take multiple complications)

[X] Complication: (No Additional Complications) (+0 Complication)
Do you have enough going on already?
[X] Complication: Angered Family (+1 Complication)
You were offered a deal with a noble family, a deal that you recently renegaded on once you realized the would-be results of fulfilling it.
[X] Complication: Bad Rep (+1 Complication)
You've got a reputation for your past. It's not a good one, an amusing one, or even a disappointing one.
[X] Complication: Drunk (+1 Complication)
You found a partner in the bottle. You love it, even if it doesn't love you back.
[X] Complication: Homosexual (+1 Complication)
On one hand, you get along with other homosexuals. On the other, with the world limited to the Cumulus Kingdom, sustaining one's bloodline is considered a very big deal among those in power.
[X] Complication: Hostage Child (+1 Complication)
You are a widow now, but before your partner died, you have offspring of your own blood. Unfortunately, they are held hostage by someone else in the kingdom.
[X] Complication: Oops (+3 Complication)
About Dijinn… you… may or may not have had a personal hand in… its… unfortunate fate.
[X] Complication: Promiscuous (+2 Complication)
You have tended to sleep around with other people a lot, and not just in the 'napping with' sense.

Please vote by plan for your character design.

Though I am taking away a lot of world choices, this is the proposed Child-Raising Quest I mentioned in the quest idea thread. I've got an overview of upcoming problems for the world here, and it gives me more freedom to advance plots instead of limiting them to Earth. That said, I do need a complication or three to give conflict and drive for you to overcome, to grant those hooks. The more Complication, the more hooks and opportunities will be provided for by the character themselves, but I will let you know that there are a few hooks going to present themselves in the story once certain points are reached.

Also, instead of my original plans, I am simplifying the system even further, stripping out all of the Qualities except for Skill Feats (which will be limited to only three per character), and changing magic to be more free form. This way, I focus on the very foundations instead of expanding wider and testing more than can be handled. I will instead be making Aspects in the vein of Qualities for similar effects.

Good luck.
 
Character Sheets
World Aspects:
  • Kingdom Floating Above the Clouds
  • Guided By the Tapestry of Fate

Professor Muninn Corax:
Underworld Name: Huginn

Aspects:
  • Professor Above, Spy Below
  • Lots of Past Lovers
  • Adoptive Father to Christine
  • User of Subtle Wind Magic
Priorities: Chassis/Special Attributes B, Base Attributes D, Magic C, Skill A

Attributes:
Strength: 2/6
Dexterity: 2/6
Constitution: 2/6
Intelligence: 4/6
Wisdom: 3/6
Charisma: 5/6
Magic: 4/6
Luck: 5/7

Skills: Athletics 1/10, Burglary 4/10, Contacts 2/10, Crafts 1/10, Deceive 4/10, Drive 1/10, Empathy 2/10, Fight 1/10, Investigate 4/10, Lore 5/10, Notice 5/10, Physique 3/10, Provoke 1/10, Rapport 3/10, Resources 2/10, Shoot 1/10, Stealth 2/10, Will 3/10

Skill Feats:
  • One Person, Many Faces: Once per half-year turn, Huginn may spend a point of Luck to say he met some person or some group before, but under a different identity. He then gains a situation aspect to represent the cover story, and he can use Deceive in place of Rapport on interactions with that person or group.
  • Anywhere But Here: For Huginn's first initiative roll each physical combat, he may choose to gain +4 to his dice pool. However, until the second time he rolls initiative that combat, he can only take actions to escape or end the combat.
  • Always a Way Out: +2 to Huginn's dice pool when using Burglary to escape a location.
Unspent Experience: 4

Christine Corax:
Aspects
  • Refugee of Dijinn
  • Adoptive Daughter of Professor Muninn
  • Just a Child
  • Survivor's Guilt
  • ???
Priorities: Chassis/Special Attributes ???, Base Attributes ???, Magic ???, Skill ???

Attributes:
Strength: ?/5
Dexterity: ?/5
Constitution: ?/5
Intelligence: ?/5
Wisdom: 4/5
Charisma: ?/5
Magic: ???
Luck: ?/7

Skills: Athletics ?/10, Burglary ?/10, Contacts ?/10, Craft ?/10, Deceive ?/10, Drive ?/10, Empathy 5/10, Fight ?/10, Investigate ?/10, Lore ?/10, Notice ?/10, Physique ?/10, Provoke ?/10, Rapport ?/10, Resources ?/10, Shoot ?/10, Stealth ?/10, Will ?/10

Skill Feats:
  • Skill Feat 1: ???
  • Skill Feat 2: ???
  • Skill Feat 3: ???

