Fate/Stay Royal

Krika's Grand Information Recording
Due to the Great War being invoked in insufficient spiritual lands, certain Master Privileges have been revoked. You will have to keep track of Servant Stats on your own, you can only see the status of Servants that you can see right now.

I'm sure people remember this line right? Right.

Also can someone try and gather every info we have on Mordred for now. Like an information Matrix?

You know for future reference.

Well, one person did.

Let's get out an old-fashioned notepad and start taking notes. If necessary, explanations will be noted in italics. Descriptions are sourced from this thread (obviously) or the wiki (because I'm lazy - better descriptions will be found as I find time and motivation - maybe I'll steal the short descriptions from GO mats). Canonical Noble Phantasms will be abbreviated as necessary, as I have no desire to bloat this with more than a paragraph per listing when ya'll can look up the full thing.

Updated through "Just Ramen".

Servant of White

Identity: Mordred, "Witch-Knight of Ravages"
Alignment: Chaotic Good
Master: Bazett Fraga McRemitz

Strength: C+
Endurance: ???
Agility: A
Mana: A
Luck: B > C > D > C (cursed by her catalyst, capable of being raised in combat through unknown means)
NP: ???

Class Skills:
Boundary Interference (A): A corruption of the Territory Creation skill possessed by Servants who specialize in invasion. The ability to pierce a barrier and deconstruct it with ruthless efficiency. At A Rank, even the sacred realm of Avalon can be pierced and destruction rent upon it. Since the barrier is interfered with on a fundamental level, this skill can be said to be the bane of a Magus' Atelier.
Item Construction (C): The Skill to manufacture magical items, from implements of war to items for daily use. Also, this skill requires time to gather components and manufacture items. In Caster's case, since her abilities are druidic in nature, she possess exceptional ability to create concoctions and other magical potions, but her ability to make magical items is fairly average.

Personal Skills:
Charisma (D): A rare talent that consists of a composite of a person's general likeability as well as their ability to command others. The morale of military forces she commands is high, but this comes and the expense of their combat ability. Since she possesses a force of will that attracts others to her, it is difficult to disagree with Caster.
Magical Burst (A): The ability to increase performance by infusing one's weapons and body with Magical Energy and instantly expelling it. Simply put, recreating the effect of a jet burst by expending large amounts of Magical Energy. At Rank A, even a stick can become a weapon of great power. A normal weapon that is not on the level of a divine Mystery can be destroyed in one blow. Can also raise one's defense several times over.
Tempest Magus (B): A unique skill that evolved from Instinct. The ability to dictate the flow of battle, much like a raging tempest dictates the flow of the surrounding land. While Instinct is a sixth sense that allows one to detect how the battle will proceed, this evolution provides a further feeling to elicit how the battle should proceed. Simply put, it is the supernatural ability to predict and dictate the course of battle like a raging hurricane. There is a side effect that is related to the magecraft employed by the user, but this magic seems to be considered a state secret. At B Rank, there is no regard for collateral damage. As a bonus effect, the penalties for lacking senses are halved.
Will to Prevail (B+): ??? As a side effect, the owner's Luck parameter takes a huge penalty.

Noble Phantasm(s):
Clarent Marmyadose(Infernal Ravages of Ruin) (A+, Anti-Country): Inheritance/Corruption Phantasm. The original rank would be A++. At current, it is merely A+ due to being stolen. The cracked and damaged sword Marmyadose, stolen from the treasury of King Arthur, was repaired by filling the central portion that had been damaged with Clarent. As a result, the normal inferno blade has been magnified. Normally, deploying it would be impossible in this state, but since Mordred has a strong association with the Three Ravages, it has been granted the ability to cast a hellish flame that can be called the opposite of Excalibur's light. At least, that is what Mordred claims, but the nature of the Noble Phantasm doesn't appear to have changed that much.

??? (B+, Barrier): ???

Miscellaneous:
Weak to Illusion magic
Elementalism: The ability to cast magic by invoking elemental faeries. Since it is based in abilities from the bloodline, it's not possible to teach or learn unless you already have the talent.
Summoned by the grail to oppose Zero Saber(Gilgamesh)
Professes to not be human.
Invisible Air(Tempest of the Witch King) (C, Barrier): A magic spell taught to a certain King by the court wizard. Its original purpose was to hide the identity of the sacred sword, but it also possesses strong defensive properties. In the case of Caster, who has no reason to hide her armaments, it sees its use in this defensive form. The body is encased in a tempest that shrugs off most attacks and cuts those that come near. Technically, its original purpose can also be used, but Caster seems to think it's a waste of effort.
Looks identical to Lancer of Red(King Arthur).
Dislikes the title "Witch of the Pale Lilies"

Servants of Black

Identity: Perseus
Alignment: ???
Master: Sakura Matou - was loaned in some capacity to a male relative

Strength: ???
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
Independent Action (???): ???
Magic Resistance (???): ???

Personal Skills:
???

Noble Phantasm(s):

Cybele(The Gaze of the Gorgon) (???, ???): The head of the Gorgon Medusa. Effects presumed to be petrification.

Hades Boon (???, ???): Theorized Noble Phantasm that would allow Archer to evade death, based on information offered by Rider of Black(Setanta).

Kibisis(Bag of Barrier Inversion) (???, ???): Somehow reversed the effects of a trap laid for Archer of Black's arrival.

Identity: Jason the Argonaut
Alignment: ???
Master: ???

Strength: ???
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
Presence Concealment (???): ???

Personal Skills:
???

Noble Phantasm(s):
??? (???, ???): Jason or his ship, the Argo, is a Gathering of Heroes(Point where Heroes Collide). It is almost certain that Assassin has an ability that allows him to temporarily incarnate Heroic Spirits(call friends to help), though beyond requiring a fair chunk of magical energy, specifics are unknown.

Miscellaneous:
Allied with Caster of Black
Pretty good with hand-to-hand combat, enough to hold his own against Rider of Black(Setanta)

Identity: Medea of Colchis
Alignment: ???
Master: ???

Strength: ???
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
Territory Creation (???): ???
Item Construction (???): ???


