Sister Galle seems to be most in need of your assistance, and so you sweep in, badge prominently displayed on your lapel. You allow your officious demeanor to clear the way for you, an aura of determination emanating out from your expression in such a way as to clear a path through the crowd, with only a few sorry's and excuse me's exchanged. Within a moment, you've made it to Sister Galle's side.
"So, wait, if that's what the first settlers wore, how'd you get your hands on it? Shouldn't it be in like, a museum or something?" One of her questioners is asking, with the others murmuring along. "Well, it's only a replica, it's not really what they wore. It's a symbol, you know, of respect for the past." She chuckles nervously, pulling at one of the loops on her webbing in a self-conscious gesture. "Wow! That's super neat, yaknow-"
You choose that brief pause to interject yourself into the conversation. "Pardon me, Sister Galle, but would you mind if we had a brief word?" She blinks, surprised - Did she not notice your approach? You suppose the peripheral vision with her helmet isn't very good, so it's excusable, but you'll have to make a mental note to ensure it doesn't cause any problems at a later date. "Oh, uh, Comrade Rosalind, I, uh, am I, er…Sure, alright! Sorry, folks, I, uh, gotta talk with Comrade Rosalind here for a bit." She glances around apologetically to her questioners, most of whom nod with understanding, before dispersing into their own conversations.
You lead Sister Galle over to a small corner of the party, clearing a path in the same way you cleared a path to her. While not quiet and certainly not isolated, it'll do well enough for your purposes. Just as you're about to speak, Sister Galle speaks first, her voice betraying a deep nervousness matched by her expression. "Uh, Comrade, am I in trouble? I swear I didn't discuss anything sensitive with them or anything, I promise. I know I'm young and all but, I, you know I wouldn't do that, right?" You're surprised that she'd think she's in trouble, and it must show on your face, as she begins to nervously pace while muttering - "Oh, geeze, I must've-" You cut her off before she can cause herself any further mental anguish through overthinking. "You're not in trouble, Galle." She pauses her pacing and relaxes slightly at that, as you continue. "I just saw you were surrounded by a lot of people asking you questions and looked nervous, so I decided to step in to help get you a breather. I apologize if I overstepped or made you uncomfortable - I understand that I might have misread the situation. But I also know that one's first…Stadium party can be an overwhelming experience." You certainly remember your first experience at one, in the aftermath of the War. Entire districts basically turned into massive street parties as Stadium's people celebrated their victory and mourned their losses in the best way they knew how.
After a second, Sister Galle nods. "...Oh. That makes sense. Uh, sorry, Comrade - I just saw your face and you looked so serious and, like, official, that I thought I was being called over to be reprimanded or something. Like, that was absolutely the pitch-perfect replication of the look Brother Maven used to give me when I was talking a bit too loud during class." You sigh at the reminder of how young she is, before saying "My apologies. Regardless, you're not in trouble, I promise. Besides, this gives us the chance to talk about a few things outside of work. I appreciate knowing my comrades on a personal level…and this also means you can simply use my name, rather than saying Comrade Rosalind or Comrade every time, hm?" You chuckle, lightly, as Sister Galle nods enthusiastically. "Yes, Com-er, Rosalind! And, uh, well…you already call me Galle! So, feel free to keep doing so! And, uh, you were right, by the way - It was a bit overwhelming to talk to all those people. Stadium's really something, huh?"
You smile at her, trying to put her slightly more at ease. "It definitely is. So, Galle - What brought you down south? I know you folks came down as part of the Administrative Exchange program we've got set up with Biodyne, but I figure it's volunteer work, right?"
She nods, more slowly. "Uh…Sorta? Like, sure, it's volunteer work, but like…you can only volunteer if you're not working elsewhere, you know? And you have to be in the priesthood to qualify. I'm from the Headquarters, so, like, a lot of people who live there either aren't in the priesthood or they're busy with the Terraformer, may the Mother watch over it." She makes the sign of the Mother over her stomach as she says that. It seems to be instinctual, rather than a conscious action, to your eyes at least.
"Alright. So, why'd you volunteer?" You ask, trying to nudge her back to the original topic. "Oh! Well, before the Night of Dust…I was just an acolyte. But, uh, after…there were…" She waves her hand. "A lot of people in the priesthood resigned. Or were taken in by the Chosen for Red Mars sympathies. And so I wound up getting kind of promoted? More of a…fast graduation, if that makes sense. Because, like, as an acolyte, you're kind of a junior priest in training, even though some people choose never to move past it? And like, I know stuff! Don't worry, I know everything I need to know - But there's just a lot of tests and extra training and all that to make sure you have the proper understanding of doctrine, and most of my wave kinda…wound up skipping those just to fill in the holes left behind."
