So vote for it with me :YFor the technique I'd actually argue we should max out Lumos(Chroma Caller). If we don't spend a jade Chit on it we have to wait to complete it until we actually train Transfiguration manually, which could be as late as December with current speculation as to plans. I'd rather have our signature technique complete going into Hogwarts.
This is very adorable, and I'm super proud of our moss for figuring out how to use the tap with no hands!The little guy is still painfully shy, and it took some convincing to get Dad to believe that the clump of moss under your bed is alive and sentient.
I guess this is the nature of being Wood aligned. Wood Feeds Fire. I imagine it'd have a similar reaction to metal as well.That's not to say that it doesn't feel any physical sensation - you quickly learn that it's not fond of heat, or more accurately, dryness
These are all very neat and I'll take a deeper look at them later, but I think it's very interesting that they're labelled 'I' - that indicates that there's a lot more levels that this can scale. (Which is probably why the description for these feel like baby's first technique - fitting given our Mossball is the equivalent of a three year old).[][COMC] Woodwind tricks I
You've noticed that your familiar can call on tiny gusts of wind generated by wood Qi when it grooms itself. While the effect is no stronger than a simple exhale from a human, that should be sufficient for generating audible sounds. As for the proverbial voice box - you have some minute experience with a flute, and the stick-hands of your familiar are something it makes anew from scratch every time.
Every 3 wood aspect progress rolls adds 4 to the next wood aspect pool roll this turn.
[][COMC] Water retention I
You've seen your familiar soak up truly prodigal amounts of water - in fact, several times its own volume. Likely, water Qi must be involved, but then, could it call up the stores on command? Or use the effect on some other liquid, like paint, or potions? What about pressure? This calls for experimentation.For every pool which has water as the most frequent aspect (or tied with it), reroll the lowest result roll of the whole turn, keeping the higher number.
[][COMC] Natural springy ball I
With the help of Qi, your familiar can reach Olympic jump heights for its size. In an inversion of earth Qi, it turns its body into a ball that can bounce in complete defiance of physics. You'd like to improve on that some more, and not only because it makes the moss even softer to cuddle.For every earth aspect result roll 25 or less, add an earth aspect pool die to the next action this turn.
Lmao.Except for the times it has, straightforwardness hasn't let you down yet.
I wonder what the standard is that she's looking for is, because our Charms isn't actually that high - and the towel was our first Charm. Still, this approval seems significant; I wonder if we wouldn't have been allowed to study Runes without at least a basic level of Charms?"Did you come to waste time? Carefully, and with surety. You said you have crafted charms, no? Show one."
You pull out the towel from your sack, and hesitantly let it loose on a corner of the Elder's desk. The woman says nothing for a while as she watches your creation valiantly enter battle against decades of scuffs and splatterings of wax. Eventually, she appears to be satisfied, "Adequate. You do what you did for the charm, on yourself."
1. Measure twice"First rule: striking a rune must be done carefully," the Elder continues. "Second rule: striking a rune must be done with surety."
'In accordance with this law, there is a taboo among alchemists: human transmutation is strictly forbidden - for what could equal the value of a human soul…'Elder Babbling lets you stew for a moment before continuing. "Third rule: it is forbidden to use runes on another cultivator. Not only would it not work, you'd cause great suffering. A runic enchantment on a person does not hold for forever.
This is really really cool. Like @Karf, this is insanely cool. Runes being the practice of creating mini internal tribulations as a training tool is so incredibly metal.A runic enchantment on a person does not hold for forever. A person changes, and their Qi will slowly but surely overcome any runeword. Through that tribulation, you'll gain more power, but only if the enchantment is carefully crafted, and well planned. It takes time for the effect to build up within you, and that time in turn affects the rune even more.
First, lmao."This one should also say that placing too many dams on your Qi can be fatal. At your level... well, at your level I have no recommendations, but certainly no more than the rule of three states."
"The rule of three?"
"Three, girl."
Babbling is now officially my favourite Elder. Can we spec into Runes just so we get more of her, please?Elder Babbling however just continues, "You may go. Return when you erroneously think you're ready to strike your first rune. I'll make sure you won't commit suicide."