Personal Skills:
??? (???): Caster of Red(Jack the Ripper) and Rider of Black(Setanta) claim that Caster possesses powerful magical abilities. This likely manifests as a high-ranking skill of some variety, though further details are unknown.

Noble Phantasm(s):
???

Miscellaneous:
Allied with Assassin of Black(Jason the Argonaut)

Note: Many of these parameters were gathered before Lancer's true identity was known, and as a result suspect ones are noted.

Identity: Conla
Alignment: Lawful Neutral
Master: Bazett Fraga McRemitz and also Kirei Kotomine - Bazett is still considered to be Lancer's master, but Kirei possesses the relevant Command Spells

Strength: D
Endurance: ???
Agility: A+
Mana: ??? (Due to the geas on Conla, he is able to produce enough spiritual energy to anchor himself without draining another.)
Luck: ???
NP: ???

Class Skills:
Magic Resistance (???)

Personal Skills:
Familiar (Wolves) (D): A magical talent for deploying wolves as familiars. They serve as both eyes and ears in scouting and have varied uses in combat.
Rune Magic (B): Exact effects unknown
Uncrowned Arms Mastery: A rare skill for the use of weapons not acknowledged in life. In Lancer's case, his spearmanship was not actually recorded in myth. As a result, his ranks in combat abilities appear to only be of averaging level until his identity is revealed, and his skill in Runic Magic is hidden entirely.

Noble Phantasm(s):
Blath Draioct Dearg(Shame of Ulain) (B, ???): A spear given to Lancer by Aife, his mother and teacher. Allows him to paint runes at a distance and acts as a "tuning fork" for his magic. For unknown reasons, it bears a remarkable similarity to Gae Bolg.
Fainne Draiocht Conla(The Hidden and the Unknown) (B, Anti-Unit (self)): Hidden treasure. A ring born by Conla that is the only mark of his identity. The true Noble Phantasm is not the ring itself, but the geas binding Conla, which hides his identity and curses him to anonymity. While the curse is active, his abilities are displayed incorrectly. Since he is under a geas, his parameters enjoy a significant boost, whoever this also prevents his identification by a Master and he is immune to the targeting effects of spells that require a name whilst he is hidden.

Miscellaneous:
Conla may not give his name. Conla may not refuse a challenge. Conla must fight until he dies. Conla must fight as many foes as possible. Conla may only fight using equivalent forces of arms.

Name: Setanta
Alignment: ???
Master: None

Strength: B
Endurance: C
Agility: B
Mana: ???
Luck: ???
NP: ???

Class Skills:
Riding (???)
Magic Resistance (???)


Personal Skills:
Divinity (B): The divinity of the Son of Lugh. As a result, Rider is considered a solar deity. In addition to the ability to activate purge defense, a bonus effect is granted. As rider, this manifests as a potential second mount, however the adult version elects not to take this bonus at all. In a sense, the young version is the only one truly in touch with his own Divinity, for as an adult, it's become another obstacle to overcome.
Martial Arts of the Land of Shadows (A+): Knowledge of the combat arts of the Land of Shadows. The training of Scathatch has already begun to temper the mind and body into a weapon that would allow Rider to one day claim the name Cu Chulainn. Depending on whether he is a young man or an adult, the end result is that he bears this skill, or it transmogrifies into the Noble Phantasm, Gae Bolg. For Rider, this skill has reached it's zenith. Unhindered by class restrictions, Setanta can freely display all of the martial arts training he accrued from the Land of Shadows, however, for obvious reasons, he is missing all the Noble Phantasms that would normally be associated with the name Cu Chulainn. It can be said that Rider is both the best and worst class for Setanta to materialize as for this reason.
Rune Magic (???): Hypothetical skill, as Rider has displayed at least some proficiency in Runes, which would not fit under any of his known skills.

Noble Phantasms:
Failinis(Solar Light that Shoots through the Forest) (Rank B, Familiar): The hound of Lugh. In the case of Rider, it is on loan due to his divinity score. It is said that the hound of Lugh displays dominion over all beasts and can turn water into wine, but these feats seem highly exaggerated. At least, that's what Riders says. Since Failinis laughs the entire time he says this, at least some of it is probably incorrect.

Fragarach(Wind Whisperer) (B+, Anti-Unit): Another function of the Answerer. This one is used by the Hound of Ulster while the blade is on loan. A tempest summoning sword that roars when swung. As a side effect, those who speak within the din of the tempest cannot lie.

Gae Bolg(Last Tears That Birth The Great Hero) (???, ???): Can only be invoked once by Rider of Black. An acknowledgement of the hero he would become, leaving behind the life he currently inhabits. Whether this simply alters his Spirit Origin to another shape or destroys it in trying is unknown.

Geas of the Hound(Valiant Warrior's Oaths) (A+, Anti-Unit (self)): The oaths of the Hound of Ulster. A great source of physical and spiritual strength. It is said that there are over one hundred in total. So long as an oath made with the Hound is kept, the physical parameters and spiritual being are enhanced. However, if the oaths are broken, then the status rapidly declines. In the case of Setanta, who took and gave many oaths, this Noble Phantasm can be used to gain great strength he was not summoned with, and grant that strength to others. The strength given by the oath is corresponding to the difficulty of breaking it. At the time his elder self died, this Noble Phantasm had been lost, as most of his oaths had been knowingly or unknowingly violated, and as a result, his future self's personal status is unusually low for Ireland's greatest hero.

Miscellaneous:
Allied with Caster of Red(Jack the Ripper)
Doesn't have his full adult experience with his unarmed fighting style, nor is it fully adapted for his shorter height.
Under geas to protect Caster of Red(Jack the Ripper)
Must use Gae Bolg(Last Tears That Birth The Great Hero) should he fight Lancer of Black(Conla).

Name: ???
Alignment: ???
Master: Kirschtaria Wodime

Strength: A (This reading was gathered from the site of the battle between Sabers of Red(Karna) and Black - Saber of Red's(Karna Alter's) parameter matches this gathered value, but it's plausible that Saber of Black could have caused it as well)
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
Riding (???)
Magic Resistance (???)


Personal Skills:
???

