Dream god POV:
Ten people, that's the current crop. I've made the framework of this place, which cost me a lot of energy but the results and potential were well worth it. I have a small town, a village really, that has about 12 buildings and 2 big areas of importance. That would be the location of my first NPC, the old farmer, and an open area that's made for players to do whatever they want, whether practice skills or sell loot to others.
Another important place, that wasn't in town but right outside it to the west, was the dungeon. It would be the first source of entertainment for them and possibly me. It was a small forest about a half mile in size, completely separate from its surroundings. Inside was about 30 Horned rabbits, ready to fight and probably die.
Now some others might wonder why humans would want to put their lives in danger to fight monsters for fun. I'll ignore the obvious 'It's human nature John' and say that pain as a sensation is heavily suppressed for one. For two I've made sure through previous dreaming to let them know that they won't die if they fight and that this is entirely optional.
It also helps that before they come into the world they do a small tutorial of sorts. It's basically there to find out which weapon they are good at, 3 options for people who've never fought before, in other words weapons that you can just swing and do ok with, regardless of previous experience. A club, a dagger, and a sword. The sword has a high skill ceiling but it's not like the basics of swinging a sword are hard to learn.
There's a training dummy that will test the aptitude for the weapons and recommend a weapon to them. I've also added a small feature to give them a weapon if it's found they have real world experience. Out of the 10 people taking the tutorial only two people got a different weapon. Which would be a sledgehammer for this construction worker, the other being a bow and arrow for this policewoman who goes hunting a lot.
Oh! Looks like they've already made it past the tutorial while I was thinking to myself. One of them is already making their way away from the old farmer and going towards the dungeon, it's the woman with a bow.
Laura POV:
How the hell is this real? I just went to sleep, than found myself in a white room with a training dummy, it even talked! It described something about fighting in a dungeon, which it immediately said afterwards that I wouldn't actually die fighting and that this was just entertainment while I dreamed.
I couldn't get the damn thing to tell me anything else, so I decided to go along with it, which resulted in me getting a bow and arrow.
'Status'
Name: Laura Becker
Age: 24
Real life job: Police officer
Level: 1(0/20 Xp)
Stats:
Strength: Rank G(Lvl 1)
Agility: Rank G(Lvl 1)
Stamina: Rank G(Lvl 1)
Intelligence: Rank G(Lvl 1)
Social: Rank G(Lvl 1)
Traits:
Hunting with dad(Lvl 1): When your dad took you out to hunt, he taught you everything he knew. Effect: User knows how to work a bow and arrow, knows how to make one better than the one given, and hunting rolls gain +10.
Equipment:
Basic bow and arrow(G rank): A bow and arrow, a rare starting weapon. Effect: None.
The training dummy said each rank would have a certain amount of levels that needed to be upgraded, the only way to upgrade my stats the next level was to spend points from leveling up. G rank has 5 levels, so I bet I could get one of my stats to F- rank without too much effort.
Granted I don't know what's in this apparent dungeon, all that rickety old man said was to grab some meat and come back so he could teach me how to cook.
Then I see it as soon as I walked out of town, the surrounding grasslands were interrupted by a small forest. It looked perfectly normal, but that's the dungeon.
20 minutes later… Dream god POV:
Hmmm seems I went too easy on them. They are internally complaining not only about how easy it is, but also because there's basically no reward to this! The rabbits only drop a copper coin at most with 2 Xp, meaning they have to grind these low value rabbits that are becoming increasingly rare to find.
Hidden roll reveal!
Player satisfaction!(-20 due to bare framework and no difficult monsters.): 35-20= 15! Players are disappointed!
The most someone has killed is… 7? Oh it's the woman with the bow, her name is Laura I think. She has basically been shooting the rabbits, killing them in one shot. She seems a tad bit bored.
Just then she spotted a rabbit from about 150 feet away, hidden in the grass. How did she see that? She simply raises her bow-wait that bow is meant for 80 feet at best, it's really bad there's no way she can-
Hidden roll reveal!
Does she make the shot? Dc 50: 87!
Fwip I watch as the arrow seems to perfectly glide through the air, almost struggling near the end to make the distance, then it hits the rabbit perfectly killing it. The arrow went right in the middle of its body. Even she seems to be surprised that she made it.
Achievement made! Rating: G rank! Good feat!
3 power generated for reward!
Oh right! I did put the feature in here, what could I-wait a minute. Would that count as a reward? It would be rewarding to face a more powerful opponent right?
Make a reward for player Laura, 3 power:
[]Horned rabbit squire(Costs 3 power)(Top tier G rank opponent): The horned rabbit squire is on the tip of becoming a horned rabbit knight, so close to ranking up and has vowed to protect his fellow rabbits. He has come for Laura to avenge his fallen brothers! Effect: Horned rabbit will give the surrounding players a good challenge! All surrounding rabbits will band together in small groups, trying to make it to the squire to both protect him, and to fight against the players. Chance to negate dissatisfaction malus.
[]Lone wolf: Stalks players(Costs 3 power)(Near top tier G rank opponent): A lone wolf will start stalking Laura, if the wolf sees other players it will spilt off from Laura to attack them. This wolf sees Laura as a challenge, something to test its metal against. If the lone wolf goes 10 minutes of stalking Laura without being noticed or splitting off, the lone wolf will attack Laura. Effect: Lone wolf will give the surrounding players a good challenge! The lone wolf, if killed by Laura, will drop an item. Chance to negate dissatisfaction malus. Laura could get a good reward.
[]Write in?(I really recommend a monster, if it wasn't for the achievement roll working out, I'd have to call the first day a complete bust.)
Welp! I made a lot of hidden rolls, let me tell ya, this first day was gonna suck if it wasn't for that achievement roll. I rolled for how many unique people(We got 2), I rolled to see how the hunting went for everyone(It's going bad for everyone besides Laura.), and than I rolled satisfaction with a malus that went pretty bad.
The original malus, was -10 for just being the framework. Than we had a bunch of hunting rolls gone bad and an easy monster, so I added another -10 due to that.
Anyways if you got questions ask away.