[40k] Red Wizard [Ad Mech Quest]

Voting is open
[X] Plan For the Greater Good

Do we have any info on the Regiment's or the planet's culture so we can make an informed decision on how to interact with them?
 
Do we have any info on the Regiment's or the planet's culture so we can make an informed decision on how to interact with them?
I think it is safe to say that the Shock troops are nobles, the Spear and Archers are commoners, and the cavalry are Knights and nobles since a lot of money is needed to take care of a horse, the fact it has to be the right kind of horse makes it even more expensive.
 
[X] We Are a Red Priest After All
-[] Do the work on the ship for the servitor and for the machine spirit that will be pleased.
-[] Request the Commissar enlist a few doctors and engineers for you as staff.
-[] Remain Mysterious while you learn about them

this is 40k, everyone is chattel already (including us)
 
[X] We Are a Red Priest After All
-[X] Do the work on the ship for the servitor and for the machine spirit that will be pleased.
-[X] Request the Commissar enlist a few doctors and engineers for you as staff.
-[X] Remain Mysterious while you learn about them
 
[X] Plan For the Greater Good
-[X] Do the work on the ship for the servitor and for the machine spirit that will be pleased.
-[X] Do not make the request of the Commissar so as not to be seen as a slaver.
-[X] Be polite, they may be willing to help sincerely if you play their games.
 
[X] We Are a Red Priest After All
-[X] Do the work on the ship for the servitor and for the machine spirit that will be pleased.
-[X] Request the Commissar enlist a few doctors and engineers for you as staff.
-[X] Remain Mysterious while you learn about them
 
[X] Plan Sharpening Our Reputation
-[X] Do not do the work on the ship so you can land with 2 steel recylers ready
-[X] Do not make the request of the Commissar so as not to be seen as a slaver.
-[X] Remain Mysterious while you learn about them

Competence and mysteriousness are our sword and shield. Showing up with the recyclers already ready whilst presenting as ineffable will establish both qualities.
 
[X] Do not do the work on the ship so you can land with 2 steel recylers ready

[X] Request the Commissar enlist a few doctors and engineers for you as staff.
Perhaps we can ask that he looks for volunteers first before going full slaver mode, at least we gave them the option right?

[X] Attempt to get their respect by sheer competence, be overwhelmingly dedicated so that they know we are on their side and that assisting us in any way will also mean better stuff for them. I don't think we need to get involved in petty games.
 
[X] We Are a Red Priest After All
-[X] Do the work on the ship for the servitor and for the machine spirit that will be pleased.
-[X] Request the Commissar enlist a few doctors and engineers for you as staff.
-[X] Remain Mysterious while you learn about them
 
3 You have your base, can you use it effectively?
Adhoc vote count started by Zedalb on May 2, 2021 at 2:29 AM, finished with 35 posts and 28 votes.

  • [X] Plan For the Greater Good
    -[X] Do the work on the ship for the servitor and for the machine spirit that will be pleased.
    -[X] Do not make the request of the Commissar so as not to be seen as a slaver.
    -[X] Be polite, they may be willing to help sincerely if you play their games.
    [X] We Are a Red Priest After All
    [X] We Are a Red Priest After All
    -[X] Do the work on the ship for the servitor and for the machine spirit that will be pleased.
    -[x] Request the Commissar enlist a few doctors and engineers for you as staff.
    -[x] Remain Mysterious while you learn about them
    [x] I'm a Wizard, not late!
    [x] I'm a Wizard, not late!
    -[X] Do the work on the ship for the servitor and for the machine spirit that will be pleased.
    --[x] Ask the Captain if he knows where we can get a Ratling as a servend.
    --[x] If he has one, name him Bilbo.
    -[x] Request the Commissar enlist a few doctors and engineers for you as staff.
    -[x] Remain Mysterious while you learn about them
    [X] Plan Sharpening Our Reputation
    -[X] Do not do the work on the ship so you can land with 2 steel recylers ready
    -[X] Do not make the request of the Commissar so as not to be seen as a slaver.
    -[x] Remain Mysterious while you learn about them
    [X] Do not do the work on the ship so you can land with 2 steel recylers ready
    [X] Request the Commissar enlist a few doctors and engineers for you as staff.
    [X] Attempt to get their respect by sheer competence, be overwhelmingly dedicated so that they know we are on their side and that assisting us in any way will also mean better stuff for them. I don't think we need to get involved in petty games.



It's an easy choice for you to make as a priest. You can not abide by the suffering of a machine spirit in front of you, even if it will hurt your long term more abstract goals at the moment. The work is extensive and you spend hours and days in the middle of huge piles of wiring relabeling, organizing and occasionally have to flat out rip out simple components and reproduce them from the ground up. It's the type of work that means removing layers of temporary fixes built upon temporary fixes and returning something to the proper and holy specifications.