Noble Phantasm(s):
???(Evil Cleaving Flame) (???, ???): Unknown abilities except that it is apparently deployed at high speed from a pouch Saber of Black carries. Caster of Red(Jack the Ripper) describes it as an anti-evil flame, while not being a real sword. Caster of White(Mordred) matches the description as being similar in some capacity to Laevatainn(Sword like Sun, Become a Calamity).

Miscellaneous:
Did not draw a weapon while fighting Caster of Curses(Lancelot).
Has an unknown ability to detect when being spied upon magically.

Name: ???
Alignment: ???
Master: ???

Strength: ???
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
???

Personal Skills:
??? (???): An unknown ability that allows him to foresee or predict events before they happen. Temporarily listed here, but it could also be the function of a Noble Phantasm.

Noble Phantasm(s):
???

Miscellaneous:
A humanoid machine, rather than a human.
An enemy of the rest of the Black faction.

Servants of Red

Identity: ???
Alignment: ???
Master: Kishinami Hakuno

Note: Due to the effects of Archer's Perfect Transfiguration skill, their parameters are extremely variable. Recorded here is the most recently seen sets for their parameters, but it should not be considered definitive.

Strength: C
Endurance: C
Agility: C
Mana: A+
Luck: A
NP: ???

Class Skills:
Independent Action (n/a): See Independent Manifestation
Magic Resistance (???)


Personal Skills:
Independent Manifestation (C): A skill gained through the combination of Perfect Shape and Independent Action. The body remains in the world indefinitely, and additional energy is requisitioned form the surrounding area as necessary. The body returns to it's default state without any consideration from the Servant.
Perfect Transfiguration (A): A skill mutated from Transfiguration. By draining magical energy from the surrounding lands, the parameters can be freely set for the body. However, unlike normal Transfiguration, there is a mandatory Mana rank. It seems there is another effect, but what it is remains hidden.
Presence Detection (A > D): Implicit reason for the reduced rank is due to the lack of mana in the land.

Noble Phantasm(s):
End of Babylon(The Genocide of the People) (A++, Anti-Humanity): Allows Archer to mimic the shape and concepts of high-end Noble Phantasms via some method.

Miscellaneous:
Can function as a Pseudo-Grail, but claims to be ineffective at this task.
Is capable of enduring and healing himself of Hydra venom, but isn't capable of combat while doing so.

Identity: ???
Alignment: ???
Master: Rin Tohsaka

Strength: ???
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
Dual Class: Possession of the qualifications of two classes. Unlike the cheat skill Double Class, in which two aspects of the same Servant are called forth simultaneously, in this case, the Aspects of Caster and Assassin, drawing from the same anecdote, have become inseparable. As a result, the Servant summoned is simultaneously Caster and Assassin. A rare skill possessed by a rarer still kind of Servant. In this case, perhaps it is because the aspect of Assassin was embedded so thoroughly in his forging qualifications that separating them had become impossible.
Item Construction (???)
Presence Concealment (B): ???
Territory Creation (???)

Personal Skills:
???

Noble Phantasm(s):
???

Miscellaneous:
Able to produce Demon Swords(Onigiri) of Japanese origin, presumably via some kind of magecraft as given by his Dual Class skill.
Vaguely reminiscent of Shirou Emiya.

Name: ???
Alignment: ???
Master: An oni, "the Bandit of Mt. Oe"

Strength: ???
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
Madness Enhancement (???)

Personal Skills:
???

Noble Phantasm(s):
???

Miscellaneous:
Last known to be shacked up in the temple on Mount Enzo.
Known to use a quick draw technique with a cleaver.
Described as a "thrice as demonic bird" with respect to her Master. Spooky.

Name: Jack the Ripper
Alignment: ???
Master: None

Strength: ???
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
Item Construction (E): The ability to create magical items and potions. In the case of Caster of Red, the level is definitely the very lowest possible for a Caster. She can make things, though the method of how she does so tends towards the nonsensical. Indeed, perhaps it is the fact that her true identity was completely unknown that allows her to make such a large variety of things, but their quality as Mystic Armament is very low.
Territory Creation (C): Exact effects unknown, however it is capable of chaining up Rider of Red's(Herakles') Cerberus(The Hound of Hell) and preventing it from being resummoned as long as Caster is present.

Personal Skills:
Hidden Shell (C-): The body does not appear to be that of a Servant, and as a result, detection becomes very difficult. In the cast of Caster of Red, there is a condition upon this skill. Namely, it only functions during the daytime. Thanks to this, she can hide at any time during the day, though if she starts exercising her abilities as a Servant, then her presence immediately escalates. A subspecies skill of Presence Concealment, however one that is considered an embarrassment to have, as there is no chance of a surprise attack.
Magus Killer (C++): The ability to slay a Magus. An ability of the Caster version of Jack the Ripper, as an unknown sorceress that hunted female magi for an unknown reason. The rank suddenly increases if the opponent is female and it becomes nighttime, however against most magi the mysteries that they rely on for defense becomes things to be defeated. As a side-effect, Caster's problem solving skills are unusually exceptional, even if she cannot explain her logic.
Surgery (E): ???

Noble Phantasms:
The Mist (C+, Barrier): Barrier Phantasm. The wild, smog-filled, and winding streets of smoky London. Normally, there is an effect to constrict the lungs, but that effect is relegated to Assassin's version of this Noble Phantasm. The local area turns into a labyrinthine maze, and the targets begin to wander in circles. Since the Noble Phantasm's main target is females, it becomes very difficult for them to escape without outside help. However, on the flips side, they are also separated from their companions.
From Hell(Murderer of the Misty Nights) (C++, Anti-Unit): The secondary function of the Mist. Within the Mist is Jack. No matter where Jack originally was, her location can be immediately transferred to within the Mist. A Noble Phantasm akin to cheating, the reality is no one knows where Jack really is. As a side effect, the first attack is always to the organs, and is always a surprise attack. Against a female target at night, it is also fatal. However, deployment in this fashion is difficult due to the preparation involved.

Miscellaneous:
Allied with Rider of Black(Setanta)
Under geas to protect Bazett from Lancer of Black(Conla)
Her magic is both occult and likely influencing her state of mind.

