You and your siblings first arrived on this tiny blue planet thousands of years ago, sent to uplift the primitive beings on its surface. Of the Forerunners, those immortal sages, you are the sole survivor. Throughout the millennia, you have guided kings and serfs, warlords and foot-soldiers, presidents and peasants. You have seeded culture, learning, and higher thought wherever you've gone. Your efforts have been tireless, abundant, and completely, totally futile.
After all, what has humanity wrought? A world order built on stifling innovation, on crushing dissent, on exploiting the weak and impoverishing the needy. Their petty tribalisms and acquisitive desires defeat their better natures time and time again, elevating the worst over the best. They lack the vision, the purpose, needed to push past their limitations and achieve true greatness. And if they cannot push themselves, if they cannot ascend on their own, then you will push them yourself.
You are Kane, the Forerunner, the Tiberian Prophet. You have brought empires low and paupers high. You have witnessed the whole scope of human history and found it wanting. And now, with the sickly green glow of Wormwood having descended upon an unsuspecting world, you have an unparalleled opportunity to take humanity to the long-overdue next step in its evolution.
But you will not be alone. Your secret society, the Brotherhood of Nod, is a small but ferociously loyal band of followers dedicated to your vision. They will grow from a seedling into a towering tree whose branches will reach across the Earth, touching every living thing. They will help you save humanity from itself.
Be warned, though, Prophet. The nations of the world and their ruling elites are not unaware of your presence, though they do not comprehend the true scope of your existence or your goals. They will resist your efforts with all of the considerable assets at your disposal. You may need to get... creative... to bring about World Ascension.
Okay, I'm back to take another run at this idea. Instead of killing Kane, this time you
are Kane, at the very dawn of the Tiberian Age. You will decide how the Messiah moves forward into this brave new world, the overall direction of the Brotherhood of Nod, and where both of them ultimately land on the altruistic-versus-megalomaniacal scale. The choice is yours.
This will be a project-based quest in the same vein as
Tyrants and
Per Aspera. You will be given a number of dice divided up into different fields of endeavor per turn, each of which will encompass a quarter-year. Each die will allow you to roll once and add the associated bonus or subtract the associated penalty, and then put the result into a progress tracker. Once the tracker is complete, the project goes into effect. Some projects may also have random success/failure elements associated with them. Each die will cost Resources, which in this game is represented by Tiberium, and possibly other assets.
You will simultaneously play Kane, the mysterious and ageless prophet of Tiberium, and his secret society, the Brotherhood of Nod. Each will contribute dice, bonuses, and penalties to your efforts. More characters and sub-organizations may come into play later.
The Discord room for this quest is
#etrans-circus on the Wordsmiths server.