Fate/Stay Royal

Krika's Grand Information Recording
Due to the Great War being invoked in insufficient spiritual lands, certain Master Privileges have been revoked. You will have to keep track of Servant Stats on your own, you can only see the status of Servants that you can see right now.

I'm sure people remember this line right? Right.

Also can someone try and gather every info we have on Mordred for now. Like an information Matrix?

You know for future reference.

Well, one person did.

Let's get out an old-fashioned notepad and start taking notes. If necessary, explanations will be noted in italics. Descriptions are sourced from this thread (obviously) or the wiki (because I'm lazy - better descriptions will be found as I find time and motivation - maybe I'll steal the short descriptions from GO mats). Canonical Noble Phantasms will be abbreviated as necessary, as I have no desire to bloat this with more than a paragraph per listing when ya'll can look up the full thing.

Updated through "Just Ramen".

Servant of White

Identity: Mordred, "Witch-Knight of Ravages"
Alignment: Chaotic Good
Master: Bazett Fraga McRemitz

Strength: C+
Endurance: ???
Agility: A
Mana: A
Luck: B > C > D > C (cursed by her catalyst, capable of being raised in combat through unknown means)
NP: ???

Class Skills:
Boundary Interference (A): A corruption of the Territory Creation skill possessed by Servants who specialize in invasion. The ability to pierce a barrier and deconstruct it with ruthless efficiency. At A Rank, even the sacred realm of Avalon can be pierced and destruction rent upon it. Since the barrier is interfered with on a fundamental level, this skill can be said to be the bane of a Magus' Atelier.
Item Construction (C): The Skill to manufacture magical items, from implements of war to items for daily use. Also, this skill requires time to gather components and manufacture items. In Caster's case, since her abilities are druidic in nature, she possess exceptional ability to create concoctions and other magical potions, but her ability to make magical items is fairly average.

Personal Skills:
Charisma (D): A rare talent that consists of a composite of a person's general likeability as well as their ability to command others. The morale of military forces she commands is high, but this comes and the expense of their combat ability. Since she possesses a force of will that attracts others to her, it is difficult to disagree with Caster.
Magical Burst (A): The ability to increase performance by infusing one's weapons and body with Magical Energy and instantly expelling it. Simply put, recreating the effect of a jet burst by expending large amounts of Magical Energy. At Rank A, even a stick can become a weapon of great power. A normal weapon that is not on the level of a divine Mystery can be destroyed in one blow. Can also raise one's defense several times over.
Tempest Magus (B): A unique skill that evolved from Instinct. The ability to dictate the flow of battle, much like a raging tempest dictates the flow of the surrounding land. While Instinct is a sixth sense that allows one to detect how the battle will proceed, this evolution provides a further feeling to elicit how the battle should proceed. Simply put, it is the supernatural ability to predict and dictate the course of battle like a raging hurricane. There is a side effect that is related to the magecraft employed by the user, but this magic seems to be considered a state secret. At B Rank, there is no regard for collateral damage. As a bonus effect, the penalties for lacking senses are halved.
Will to Prevail (B+): ??? As a side effect, the owner's Luck parameter takes a huge penalty.

Noble Phantasm(s):
Clarent Marmyadose( Infernal Ravages of Ruin) (A+, Anti-Country): Inheritance/Corruption Phantasm. The original rank would be A++. At current, it is merely A+ due to being stolen. The cracked and damaged sword Marmyadose, stolen from the treasury of King Arthur, was repaired by filling the central portion that had been damaged with Clarent. As a result, the normal inferno blade has been magnified. Normally, deploying it would be impossible in this state, but since Mordred has a strong association with the Three Ravages, it has been granted the ability to cast a hellish flame that can be called the opposite of Excalibur's light. At least, that is what Mordred claims, but the nature of the Noble Phantasm doesn't appear to have changed that much.

??? (B+, Barrier): ???