This gives me an idea - write in incoming.[][Home] Write-in
First encountered during the visit home for the winter holidays, Rei will be doing battle with her own (sub)consciousness. She will succeed, come hell or high water, but the cost is still undetermined. Either she'll need most of her energy to make progress, leading to her becoming quite the recluse, or she'll succeed and maintain her usual schedule. This is your chance to improve her odds by whispering points about metaphorically "putting herself out there". The appeals can be logical, emotional, surreal or anything in between
[X][Home] FriedIce Write-in[][Home] Write-in
First encountered during the visit home for the winter holidays, Rei will be doing battle with her own (sub)consciousness. She will succeed, come hell or high water, but the cost is still undetermined. Either she'll need most of her energy to make progress, leading to her becoming quite the recluse, or she'll succeed and maintain her usual schedule. This is your chance to improve her odds by whispering points about metaphorically "putting herself out there". The appeals can be logical, emotional, surreal or anything in between
- Creating a memory vault to tribulate yourself into being better at handling qi is super cool[][Runes] Rune of Perception
A rune meant to boost your ability to notice and recount details to the limit. It is supposed to build up a vault of memories over time, which, when released, let you work with yourself - your past self - to grant you a better perspective about which flows of Qi end up being important and which are just background noise.Gain a stack for each metal aspect pool success.Upon release, gain +15 progress in one chosen skill for every stack.3 turns to release from striking, 2 turns of cooldown upon release.
- Will let us be like Rock Lee taking off his weights.[][Runes] Rune of Alacrity
A rune to limit your physical speed, placing your perception of yourself at odds with the world. When you release the blockage on your Qi, the actual hard part of becoming faster with the use of your personal store of mystic energy is already done, meaning you'll just have to get used to your new-found abilities, rather than train them from the ground up.Gain a stack for each fire aspect pool success.Upon release, exactly duplicate one chosen action per 15 stacks. The action is chosen as part of the plan, i.e. before rolling.5 turns to release from striking, 1 turn of cooldown upon release.
- A tribulation of being better rested is the most Xianxia thing I think I've ever read and I mean that as a compliment[][Runes] Rune of Rest
As much as you push yourself, or more accurately enjoy pushing yourself, you also know that there's a time and place for relaxation. Still, there's definitely a part of you that itches to... optimize the resting part as well. The Rune of Rest should, when released, stretch out your perception of time while you dream, letting sweet dreams last just a bit longer, even if you're not actually sleeping any more. Since the body of an immortal can recover remarkably fast, the bottleneck to recuperation is usually the mind, and pleasant fantasies are a cure like no other.Gain stacks equal to your bonus for each result roll 10 or less.Upon release, gain progress equal to the stack amount in the skill that received the least (non-zero) progress since the rune was struck.2 turns to release from striking, 4 turns of cooldown upon release.
- Might eventually let our familiar talk by manipulating the air[][COMC] Woodwind tricks I
You've noticed that your familiar can call on tiny gusts of wind generated by wood Qi when it grooms itself. While the effect is no stronger than a simple exhale from a human, that should be sufficient for generating audible sounds. As for the proverbial voice box - you have some minute experience with a flute, and the stick-hands of your familiar are something it makes anew from scratch every time.
Every 3 wood aspect progress rolls adds 4 to the next wood aspect pool roll this turn.
- I see what you're doing there Karf - 'For every pool that has water in it'[][COMC] Water retention I
You've seen your familiar soak up truly prodigal amounts of water - in fact, several times its own volume. Likely, water Qi must be involved, but then, could it call up the stores on command? Or use the effect on some other liquid, like paint, or potions? What about pressure? This calls for experimentation.For every pool which has water as the most frequent aspect (or tied with it), reroll the lowest result roll of the whole turn, keeping the higher number
- Makes familiar easier to cuddle[][COMC] Natural springy ball I
With the help of Qi, your familiar can reach Olympic jump heights for its size. In an inversion of earth Qi, it turns its body into a ball that can bounce in complete defiance of physics. You'd like to improve on that some more, and not only because it makes the moss even softer to cuddle.For every earth aspect result roll 25 or less, add an earth aspect pool die to the next action this turn.
Should probably have a dot at the end. Meant as an ominous ~the mossball... LEARNS!~~, so a bit tongue in cheek. Still, thank you for pointing it out, will fix when I have some more time.Is this a hanging sentence, or more of a "Mossball learns" general thing?
Not much at stake really. Pride, flavor, what you might glean from a person during a fight, etc. I have it on good authority that a few less fade to black moments could be nice, and it lets me create a natural break point for the vote, so why not.Also, could you tell us what we should expect from winning/losing the friendly spar with Daphne, either mechanically, narratively or both? I'm unsure about the stakes, sorta.
For the sake of consistency with other CoMC mods, it does not.@Karf does Natural Springy ball loop around? So, if the last action in a turn proc's the mechanic, does it add an earth aspect dice to the first action in a turn?
