When The Stars Fall: Quest

Plan: Space Nato
[X] Spread the news
[X] Western Allies
[X] Improve outer orbit space flight
+ 5 decision rolls
+ 10 project rolls
+ 1 goodwill
-1d10 on decision roll
 
[X] Road towards the United Federation of Planets

I'm tired of America/West in any thread being picked when space is involved... so I'm voting for this.
 
Plan: Space Nato
[X] Spread the news
[X] Western Allies
[X] Improve outer orbit space flight
+ 5 decision rolls

+ 10 project rolls

+ 1 goodwill
-1d10 on decision roll


And outer orbit because that will likely make everything easier

[X] Underground Ocean of Europa
[X]The nation

Plan: Space Nato
[X] Spread the news
[X] Western Allies
[X] Improve outer orbit space flight
+ 5 decision rolls
+ 10 project rolls
+ 1 goodwill
-1d10 on decision roll
Pls put a [X] on the plan because the tally does not register it well so change Plan: Space Nato to [X] Space NATO

[X] Space NATO
 
Just asking what happens if we roll a nat1 with the addition of negative mods do we get double or triple negative traits?

Because some people apparently want to risk it all and choose global cooperation rather than western allies which gives +1 good will and a weaker debuff.
 
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* Global Coalition: +10 decision/project rolls and you can choose two projects per turn
Question what about decision rolls does it only buff two chosen decision rolls or all of them?

* Western Cooperation: + 10 project rolls
* + 1 goodwill
I assume goodwill is equivalent to stability so the more goodwill(since we are gonna reveal to the government we would have 1 goodwill automatically) the more buff we have like in the last quest, remember the last quest we had negative stability so low that it would have basically killed us due to the sheer debuff it gave, that is why I chose Space NATO so we dont crash and burn within 2-3 turns.
 
You are ignoring content by this member.
Just asking what happens if we roll a nat1 with the addition of negative mods do we get double or triple negative traits?

Because some people apparently want to risk it all and choose global cooperation rather than western allies which gives +1 good will and a weaker debuff.
It depends on what you are rolling for, penalties will be severe so make sure to not roll a nat 1
Question what about decision rolls does it only buff two chosen decision rolls or all of them?
It depends
I assume goodwill is equivalent to stability so the more goodwill
Goodwill will have a different function, you will learn about it on the next turn
 
[X] Space NATO

I know this is a quest and all, but realistically speaking, it would be nearly impossible to have any sort of global cooperation going on at this point, short of an alien invasion or something that could similarly spell doom for us.
 
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