Miscellaneous:
Weak to Illusion magic
Elementalism: The ability to cast magic by invoking elemental faeries. Since it is based in abilities from the bloodline, it's not possible to teach or learn unless you already have the talent.
Summoned by the grail to oppose Zero Saber( Gilgamesh)
Professes to not be human.
Invisible Air( Tempest of the Witch King) (C, Barrier): A magic spell taught to a certain King by the court wizard. Its original purpose was to hide the identity of the sacred sword, but it also possesses strong defensive properties. In the case of Caster, who has no reason to hide her armaments, it sees its use in this defensive form. The body is encased in a tempest that shrugs off most attacks and cuts those that come near. Technically, its original purpose can also be used, but Caster seems to think it's a waste of effort.
Looks identical to Lancer of Red( King Arthur) .
Dislikes the title "Witch of the Pale Lilies"

Servants of Black

Identity: Perseus
Alignment: ???
Master: Sakura Matou - was loaned in some capacity to a male relative

Strength: ???
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
Independent Action (???): ???
Magic Resistance (???): ???

Personal Skills:
???

Noble Phantasm(s):

Cybele( The Gaze of the Gorgon) (???, ???): The head of the Gorgon Medusa. Effects presumed to be petrification.

Hades Boon (???, ???): Theorized Noble Phantasm that would allow Archer to evade death, based on information offered by Rider of Black( Setanta) .

Kibisis( Bag of Barrier Inversion) (???, ???): Somehow reversed the effects of a trap laid for Archer of Black's arrival.

Identity: Jason the Argonaut
Alignment: ???
Master: ???

Strength: ???
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
Presence Concealment (???): ???

Personal Skills:
???

Noble Phantasm(s):
??? (???, ???): Jason or his ship, the Argo, is a Gathering of Heroes( Point where Heroes Collide) . It is almost certain that Assassin has an ability that allows him to temporarily incarnate Heroic Spirits( call friends to help) , though beyond requiring a fair chunk of magical energy, specifics are unknown.

Miscellaneous:
Allied with Caster of Black
Pretty good with hand-to-hand combat, enough to hold his own against Rider of Black( Setanta)

Identity: Medea of Colchis
Alignment: ???
Master: ???

Strength: ???
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
Territory Creation (???): ???
Item Construction (???): ???


Personal Skills:
??? (???): Caster of Red( Jack the Ripper) and Rider of Black( Setanta) claim that Caster possesses powerful magical abilities. This likely manifests as a high-ranking skill of some variety, though further details are unknown.

Noble Phantasm(s):
???

Miscellaneous:
Allied with Assassin of Black( Jason the Argonaut)

Note: Many of these parameters were gathered before Lancer's true identity was known, and as a result suspect ones are noted.

Identity: Conla
Alignment: Lawful Neutral
Master: Bazett Fraga McRemitz and also Kirei Kotomine - Bazett is still considered to be Lancer's master, but Kirei possesses the relevant Command Spells

Strength: D
Endurance: ???
Agility: A+
Mana: ??? (Due to the geas on Conla, he is able to produce enough spiritual energy to anchor himself without draining another.)
Luck: ???
NP: ???

Class Skills:
Magic Resistance (???)

Personal Skills:
Familiar (Wolves) (D): A magical talent for deploying wolves as familiars. They serve as both eyes and ears in scouting and have varied uses in combat.
Rune Magic (B): Exact effects unknown
Uncrowned Arms Mastery: A rare skill for the use of weapons not acknowledged in life. In Lancer's case, his spearmanship was not actually recorded in myth. As a result, his ranks in combat abilities appear to only be of averaging level until his identity is revealed, and his skill in Runic Magic is hidden entirely.

Noble Phantasm(s):
Blath Draioct Dearg( Shame of Ulain) (B, ???): A spear given to Lancer by Aife, his mother and teacher. Allows him to paint runes at a distance and acts as a "tuning fork" for his magic. For unknown reasons, it bears a remarkable similarity to Gae Bolg.
Fainne Draiocht Conla( The Hidden and the Unknown) (B, Anti-Unit (self)): Hidden treasure. A ring born by Conla that is the only mark of his identity. The true Noble Phantasm is not the ring itself, but the geas binding Conla, which hides his identity and curses him to anonymity. While the curse is active, his abilities are displayed incorrectly. Since he is under a geas, his parameters enjoy a significant boost, whoever this also prevents his identification by a Master and he is immune to the targeting effects of spells that require a name whilst he is hidden.

