Great Man Theory (Warhammer Fantasy)

[X]A matter of Fighting, A matter of Food, and A matter of Faith
-[X] Organise training (militia) [Rosmalen] {Convince}
-[X] Let them eat… stale bread. [Misha Bochkarer] {Izek}
-[X] The walls are cracking [Herminia de Moraza] {Convince}
-[X] Fanatics
-[X] Food is an issue, and it's in the fields.
-[X] A time of faith in a sea of darkness

I feel this plan is a good foundation to start with. The Militia get trained up enough to hopefully be able to be anything other than fodder. The people get a moral boost from double rations and a ceremony. The walls will be fixed and more food will be gathered.

The actions I'm suggesting the other advisers do are hopefully things that they want to do anyways requiring a stat that they're good at.

Hopefully this plan will give us more time.


[X]Plan: Surviving a siege
 
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@Minyette06, is it possible to make a write-in here? It jumps out at me that there's no mention of a necromancer here, from anyone.
It depends on the write in, but yes you may write in actions subject to veto.
To get some clarification for the plans:
We get 3 actions from Asavar anyway, and the 'convince' or 'order' actions are beyond the three base ones ?

Yes, convincing the other three does not take an action. But the balance of power is very tenuous, and the three people you are working with are very stubborn with their own ambitions and plans, and perhaps more critically, deep amount of stress from the siege. The diplomacy action will increase your chances of convincing them, but it is not a necessity, and it is more of an indirect bonus.

I'm fine with the first two, but we may benefit more from going full fanatic rouser. Get some practice on that chaplain voice. Right now a sizeable group of unbreakable troops seems more useful than a slight but global morale buff. Not sure though, since neither of the piety actions have DCs to weight the odds.

Also for the coming days I'm really interested in harvesting during the day so we can last longer or even double rations.

While both will have rolls, that will be to determine the quality of outcome rather than if this succeeds or fails. Meissen is teetering on the edge of despair, and there is no easier time for a man of piety to work their magic.

Fair enough, but since we're fighting a siege I don't think it's that much of a problem. They'll be fighting the undead as they come up the walls and wherever they breach, and I don't think even fanatics would throw themselves off the wall when the enemy's already coming. On a field battle? Sure, I'd be more worried they'd run off, but here everyone is meant to be standing still and hacking away.

Still, I'd like to ask the QM if he could give some clarification.

In the meantime.
You will still have the ability to direct them, but it may be difficult to extricate them ah mid combat. But not that much more difficult than they are now considering they are an untrained militia and have no discipline.

Forgive me if I missed any questions, but I think that's all of them.
 
[X] Plan: Surviving The First Night
-[X] Organise training (militia)
-[X] The walls are cracking
-[X] A time of faith in a sea of darkness

Handle the basics of survival first, see how we do, go on a necromancer hunting spree once we have better Intel. Our people need better morale and training, plus getting Fanatic Militia would be great for maybe upgrading them with better armor and weapons.

It would be nice if the fanatic militia could be upgraded to some kind of permanent or semi-permanent military force later, that lack of moral breaking is a really useful trait to have in the long run.


EDIT: made it my own plan with an original name.
 
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[X] Plan: Going for the head
- [X] Organise training (militia)
- [X] The walls are cracking(Herminia de Moraza on Izek order)
- [X] A time of faith in a sea of darkness
- [X] The mother of invention was Verena, but the surrogate was necessity.
-- [X] WRITE-IN: The dead don't simply wake of their own volition - this is someone's doing. Who is this someone, where is this someone and how can we get to them? (USE OUR PIETY SCORE)

I think action economy is important here. One favor from our fellow councilors is all I feel comfortable with due to our time and goodwill constraints.

As for my plan proper, I think our best bet is to find whoever raised these dead and take them out. The numbers show that we're outnumbered here: 2000-vs-500, so any siege defense is just a delaying tactic.

[X]Plan: Surviving a siege
 
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Feel the need to point out that there are 6 AP up for grabs. Only my plan uses them all and the leading plan uses 3 (4 technically but it uses one of Asavar's to convince the Merchant to do something she wouldn't have issue against)
 
Feel the need to point out that there are 6 AP up for grabs. Only my plan uses them all and the leading plan uses 3 (4 technically but it uses one of Asavar's to convince the Merchant to do something she wouldn't have issue against)
Given the stated point that the other councilors are all hostile to Asavar, I don't know that I'd be treating them as extra AP.
 
