Incident Response

Alright, we are going into the funni closet space. Bring your 70s video camera and dollar store flashlight. Also like a day's worth of food and water. It's all part of the authentic experience.

Survival? We don't need to worry about dying where we are going, we should worry about living.
So we're delving into the Backrooms or a House? I can dig it.

Pictured, SV entering the Backrooms:


View: https://www.youtube.com/watch?v=HnmxAM02rsY
 
Incident 1 - Setting the Stage Part 2
[X] Liminality

Something stirs in the shadows and cracks of the world. First it will consume those who are already lost, and then it will erase all landmarks and touchstones so everyone will be lost.

First on Scene

Someone was here first… probably because they were involved in whatever went wrong in the first place. The interests of this group thus suggests what the incident is.

  • The Agency - FBI?/ NSA? CIA? KGB, even though they are supposed to be decades gone? Whoever these guys are, they refuse to be pinned down on what exactly they do despite having obvious clout and resources. For those who have made contact with their Agents, they also have a reputation for using MKUltra as a blueprint on behaviour.
  • Ashcroft Technology Concepts - ATC is a developer of advanced technology for other major corporations and governments. While little known by the general public, among those that know them they have a reputation for not making things, but for figuring out more brutally efficient ways to use them. Has a shadowy reputation for transient individuals disappearing around where they do recruitment for their studies.
  • Church of Transcendence - A jumped up personality cult, the CoT is a theological mishmash of appropriated and syncretized esoterica that has managed to gain considerable reach through actual aid to the downtrodden rather than just robbing middling celebrities and suburbanites in the grip of modern ennui. All the dark rumours of indoctrination and abuse one would expect of such a cult surround them, but some of the whispers starting to escape the inner circle speak of truly bizarre and dangerous rites.
  • Eclipse Manufacturing - Originally a chemical manufacturer, Eclipse has since branched out into a conglomerated octopus hiding its full extent behind subsidiaries and shell companies. Verging on a self-sufficient economy on its own, Eclipse's latest interest has been in an aggressive expansion of their pharmaceutical research division, and an even more aggressive need to get their products turning profits as fast as possible.
  • Hobb College - A sleepy New Hampshire town serves as the improbable location of the sprawling campus of Hobb College. The ivy choked Victorian Gothic buildings are home to far too few students, but a vast collection of rare books and antiquities. How exactly the endowment grew so large that the college itself is almost a vestigial organ is a question the staff prefer not to be raised.

Characters

No matter how it starts, the Incident will resolve. How remains an open question, but someone will be central to that resolution, even though survival is not guaranteed. The following archetypes are likely to be involved:

  • Ardent - This person believes in something. Whether that is God, the indomitable human spirit, the Singularity, or something stranger, this person believes in it. Their faith will carry them places that perhaps they should not travel.
  • Criminal - Evading social attention because of the violation of laws means that criminals can easily get in over their heads away from the protection of the social contract, with no one but other outcasts to turn to for help.
  • EMT - The Incident is hurting people where they are noticed now, and the emergency responders are the first on the scene as things turn upside down.
  • Investigator - Just because someone is lost does not mean that no one is looking for them. Whether a private investigator or public servant, these people will venture into forgotten places seeking to learn the fates of the lost.
  • Monster - This person is dangerous to others, setting them apart. Perhaps they struggle with their urges, or perhaps they are an unrepentant predator of the lost, but away from watchful eyes they will discover that there is always a bigger fish.
  • Researcher - Whether for personal or professional reasons, this scholar has got in over their head in a situation their education has not prepared them for.
  • Sex Worker - Pushed to the edges of society and beyond by what they do, sex workers are often preyed upon by those that hunt where authorities won't go looking.
  • Social Worker - Society in general might not care, but these people do, and when their charges start to go missing, they start poking around.
  • Tactical Squad - Something is going truly wrong and people with guns are being called in to deal with the Incident. People are going to die, but at least one member of the squad will be crucial to the resolution.
  • Transient - Somehow unable to fit into society, transients move around in search of the essentials of survival and are easy to lose track of, making them frequent victims of those with ill intent.

Votes
Write-ins Allowed for Characters with approval, but Not Allowed for First on Scene

[ ] [First] The Agency
[ ] [First] Ashcroft Technology Concepts
[ ] [First] Church of Transcendence
[ ] [First] Eclipse Manufacturing
[ ] [First] Hobb College

[ ] [Char] Ardent
[ ] [Char] Criminal
[ ] [Char] EMT
[ ] [Char] Investigator
[ ] [Char] Monster
[ ] [Char] Researcher
[ ] [Char] Sex Worker
[ ] [Char] Social Worker
[ ] [Char] Tactical Squad
[ ] [Char] Transient
 
[X] [First] Church of Transcendence
[X] [Char] Ardent
[X] [Char] Sex Worker
[X] [Char] Social Worker

Perhaps the upper echelons of the cult use The Space as a hidden headquarters for their darker side, and a true believer in the professed ideals turns against them upon seeing their deeds.
Or perhaps a victim strikes a decisive blow for their freedom, and so finds their way through the twisting unspace.
Or maybe the wrong victim gets taken, and the right eyes at the right time change everything.
Or all of the above- a true believer who works the streets? who works the desk? "Social Worker" doesn't truly have to mean a civil servant- a kindly Madame seeks out her missing girl, and finds an enraged cultist sheltering her?
 
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[X] [First] Church of Transcendence
[X] [Char] Social Worker

Exhausted social worker trying to help people avoid a cult :3
 
[X] [First] The Agency

[X] [Char] Ardent
[X] [Char] Tactical Squad

The SCP Foundation? Nah, we're the GOC, ready to settle debates on whether bullets really do work on ghosts!

I'd be fine with Ardent or Tactical Squad. Ardent because I'm really a big fan of the whole "If you have faith as small as a mustard seed, you can say to this mountain, 'Move from here to there,' and it will move. Nothing will be impossible for you.", while Tactical Squad just scratches that itch with the supernatural clashing against modern technology.
 
[X] [First] Eclipse Manufacturing
[X] [Char] Researcher

Overtime at the Suffering Engine.
Hazard Pay was NOT worth the trouble.
 
[X] [First] Eclipse Manufacturing
[X] [Char] EMT

An EMT sounds like an interesting perspective, and it would give us much more in character knowledge of just what horrors EM was actually doing in the name for profit healthcare. Whether or not that's actually a good thing, I can't say.
 
[X] [First] Eclipse Manufacturing
[X] [Char] EMT
[X] [Char] Social Worker
 
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