Cumulus Kingdom:
Aspects
  • Lone Kingdom In the Sky
  • Guided by the Tapestry of Fate
  • Tragedy of a Lost Province
  • ???

???
 
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[X]Plan: Whispers of a false songbird
[X] Own Gender: Female (Woman)
[X] Personal Name: Crow Obsidian
[X] Origin: 'Networking' (Intrigue, can take another living as cover) (+1 Complication)
[X] Origin: Teacher
[X] Location: Passing Through
You were in Dijinn on business when tragedy struck, but were able to escape with your adoptive child before the land fell apart and fell beneath the clouds.
[X] Complication: Homosexual (+1 Complication)
On one hand, you get along with other homosexuals. On the other, with the world limited to the Cumulus Kingdom, sustaining one's bloodline is considered a very big deal among those in power.
[X] Child's Gender: Male (Boy)
[X] Child's Name: Raven
 
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[X] Plan Name: Totally Not Dishonored
- [X] Own Gender: Female (Woman)
- [X] Child's Gender: Male (Boy)
- [X] Personal Name: Corvie Robine
- [X] Origin: Retired (can take another living as an old job) (+1 Complication)
- [X] Old Origin: 'Shover' (Assassin, can take another living as cover) (+2 Complication)
- [X] Cover Origin: Guard
- [X] Location: Dijinn Refugee (+2 Complication)
You had made your living on the Province, but when it started falling, you managed to saddle up, grab the child, and flee to the nearby Sylph Province. You've got little more than the clothes on your back.
- [X] Complication: (No Additional Complications) (+0 Complication)
Do you have enough going on already?

Basically, we're a retired Assassin that moonlighted as a Guard. I'm essentially making a Gender Bended Corvo from Dishonored cause why not? And also cause I like the idea of "Older Female Character takes care of Younger Male Character".

I'm not taking any additional Complications, cause we've already got 5. I think.

@Random Tale Do the Complications from Shover and Retired Stack? Or do we only get 1 Complication since we're a Retired Assassin?
 
[X] Plan: The Raven and The Dove
-[X] Own Gender: Male (Man)
-[X] Personal Name: Huginn
--[X] Cover Name: Professor Muninn
-[X] Child's Gender: Female (Girl)
-[X] Child's Name: Christine
-[X] Origin: 'Networking' (Intrigue, can take another living as cover) (+1 Complication)
--[X] Cover: Researcher
-[X] Location: Passing Through
-[X] Complication: Promiscuous (+2 Complication)

If anyone is wondering how Huginn, Muninn, and Christine are bird-themed names, Huginn and Muninn are the names of Odin's ravens and Christianity reveres doves as a symbol of the Holy Spirit.
 
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[X] Plan: A Robin's Sparrow
-[X]Own Gender: Male (Man)
-[X] Personal Name: Hark Sparrow
-[X] Child's Gender: Female (Girl)
-[X] Child's Name: Khae(Kaye) Robin
-[X] Origin: Guard
-[X] Location: Dijinn Refugee (+2 Complication)
You had made your living on the Province, but when it started falling, you managed to saddle up, grab the child, and flee to the nearby Sylph Province. You've got little more than the clothes on your back.
-[X] Complication: Homosexual (+1 Complication)
-[X] Complication: Promiscuous (+2 Complication)
 
[X] Plan: Murder Mama
-[X] Own Gender: Female (Woman)
-[X] Personal Name: Crow Obsidian
-[X] Origin: Retired (can take another living as an old job) (+1 Complication)
--[X] Origin: 'Shover' (Assassin, can take another living as cover) (+2 Complication)
---[X] Origin: Researcher
-[X] Child's Gender: Female (Girl)
-[X] Child's Name: Raven
-[X] Location: Passing Through
-[X] Complication: Homosexual (+1 Complication)
-[X] Complication: Promiscuous (+2 Complication)
 
...

[X] Child's Name: Raven

...

Goal: Nanoha-Mama.