The work continues until almost moments before the ship is going to be landing. It gives you just a little bit of time, to look over some information about the planet and how the war front is going. The orks have been found on three continents. The attack started just a few days after a guard regiment was raised leaving the PDF with almost no men or equipment, they were completely overwhelmed within days and lost cohesion breaking down and retreating into the civilian base and being led off planet with all the other refugees. Given that the orks are seen on a few planets within the system forces are spread thin. The area was thought to be safe.

You will be landing on a small peninsula that pushes out of the largest continent. Local history shows the planet was an agriculture based world and the city was built because of a seafood industry. People love diversity in their diets and it developed into one of the largest space ports and cities on the planet. Luckily for you that means a lot of raw resources in steel and fereocrete.

It was chosen as a defensible location to hold and slowly push outwards from logistics and supply lines being easy in a giant city. Only two of the battalions are on the peninsula. One light infantry and the siege works battalion. The examination of the planet and battle ends by the craft being near the landing zone. It is time for you to go and meet your regiment. It is time that you start your duties as an enginseer.

Fucking primitives.

The captain thanks you for the work as you leave the ship. Your newly acquired servitor walking in tow and carrying some of your basic supplies. It was a simple thing designed around construction work but it would do well enough for your purposes of operating the machinery you still have yet to build. You are met by a young boy in chain mail with a sword on his hip.
"Hello sir, I am a page sent to lead you to command" you simply nod at him and follow along as he leads to the camp walking past lines of refugees.

The camp is not what you expected. It's a parking garage. A huge sprawling many leveled underground parking garage, but a parking garage none the less. The first level is heavily patrolled by men in breast plates and wielding spears and seems to mostly be controlling the flow of traffic in and out as well as primitive metal working so that the toxic fumes can dissipate. You are lead down several levels. What little you see of them shows an interesting story. One of them has been converted into a simple training yard electric lights illuminating simple wooden and straw targets as they are attacked by young men with spears. On a level below that it seems that a simple barracks has been made. They are using wooden frames filled with car seat cushions, rugs or whatever else they could find to make more comfortable bedding.

It is one of the much lower levels where you eventually find the command center for this prong of the planetary war. The first thing you notice is that the floors are all carpeted and the walls often have carpet or leather on them giving the entire place a more comfortable aesthetic and helping trap some of the heat.

The main command room is quite odd. They have a large fireplace that apparently they had to build a chimney for through the other floors. The rugs of various sorts give the room odd clashes and mixes of color. The commanders are waiting to speak to you around a large table that has various hand drawn and from what you can tell fairly inaccurate maps on it. Standing around said large wooden table is are three men wearing steel breast plates and different colored cloaks on their backs.

"Ah I see that you were found by the page, we are hoping you would allow him the honor of being your errand boy, he is one of the princes many nephews and expressed an interest in your work"

A spy, they want the small teenage child to spy on you. You hardly care though these primitive quarter wit savages could hardly do anything with whatever he may observe.

"I would be honored to accept the....child into my care for the time that I am with the regiment" (+5 Kings Blade reputation) You respond as your attempt at human diplomacy. The child will be of little use, they don't seem to have radios or communication systems, so at least you can use him as a literal messenger boy if all else fails.

They introduce themselves as lords halrdric, apparently all from the same family line. You are sure the page can figure it out, you don't expect to interact with them much personally, even now time is wasting you can be shaping steel and thunder to produce arms and armor. These apes do not understand the value of your time and are thus keeping you busy with diplomacy, they offer food and drink but you decline as politely as you can as they make impotent small talk.

"So, as the strategic leaders for this battle field we were wondering to your...tactical capabilities." All three of them look at the giant metal servo arm the spouts from your back and reaches over your shoulder. As well as the two mechadendrits which hang in the air slightly over your shoulders.

"I am here to oversee production of superior arms and armor, as well as taking part in battle when and if I decide it is necessary. Though the extent of what battles I will take part in will depend upon my goals, the commissars and the value to the war" You respond intentionally implying as politely as you can that you are not part of their plans and are free to do whatever you feel is important at your own discretion.

"The King's blades have the greatest arms and armor our planet can provide, I highly doubt one more smith will make a great difference." One of them scoffs at you apparently insulted by the implication their equipment is insufficient.

"I am a priest of things you do not yet understand not a simple metal smith. You are correct though, your men are provided the best your planet can provide, that is in fact exactly why am I here. Would you like to discuss this further or would you like me to get to my sacred duties?"

The other two smirk at their companion being put down, the three are apparently in some sort of inane competition. It hardly matters to you. One of the other two offers to let you "leave to settle in after your tiring trip". A polite excuse to leave and you take it. You have a great number of things to begin working on. You have a limited time before the next battle rages and sipping tea and eating figs provides no aid to the outcome of that battle being in your favor.