Miscellaneous:
Conla may not give his name. Conla may not refuse a challenge. Conla must fight until he dies. Conla must fight as many foes as possible. Conla may only fight using equivalent forces of arms.

Name: Setanta
Alignment: ???
Master: None

Strength: B
Endurance: C
Agility: B
Mana: ???
Luck: ???
NP: ???

Class Skills:
Riding (???)
Magic Resistance (???)


Personal Skills:
Divinity (B): The divinity of the Son of Lugh. As a result, Rider is considered a solar deity. In addition to the ability to activate purge defense, a bonus effect is granted. As rider, this manifests as a potential second mount, however the adult version elects not to take this bonus at all. In a sense, the young version is the only one truly in touch with his own Divinity, for as an adult, it's become another obstacle to overcome.
Martial Arts of the Land of Shadows (A+): Knowledge of the combat arts of the Land of Shadows. The training of Scathatch has already begun to temper the mind and body into a weapon that would allow Rider to one day claim the name Cu Chulainn. Depending on whether he is a young man or an adult, the end result is that he bears this skill, or it transmogrifies into the Noble Phantasm, Gae Bolg. For Rider, this skill has reached it's zenith. Unhindered by class restrictions, Setanta can freely display all of the martial arts training he accrued from the Land of Shadows, however, for obvious reasons, he is missing all the Noble Phantasms that would normally be associated with the name Cu Chulainn. It can be said that Rider is both the best and worst class for Setanta to materialize as for this reason.
Rune Magic (???): Hypothetical skill, as Rider has displayed at least some proficiency in Runes, which would not fit under any of his known skills.

Noble Phantasms:
Failinis( Solar Light that Shoots through the Forest) (Rank B, Familiar): The hound of Lugh. In the case of Rider, it is on loan due to his divinity score. It is said that the hound of Lugh displays dominion over all beasts and can turn water into wine, but these feats seem highly exaggerated. At least, that's what Riders says. Since Failinis laughs the entire time he says this, at least some of it is probably incorrect.

Fragarach( Wind Whisperer) (B+, Anti-Unit): Another function of the Answerer. This one is used by the Hound of Ulster while the blade is on loan. A tempest summoning sword that roars when swung. As a side effect, those who speak within the din of the tempest cannot lie.

Gae Bolg( Last Tears That Birth The Great Hero) (???, ???): Can only be invoked once by Rider of Black. An acknowledgement of the hero he would become, leaving behind the life he currently inhabits. Whether this simply alters his Spirit Origin to another shape or destroys it in trying is unknown.

Geas of the Hound( Valiant Warrior's Oaths) (A+, Anti-Unit (self)): The oaths of the Hound of Ulster. A great source of physical and spiritual strength. It is said that there are over one hundred in total. So long as an oath made with the Hound is kept, the physical parameters and spiritual being are enhanced. However, if the oaths are broken, then the status rapidly declines. In the case of Setanta, who took and gave many oaths, this Noble Phantasm can be used to gain great strength he was not summoned with, and grant that strength to others. The strength given by the oath is corresponding to the difficulty of breaking it. At the time his elder self died, this Noble Phantasm had been lost, as most of his oaths had been knowingly or unknowingly violated, and as a result, his future self's personal status is unusually low for Ireland's greatest hero.

Miscellaneous:
Allied with Caster of Red( Jack the Ripper)
Doesn't have his full adult experience with his unarmed fighting style, nor is it fully adapted for his shorter height.
Under geas to protect Caster of Red( Jack the Ripper)
Must use Gae Bolg( Last Tears That Birth The Great Hero) should he fight Lancer of Black( Conla) .

Name: ???
Alignment: ???
Master: Kirschtaria Wodime

Strength: A (This reading was gathered from the site of the battle between Sabers of Red( Karna) and Black - Saber of Red's( Karna Alter's) parameter matches this gathered value, but it's plausible that Saber of Black could have caused it as well)
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
Riding (???)
Magic Resistance (???)