Care definitely doesn't, that's why it always applies after your own skills. For runes, I tentatively want to say that it does not, and that it makes internal sense to apply it before your meridian modifiers, although I might revisit that. For now, the answer is no to both.Important question before I get into it about the Chit choice @Karf, does Runes or Care options count towards our meridians?
This is interesting because of how subtle the magic is here. At first glance it looks like a mundane manorly estate owned by Earl Whatever, and then you notice the subtle hints of magic - a fountain that defies physics, perfectly cut grass for acres.It makes sense that immortal cultivator clans are wealthy, but the difference has never been quite so starkly cast. There must be acers of well maintained, perfectly clipped grass behind you. You can only just make out a wrought iron fence in the far distance. In front of you stands a three-story country manor, complete with a courtyard and two smaller wings on either side of you. A fountain fills most of the open area, crystalline water flowing up a green metal trellis in defiance of physics before falling back into the pool as tiny raindrops, scattering rainbows into the fresh summer air. Between the wings and the main building, you can just glimpse what must be the gardens in the back, yet more neatly trimmed trees quickly receding out of sight behind the connecting structures' roofs.
Cultivator society really does embrace 'bigger number better person' as an ideology doesn't it? There's all these social rules to learn, but the more powerful you get the more you can ignore them.Then you promptly give up, because since when has being a cultivator meant following arbitrary social rules.
You know I didn't really get the difference between Hogwarts graduates and the rest of society until this. This is a scion of the Greengrass (presumably with family backing) and is presumably not completely untalented (given talent is likely at least somewhat genetic and Daphne will pass her first year) and she's only at or below our level of cultivation despite a 5-8 year age gape.The teen's Qi gives a slight jump at the sound of your voice, confirming your suspicion that she's either at or even below your level of cultivation
As someone who has sisters this interaction rang very true for me."Enough, Astoria! This does not concern you, and you'll just have to wait, oh, two months. The horror! Now leave."
Lmao."Ah, my apologies. Greetings, mistress Young. Or rather I should say, senior sister. I shall, after all," she takes a dramatic pause as she turns away from you, "see you," another pause as she flicks her hair, "at Hogwarts."
The level of deference on show is interesting here - its a lot more than you might normally expect from an older cousin to a younger one. Presumably this is the cultivation gap talking, though who knows.The older girl merely gives a knowing nod. "It's no trouble, young mistress. Is there anything I could get the two of you before you start?"
Huh, the Greengrasses are Asian immigrants. That's an original take.Up close, you can see that you're standing in front of the Greengrass family tree. Most of it is written in what perhaps looks like Mandarin to you, although you can't really say for sure, but the last handful of generations use the Latin alphabet
Wait. If only the seventh Greengrass child is a man, and Daphne has an uncle but no aunts, then what happened to the other five Greengrasses. And why aren't they on the tree?"Some are just unacknowledged fact. For example the Weasleys are known to produce almost nothing but sons. I believe sect brother Ronald is the sixth of the current generation, and only ever the seventh child born to the clan is a girl. With us Greengrasses, the inverse is true."
Ok, we're pretty explicitly being offered to be read into family secrets here. And without the presence of her mother, uncle or grandparents (if alive). Now, there's a world where she as the Heir has the authority to offer that, but it's still a massive offering of trust (and rebellion)."Only amidst trusted emerald fields shall my lips utter the secrets entrusted to me," Daphne mutters, responding to your raised eyebrow with one of her own, although the tips of her ears look a bit pink. "It's a centuries old traditional spell. That it works through the ages and several translations is a testament to the ingenuity of the Greengrass ancestors."
I don't really have any opinions here - I'll vote for anything that looks compelling.[][Tactics] Write-in
Nothing lethal in this circumstance, but Rei knows that herself - she can dial down her most dangerous weapon (diffindo) to reasonable levels. Beyond that, just about anything goes.
[][Tactics] A cautious approach against a mostly unknown opponent
The status quo option. You don't know how much Daphne herself has prepared either.
Now, I hear you all screaming 'don't sign the magic contract that binds you to silence at risk of your magic'. But, I want you all to ask yourselves what a young girl who's been offered the first chance of finding out what happened to her mother would do?[][Vow] Agree
You're not really agreeing to anything horrific, just to keep a secret. Hopefully it's not demonic-cult-human-sacrifice level dark, but even then it's not like you could be forced to participate.
[][Vow] Refuse
You don't want to be dragged into unknown magics by a girl you've barely met. She's given no indication that the offer won't stand later, and you'll just have to figure something else out... in spite of your lack of other leads.
Sorry, afraid not.This may have been asked this prior to the break, but I don't remember and the relevant vote is happening right now:
Can we use our chit to select an option that was originally mutually exclusive with what we actually developed and have both?