Name: King Arthur
Alignment: ???
Master: Shirou

Strength: ???
Endurance: C
Agility: C
Mana: B
Luck: ???
NP: ???

Class Skills:
Magic Resistance (???): Likely very high, given their identity

Personal Skills:
Magical Burst (A): ???

Noble Phantasm(s):
??? (C, ???): Lancer's spears. Presumed to be a Noble Phantasm or related to one in some capacity, given her class. Can telekinetically control 13 spears. There are seals upon this weapon, with Lancer being able to use an empowered version of each spear for each seal released. Seals currently released correspond to Bedivere, Galahad, Gawain, Lancelot, and Mordred.

Miscellaneous:
Looks identical to Caster of White(Mordred).

Name: Herakles
Alignment: ???
Master: ???

Strength: ???
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
Riding (???): Presumed to be very high, as one of Rider's mounts is a Divine Beast
Magic Resistance (???)


Personal Skills:
??? (C): ???

Noble Phantasm(s):
Cerberus(The Hound of Hell) (B+, Familiar): The beast that guards the underworld in Greek myth. Since it is a beast of death, it does not die when it receives mortal wounds and has no concerns for things such as mortality. Since its eyes are golden, it must retain some level of 'Authority'.

Godhand(The Twelve Labors) (???, ???): A curse on the body to always survive what last killed it. Has lives related to the Twelve Labors. One life has been confirmed to have been lost.

Marmyadose (???, ???): Fiery sword-staff. Unknown effects, Rider bears the original version.

??? (???, ???): A mount of Rider's, a great mare. Presumed to be the Mares of Diomedes.

??? (???, ???): Hydra venom arrows. Appears to need to be produced manually by some means, and thus Rider has an effectively limited stock in any given engagement.

Miscellaneous:
Rider of Black(Setanta) thinks something's weird about him, and didn't refer to him as a "Rider"

Name: Karna(Alter)
Alignment: ???
Master: Sakura Matou

Strength: A
Endurance: E
Agility: A
Mana: ???
Luck: ???
NP: ???

Class Skills:
Riding (???)
Magic Resistance (???)


Personal Skills:
Discernment of the Poor (A): Insight that sees through others' personality and attribute. He can't be deceived by verbal excuses and deceptions. It displays the power to grasp others' nature, which Karna got because his status as a man with no family blessed him with the opportunity to question the lives and the worth of the weak.
Divinity (E): Normally, as a son of Surya, Saber would enjoy the highest aptitude of Divinity. However, in his Alter state, the Divinity is discarded in exchange for the weapon of the Guru. As a bonus effect, Saber enjoys a bonus against opposing Sun Divinities.
Kalaripyattu (A+): An ancient Indian martial art, said to be the birthplace of all martial arts that are based on rational thought. Since it is highly defensive, it is most appropriate for feeling out the opponent. In Saber's case, his mastery of it is actually greater than his skill with his summoned weapon, so he uses it as his primary means of fighting.
Magical Burst (Corrosion) (A): ???

Noble Phantasm(s):
Brahmastra Kundala(O' Brahma, Curse Me) (A+, Anti-Country): Karna's hidden Noble Phantasm. His trump card. The projectile weapon Brahmastra is bestowed with the sweltering heat effect of Karna's attribute and then fired. The Brahmastra, which already had a wide effective range to begin with, has its effective range further widened and its power exceptionally raised. Its performance is to the point of being compared to nuclear weapons. The rank and scale of this Noble Phantasm remain unconfirmed. It is tentatively marked at where it rests for this Servant's Lancer incarnation, who uses it with his spear, but as Saber likely channels it through his fists instead of a projectile, it is possible that the specifics could be altered by this.

Kavacha and Kundala (C, Anti-Unit): Fearing becoming an unmarried mother, Karna's mother, Kunti, for the sake of protecting her son, begged Surya for protection and was bestowed golden armor and an earring. Emitting the radiance of the sun, the armor is a strong defensive Noble Phantasm. As it is an existence formed from light even gods find it difficult to destroy. It has become one with Karna's body. Would normally be an A-rank Noble Phantasm, but manifests here at a lower rank for an unknown reason.

Nagastra(O Nagas, Devour Me) (B, Anti-Unit): Demonic Treasure. A divine weapon handed down by the Naga of Hindu myth. The delivery method in the case of Saber of Red is his fists. A torrent of serpents who have imbibed the accurse poison are launched at the enemy. It is considered one of the signature Astra of the hero, Karna(Alter). Since Saber of Red is not actually a proper swordsman, his fists and this Noble Phantasm see use as his main weapon. The poison is lethal, as a matter of course, and dissolves the insides like acid. This is also the source of Saber of Red's Magical Burst (Corrosion) ability. Since it's magical energy cost is relatively efficient, he can use it even when he has to conserve energy.

Servant(Avenger) of C̿͋̐͏̼̰̣u̙̻̤ͫ̅̅́r̷̹͙̖̣͋̓̇̂̊ͭs̮͓̠̦̀͜ḙ̶̝̺̠̥̙̊s̤̩̻͚̘̉̿ͅ

Name: ???
Alignment: ???
Master: Calls Bazett its Master

Strength: ???
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
Avenger (A): ???
Recordings from Oblivion (A): ???
Self-Replenishment (Mana) (???)

Personal Skills:
Divided Hatred (EX): So long as the grudges of old persist, the bodies will continue to rise. As the bodies deplete, the main body will begin to realize the futility of its hate. A divide and multiply skill that usually would be rendered as a Noble Phantasm, however, since the body cannot sustain a large amount of magical energy, the number of bodies is limited by other factors.
Sin of Murder (A): The ability to annihilate human beings. Against humans, victory is an eventual certainty. However, since the skill makes no claim to the speed or probability, due to Avenger's own temperament, it often takes such an extreme long time that being guaranteed to win becomes pointless, since the prey escapes. Perhaps the adage of wait and hope was not so foolish.

Noble Phantasm(s):
???