Personal Skills:
???

Noble Phantasm(s):
???( Evil Cleaving Flame) (???, ???): Unknown abilities except that it is apparently deployed at high speed from a pouch Saber of Black carries. Caster of Red( Jack the Ripper) describes it as an anti-evil flame, while not being a real sword. Caster of White( Mordred) matches the description as being similar in some capacity to Laevatainn( Sword like Sun, Become a Calamity) .

Miscellaneous:
Did not draw a weapon while fighting Caster of Curses( Lancelot) .
Has an unknown ability to detect when being spied upon magically.

Name: ???
Alignment: ???
Master: ???

Strength: ???
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
???

Personal Skills:
??? (???): An unknown ability that allows him to foresee or predict events before they happen. Temporarily listed here, but it could also be the function of a Noble Phantasm.

Noble Phantasm(s):
???

Miscellaneous:
A humanoid machine, rather than a human.
An enemy of the rest of the Black faction.

Servants of Red

Identity: ???
Alignment: ???
Master: Kishinami Hakuno

Note: Due to the effects of Archer's Perfect Transfiguration skill, their parameters are extremely variable. Recorded here is the most recently seen sets for their parameters, but it should not be considered definitive.

Strength: C
Endurance: C
Agility: C
Mana: A+
Luck: A
NP: ???

Class Skills:
Independent Action (n/a): See Independent Manifestation
Magic Resistance (???)


Personal Skills:
Independent Manifestation (C): A skill gained through the combination of Perfect Shape and Independent Action. The body remains in the world indefinitely, and additional energy is requisitioned form the surrounding area as necessary. The body returns to it's default state without any consideration from the Servant.
Perfect Transfiguration (A): A skill mutated from Transfiguration. By draining magical energy from the surrounding lands, the parameters can be freely set for the body. However, unlike normal Transfiguration, there is a mandatory Mana rank. It seems there is another effect, but what it is remains hidden.
Presence Detection (A > D): Implicit reason for the reduced rank is due to the lack of mana in the land.

Noble Phantasm(s):
End of Babylon( The Genocide of the People) (A++, Anti-Humanity): Allows Archer to mimic the shape and concepts of high-end Noble Phantasms via some method.

Miscellaneous:
Can function as a Pseudo-Grail, but claims to be ineffective at this task.
Is capable of enduring and healing himself of Hydra venom, but isn't capable of combat while doing so.

Identity: ???
Alignment: ???
Master: Rin Tohsaka

Strength: ???
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
Dual Class: Possession of the qualifications of two classes. Unlike the cheat skill Double Class, in which two aspects of the same Servant are called forth simultaneously, in this case, the Aspects of Caster and Assassin, drawing from the same anecdote, have become inseparable. As a result, the Servant summoned is simultaneously Caster and Assassin. A rare skill possessed by a rarer still kind of Servant. In this case, perhaps it is because the aspect of Assassin was embedded so thoroughly in his forging qualifications that separating them had become impossible.
Item Construction (???)
Presence Concealment (B): ???
Territory Creation (???)

Personal Skills:
???

Noble Phantasm(s):
???

Miscellaneous:
Able to produce Demon Swords( Onigiri) of Japanese origin, presumably via some kind of magecraft as given by his Dual Class skill.
Vaguely reminiscent of Shirou Emiya.

Name: ???
Alignment: ???
Master: An oni, "the Bandit of Mt. Oe"

Strength: ???
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
Madness Enhancement (???)

Personal Skills:
???

Noble Phantasm(s):
???

Miscellaneous:
Last known to be shacked up in the temple on Mount Enzo.
Known to use a quick draw technique with a cleaver.
Described as a "thrice as demonic bird" with respect to her Master. Spooky.

