Fire On The Mountain (A Skyrim Quest)

Voting is open
Do'azda's Character Sheet
Name: Do'azda Khrimnin
Race: Khajiit (Suthay-Raht)
Gender: Female
Age: 22
Profession: Shaman
Appearance/Description: She stands at a normal height for a Suthay-raht, that is to say, shorter than most men or mer, but not by too much. Her fur is a warm, rich orange, paler around her muzzle and down her neck, and her eyes are startlingly yellow. Her hair is braided, with rings that jangle faintly when she turns her head too fast. Her robes are basic, and worn from age, but have been fastidiously cleaned.
Level: 7
XP: 0/120

Alchemy: 25
Alteration: 5
Archery: 5
Block: 6
Conjuration: 40
Destruction: 5
Enchanting: 5
Heavy Armor: 5
Illusion: 35
Light Armor: 20
Lock Picking: 1
One-Handed: 21
Pickpocket: 5
Restoration: 15
Smithing: 1
Sneak: 20
Speech: 27
Survival: 13
Two-Handed: 5

They say it kills cats - Do'azda has few restraints on her inquisitive nature, asking whatever questions occur to her, paying little attention to whether this may be considered rude. Whatever else, at least Do'azda never finds herself regretting her failure to ask about something.

Dancing the night away - Do'azda is a fine dancer in the Elsweyr style, where dances are not the slow, ritualised partnering of the Altmer, but instead are a whirling piece of performance art, with the dancer's emotions informing the dance more than any practiced steps. Do'azda can feel the music in her bones, and can dance to only a drumbeat.

In the shadow of the moon - Do'azda was blessed even as she began her journey to become a shaman. A priestess of Azurah, the Mistress of Dusk and Dawn, favoured daughter of Fadomai, received a vision. Azurah's light shines favourable upon her.

Tangled Tails--Do'azda has had flings before, "Tangled Tails" as the euphemism goes, and she's willing to engage in casual relationships or 'one-night marriages' if the opportunity arises.

Racial Perks--

Claws--She has very wicked claws indeed.
Darksight--She can see incredibly well in the dark.

Skill Perks--

Conjuring Efficiency (10): Do'zada knows how to be careful with her Magicka without losing any power when she's Conjuring, and can use such magic more freely and easier when fighting or in other circumstances. (Cojuration)

Mystic Binding (20): Do'azda gains skill at creating bound weapons of magic, so that she is never without her arms no matter what. She also becomes more skilled at creating bound objects of all types, and begins to study that which might allow one to bind a soul into a gem. (Conjuration)

Haggling 1 (0): Everything in Skyrim is far more expensive, and so Do'azda should probably try to figure out how to make do with what little gold she has. (Speech)

Insight (20): One of the key elements of persuasion is knowing what would convince someone. Do'azda now knows how to evaluate what kinds of arguments and reasoning would convince different people if she spends enough time to get a feeling for how they think. (Speech)

Agile Defender (10): Armor is often hard to get used to, so figuring out how to move with light armor so as to reduce how bad a hit is is something you can only learn by doing… and Do'azda has begun to 'do.' (Light Armour)

Rahjin Perks

Laughter-Silvered Wings (Level 5): A flying companion does not simply owe its speed to its physical form, but the strength of its spirit, and so it tends to be faster and more manuverable than its terrestrial version, harder to hit, and a greater predator of the sky.

(Next at Level 8)

Blur - Do'azda knows a spell to obscure her features at a distance, to render her indistinguishable from another Khajiit. Up close, it is almost pathetically ineffective, however.
Clairvoyance - Do'azda is granted flashes of insight into the path to her goal by Azurah - the Goddess of Dawn and Dusk sees much of the land.
Conjure Animal - Do'azda reaches onto Hircine's hunting ground and recalls the imprint of an animal which perished nearby to fight by her side
Conjure Axe - Do'azda can create a hatchet from pure magic. It is too cumbersome for effective use in combat, but for cutting wood, it is more than adequate
Bound Dagger--As she has learned how to better summon such things, she has figured out how to use a Bound Dagger.
Courage - Do'azda uses magic to inspire in another the will to fight, though currently only to instill confidence in victory, not to cause conflict where none exists.
Summon Familiar - Do'azda reaches into her own soul to bring forth her familiar, the falcon Rajhin. No mere shade, Rajhin remains with her until slain and can do far more than just fight, but cannot be summoned for a day and a night thereafter if killed.
Fear - This spell pulls from the mind a fear that the target has, and creates from this the feeling of fear.
Distraction - Creates sounds and sights on the edge of perception. Sights and sounds determined by the caster.
Healing Wounds - The caster uses their magicka to seal the wounds of the target. All healing occurs in a single burst.
Conjure Flame Atronach - Do'azda can call forth a spirit of Infernace, a being of fire, constrained in a form of iron.
Flames - Do'azda can release a gout of fire from her palm, directly setting alight her foe, though only for so long as she feeds magicka to the fire.
Lesser Ward - Do'azda can use her magic to create a shield of magical energy, blocking low level magical attacks, reducing high level magical attacks and mitigating the damage of physical attacks.