Please be advised that unless you convert your plans into the proper format, your votes won't be counted for this vote, and its unlikely anyone will vote with you for your plans.

[X] Plan Name: Totally Not Dishonored

...

Basically, we're a retired Assassin that moonlighted as a Guard. I'm essentially making a Gender Bended Corvo from Dishonored cause why not? And also cause I like the idea of "Older Female Character takes care of Younger Male Character".

I'm not taking any additional Complications, cause we've already got 5. I think.

@Random Tale Do the Complications from Shover and Retired Stack? Or do we only get 1 Complication since we're a Retired Assassin?

The Complications for Shover and Retired DO stack. As a Shover, if someone discovers Corvie Robine had a hand in the death or disappearances of someone dear to them, they may be tempted to get revenge in some way. Retired means she is getting on in years, and left the dark business to live out her remaining days in peace, with little intent to return to work.

Here's what I'm getting from your plan: Corvie Robine was known in the criminal underworld as a paid killer who focused mainly on the province of Dijinn, using her cover as a guard to gather information on a target, then shove them off the edge when nobody is looking. She retired a few years ago in order to live out her remaining days in peace, but a calamity struck Dijinn, and she packed what she could carry onto her pegasus and fled, grabbing the boy as he grieved the deaths of his family in order to save an innocent she had no reason to harm. Now, with most of her savings (in property and possessions) wiped out when Dijinn fell, Corvie must figure out a way to feed both herself and her new charge, a challenge made harder because she isn't as young as she used to be.

That's a decent amount for me to work with.

[X] Plan: The Raven and The Dove

...

If anyone is wondering how Huginn, Muninn, and Christine are bird-themed names, Huginn and Muninn are the names of Odin's ravens and Christianity reveres doves as a symbol of the Holy Spirit.

Clever! I never thought in that direction for names. I'll allow it!

There's no other questions so far I see, and everyone else has their plans in the proper formatting.
 
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Please be advised that unless you convert your plans into the proper format, your votes won't be counted for this vote, and its unlikely anyone will vote with you for your plans.



The Complications for Shover and Retired DO stack. As a Shover, if someone discovers Corvie Robine had a hand in the death or disappearances of someone dear to them, they may be tempted to get revenge in some way. Retired means she is getting on in years, and left the dark business to live out her remaining days in peace, with little intent to return to work.

Here's what I'm getting from your plan: Corvie Robine was known in the criminal underworld as a paid killer who focused mainly on the province of Dijinn, using her cover as a guard to gather information on a target, then shove them off the edge when nobody is looking. She retired a few years ago in order to live out her remaining days in peace, but a calamity struck Dijinn, and she packed what she could carry onto her pegasus and fled, grabbing the boy as he grieved the deaths of his family in order to save an innocent she had no reason to harm. Now, with most of her savings (in property and possessions) wiped out when Dijinn fell, Corvie must figure out a way to feed both herself and her new charge, a challenge made harder because she isn't as young as she used to be.

That's a decent amount for me to work with.



Clever! I never thought in that direction for names. I'll allow it!

There's no other questions so far I see, and everyone else has their plans in the proper formatting.

Cool. Thanks!
 
@Random Tale If you're working on how the narrative works for the plans, can you tell how these two weaves into the character?

Can do. In fact, I'll even go all out and examine each part of your proposed character.

[X] Plan: Murder Mama
-[X] Own Gender: Female (Woman)
-[X] Personal Name: Crow Obsidian
-[X] Origin: Retired (can take another living as an old job) (+1 Complication)
--[X] Origin: 'Shover' (Assassin, can take another living as cover) (+2 Complication)
---[X] Origin: Researcher
-[X] Child's Gender: Female (Girl)
-[X] Child's Name: Raven
-[X] Location: Passing Through
-[X] Complication: Homosexual (+1 Complication)
-[X] Complication: Promiscuous (+2 Complication)

This version of Crow used to be a scientist researching small-time projects, being one of many pairs of hands in order to make new discoveries on magic. Her job as a researcher, however, was merely a day job; her real talent was an assassin, killing numerous men and women alike over the years. Her favored method involved sleeping with a target until they were exhausted, poisoning them just enough to make sure they stayed asleep long enough for her to drag them to an edge of a sky island, and then 'shoving' them over the edge. Crow was careful enough to sleep with men only when she wasn't at risk of a pregnancy, but much preferred women, often sleeping with other women even when not on the job.