Once more, you try to keep her on track. "Alright, I understand. But…why did you volunteer, then?" She pauses, then she giggles. "Oh, wow, I've really been going off on a tangent, haven't I! Well, essentially…I'd read some socialist theory as part of my training. Specifically, uh, the works of Engineer Montgomery, of, well, I imagine you know who he is, right?" Engineer Montgomery was one of the engineers who helped save those on the trains in the aftermath of the Collapse. He would go on to serve as Stationmaster for two years when elections began, before choosing to return to his work. In the later years of his life, he became an author, primarily writing about the founding of Station and his part thereof, though it included some economic analysis. There's a small statue of the man in front of…you want to say it's a library in New Ys you visited some time ago? You can't quite remember. Regardless, you nod. "Indeed, I do."
"Yeah! Well, his writing, though kinda tangential, really inspired me to look deeper into that sort of thing. When the Enterprise Civil War broke out, a few revolutionaries fled into Biodyne, and I talked with one of them who had joined our acolyte program, and they gave me some recommendations on what to look at in our library! Anyways, uh, I read a lot of books about it, and…I think it's good, hah! It's what worshipping the Mother, Mars is about, or, uh, supposed to be about! The common good of the planet, and by extension, humanity! And, so, when I got the chance to actually go down to Station, the heart of modern socialism and the home of Stationmaster Rutherford, I had to leap at it, right? And now I get to do the good work of spreading it myself!" You slowly nod. You understand her motivations, you really do - But you also wonder if she isn't perhaps just applying her religious framework to a new idea she's latched onto. Oh, well. You'll see later, and it's getting a bit late for you anyways.
"Well, that's wonderful to hear, Galle. I do think I've kept you long enough, though - I'm sure all of your new acquaintances are waiting for you to return. I need to get to sleep myself, anyways. We've got to depart bright and early, after all." Your demeanor returns to a slightly more stern look as you remind her. She only smiles, though, and nods. "No worries, Rosalind! I'll be up at the crack of dawn, no problem!" And with that, she stands and strides back over, rejoining the conversation. You're not absolutely sure, of course, but she seems more at ease than she was before. You hope your conversation with her helped her, though it definitely helped you get a better grasp on her.
While Matt mentions the Free Labor Association to you, he, unfortunately, doesn't know where they're headquartered. The best guess he can give is some buildings he knows were being reserved for usage by the Garrison that they might have used for refugees. Still, it's better than nothing. During a small break of the caravan before arrival at the formal staging point for supplies in Watson District, you gather your team together and bid your farewells. Matt offers you a salute as you begin your trek toward the buildings he outlined. It's only a few miles away, with the weather seeming largely cooperative today, so it should be fairly pleasant. However, as you begin to approach, River Daly steps up beside you. She glances around at the rest of the team, who all are a few steps away, and leans in to talk to you.
"Conductor Beriel? I just wanted to say, your friend back there mentioned that this organization we're going to see seems to be made up of a lot of refugees. If any of them are Enterprise, I might be able to talk to them a bit more freely, get some information about what's going down, if you'll give me permission." You consider it for a moment.
"Provisionally granted, but accompany us during the initial meeting and introduction. I'll make sure you have the chance to check around, I just don't want you getting into trouble with twitchy guards." She nods, accepting your decision, before hastening her pace, moving into step beside Sister Galle, who offers her a cheerful nod.
Your journey is largely uneventful, occasionally seeing passersby or residents who offer you brief nods and waves, or even a shouted greeting or two when they see Bill's uniform. When you arrive, the building is clearly occupied. Two Red Stadium militia are guarding the front, and they tense up at the sight of your armed group, before relaxing upon identifying your uniforms, though one of them frowns at Bill's. One of them calls out. "Hey there! Can we help y'all?"
Bill nods to you. "Let me handle this, boss. You'll know when to step in." He steps forward and shouts out. "Howdy! We're the investigative team y'all sent for, to sort out this whole mess with the Council, make sure everything's fine and dandy for you folks. We were told this is where the refugees are staying? We need to interview 'em a bit about the eviction thing, sort out what happened." One of the guards starts nodding, though the other seems a tad more skeptical.
"I knew a team was coming, but have you all checked in with Captain Hellas yet? We didn't get any kind of report that your team was coming this way." Bill glances back at you, and you recognize this is your time to step in.
