We're already seeing potential splinters in the group. Right now only our simps and the kid are loyal. We need more cohesion.
Tbf from everything the npcs have said, they heard the stories of the awakened and were expecting heroic saviours that would be a boon unto the lands. Instead they got a ton of people so scared of combat that they'd rather starve to death over and over again. The most promising of their storied "saviours", at least as far as we know, is a group of kids that while willing to train, have been described as hopeless again and again. Below the level that even normal beastkin children are as shown by how the guards commented on how horribly we were "raised" by our parents.I am voting for local power structures because it will hopefully clear up the relationship between players and NPCs. There is no effort by local leadership to recruit these new people who will be very strong, so it's either video game logic or some sort of ban on recruiting awakened
Why would they WANT to recruit what has been, for all intents and purposes, a ludicrously disappointing failure compared to what they inspected? They were hoping for someone to fix their problems, instead they got bums that thieve and assault people.
We should focus on our own groups cohesion, so that we can form some type party to solve the issues that the town is facing, otherwise how could our words possibly carry any weight with the leadership? We are untalented and unproven hacks that have been nothing but a burden to others thus far.
For both of your points we likely need proof to convince them of how powerful awakened can be and that we are worth investment. Proof that can be attained through action. We don't need to solve all of their problems, just a few to prove that awakened can be useful and our potential. We can't do that if our party falls apart before we do anything because no one likes eachother.Maybe they don't know it but the awakened are going to get extremely strong very quickly. If they don't recruit them while it's still cheap that means that they don't know about the potential of them.
When we have a party that can singlehandedly solve the towns problem then we won't need the help of the town leadership.
I want to convince the leadership to invest into us. We don't even need significant resources, if the leadership supports us as leader of the awakened them we can use it and the authority we get from feeding the people to get the majority of the awakened under our authority and can use that to pay back the investment of the leadership.
A. Hita is a leadership person. I don't think she is. Seto and satoshi are. Hita seems best suited to fulfill the role of "The heart of the party" or the reason that the band stays together.
B. Nothing will happen if we don't do it. Remember that there is a explicit mechanic for our followers to be proactive and besides fluffens and the kid, all of our current followers have +'s on that courage stat so they should be taking independent actions during our free time. Seto and Satoshi are heavily invested into the good of the community, so they will likely take actions towards that by themselves.
Being an entertainer is different from being a leader.Hita is a streamer with a million followers. How is that not a leadership person?
The problem is that seto and Satoshi arent some super loyal followers. If they organise the awakened then that organisation/guild will be loyal to them, not us
But that's literally what I'm advocating for? It's just that adventuring and guild building are pretty much the opposite. At the moment the random awakened are confused and unsure about what to do. This is the easiest time to recruit people we will ever get, we will have to pry all future members from other guilds or organisations.
But the majority of our core party are random players?
what is the point in recruiting more newbs when our current group is literally already showing signs of falling apart?
Im not sure i have as much faith as you do in the bandwagon fallacy. Feels too much like constructing a house of cards.The point is to get people into the group. Once the majority of the players are in our guild the pressure of that group, the benefits of an authority and loyality from having helped them will keep them in it.
We had an example of Hita using the strength of a group and her skill at social manipulation to convince lightning hoof to remain in the group in the latest threadmark.
And I'm not sure where you see the big problems in our party. Our simps are following our lead, Double S wants to create that guild as much as me and the kid is following what others tell him because he can't deal with the situation.
Lightning has - loyality and -- skill. We can afford to lose her, she is not really a special asset
By the time its completed she will probably be worth like 4 of the plaza losers and she will still have positive courage