Eventually, she grew older, and retired from the 'shoving' business, and even stopped working as a researcher. She recently decided to spend some of her new free time on a pilgrimage around the kingdom, visiting the temples of the Goddess of Fate. Her visit to the main temple on Dijinn was stopped by the need to leave the Province ASAP once whatever magic holding it up the lands were broken apart. She was able to grab Raven as she was leaving, catching the girl while she was falling before she reached the cloud barrier.

While Crow's hormones and desires have fallen with age, she does have a long list of past secret lovers, whose husbands may or may not be the jealous types. While she may have the skill and wit to fight off an assassin or two, whether her body can keep up with her mind is another matter. There is also the fact that she no longer has an income from either her main or cover jobs any more. Unlike Corvie, though, Raven isn't destitute, since Crow's home is on Sylph, while Corvie was forced to relocate there after her home was lost beneath the clouds.

In case anyone hasn't figured it out yet, beneath the Cumulus Kingdom is a solid sea of clouds, hiding whatever is underneath from view. Anything that falls through is never seen again, making it a convenient way to dispose of trash and bodies; just toss it over the edge! As a result, no one knows what is underneath the clouds, and between the unwillingness of the pegasai to get too close, the discovery of magic preventing the barrier from fading, and dozens of research projects on the matter reaching dead-ends for one reason or another, no one is any closer to finding out.
 
Adhoc vote count started by Random Tale on May 13, 2023 at 11:18 PM, finished with 18 posts and 11 votes.

  • [X] Plan: The Raven and The Dove
    -[X] Own Gender: Male (Man)
    -[X] Personal Name: Huginn
    --[X] Cover Name: Professor Muninn
    -[X] Child's Gender: Female (Girl)
    -[X] Child's Name: Christine
    -[X] Origin: 'Networking' (Intrigue, can take another living as cover) (+1 Complication)
    --[X] Cover: Researcher
    -[X] Location: Passing Through
    -[X] Complication: Promiscuous (+2 Complication)
    [X] Plan: Murder Mama
    - [X] Own Gender: Female (Woman)
    -[X] Personal Name: Crow Obsidian
    - [X] Origin: Retired (can take another living as an old job) (+1 Complication)
    --[X] Origin: 'Shover' (Assassin, can take another living as cover) (+2 Complication)
    ---[X] Origin: Researcher
    -[X] Child's Gender: Female (Girl)
    -[X] Child's Name: Raven
    -[X] Location: Passing Through
    -[X] Complication: Homosexual (+1 Complication)
    -[X] Complication: Promiscuous (+2 Complication)
    [X] Plan: A Robin's Sparrow
    -[X] Own Gender: Male (Man)
    -[X] Personal Name: Hark Sparrow
    -[X] Child's Gender: Female (Girl)
    -[X] Child's Name: Khae(Kaye) Robin
    -[X] Origin: Guard
    - [X] Location: Dijinn Refugee (+2 Complication)
    -[X] Complication: Homosexual (+1 Complication)
    -[X] Complication: Promiscuous (+2 Complication)
    [X]Plan: Whispers of a false songbird
    [X] Own Gender: Female (Woman)
    [X] Personal Name: Crow Obsidian
    [X] Origin: 'Networking' (Intrigue, can take another living as cover) (+1 Complication)
    [X] Origin: Teacher
    [X] Location: Passing Through
    [X] Complication: Homosexual (+1 Complication)
    [X] Child's Gender: Male (Boy)
    [X] Child's Name: Raven
    [X] Plan Name: Totally Not Dishonored
    - [X] Own Gender: Female (Woman)
    - [X] Child's Gender: Male (Boy)
    - [X] Personal Name: Corvie Robine
    - [X] Origin: Retired (can take another living as an old job) (+1 Complication)
    - [X] Old Origin: 'Shover' (Assassin, can take another living as cover) (+2 Complication)
    - [X] Cover Origin: Guard
    - [X] Location: Dijinn Refugee (+2 Complication)
    - [X] Complication: (No Additional Complications) (+0 Complication)


Although I'm not closing the vote quite yet, I believe that the plan of The Raven and the Dove is winning at the moment. If there are no more votes in the next day or so, I'll go ahead and close the vote and write up the character sheets for Professor Huginn Corax (Underworld Name of Muninn) and Christine Corax.