"Special Conductor Rosalind Beriel, at your service." Both of them blink slightly, likely not having heard that specific title before. They do clearly recognize your badge, though. "We'll be checking in with Captain Hellas after the initial interviews are complete. It's a matter of procedure for this sort of investigation - He'll need to be a part of the final report, after all, and it prevents theoretical tainting of the report by biases introduced during his interview." The skeptical guard nods, his slight mistrust assuaged by your display of authority. "Well, ma'am, head on in. You'll probably want to speak to the Syrtis sisters. They'll be on the first floor, past the elevators and into the main office. They've taken charge of organizing the refugees, and they'll definitely have a lot to say about the eviction attempt." And with that, he opens the door, allowing you inside.
The first thing you notice is that the building's temperature is in a slightly uncomfortable spot between warm and cool, and the halls are clean in the way that only a freshly occupied building can be. This place is habitable, but it's only been in use for a short period of time - Not enough for the residents to get used to it. You stride into the empty lobby, walking towards the sound of noise emanating from a hallway that leads past rows of elevators. A small stairwell lies behind a door, and River gives a glance to you, silently asking permission. You nod, and she opens it, beginning her own search. Meanwhile, you and the other three keep moving down the hall, heading for the indicated offices.
Once you get there, the staleness of the lobby fades away, replaced with a scene you recognize quite well from your time in the LCTF - That of a supply distribution point and work assignment office being set up. Men and women are unpacking crates of food, water, and other necessities and tallying them up; someone's standing on a ladder to try and fix a light in the ceiling, yelling down at a teenager to "Hand me the screwdriver!"; and children are running around the legs of their parents, giggling and yelling as they play. At the center of this maelstrom of activity, two young women are sitting next to each other at a desk. One of them is calmly writing, while the other is speaking in a rapid tone to a much older man standing in front of them. "Alright, we've got enough water for the next three weeks? Great, great. How's work going on Nili's daycare idea? I know he's got his apartment set up already, what does he need-" She abruptly cuts off upon seeing your approach. "Pardon me, Jezero - I think we have some special guests." At her words, the man turns around and grimaces at the sight of your uniforms, before stepping away.
With the opening granted and the implicit permission of the women you assume to be the Syrtis sisters, you step in. "I'm Special Conductor Rosalind Beriel, a pleasure to meet you. These are my comrades, Sister Galle, Sergeant Ranfield, and William Fitzroy, of the Stadium militia." They all offer various greetings of their own, none of which the young woman responds to. She fixes her eyes on you, instead. "I am Eva Syrtis. This is my sister, Kelly Syrtis." She gestures to her sister, who hasn't stopped writing. The woman in question glances up and offers you a brief nod, before returning to her writing. Now that you're closer, it seems she's writing down numbers in neat columns, which you recognize - This woman must be in charge of managing the supplies of the FLA. "What interests Station in the affairs of a small labor association?" Her fast manner of speech from earlier is gone, replaced with a careful and measured tone. You can feel eyes watching you - Though the hustle and bustle of the room hasn't ceased, several of the adults watch you from the corner of their eyes. They are wary - But of who, specifically? You can't tell.
"The MPA-" A key distinction you are going to make, first and foremost. "-is interested in the story of the Free Labor Association, considering its relevance to the ongoing issues related to the Laborers of the Martian League, as well as other parties in the region, as well as to ensure that no mistreatment or exploitation of refugees is ongoing by MPA allies or forces in the region." Eva grimaces at the name of the Laborers but listens carefully to the end before she speaks again. "Right. Well, then, this is going to be a long story. I'd better take you into the back office so you can hear it without getting in the way of everyone else around here." You nod, and Eva stands, gesturing for you to follow her back.
As Rosalind prepares to hear the story of the Free Labor Association, forces elsewhere are moving! Someone has heard of the team's arrival in the region, and will begin to make moves in response to it - But who?
[] The Stadium Garrison has received a report from their men guarding the building, telling them of the arrival of the team.
[] The Watson Council has heard word from a careless caravaneer who let slip news of mysterious passengers.
[] The Laborers of the Martian League had a sympathizer who saw the group on their way to the FLA and sent a message informing them.
Meanwhile, River Daly has met some Enterprise refugees more then willing to share information with a fellow countrywoman. She's gotten the run-down on…
[] Captain Hellas of the local Stadium Garrison.
[] The current state of local politics in the Watson Council.
[] Recent local history, specifically relating to the Laborers.
Author's note: As always, thank you for reading! I'll be here and in the discord to answer questions! Voting will be open for 24 hours, with no moratorium.