[X] Plan: Action economy.
-[X] Expand your bunker base with Defensive Patterns (Requires techniques, vote to begin development)
--[X] With infantry fighting positions.
-[X] Go and recruit more personnel
--[X] Mass recruitment: whatever you can get, get more of it! (Recruits 3d10 White personnel)
-[X] Commit training!
--[X] Rifle training: Everyone will spend time practicing the fine art of "bullet go plink"
-[X] Find some actually good builders, and get a copy of their playbook. You don't want your bunker base to turn into a nightmare, anymore than it already is. (Unlocks Better Defensive Patterns)
[X] Plan: Green Action economy
-[X] Expand your bunker base with Defensive Patterns (Requires techniques, vote to begin development)
--[X] With infantry fighting positions.
-[X] Go and recruit more personnel
--[X] Selective recruitment: Look for people who aren't clueless. The Logistics Union has a lot of folks. (Recruits 2d10 Green personnel)
-[X] Commit training!
--[X] Rifle training: Everyone will spend time practicing the fine art of "bullet go plink"
-[X] Find some actually good builders, and get a copy of their playbook. You don't want your bunker base to turn into a nightmare, anymore than it already is. (Unlocks Better Defensive Patterns)