Do'azda can make...

Potion of Minor Healing - Bruises fade, cuts close, aching muscles relax, this potion provides a little relief from injuries. The first potion a young shaman will learn to brew.
Potion of Suppress Disease - A potion which will suppress the symptoms of a disease for several days; oftentimes long enough for the body to get the cold or flu from its system. More serious or outright magical diseases will return with a vengeance once the potion's effects wear out, but it is a useful potion to know how to craft.

FUS - Force
WULD - Whirlwind

FUS DAH--Force Push


Gold Septim (365)
Trail Rations (x4)
Fine Rations
A very nice dress for casual-formal occasions.
A lovely dress in the gothic style, with an enchantment of illusory power woven into it.
Iron Axe--An iron axe of low quality.
Steel Axe - A steel axe of decent quality
Iron Dagger--An iron dagger of mediocre quality.
Mage Robes--Increase magical regeneration, but provides little protection, discouraging getting up close and personal.
Leather Armor--Comfortable, lightweight armor, it counteracts the discouragement from getting up close, though as an extra layer it means it can get extra hot.
Lunar Steel War Axe--An Axe which can, in the light of the moon, drink in the life-force of its victims and use it to restore that of its weilder.
Steel Dagger (x2)--A well-worn but very useful steel dagger.
Alchemical Kit--A very fine kit for the creation of potions. One careful owner.
Stormcloak Token--A token from Ulfric Stormcloak himself...
Underclothes--You know.
One Powerful Enchanted Sword (Rusted)--A sword of unknown value, it has a rather potent and interesting enchantment attached to it.

Spell Tome: Illumination--A spell tome is a sort of book that can fully teach you a new spell, but it is destroyed in the process. For such a minor spell it is probably only a few hours of reading to fully learn. This allows Do'azda to create a light in the darkness... less useful for a Khajiit, but still a spell of value.
Spell Tome: Thieves Vision--A spell tome is a sort of book that can fully teach you a new spell, but it is destroyed in the process. For such a minor spell, it is probably only a few hours of reading to fully learn. This simple spell gives one slightly better night vision… but is also notable for being able to see writing hidden by weak illusions, and thus is commonly used by thieves trying to read the secret messages of other thieves.
Spell Tome: Turn Undead--A spell tome is a sort of book that can fully teach you a new spell, but it is destroyed in the process. A spell of moderate difficulty, it will take several nights of reading to learn it. A spell technically of the "Restoration" school, which puts fear into nearby undead. When cast powerfully, burns them most terribly.
Spell Tome: Sparks--A spell tome is a sort of book that can fully teach you a new spell, but it is destroyed in the process. For such a minor spell, it is probably only a few hours of reading to fully learn. Allows a mage to fire sparks of arcane lightning, sapping the magicka reserves of the target whilst also burning through their flesh.
3 Doses of Frostbite Venom in Magicka bottles--Toxic and acidic to living flesh, it has little effect on the glass bottle.
Healing Potion

Troll Fat, other ingredients
100 Septims
3 gems of good quality.
Troll Hide
Troll Skull
Troll Eyes x3
Troll Claws

A Handy Guide to Lockpicks: A book that should teach Do'azda all she wants to know about Lockpicks, and more. Each read will give +1 to Lockpicking, and it can be read thrice to wring out all possible knowledge from it. (2/3 reads remaining)
Journal of a Potema Loyalist: A journal of some historical merit, belonging to one of Potema's most loyal supporters in her early years.
 
Last edited by a moderator:
[X] Teacher-Protector: It is the job of Shamans to guide and nurture others, as one might grow a crop. This sort of caregiver/guardian perspective on it might make her seem more harmless… but of course Soreld could claim she must have attacked the Thanes out of misplaced protector's wrath.

[X] Negotiator-Peacemaker: Emphasize the role that Shamans play in keeping peace within the community and between communities, in organizing efforts and keeping fights from breaking out. It might play to the Jarl, and certainly seem harmless, but Soreld could easily argue "who better to organize a harassment campaign?" or something of the like.

Not sure between these two, but I know for sure not Mystic.
 