Name: Jack the Ripper
Alignment: ???
Master: None

Strength: ???
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
Item Construction (E): The ability to create magical items and potions. In the case of Caster of Red, the level is definitely the very lowest possible for a Caster. She can make things, though the method of how she does so tends towards the nonsensical. Indeed, perhaps it is the fact that her true identity was completely unknown that allows her to make such a large variety of things, but their quality as Mystic Armament is very low.
Territory Creation (C): Exact effects unknown, however it is capable of chaining up Rider of Red's( Herakles') Cerberus( The Hound of Hell) and preventing it from being resummoned as long as Caster is present.

Personal Skills:
Hidden Shell (C-): The body does not appear to be that of a Servant, and as a result, detection becomes very difficult. In the cast of Caster of Red, there is a condition upon this skill. Namely, it only functions during the daytime. Thanks to this, she can hide at any time during the day, though if she starts exercising her abilities as a Servant, then her presence immediately escalates. A subspecies skill of Presence Concealment, however one that is considered an embarrassment to have, as there is no chance of a surprise attack.
Magus Killer (C++): The ability to slay a Magus. An ability of the Caster version of Jack the Ripper, as an unknown sorceress that hunted female magi for an unknown reason. The rank suddenly increases if the opponent is female and it becomes nighttime, however against most magi the mysteries that they rely on for defense becomes things to be defeated. As a side-effect, Caster's problem solving skills are unusually exceptional, even if she cannot explain her logic.
Surgery (E): ???

Noble Phantasms:
The Mist (C+, Barrier): Barrier Phantasm. The wild, smog-filled, and winding streets of smoky London. Normally, there is an effect to constrict the lungs, but that effect is relegated to Assassin's version of this Noble Phantasm. The local area turns into a labyrinthine maze, and the targets begin to wander in circles. Since the Noble Phantasm's main target is females, it becomes very difficult for them to escape without outside help. However, on the flips side, they are also separated from their companions.
From Hell( Murderer of the Misty Nights) (C++, Anti-Unit): The secondary function of the Mist. Within the Mist is Jack. No matter where Jack originally was, her location can be immediately transferred to within the Mist. A Noble Phantasm akin to cheating, the reality is no one knows where Jack really is. As a side effect, the first attack is always to the organs, and is always a surprise attack. Against a female target at night, it is also fatal. However, deployment in this fashion is difficult due to the preparation involved.

Miscellaneous:
Allied with Rider of Black( Setanta)
Under geas to protect Bazett from Lancer of Black( Conla)
Her magic is both occult and likely influencing her state of mind.

Name: King Arthur
Alignment: ???
Master: Shirou

Strength: ???
Endurance: C
Agility: C
Mana: B
Luck: ???
NP: ???

Class Skills:
Magic Resistance (???): Likely very high, given their identity

Personal Skills:
Magical Burst (A): ???

Noble Phantasm(s):
??? (C, ???): Lancer's spears. Presumed to be a Noble Phantasm or related to one in some capacity, given her class. Can telekinetically control 13 spears. There are seals upon this weapon, with Lancer being able to use an empowered version of each spear for each seal released. Seals currently released correspond to Bedivere, Galahad, Gawain, Lancelot, and Mordred.

Miscellaneous:
Looks identical to Caster of White( Mordred) .

Name: Herakles
Alignment: ???
Master: ???

Strength: ???
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
Riding (???): Presumed to be very high, as one of Rider's mounts is a Divine Beast
Magic Resistance (???)


Personal Skills:
??? (C): ???

Noble Phantasm(s):
Cerberus( The Hound of Hell) (B+, Familiar): The beast that guards the underworld in Greek myth. Since it is a beast of death, it does not die when it receives mortal wounds and has no concerns for things such as mortality. Since its eyes are golden, it must retain some level of 'Authority'.

Godhand( The Twelve Labors) (???, ???): A curse on the body to always survive what last killed it. Has lives related to the Twelve Labors. One life has been confirmed to have been lost.

Marmyadose (???, ???): Fiery sword-staff. Unknown effects, Rider bears the original version.

??? (???, ???): A mount of Rider's, a great mare. Presumed to be the Mares of Diomedes.

??? (???, ???): Hydra venom arrows. Appears to need to be produced manually by some means, and thus Rider has an effectively limited stock in any given engagement.