Miscellaneous:
Reenacting the events of the previous War, using his Divided Hatred skill to summon wraiths of the Heroic Spirits from that war.
Repitat Memoria - Repeating memories. A sensation usually left behind by the grudges and hate of murderers, sinners and the persecuted which caused reality to repeat the actions that led up to their demise. Cannot be ended with pure force.
Is a wish-granter in some capacity, carrying out desires.

Name: Lancelot
Alignment: ???
Master: ???

Strength: B
Endurance: ???
Agility: B
Mana: ???
Luck: ???
NP: ???

Class Skills:
Item Construction (???)
Territory Creation (???)


Personal Skills:
Avenger (D): The accumulation of all the hatred and grudges of the world into a single body. The advent of ones existence as an aspect of "All the World's Evils". In this state, hatred and grudges have accumulated, however, there is no rhyme or reason as to why. It becomes easier for grudges and hate to grow in the local vicinity, but at the same time, the power of those in the vicinity also grow.
Lament of the Sorrowful (B): The sobs and tears of the remorseful and the sorrowful. A skill that allows for the general attack on the moon of those in the surrounding area. Charism a of B or less are negated in its vicinity. Since it is a mental attack that obliterates the mental fortitude of those surrounding, it is difficult to combat it.
Pankration (B): DATA HIGH ERROR. SKILL NOT FOUND
Rite of Exorcism (D++): Specialized Church Magecraft form. For Caster, it is a substitute for the arcanities normally found within the class. Since Church Magic is a truly rare phenomenon, it is likely that some measure of Fey arcanity has been merged with the Church forms to boost their power at repelling spirits. However, since the power has been boosted so high, sudden sublimation of the spirit being targeted has been known to occur.

Noble Phantasm(s):
Knight of Owner(A Knight Does Not Die With Empty Hands) (A++, Anti-Unit): Hypothetical Noble Phantasm, given Caster of Curses' identity and their description as provided by Caster of Red(Jack the Ripper).

Miscellaneous:
Described by Caster of Red(Jack the Ripper) as "A knight in black who owns all he can hold. His sword is a great silver blade and he cleaves evil in two. That is the fourth Caster. He lives but is not alive. He fights and cries every step of the way."
An aspect summoned by Avenger to reenact the events of the previous War, and thus not a proper Servant.
Possesses Black Keys: An Exorcism Armament possessed by the Church. Against spiritual bodies, they possess an unusual level of effectiveness. In the case of Lancelot, his ability to use them is derived from a faith held late in life. As a result, their effectiveness is low on enemies designated as 'Monsters', but high on spirits and revenants.

Name: Diarmuid Ua Duibhne
Alignment: ???
Master: ???

Strength: ???
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
Magic Resistance (???)
Riding (???)


Personal Skills:
???

Noble Phantasm(s):
Gae Daerg (???, ???): A cursed spear that inflicts wounds that cannot be healed.
??? (???, ???): A chariot was summoned, but perhaps due to Rider of Curses' nature, it could not withstand even a single blow.

Miscellaneous:
An aspect summoned by Avenger to reenact the events of the previous War, and thus not a proper Servant.

Unaffiliated

Identity: "Santa" - Would fit with the saint requirement imposed by the Grail, but their true identity is likely slightly more complicated
Master: Presumed to be the Grail

Strength: ???
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
God's Resolution (A): As the adjudicator, Ruler is granted two Command Spells each to use on the Servants of the Holy Grail War. However, if the order is used to protect the lives of those not involved in the Grail War, then any number of Servants may be bound by the same Command Spell. Snice the ability is fundamentally based on the magecraft of Saints, it is subject to Magic Resistance. Eight Spells have been confirmed to be used. Thanks Zero Saber(Gilgamesh).
Magic Resistance (???)
True Name Discernment (???)


Personal skills:
To Wish Upon a Star (A++): ???

Noble Phantasm(s):
??? (A+, Familiar): Three black beasts that Ruler can call. The method by which he does so and the ability that grants them are unclear, but when called they ripped themselves out of the shadows.

Miscellaneous:
Makes good cookies.
Can summon imps of some description to perform menial labor. Couldn't possibly be elves.
Is described as a system rather than an individual by Rider of Black(Setanta)

Identity: Gilgamesh
Alignment: Chaotic Good
Master: Kirei Kotomine(?)

Strength: B
Endurance: ???
Agility: ???
Mana: A
Luck: ???
NP: ???

Class Skills:
Riding (???)
Magic Resistance (A+): ???

Personal Skills:
Charisma (A+): Often praised as the greatest king, Gilgamesh's ability to command and lead great armies is excellent. An egotistical Gilgamesh radiating with self-confidence will surely boost the morale of his army to an extremely high level.
Divinity (B (A+)): Gilgamesh's original value as a 2/3 demigod. He possesses the highest level of Divinity among many of the Heroic Spirits. However, he despises the gods because they killed his friend Enkidu, unleashed the Bull of Heaven onto the earth, and caused him much trouble. As a result, his Divinity decreased.
Golden Rule (A): Being fated a life that is filled with riches, he can live as a millionaire. Gilgamesh lives the life of a nabob and has no money troubles for the entirety of his life. In the legend, he claimed all the world's treasures as his own and is said to have infinite wealth in his Golden Capital. The originals of Noble Phantasms preserved in his treasury were collected during this period. Although this ability seems unrelated to battle, it plays a great role in arming Gilgamesh.

Noble Phantasm(s):
Enuma Elish(The Star of Creation That Split Heaven and Earth) (EX, Anti-World): The sword that cuts and divides the World, with output matching or even exceeds Artoria's Excalibur. Its power will further increase given the support of Noble Phantasms within Gate of Babylon. More correctly speaking, "Sword of Rupture – Ea" is the Noble Phantasm, "Enuma Elish" is the state under which Sword of Rupture – Ea unleashes its maximum output. By generating wind pressure strata, the attack crushes the enemies by simulating spatial rends. In addition, the names "Sword of Rupture – Ea" and "Enuma Elish" are all given by Gilgamesh. They are thought to be references to the Great God Ea (Enki) of the Mesopotamian and Babylonian myths, and the Genesis Epic of the Babylonian myth, Enuma Elish.