Leaving the command floor you ask the page and are directed to another floor of the parking garage that still has several cars on it that isn't being used. You quickly set up you few basic tools and get to work. Luckily with your servo arm you can make quick work of heavy metal sources like cars.

-------------------------------------------

You have 100 Hours: We will being using plan voting so you will need to list out the hours in correct votes.
Instead of an X just put the number of hours you want to use in the box.


Several things you think you can build now with the materials you brought, and with the cars you have to disassemble. Though it will be time consuming and even then you have limited man power to operate them.

[] Salvage cars for raw materials and components. (Expected time 3 hours per car)
[] Produce a mono-edge laser Sharpener (Expected need of 4 cars salvaged and 5 hours)
[] Steel Recycler + 3d Printer: (Expected need of 2 cars salvaged and 3 hours)
[] Titanium Recycler + 3d Printer: (Expected need of 10 cars salvaged and 10 hours)

[] Operate one of the above items after producing it (Out put based on time spent)
[] Set up a servitor to operate one of the above item continuously (Cost 5 hours to set up)

Other things will require you scout out the city and preforming some raiding, you should probably bring troops with you, if your going to do so. Mostly to move equipment but the chance of ambush in a war zone is always present.
Ferrocene Mixer, Flak Production System, Cast Spray Refiner, Basic Cybernetics Components Production lab will all require searching the city for some basic resources.

[] Search the local digital network in general: (Gives a list of possible locations Two hours minimum)
[] Search the local digital network for hospitals : (Gives a list of possible locations Two hours minimum)
[] Search the local digital network for construction sites : (Gives a list of possible locations Two hours minimum)

[] Scout the immediate area around the camp/base with a squad of soldiers. (Takes 5 hours, Cost 5 reputation with either the Storm troopers, Commissar, or Kings Blades write in which)


[] Maintain Equipment for the commissar and his trainees (5 hours, gain 5 reputation to a max of 50)
[] Maintain Equipment for the Storm Trooper Squad (5 hours, gain 5 reputation to a max of 50)
[] Organize the Kings Blades to receive equipment you are producing. (Takes 5 hours organizing it efficiently being distributed and understood, gains reputation based on what you make)


[] Draw up a custom project (Cost 1 hour just to get an idea of the time and resource requirements: This is a write in, such as automating steel producers, increasing their output, or otherwise improving or creating things that may help you or the regiment. Finishing Custom Projects Earns Ad mec Reputation.)


[] Remain ready for battle: (Cost 5 hours, to regularly preform the necessary rites, and will mean that you will help defend the camp and city in the case of attack, large bonus to reputation IF you are attacked, but otherwise that time is wasted)

Blueprints
-[X] Blueprints
--[X] Mono-Edge Laser Sharpener:
--[X] Flak Production System:
--[X] Ferrocrete Mixer:
--[X] Steel Recycler + 3d Printer:
--[X] Titanium Recyler + 3d Printer:
--[X] Cast Spray Refiner:
--[X] Basic Cybernetics Components Production lab:
--[X] Chainsword:
--[X] Lasgun:
Resources
Parking garage with a few dozen vehicles to convert
Structures
None yet
Labor
1 Repair servitor can be used to man one structure on it's own.
Equipment
Servo Arm
Bladed Mechadendrite
Las Pistol Mechadendrite
Reputation
Kings Blades: 10
- You are an unknown figure with a giant metal claw coming out of your back. You seem like a fearsome ally, if an unknown quantity at the moment. The leadership thinks your polite enough.

Commissar: 15
- As an experienced Commissar they know the value of having Ad mec present though they don't know you personally yet.

Storm Trooper Squad:15
-Honestly just happy to have anyone on their side that isn't using nothing but pointy sticks.

Ad Mech: 5
-Ew an enginseer, couldn't make it doing science had to go to war huh?
 
[X]Plan: Getting down to business
-[X] x16 Salvage cars for raw materials and components.
-[X] Produce a mono-edge laser Sharpener
-[X] Steel Recycler + 3d Printer.
-[X] Operate one of the above items after producing it-Titanium recycler (9 hours)
-[X] Titanium Recycler + 3d Printer.
-[X] (Steel Recycler) Set up a servitor to operate one of the above item continuously
-[X] Scout the immediate area around the camp/base with a squad of soldiers. (Takes 5 hours, Cost 5 reputation Storm troopers)
-[X] Maintain Equipment for the commissar and his trainees (5 hours, gain 5 reputation to a max of 50)
-[X] Maintain Equipment for the Storm Trooper Squad (5 hours, gain 5 reputation to a max of 50)
-[X] Remain ready for battle: (Cost 5 hours, to regularly preform the necessary rites, and will mean that you will help defend the camp and city in the case of attack, large bonus to reputation IF you are attacked, but otherwise that time is wasted)
Cost 100 Hours
 
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