Miscellaneous:
Rider of Black( Setanta) thinks something's weird about him, and didn't refer to him as a "Rider"

Name: Karna( Alter)
Alignment: ???
Master: Sakura Matou

Strength: A
Endurance: E
Agility: A
Mana: ???
Luck: ???
NP: ???

Class Skills:
Riding (???)
Magic Resistance (???)


Personal Skills:
Discernment of the Poor (A): Insight that sees through others' personality and attribute. He can't be deceived by verbal excuses and deceptions. It displays the power to grasp others' nature, which Karna got because his status as a man with no family blessed him with the opportunity to question the lives and the worth of the weak.
Divinity (E): Normally, as a son of Surya, Saber would enjoy the highest aptitude of Divinity. However, in his Alter state, the Divinity is discarded in exchange for the weapon of the Guru. As a bonus effect, Saber enjoys a bonus against opposing Sun Divinities.
Kalaripyattu (A+): An ancient Indian martial art, said to be the birthplace of all martial arts that are based on rational thought. Since it is highly defensive, it is most appropriate for feeling out the opponent. In Saber's case, his mastery of it is actually greater than his skill with his summoned weapon, so he uses it as his primary means of fighting.
Magical Burst (Corrosion) (A): ???

Noble Phantasm(s):
Brahmastra Kundala( O' Brahma, Curse Me) (A+, Anti-Country): Karna's hidden Noble Phantasm. His trump card. The projectile weapon Brahmastra is bestowed with the sweltering heat effect of Karna's attribute and then fired. The Brahmastra, which already had a wide effective range to begin with, has its effective range further widened and its power exceptionally raised. Its performance is to the point of being compared to nuclear weapons. The rank and scale of this Noble Phantasm remain unconfirmed. It is tentatively marked at where it rests for this Servant's Lancer incarnation, who uses it with his spear, but as Saber likely channels it through his fists instead of a projectile, it is possible that the specifics could be altered by this.

Kavacha and Kundala (C, Anti-Unit): Fearing becoming an unmarried mother, Karna's mother, Kunti, for the sake of protecting her son, begged Surya for protection and was bestowed golden armor and an earring. Emitting the radiance of the sun, the armor is a strong defensive Noble Phantasm. As it is an existence formed from light even gods find it difficult to destroy. It has become one with Karna's body. Would normally be an A-rank Noble Phantasm, but manifests here at a lower rank for an unknown reason.

Nagastra( O Nagas, Devour Me) (B, Anti-Unit): Demonic Treasure. A divine weapon handed down by the Naga of Hindu myth. The delivery method in the case of Saber of Red is his fists. A torrent of serpents who have imbibed the accurse poison are launched at the enemy. It is considered one of the signature Astra of the hero, Karna( Alter) . Since Saber of Red is not actually a proper swordsman, his fists and this Noble Phantasm see use as his main weapon. The poison is lethal, as a matter of course, and dissolves the insides like acid. This is also the source of Saber of Red's Magical Burst (Corrosion) ability. Since it's magical energy cost is relatively efficient, he can use it even when he has to conserve energy.

Servant( Avenger) of C̿͋̐͏̼̰̣u̙̻̤ͫ̅̅́r̷̹͙̖̣͋̓̇̂̊ͭs̮͓̠̦̀͜ḙ̶̝̺̠̥̙̊s̤̩̻͚̘̉̿ͅ

Name: ???
Alignment: ???
Master: Calls Bazett its Master

Strength: ???
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
Avenger (A): ???
Recordings from Oblivion (A): ???
Self-Replenishment (Mana) (???)

Personal Skills:
Divided Hatred (EX): So long as the grudges of old persist, the bodies will continue to rise. As the bodies deplete, the main body will begin to realize the futility of its hate. A divide and multiply skill that usually would be rendered as a Noble Phantasm, however, since the body cannot sustain a large amount of magical energy, the number of bodies is limited by other factors.
Sin of Murder (A): The ability to annihilate human beings. Against humans, victory is an eventual certainty. However, since the skill makes no claim to the speed or probability, due to Avenger's own temperament, it often takes such an extreme long time that being guaranteed to win becomes pointless, since the prey escapes. Perhaps the adage of wait and hope was not so foolish.