(The only character sheet you'll get right at the beginning will be the sheet to the adult you control; you'll have to learn each other character's abilities piece by piece.)
 
Locking Votes. Plan the Raven and The Dove won. I've gone ahead and placed Huginn's character sheet, as well as a couple tidbits of Christine's, in the character sheets post. I've got an outline for a large number of options for turn one, but they tend to be focused on just a few angles, so I am going to be filling out more options before posting the first turn. Keep an eye out!
 
Turn 1: Early 756 PV
Turn 1: Early 756 PV

You don't know why you did it.

You are Huginn, known to the public as Professor Muninn Corax, and last month, you rescued and subsequently adopted a child.

Two months ago, the nobleman you serve, Bobby Ruber, learned of unusual activity going on in the Province of Dijinn. Whatever was going on, the only part of the activity that was related to the usual fine arts of the Province was the fact that one of the members of the activity was an artist that was known to the clerics of the Goddess for his work in several of the temples across the kingdom. As a result, you were sent on a 'research trip' to collect soil samples from several farms across the Province and figure out what was going on.

You were able to establish your cover, and prepare to make your way to the capital for your main mission, when the ground started shaking beneath the feet of your pegasus Kingsley and yourself. The farm you were present at had fallen on hard times, lacking any animals themselves, and so the farmers begged you to take their daughter Christine to safety. You did so, and the land of Dijinn fell away, with the majority of people on Dijinn falling with them.

Though Kingsley was exhausted, the three of you were safe on Sylph by the time the last stone of Dijinn disappeared beneath the cloud barrier.

Lacking any children of your own, you decided to take Christine in permanently instead of dropping the girl off at an orphanage. You're sure you can find some use for her, though it would take some time for you to come up with that use, and for her to recover from the loss of her parents.

Just… child raising is women's work. How hard could it be?

Professor Muninn Corax:
Status:
Physical: 9/9
Mental: 10/10
Financial: 2/2

Christine Corax:
Status:
Physical: Full
Mental: -5
Financial: Tied to Muninn's

World:
Year: 756 PV
Warming Season

Turn Actions (Vote in Plan format, choose 3):

[X] Professor Above, Spy Below: Cover Work: Flying Machine, Mk. 37
You need to put some work at the lab to keep your superiors at your cover job happy, primarily one Professor Peafowl. One of the projects going on right now at the Hawkins Institute is a heavier than air flying machine, meant to supplement pegasai and potentially allow transport of heavier goods between provinces at a faster (and more consistent) rate than a hot air balloon.
Roll: Crafts; TGH: 0/10; Final Results: Lore Roll to determine quality of machine

[X] Professor Above, Spy Below: Cover Work: Ground Matters
You need to put some work at the lab to keep your superiors at your cover job happy, primarily one Professor Peafowl. One of the projects going on right now at the Hawkins Institute is a long-term study on soil quality, and, in turn, the quality of the plants that grow in it.
Roll: Lore; TGH: 0/15; Final Results: Study on Soil Quality released

[X] Professor Above, Spy Below: Cover Work: Plant Breeding, Pollination
You need to put some work at the lab to keep your superiors at your cover job happy, primarily one Professor Peafowl. One of the projects getting started right now at the Hawkins Institute is the observation of how plants produce specific seeds based on how they are pollinated.
Roll: Lore; TH: 4; Results: Stage 1 of Plant Breeding study completed, unlocks Plant Breeding, Fruiting
Note: This action can only be completed during a Warming Turn.

[X] Professor Above, Spy Below: Cover Work: Quick Portraits
You need to put some work at the lab to keep your superiors at your cover job happy, primarily one Professor Peafowl. One of the projects going on right now at the Hawkins Institute is an idea Intern Atricapilla has for a 'portrait box' that would allow the creation of an image in a fraction of the time that it usually takes.
Roll: Crafts; TGH: 0/10; Final Results: Large prototype portrait maker in a box created

[X] Professor Above, Spy Below: Underground Work: The Loss of the Province of Wishes
There's word from your boss Bobby Ruber, one of the nobles of Sylph, that he wants to know what happened to the Province of Dijinn. While the land itself is gone from the sky, there are lots of refugees who might have some clue as to what happened.
Roll: Contacts; TH: 5; Results: Find someone who knows what happened to the Province of Dijinn that caused its fall