Sha Naqba Imuru(The Omnipresent and Omnipotent Star of Knowledge) (EX > B, Anti-Unit): Hero King Gilgamesh's mentality, which reaches every corner of the world like the radiance of the stars and sees through all of creation, sublimated into a Noble Phantasm. A Noble Phantasm of the Constantly Invoked-Type. Not to mention an opponent's True Name and Noble Phantasm(s), it can definitely see even a truth hidden underneath multiple layers without obstruction and with a single glance. Although it is in a state where it seems to be constantly invoked, one can also assume from appearances that some parts of the Noble Phantasm's ability are being intentionally limited. If its True Name is released, it will operate as "instructions" for Gilgamesh to guide himself and others with the most optimum tactics according to the situation presented to him, simultaneously increasing the offensive power and defensive power of his whole team near his own position. It is unknown why this ability has been ranked-down, nor what effects this has on it's performance. The description given is for the version at full strength and will be revised when further detail becomes available.

Miscellaneous:
Has been incarnated by some means(Grail-Kun)

Unknown



MISCELLANEOUS INFORMATION

Rhongomyniad(World Piercing Nail of Light) (???, Anti-World): A Noble Phantasm used by a Lancer in the previous war. Called a "sacred nail" by Caster of White(Mordred), can be mimicked by Archer of Red.
While Caster of White(Mordred) considers it merely an academic curiosity, she thinks another "nail" is present in the Great War.
During the confrontation between Saber of Red(Karna Alter) and Saber of Black, an A-ranked effect drew the bystanders and uninvolved away from the path of the battlefield, by means that caused emergency services to not respond to the rather obvious fight.
The Gouging Sword of the War God: Fragarach(That Which Strikes Last Cuts First) (A, Anti-Unit): Anti-Causality Sword. The last answer of Lugh. That which is drawn last cuts first. Time is rewritten and the enemy is slain before the deployment of their trump card. One of the Gods-Holder weapons in the modern age, it's a mystery is hidden in Bazett's blood.
Caster of Red(Jack the Ripper) claims that at last one Servant in the war can pretend to be a class other than what they are. No Servant aside from possibly Archer of Red has demonstrated abilities that would allow this, so the one she is referring to remains unfortunately unknown.
 
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[X] The harbour is nearby. Some of the traps will still be there. Lead the Servant into the harbour.
 
[X] The harbour is nearby. Some of the traps will still be there. Lead the Servant into the harbour.
 
[X] The harbour is nearby. Some of the traps will still be there. Lead the Servant into the harbour.
 
[X] The harbour is nearby. Some of the traps will still be there. Lead the Servant into the harbour.
Not interested in bringing a stalker back to the helpless Masters. Especially if they might call in reinforcements when they know our location.
 
[X] The harbour is nearby. Some of the traps will still be there. Lead the Servant into the harbour.

No idea who could be following us. I'm pretty sure it's not Assassin, because any Assassin worth worrying about isn't one that'd get noticed. Maybe Lancer of Black, but he'd use his wolves. Very up in the air.

Anyway, I don't see a good reason to lead them back to the safe house if we don't have to, and with the traps already in place, plus Archer and Caster, I feel fairly confident in shaking them off there.
 
[X] The harbour is nearby. Some of the traps will still be there. Lead the Servant into the harbour.

I would definitely say we're not being followed by assassin, but if the whole 'Law of Narrative Causality' Hadou mentioned holds true, there's only one or two servants it should be possible for it to be, since we've met most of the war.

Then again, considering what we just learned...
 
[X] The harbour is nearby. Some of the traps will still be there. Lead the Servant into the harbour.
 
[X] The harbour is nearby. Some of the traps will still be there. Lead the Servant into the harbour.

Having an unknown Caster(definitely not Lancelot) maybe running around who doesn't sound very Caster-y is not going to be a fun time for any planning. Especially because it would be the third interloper/stray in this conflict, after Gilgamesh and Mordred.

I do not pity Rin and whatever cleanup she's going to have to deal with, should she live to see the end of this.
 
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[X] The harbour is nearby. Some of the traps will still be there. Lead the Servant into the harbour.

Yeah, not seeing any reason to lead them back to the safehouse and put anyone else at risk.
 
Since Perseus is not dead after all don't we have to worry about Sakura getting tag team mana drained again if we get Karna to fight?
 
"Jack couldn't get close to that one." Jack noted. "Her magic's really strong, but Jack can handle that. It's the monkey man with her that makes it hard."
Sun Wukong?
"No." Setanta's face fell a little. "I wasn't exactly winning either. I can hold out against them, but so long as they're together, they have too many advantages. The bigger problem is I don't think that Archer of Black is going to stay dead."

Bazett's heart ran cold. Caster started swearing.

"Shit. He has Hades Boon, doesn't he?"

"I think so. Black doesn't appear to think they've lost a Servant at all." Setanta muttered. "Either Caster has some trick that let's him live, or otherwise, they don't seem to think he's gone."
Hmm. That's a bit concerning, but...
"That explains a bit." He muttered. "Let me then, trade information of the Servant you pissed off. Assassin of Black is Jason of the Argonauts. He hasn't been happy the last few days."
Given this is true, I have to wonder if, even though Perseus is still alive, his connection to Sakura is still cut off.
"Nope, Jack is sharing this one." Jack declared. "A knight in black who owns all he can hold. His sword is a great silver blade and he cleaves evil in two. That is the fourth Caster. He lives but is not alive. He fights and cries every step of the way." Jack paused, arms crossed over her chest. "Jack is suspicious. At least one Servant is able to pretend to be a class they are not."

"Caster?" Bazett glanced back to Mordred, who was biting her lip.

"... I want to meet him." She finally declared. Jack shook her head.

"You can't. Jack doesn't know how to find him again." Jack admitted.

"He was at the docks yesterday, fighting a Servant who never once drew a weapon. I think it was the Saber of Black." Setanta noted. "By his side was a pouch. Was that where the fire Noble Phantasm came from?"
Lancelot, probably, as Krika noted.
"Be careful around him. His Master might be more dangerous then the Servant is." Setanta admitted. "He was well prepared for the fight breaking out and retreated the moment he believed it was no longer worth it."