Last edited:
[X] Teacher-Protector: It is the job of Shamans to guide and nurture others, as one might grow a crop. This sort of caregiver/guardian perspective on it might make her seem more harmless… but of course Soreld could claim she must have attacked the Thanes out of misplaced protector's wrath.
 
[X] Negotiator-Peacemaker: Emphasize the role that Shamans play in keeping peace within the community and between communities, in organizing efforts and keeping fights from breaking out. It might play to the Jarl, and certainly seem harmless, but Soreld could easily argue "who better to organize a harassment campaign?" or something of the like.

While Teacher-Protector does work, I feel like Do'azda's preferred methods lean more into community organizing.
 
Last edited:
[X] Negotiator-Peacemaker: Emphasize the role that Shamans play in keeping peace within the community and between communities, in organizing efforts and keeping fights from breaking out. It might play to the Jarl, and certainly seem harmless, but Soreld could easily argue "who better to organize a harassment campaign?" or something of the like.

While Teacher-Protector does work, I feel like Do'azda's preferred methods lean more into community organizing.
One of the charges against her is that she coordinated three mutually-distrustful communities in a political campaign. Do we really want to lean into that?
 
[x] Teacher-Protector: It is the job of Shamans to guide and nurture others, as one might grow a crop. This sort of caregiver/guardian perspective on it might make her seem more harmless… but of course Soreld could claim she must have attacked the Thanes out of misplaced protector's wrath.

Better to lean into the Dragon thing (which happens to be true) and make a fight of it (which might also cause the outcome to be delayed until elf lady wakes up and spills the beans) than try to play negotiator, given that some of the negotiations we did involved ousting the guard captain.
 
[X] Teacher-Protector: It is the job of Shamans to guide and nurture others, as one might grow a crop. This sort of caregiver/guardian perspective on it might make her seem more harmless… but of course Soreld could claim she must have attacked the Thanes out of misplaced protector's wrath.
 
[X] Teacher-Protector: It is the job of Shamans to guide and nurture others, as one might grow a crop. This sort of caregiver/guardian perspective on it might make her seem more harmless… but of course Soreld could claim she must have attacked the Thanes out of misplaced protector's wrath.
 
[X] Teacher-Protector: It is the job of Shamans to guide and nurture others, as one might grow a crop. This sort of caregiver/guardian perspective on it might make her seem more harmless… but of course Soreld could claim she must have attacked the Thanes out of misplaced protector's wrath.
 
[X] Teacher-Protector: It is the job of Shamans to guide and nurture others, as one might grow a crop. This sort of caregiver/guardian perspective on it might make her seem more harmless… but of course Soreld could claim she must have attacked the Thanes out of misplaced protector's wrath.
 
[X] Teacher-Protector: It is the job of Shamans to guide and nurture others, as one might grow a crop. This sort of caregiver/guardian perspective on it might make her seem more harmless… but of course Soreld could claim she must have attacked the Thanes out of misplaced protector's wrath.

Out of all of the choices, I feel like this one would feed into the weakest of the arguments anyway. Being able to add "therefore, she must have been somewhere this person smelled a cat (which no one can confirm either way)" doesn't really help the prosecution... logically, at least, but then again, Soreld's tugging at heartstrings more than anything.
 
The Jarl either has lot of patience or a lot of political pressure to let the accuser waste everyone's time like that.

A huge amount of unproven and unprovable rumor for the first few crimes should have gotten him fined as disrespecting the court and Jarl.

[X] Teacher-Protector: It is the job of Shamans to guide and nurture others, as one might grow a crop. This sort of caregiver/guardian perspective on it might make her seem more harmless… but of course Soreld could claim she must have attacked the Thanes out of misplaced protector's wrath.
 
[x] Teacher-Protector: It is the job of Shamans to guide and nurture others, as one might grow a crop. This sort of caregiver/guardian perspective on it might make her seem more harmless… but of course Soreld could claim she must have attacked the Thanes out of misplaced protector's wrath.
 
[X] Teacher-Protector: It is the job of Shamans to guide and nurture others, as one might grow a crop. This sort of caregiver/guardian perspective on it might make her seem more harmless… but of course Soreld could claim she must have attacked the Thanes out of misplaced protector's wrath.

Seems like the best choice for sympathy from the people.
 
[X] Teacher-Protector: It is the job of Shamans to guide and nurture others, as one might grow a crop. This sort of caregiver/guardian perspective on it might make her seem more harmless… but of course Soreld could claim she must have attacked the Thanes out of misplaced protector's wrath.

Consider how Nords tend to think, misplaced protector's wrath is probably the most sympathetic motivation we could have.
 
[X] Teacher-Protector: It is the job of Shamans to guide and nurture others, as one might grow a crop. This sort of caregiver/guardian perspective on it might make her seem more harmless… but of course Soreld could claim she must have attacked the Thanes out of misplaced protector's wrath.
 
