Name: Cob
Alias: N/A
Alignment: Chaotic Neutral
Age: 14-ish
Race: Goblin (Small Humanoid)
Level: 1 (255 XP/2000 XP)
Class: Unchained Rogue 1
Feats: Deadly Agility
Traits: Color Thief,
Goblin Foolhardiness,
Mathematical Prodigy
Drawback: Magical Klutz
Class Features:
Sneak attack (+1d6)
Languages: Goblin, Duergar
HP: 11
AC: 10 + 4 (DEX) + 1 (Size) = 15
Initiative: +4 (DEX)
Attack: +0
- Stonebow: 0 + 1 (Size) + 4 (DEX) = +5
- Damage: 1d6 [x2], +1d6 damage with Sneak Attack
- Dagger: 0 + 1 (Size) + 4 (DEX) = +5, Special: +1 attack bonus when facing a larger foe with no allies nearby)
- Damage: 1d4+4 [19-20/x2], +1d6 damage with Sneak Attack
Weapon and Armor Proficiencies: Unchained Rogues are proficient with all simple weapons, plus the hand crossbow, rapier, sap, short sword, and shortbow. They are proficient with light armor, but not with shields.
STATS:
8 (-1)
Strength
18 (+4)
Dexterity
14 (+2)
Constitution
14 (+2)
Intelligence
13 (+1)
Wisdom
10 (+0)
Charisma
SAVES:
FORTITUDE: 0 + 2 (CON) = +2
REFLEX: 2 + 4 (DEX) = +6
WILL: 0 + 1 (WIS) = +1
SKILLS:
Appraise: 4 + 2 (INT) = 6
Climb: 4 - 2 (STR) = 2
Craft (Alchemy): 4 + 2 (INT) = 6
Disable Device: 4 + 4 (DEX) + 1 (TF) = 9
Escape Artist: 4 + 4 (DEX) = 8
Knowledge (Local): 4 + 2 (INT) = 6
Perception: 4 + 1 (WIS) + 1 (TF)* = 5/*6 (to find traps)
Ride: 0 + 4 (DEX) +4 (Racial) = 8
Sleight of Hand: 4 + 4 (DEX) = 8
Stealth: 4 + 4 (DEX) + 4 (Size) + 4 (Racial) + 2 (Color Thief) = 18
Swim: 4 - 2 (STR) = +2
BACKGROUND SKILLS:
Knowledge (Dungeoneering): 4 + 2 (INT) = 6
Knowledge (Engineering): 4 + 2 (INT) + 1 (Trait) = 7
Special Abilities:
- Trapfinding: Cob adds 1/2 his level on Perception checks to locate traps and on Disable Device checks (minimum +1). He can use Disable Device to disarm magic traps.
Equipment of Note: Dagger x4; Stonebow