[X] Professor Above, Spy Below: Underground Work: Rival Checking
There's word from your boss Bobby Ruber, one of the nobles of Sylph, that he wants to keep tabs on the other nobles of the Province, to make sure they don't get more of an advantage of the fall of Dijinn than he is.
Roll: Contacts: TH: 3; Results: Find out how the nobles Albatross Sanctus and Warbler Cuckoo are dealing with the loss of Dijinn

[X] Adoptive Father to Christine: Personal and Private Second Circle Education
An education up to through the Sixth Circle is a requirement in the Cumulus Kingdom, usually finishing before a child's thirteenth birthday. Although a public education is offered to all, some, mainly the academics and nobles, have the option to provide a more personalized education to their children. Although it would eat into your time, you could get some learning materials to teach Christine with.
Roll: Lore; TH: 2; Financial Damage: 1 (Won't recover until turn 3); Results: Christine receives the first half-year of a Second Circle Education, will be required to spend an action to complete the second half-year of the Education next turn

[O] Adoptive Father to Christine: Tutored Private Second Circle Education
You don't have the budget to hire private tutors for Christine right now. Maybe next year…
Roll: Contacts; TH: 5; Financial Damage: 3 (Won't recover until turn 3); Results: Christine receives a tutor to teach her a Second Circle Education for the year

[X] Adoptive Father to Christine: Spend Time With Christine
Spend time with the girl you adopted, Christine. You know little about her, but perhaps you can spend some time fixing that. Learn her hobbies, what she is good at, what she likes…
Roll: Empathy: TH: 3; Results: Learn more about Christine, reduce damage to her mental track

[X] Adoptive Father to Christine Professor Above, Spy Below: Magic Testing for Christine
Normally, the process of discovery for one's magic potential is a matter of knowing the right people to get access to the right equipment for the testing. Fortunately, with your cover work environment, you can get access to the right tools for the job with just a few words with your superiors.
Roll: Contacts None; TH: 4 N/A; Results: Information on Christine's magic potential

[X] Adoptive Father to Christine: Intrigue Training
You know, you might be able to train Christine up a bit using methods you were trained with. You know a few memory games that can be used to improve her memory, useful in day to day life and in the underworld.
Roll: Deceive; TH: 4; Results: Spend time with Christine, her memory improved, ???

[X] Lots of Past Lovers: A Partner for Child-Raising
You are a single father, and you are raising a child that isn't even your own. On a busy day, you have two jobs to work, as well. Finding a wife to ease the burden might be a good idea.
Roll: Contacts; TH: 5; Results: Find a selection of marriage candidates, with additional Hits unveiling more marriage candidates; Rapport checks will be needed to convince anyone of marriage

[X] Write-In: Something else?
You might have a better idea…

Well, this was actually finalized shortly after I closed the vote. A surprise, but a pleasant one, to be sure.

At any rate, this is a calm turn, to help you get situated to the new system and build a foundation. You'll earn experience for your actions you can use to improve Huginn, and Chirstine will improve at her own rate, though you can guide her growth with certain actions. Although you can kick a couple of plots off this turn, things will start happening in a couple of turns. Be prepared, for things will start to get interesting then.
 
[X] Plan: Let's figure some things out
- [X] Professor Above, Spy Below: Underground Work: The Loss of the Province of Wishes
- [X] Professor Above, Spy Below: Magic Testing for Christine
- [X] Professor Above, Spy Below: Cover Work: Plant Breeding, Pollination

What happened to Dijinn feels like a capital-B Big Deal that we definetely want to get started on before it gets started on us.

With any luck, we'll hopefully have adopted a magical wonderchild, but if we're going to use lab equipment for testing we should proooobably keep on our lab bosses' good side to keep the option open in the future.
 
[X] Plan: Settling In and Figuring Out
-[X] Professor Above, Spy Below: Cover Work: Plant Breeding, Pollination
-[X] Professor Above, Spy Below: Underground Work: The Loss of the Province of Wishes
-[X] Adoptive Father to Christine: Spend Time With Christine

We should give Christine time to recover and adjust before we take any of the other options. Especially if she has magic. An unloved magical wonderchild is a dangerous magical wonderchild.
 
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