"A careful fighter. Doesn't match most magi. Or their egos." Bazett admitted. "Could be a problem."

"Especially if he is coordinating anyone."

"He can't be spied on. He caught Jack when Jack tried." Bazett blinked. The Mist and Jack's skills should make it nearly impossible for a magus to catch her. How, then, did Saber of Black manage it?
Well, a fourth Caster, that means a "fourth" team...there's only one person that comes to mind that could abuse the Grail system to summon an additional Servant here, and he's in Fuyuki, going by FSN. Zouken?

Thing is, I doubt that this Caster is summoned by Jason, even given his probable-NP.
"Well, I'd rather not slice the city in half." Setanta noted. "Fine, one last boon for your Servants name. One member of Black has made a enemy of the rest of the faction. Her Servant isn't human at all, but some sort of humanoid machine that can foresee events before they happen. My... former Master, wanted me to slay him with Gae Bolg when the time came. From that, I think they probably had a pretty good guess of who it was, but I don't know who they are at all. If you see someone two meters tall with a red cloak and a green sword, be prepared for him to know what you are doing before you do."
I wouldn't be surprised if it's Xiang Yu and Akuta, but it could be bait.
"The Holy Grail War is just a twisted Gathering of Heroes( Point where Heroes Collide) . Galahad had another one, the Round Table and Siege Perilous, it's cursed chair. At a guess? Jason or that blasted ship of his is another one. I don't think there's actually four Casters at all. I think he needs bodies to do what he can't, and he's calling them to help." Caster answered. "They don't have to stick around long for it to trick someone."

"... That would require so much magical energy though." Bazett muttered. "No human could sustain that... Oh..."

No human could sustain it. However, if Jason had been working with Perseus.

"Oh?" Archer raised an eyebrow.

"Sakura has more magical energy in her then I've ever seen. Archer couldn't possibly have needed it all. However, if they were stockpiling it..."
Considering that Jason was bothered, I think that Perseus' connection to Sakura is probably cut off, but we'll need to either meet Sakura and take a closer look, or ask someone about it, now that we know that Perseus might not be down for the count.

[X] The harbour is nearby. Some of the traps will still be there. Lead the Servant into the harbour.

I'll go with this for now. If they follow, they could potentially inform their Master, and their allies, even if we defeat them there. If we fight them at the harbor, at least enough to distract them and shake them off, then they can't inform their allies of where the safe house is.


Edit: Actually, no. Re-read the update, unsure now as to whether I want us to meet up with Karna, figure something else out to divert, or head to the harbor.

Edit 2: Yeah, let's get Karna to help us. Artoria is still there to defend the safehouse. I want the best possibility to handle this, and remember, Jason is an Assassin. Could be him, and he might be with Perseus, who'd reflect the preparations at the harbor.

[X] Meet up with Karna halfway and confront who's following us then.

Edit 3: Since it hasn't been pointed out in-thread, the Matou residence is right next to the Tohsaka residence. It's possible that it's either Shinji with someone else, or it's Zouken. I'm thinking it'll probably be Lancelot, who I assume is Zouken's Servant, but who knows, the Matou residence might currently be housing the Jason group, and they could have noticed us. There are certainly worse places than the Matou residence for them to hole up in.
 
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[X] The harbour is nearby. Some of the traps will still be there. Lead the Servant into the harbour.

How the crap are we being followed again? Or is this the same person that tailed us before we went to the Tohsaka residence and they were just that patient?
 
Vote closed
Scheduled vote count started by BlackHadou on Feb 21, 2021 at 2:24 AM, finished with 27 posts and 18 votes.
 
All the Tears we Shed
Bazett, if she was honest, was starting to get sick of how often it was that Servants ran into each other into Fuyuki. It was times like these she wished the city was actually a little larger and better delineated. After all, Fuyuki was actually a relatively small place, built out of an old fishing village, and as a result, it was pretty easy to cross the entirety of its border. Especially if you were able to move faster then a regular human.

"Right. Docks." Bazett declared softly, as she slowly diverted from her original path. "We'll use the old camp." Archer nodded. He clearly understood what Bazett meant. Hakuno's former camp was still trapped. It might not be particularly effective on a Servant, but at least Bazett could use that to her advantage.

"... I don't sense anything, Master."

"You think Archer is lying?"

"... No. That would be entirely too convenient."
She answered. "It would be too easy if he was. No, I think he picked something up on the wind."

"What wind..?"
Bazett's lips pursed as she slipped through the streets. Whatever it was, she couldn't feel it. The weight of Fragarach felt comforting in her pocket, and it was probably her greatest defence. If a Servant did attack, then she could prevent it from doing too much. or even kill it if it tried to use its trump card.

The docks were a bit more crowded then Bazett expected, and not with who she had expected. Dock workers had arrived at some point. In hindsight, of course there would be people here in the middle of the day, but it became more and more clear, as she made her way to where Hakuno had camped out, that there were places within the docks that the workers did not go. Archer at one point nodded to Bazett and slipped away, vanishing into the air, while Caster inched just a bit closer.

"Feel anything?"

"No. That's what worries me." Caster noted. "After all, Archer's sensors are keen, but I'm not sure they are that keen."

"Think its an Assassin?"

"Probably." She shrugged briefly. "Or maybe it is nothing. I think if Archer can feel it and I can't, then Assassin is the most likely option."

"Right." Bazett bit her lip at that. She wasn't wrong, after all. Even so... "This feels wrong."

"Wrong how?"

"I almost want to say someone is calling to me." Bazett admitted. "What kind of game is this, where multiple players are claiming the same set of pawns?" It was as if her stomach was pulling her in multiple directions. The world was uncertain and so too was the future. Bazett's brain struggled to process why everything continued to follow such odd causality. It was- "Caster. Something is attacking my emotions."

It was an attack. A nightmare inducer that was infecting everything near it. She was fighting some sort of wraith and the first blow was struck before the enemy even arrived on the battlefield. Caster's eyes widened, as if the pieces were already coming together in her head.