[X] Teacher-Protector: It is the job of Shamans to guide and nurture others, as one might grow a crop. This sort of caregiver/guardian perspective on it might make her seem more harmless… but of course Soreld could claim she must have attacked the Thanes out of misplaced protector's wrath.
 
[X] Teacher-Protector: It is the job of Shamans to guide and nurture others, as one might grow a crop. This sort of caregiver/guardian perspective on it might make her seem more harmless… but of course Soreld could claim she must have attacked the Thanes out of misplaced protector's wrath.
 
[X] Teacher-Protector: It is the job of Shamans to guide and nurture others, as one might grow a crop. This sort of caregiver/guardian perspective on it might make her seem more harmless… but of course Soreld could claim she must have attacked the Thanes out of misplaced protector's wrath.

Soreld has been trying to paint Do'azda as some sort of sneakthieving troublemaker and conspirator, so him switching up to paint her as an aggressive justicar misplacing her wrath would be a switch-up that loses him credibility with his argument.
 
[X] Teacher-Protector: It is the job of Shamans to guide and nurture others, as one might grow a crop. This sort of caregiver/guardian perspective on it might make her seem more harmless… but of course Soreld could claim she must have attacked the Thanes out of misplaced protector's wrath.

I want to see Soreld explain, in detail, what the thanes have been doing that meant Do'azda might feel the need to defend against them. Go on Soreld tell Jarl Balgruf what his thanes have been up to, I'm sure he'd love to know, and I'm sure those same thanes will love you for telling Balgruf about it!
 
[X] Teacher-Protector: It is the job of Shamans to guide and nurture others, as one might grow a crop. This sort of caregiver/guardian perspective on it might make her seem more harmless… but of course Soreld could claim she must have attacked the Thanes out of misplaced protector's wrath.
 
[x] Teacher-Protector: It is the job of Shamans to guide and nurture others, as one might grow a crop. This sort of caregiver/guardian perspective on it might make her seem more harmless… but of course Soreld could claim she must have attacked the Thanes out of misplaced protector's wrath.
 
[X] Negotiator-Peacemaker: Emphasize the role that Shamans play in keeping peace within the community and between communities, in organizing efforts and keeping fights from breaking out. It might play to the Jarl, and certainly seem harmless, but Soreld could easily argue "who better to organize a harassment campaign?" or something of the like.

She is absolutely more focused on her words and community building than using spell and wit to protect the Khajit. It fits with her visiting many shops, groups, understanding Policy etc too
 
[x] Teacher-Protector: It is the job of Shamans to guide and nurture others, as one might grow a crop. This sort of caregiver/guardian perspective on it might make her seem more harmless… but of course Soreld could claim she must have attacked the Thanes out of misplaced protector's wrath.

I think this narrative is better for us. Not only does Soreld taking advantage of that opening force him to switch tracks a little, but if we can get any witnesses for the dragon fight, this would tie in nicely.
 
Very fun chapter! Though I must admit I don't really feel like Doazda is in danger - the testimony has been really sloppy so far, I don't see how the Jarl could possibly convict. But I suppose the court of public opinion is who really matters here. We don't want to give cause for a pogrom.

[] Teacher-Protector: It is the job of Shamans to guide and nurture others, as one might grow a crop. This sort of caregiver/guardian perspective on it might make her seem more harmless… but of course Soreld could claim she must have attacked the Thanes out of misplaced protector's wrath.

[X] Negotiator-Peacemaker: Emphasize the role that Shamans play in keeping peace within the community and between communities, in organizing efforts and keeping fights from breaking out. It might play to the Jarl, and certainly seem harmless, but Soreld could easily argue "who better to organize a harassment campaign?" or something of the like.

Anyway, there is only one accusation that held water, and it's the attack on the thanes. But Soreld could not prove that Doazda as responsible, only that a Khajiit was. Let's paint Doazda as someone harmless that could never have been the one to lay that trap.
 
[x] Teacher-Protector: It is the job of Shamans to guide and nurture others, as one might grow a crop. This sort of caregiver/guardian perspective on it might make her seem more harmless… but of course Soreld could claim she must have attacked the Thanes out of misplaced protector's wrath.

Forcing Soreld to switch his narrative would be really good and this is also more true of Doazda than community organizer I think. The first thing we did was hunt down the rats that hurt the dog, then we focused on providing personally for the weak, elderly, and infirm. We haven't actually made much of an effort to make nice with the Khajit community and most of our successes were when we invested our own effort (like the dragon. Would a community organizor slice up a dragon necessarily? Idthso).
 
Voting is open
Back
Top