Which of the other starter choices do you want to see interludes from most?

  • Dishonored

    Votes: 3 7.0%
  • Legend Of Zelda

    Votes: 9 20.9%
  • Shadow Of Mordor

    Votes: 2 4.7%
  • Tengen Toppa Gurren Lagann

    Votes: 4 9.3%
  • Preacher

    Votes: 0 0.0%
  • JoJo's Bizarre Adventure

    Votes: 8 18.6%
  • Fist Of The North Star

    Votes: 0 0.0%
  • Kill Six Billion Demons

    Votes: 12 27.9%
  • The Zombie Knight

    Votes: 0 0.0%
  • Mob Psycho 100

    Votes: 2 4.7%
  • Author's Choice

    Votes: 3 7.0%

  • Total voters
    43
  • Poll closed .
[X] Rip Off The Bandaid- "... Have any of you ever had a Witch-Queen dream?"
-[X]"...and the worst part is, that's not the weirdest, worst, or even most important thing I discussed or experienced yesterday."

Yeah, magic being a thing which is real is kinda sorta beyond the realm of "so, this is a thing" and they probably at least know what we mean when we say witch queen dream. Turning that into "she's real and is opposed by..." makes sense followed by the existence of Oz. Which can lead to the Process. Then we finish with Ada's personal monster in human skin. Because while it may be her "demon to face" she is in a combat college for people to protect normal people. They are involved simply because she is here, and we aren't enough of a dick to leave her on her own in such a situation.
 
[X] Ozpin- "... Ozpin's an immortal wizard who wields magic. The Transistor broke because he used said magic to make it stop thinking after it tried to poke his soul a bunch. He's not mad, it's fine, they made up."

I'm inclined to agree that we should start with the, uh, "good" news first rather than the existential horror.
 
[X] Rip Off The Bandaid- "... Have any of you ever had a Witch-Queen dream?"
-[X]"...and the worst part is, that's not the weirdest, worst, or even most important thing I discussed or experienced yesterday."

Bad new, good news, bad news, alarming news.
 
[X] Ozpin- "... Ozpin's an immortal wizard who wields magic. The Transistor broke because he used said magic to make it stop thinking after it tried to poke his soul a bunch. He's not mad, it's fine, they made up."

Flows best from how the conversation was progressing.
 
[X] Rip Off The Bandaid- "... Have any of you ever had a Witch-Queen dream?"
-[X]"...and the worst part is, that's not the weirdest, worst, or even
most important thing I discussed or experienced yesterday."
 
[X] Ozpin- "... Ozpin's an immortal wizard who wields magic. The Transistor broke because he used said magic to make it stop thinking after it tried to poke his soul a bunch. He's not mad, it's fine, they made up."
 
[X] Ozpin- "... Ozpin's an immortal wizard who wields magic. The Transistor broke because he used said magic to make it stop thinking after it tried to poke his soul a bunch. He's not mad, it's fine, they made up."

Eh, yeah, I'm fine with easing into it.
 
[X] Rip Off The Bandaid- "... Have any of you ever had a Witch-Queen dream?"
-[X]"...and the worst part is, that's not the weirdest, worst, or even
most important thing I discussed or experienced yesterday."
 
[X] Ozpin- "... Ozpin's an immortal wizard who wields magic. The Transistor broke because he used said magic to make it stop thinking after it tried to poke his soul a bunch. He's not mad, it's fine, they made up."
 
Regarding Turn(), I'm not the QM so take this with a grain of salt, but it seems like it's less time dilation, more simulating the outcomes of your actions so you can plan, then pre-programming a set of actions you like for your body to execute automatically. No delay from having to think about it, no wasted time, no wasted motion.

The problem being: Huntsmen are FAST. Even amateurs like Blake and Ruby can parry bullets. That's, like... Basic Bitch Tier Huntsman Shenanigans. This is a problem because not only do you not have to think of your actions while executing a Turn(), you... Can't. Physically.

And even then, it's not so much a problem as a quirk of the ability. You're moving so fast that unless someone unusually fast is able to reduce your plan (which requires them to know a lot about Functions and to guess which ones you're gonna use), your chances of taking a hit during Turn() Execution are... slim to none.

We aren't being punished so much as getting a look at the kind of thing Turn() can do, and a very pointed reminder that it is INCREDIBLY DANGEROUS and attempting a CHEKUMEITO DA on someone we don't actually want to vaporize might not be a great idea outside of a spar.