"Wait, al- That crying bitch! I know who it is!" She declared. "Arch-"

"I'm a bit busy!"
Archer's response cut Caster off inside Bazett's head before she could even finish her words. "Up high! They ambushed us back!"

"How?" Bazett voiced her own confusion. "They couldn't have known we were coming here."

"Ambush is probably a strong word. Shit, no wonder he sensed it. He's sensitive to this stuff." Caster swore. "Bazett, if you see him, punch him."

"Sorry?"

"There's not a lot of time. If he's who I think it is, then he'll break down the second he see's you. Punch him in the face, immediately."

"Wait!" Caster was already moving, as she jumped onto a nearby storage container. Bazett could feel Caster's sorcery on her, but at the same time, Bazett was far slower then the Caster that was already moving.

Caster was very gung ho. That was something that Bazett was coming to understand. Yet at the same time, she was more careful then Bazett gave her credit for.

"I'm saving our idiot of an Archer." Caster's conviction was comforting, at least, her sword-staff and armour forming immediately as she started moving. "Trust nothing."

Why? Why should she trust nothing?

The worst part was, Bazett was uncertain if that thought was actually her own, or if her mind was addled. The idea she could be affected so was alien. She had thought magi who utilised emotional warfare before, but this was something else entirely.

Was there just one Servant?

As she spun, her sixth sense roaring, her guess became simultaneously no, and yes.

The shadows seemed entirely too long right now. Letting out a long breath, Bazett's hands found her gloves, and she slowly started pulling them tight on her fists.

"Show yourself. I know you are there."

"And you have no idea how much that pisses me off." After a long moment, it appeared, as if it melted out of the shadows. No, not as if it melted out of the shadows, Bazett realised. The shadows were, in a way, it's home. "What gave us away? Was it his crying, or was it the hate?"

The form was vaguely man-like, but at the same time, bitter and shapeless, hands gripping the side of the steel crate and pulling taut. If it was a natural form, it might even have damaged the crate, yet in the end, it was not even strong enough to do appreciable harm to the fading paint.

"Both and neither." Bazett admitted. "What gave you away most was your desire to kill. If you reigned it in, you might be able to get nearby without making it obvious."

Shear bravado. Bazett knew she was putting on a brave face from the outset. If this thing had wanted to kill her, then it could do so. In fact, it probably could have done so before she'd actually noticed.

The shadow, perhaps, knew this, for it chuckled bitterly.

"Nothing can go right, can it?" Its chuckle almost drove Bazett crazy then and there. It was the chuckle, sinister and despairing, of a defeated villain in the last throes of life. "Makes me want to gut that stupid brat of a Sa-"

For the sake of Bazett's sanity, she just slugged the shadow in the face. It felt entirely too cathartic, the black, amorphous humanoid form twisting as her fist crunched into its face, flying backwards and bouncing off the crate behind it in a rather satisfying fashion. Immediately, Bazett started feeling better. Whatever it was, it could be fought.

"WHAT THE HELL, MASTER!?" It screamed in pain, rage, and something for more bitter as it picked itself off the ground. The idea of being the Master of something like this thing, was almost ludicrous to behold. "I KNOW I'M A NICE PUNCHING BAG, BUT THAT STILL HURTS!"

Letting out a long breath, Bazett's hands clenched in front of her chest. It was, perhaps, a little relaxed, but the cockiness of the stance invited mistakes from her opponent. In this foe, at least, she didn't expect him to realise that it was a mistake to charge until after the mistake had been punished.

"Well, good." Bazett noted. "That it hurts shows you are at least alive."

"Huh, is that what humans think?" The shadow muttered, cracking it's neck as it stood. "Well, that... tch. I guess that explains a bit."

"Who are you?"

"Your Servant, duh. You'll come crawling back one day." The shadow laughed, giggling like a little schoolgirl. Bazett's hand tightened. She wanted nothing more then to just hit him.

What was his Trump Card? What was the error she could force that'd let her kill him?

"I think I'd remember contracting something like you."

"That's the beauty. No one does." It was almost a wistful declaration from the shadow, spreading it's arms wide. "After all, only one person re-"

The image of the shadow being rag-dolled into a wall by an odd combination of an armoured knight in priestly vestments crashing his foot into the shadows face was almost surreal. Bazett, however, was simply over the interruptions.

"Oh what now!?" She growled. The knight slowly drew himself back to his feet, glancing briefly at Bazett, before returning his attention to the shadow.

"I see. That's why you were drawn here." His voice was male, Bazett realised. He was the source of her haywire emotions. "That means you are Mordred's Master?"

The statement was punctuated with screaming metal, as steel bit steel.

"... Who the hell are you?" Bazett asked. The knight chuckled sadly, almost morosely at that.

"Just someone who wronged her and was wronged in turn." He answered softly. "You need not fear. This battle ends in your victory, after all."

"The hell does that mean?"

"He means that this is just playing out something that happened to Father in the last war." Bazett's blood ran cold, as Caster strode back out of the steel city, her sword dragging along the ground. "Don't you, Lancelot?"

"Damn it, you bitch of a witch." The shadow whined as its form snaked back beside Lancelot's body. "You are too clever by a half. You can go first."

"Archer, who are you fighting?" Bazett's eyes never left Lancelot. He was the obvious threat.

"A Rider. He wields a sword and spear in accord. He tried to summon a chariot, but... well, it didn't work at all. I didn't even hit it very hard and it shattered like glass." Archer's answer was dry. Still, it helped Bazett put the pieces together.

There weren't actually multiple Servants present at all.

"Ideas, Caster?" She asked, slowly edging around Caster to cover her blind spot. Caster's movements were fast, of that, there were no doubt, but at the same time, that she favoured striking from the right had not gone unnoticed.

"Tch. Shoving my sword up the wimps permanently collapsed spine sounds like a great start." She declared darkly. The knight, face still hidden, just winced at that.

[ ] Sounds good. Attack.
[ ] Try to negotiate. Surely there was no point in fighting if this thing thought she was it's Master.
[ ] Retreat, lest history repeat in a way that couldn't be predicted.
[ ] Write in.
 
I have no idea what is going on.

But Mordred told us to punch Lancelot in the face, and we haven't done that yet.
 
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