Given the stated point that the other councilors are all hostile to Asavar, I don't know that I'd be treating them as extra AP.
Which is why we should try and direct them into doing something that they would be amicable to doing instead of giving up or spending one of Asavar's APs to double down. It's inefficient
 
[X] Plan: Going for the head

-- [X] WRITE-IN: The dead don't simply wake of their own volition - this is someone's doing. Who is this someone, where is this someone and how can we get to them?

They can actually, if the area is suffused with enough dhar the dead might rise on their own. Thought without anyone to bind and command them they tend to wander aimlessly until they come arcross living things to kill and can't use any tactis beyond a frontal charge.
 
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Hey @Minyette06 Do the other councilors have their own AP? They won't just be standing around with their dicks in their hands if we don't order them to do something right?
 
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[X] Plan: Going for the head
- [X] Organise training (militia)
- [X] The walls are cracking(Herminia de Moraza on Izek order)
- [X] A time of faith in a sea of darkness
- [X] The mother of invention was Verena, but the surrogate was necessity.
-- [X] WRITE-IN: The dead don't simply wake of their own volition - this is someone's doing. Who is this someone, where is this someone and how can we get to them?

I think action economy is important here. One favor from our fellow councilors is all I feel comfortable with due to our time and goodwill constraints.

As for my plan proper, I think our best bet is to find whoever raised these dead and take them out. The numbers show that we're outnumbered here: 2000-vs-500, so any siege defense is just a delaying tactic.

[X]Plan: Surviving a siege

The write in is valid, but it doesn't cleanly fall under learning. So I'm going to give you three options.

The first falls under learning, where you try to use your - extremely - limited knowledge on magic to attempt to figure out if there's a pattern in the undead's actions or behaviours that would indicate where a potential necromancer is. Difficult, but perhaps doable.

The second falls under martial. You'll attempt to approach the matter like you would for discerning a commanders location. Where are the undead grouping, how are they moving. Who is moving first, are there rally points? Comfortable for Asavar, but deeply contingent on whatever potential leader acting like a commander.

The third falls under Piety. While portents and such do not fall under Verena's purview, they do fall under her Husbands, Morr. While you are even less of an ordained Morrite priest than you are a Verenan Priest, the connection between you and your goddess could perhaps cheat that. It would be a bizare and very strange event, but Morr hates Undead with a passion and with some luck may let you have this.

As this is your write in, it is up to you.

Hey @Minyette06 Do the other councilors have their own AP? They won't just be standing around with their dicks in their hands if we don't order them to do something right?

Yes the other councilors will spend their own AP. But how they spend it, and if you would consider it an efficient use of their time really depends. They also themselves have their own options. They are deeply ingrained in Meissen's government, while you are a relative outsider. They have more options open to them both from familiarity and perceived authority.
 
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Ok, so there are several reasons why I don't think the currently leading plan is best right now.

For one, it uses a diplo action when it could be easily replaced by a piety or martial action, things MC is better in. They are also more likely to be more effective simply because of how the lone diplo action works atm. A single diplo action only affects one councilor, assuming even 1 is enough to get proper chemistry with one of them for the future(doubtful) then there are still 3 of them in total. Keeping a similar approach in the future means at least 3 actions going to diplo, when it isn't our main stat, nor the most useful one, which isnt the best given how few actions we are getting in general anyway.

Got to get more action-economy going where possible, especially right now in particular when there's a big siege coming in at night. Using 3 effective actions right now, when we could be using more isn't a good idea. If we really want to get in better relationships with others, can't it wait for when we dont have people busting our walls?

Another thing to point out? Piety actions are easily the most useful right now too given low moral, and QM has even said with how desperate things are they are more or less bound to succeed, so we should be farming them. 100 soldiers who won't surrender is better than slightly better relationships with one of the councilors.

ofc having said all this, i don't thing going all gung ho on the convince and izek order actions is a good idea because the more we try the more they are unlikely to do them.
 
[X] Plan: Going for the head

It'd be pretty metal to get Morr to help a follower-in-law out. Especially since keeping the dead at rest is his whole thing.
 
I'm not using the Diplo actions to convince the councilor to do the wall action, I am using it to actually get any relationship with our fellow councillor. At the moment they all hate us and a leadership that can't agree on what they want to do is worse than no leadership at all
 
I'm not using the Diplo actions to convince the councilor to do the wall action, I am using it to actually get any relationship with our fellow councillor. At the moment they all hate us and a leadership that can't agree on what they want to do is worse than no leadership at all
Ah yes. Let's hash out our feelings with 2000 dead outside our walls. Surely we have nothing better to do than sit around singing kumbaya.
 
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