It's a class, we're here to learn, we learned a thing.
 
Regarding Turn(), I'm not the QM so take this with a grain of salt, but it seems like it's less time dilation, more simulating the outcomes of your actions so you can plan, then pre-programming a set of actions you like for your body to execute automatically. No delay from having to think about it, no wasted time, no wasted motion.

The problem being: Huntsmen are FAST. Even amateurs like Blake and Ruby can parry bullets. That's, like... Basic Bitch Tier Huntsman Shenanigans. This is a problem because not only do you not have to think of your actions while executing a Turn(), you... Can't. Physically.

And even then, it's not so much a problem as a quirk of the ability. You're moving so fast that unless someone unusually fast is able to reduce your plan (which requires them to know a lot about Functions and to guess which ones you're gonna use), your chances of taking a hit during Turn() Execution are... slim to none.

We aren't being punished so much as getting a look at the kind of thing Turn() can do, and a very pointed reminder that it is INCREDIBLY DANGEROUS and attempting a CHEKUMEITO DA on someone we don't actually want to vaporize might not be a great idea outside of a spar.

It's a class, we're here to learn, we learned a thing.
No, I mean, we literally asked the QM if the plan had any danger of harming Dove, and he essentially said, "no, Jaune/The Transistor has it under control". With all the time Turn() gives us there should be no issues with overkill, because just like in the actual game, we can calculate the damage of our actions as we're doing them. So for us, the players, there is no actual lesson to be had.

As for how Turn() works, I wouldn't hesitate to say it's time dilation. In the game Red can just run while the world is almost still during Turn(), even without any functions being used, so the character is undoubtedly quicker than what just very quick reaction speed would allow. Preprogrammed actions wouldn't allow an otherwise normal human like Red to run at almost teleportation speeds.

[X] Ozpin- "... Ozpin's an immortal wizard who wields magic. The Transistor broke because he used said magic to make it stop thinking after it tried to poke his soul a bunch. He's not mad, it's fine, they made up."
 
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Sucks that after the trouble we went through to see through his semblance and not take things too far we went ahead and overstepped anyway.
A little salty about that ngl.
 
[X] Rip Off The Bandaid- "... Have any of you ever had a Witch-Queen dream?"
-[X]"...and the worst part is, that's not the weirdest, worst, or even
most important thing I discussed or experienced yesterday."
 
Sucks that after the trouble we went through to see through his semblance and not take things too far we went ahead and overstepped anyway.
A little salty about that ngl.
Overstepping would have been if Dove got seriously injured. Tis but a scratch.

Seriously, nobody's in trouble, it was just The Drama peeking through the curtain.

Look at it this way. After a bit of skirmishing, Jaune completely dismantled Dove, to the point where he had to tank one of his own Functions to keep him intact.

That's one hell of a first impression to give the class.
 
[X] Rip Off The Bandaid- "... Have any of you ever had a Witch-Queen dream?"

All I have to say beyond the vote would get me banned from the sheer amount of Let's Fucking Go memes that are queued up to be posted.
 
[X] Rip Off The Bandaid- "... Have any of you ever had a Witch-Queen dream?"
-[X]"...and the worst part is, that's not the weirdest, worst, or even most important thing I discussed or experienced yesterday."
 
[X] Rip Off The Bandaid- "... Have any of you ever had a Witch-Queen dream?"
-[X]"...and the worst part is, that's not the weirdest, worst, or even
most important thing I discussed or experienced yesterday."
 
[X] Ozpin- "... Ozpin's an immortal wizard who wields magic. The Transistor broke because he used said magic to make it stop thinking after it tried to poke his soul a bunch. He's not mad, it's fine, they made up."

So much to cover so little time.
 
I think the most natural order is something like:
Ozpin - The setup
Witch-Queen - The problem
The Process - The solution
Ada. - And something extra that slipped out in the end.
 
Something I'd like to note is that this is some incredibly heavy shit we're giving our friends to think about. We can't really afford to be flippant about telling them, "Hey, those Witch Dreams are real, and she wants to wipe out humanity. Spooky right?" Especially when you recall that we actually need them to not go telling anyone else about this.

Don't give them a moment to feel like there's an impossible task on the horizon. Make sure they know that the problem, while not handled, is being worked on by the most qualified people alive.
 
[X] Ozpin- "... Ozpin's an immortal wizard who wields magic. The Transistor broke because he used said magic to make it stop thinking after it tried to poke his soul a bunch. He's not mad, it's fine, they made up."
 
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