Noble Phantasm(s):
???

Miscellaneous:
Reenacting the events of the previous War, using his Divided Hatred skill to summon wraiths of the Heroic Spirits from that war.
Repitat Memoria - Repeating memories. A sensation usually left behind by the grudges and hate of murderers, sinners and the persecuted which caused reality to repeat the actions that led up to their demise. Cannot be ended with pure force.
Is a wish-granter in some capacity, carrying out desires.

Name: Lancelot
Alignment: ???
Master: ???

Strength: B
Endurance: ???
Agility: B
Mana: ???
Luck: ???
NP: ???

Class Skills:
Item Construction (???)
Territory Creation (???)


Personal Skills:
Avenger (D): The accumulation of all the hatred and grudges of the world into a single body. The advent of ones existence as an aspect of "All the World's Evils". In this state, hatred and grudges have accumulated, however, there is no rhyme or reason as to why. It becomes easier for grudges and hate to grow in the local vicinity, but at the same time, the power of those in the vicinity also grow.
Lament of the Sorrowful (B): The sobs and tears of the remorseful and the sorrowful. A skill that allows for the general attack on the moon of those in the surrounding area. Charism a of B or less are negated in its vicinity. Since it is a mental attack that obliterates the mental fortitude of those surrounding, it is difficult to combat it.
Pankration (B): DATA HIGH ERROR. SKILL NOT FOUND
Rite of Exorcism (D++): Specialized Church Magecraft form. For Caster, it is a substitute for the arcanities normally found within the class. Since Church Magic is a truly rare phenomenon, it is likely that some measure of Fey arcanity has been merged with the Church forms to boost their power at repelling spirits. However, since the power has been boosted so high, sudden sublimation of the spirit being targeted has been known to occur.

Noble Phantasm(s):
Knight of Owner( A Knight Does Not Die With Empty Hands) (A++, Anti-Unit): Hypothetical Noble Phantasm, given Caster of Curses' identity and their description as provided by Caster of Red( Jack the Ripper) .

Miscellaneous:
Described by Caster of Red( Jack the Ripper) as "A knight in black who owns all he can hold. His sword is a great silver blade and he cleaves evil in two. That is the fourth Caster. He lives but is not alive. He fights and cries every step of the way."
An aspect summoned by Avenger to reenact the events of the previous War, and thus not a proper Servant.
Possesses Black Keys: An Exorcism Armament possessed by the Church. Against spiritual bodies, they possess an unusual level of effectiveness. In the case of Lancelot, his ability to use them is derived from a faith held late in life. As a result, their effectiveness is low on enemies designated as 'Monsters', but high on spirits and revenants.

Name: Diarmuid Ua Duibhne
Alignment: ???
Master: ???

Strength: ???
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
Magic Resistance (???)
Riding (???)


Personal Skills:
???

Noble Phantasm(s):
Gae Daerg (???, ???): A cursed spear that inflicts wounds that cannot be healed.
??? (???, ???): A chariot was summoned, but perhaps due to Rider of Curses' nature, it could not withstand even a single blow.

Miscellaneous:
An aspect summoned by Avenger to reenact the events of the previous War, and thus not a proper Servant.

Unaffiliated

Identity: "Santa" - Would fit with the saint requirement imposed by the Grail, but their true identity is likely slightly more complicated
Master: Presumed to be the Grail

Strength: ???
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
God's Resolution (A): As the adjudicator, Ruler is granted two Command Spells each to use on the Servants of the Holy Grail War. However, if the order is used to protect the lives of those not involved in the Grail War, then any number of Servants may be bound by the same Command Spell. Snice the ability is fundamentally based on the magecraft of Saints, it is subject to Magic Resistance. Eight Spells have been confirmed to be used. Thanks Zero Saber( Gilgamesh) .
Magic Resistance (???)
True Name Discernment (???)


Personal skills:
To Wish Upon a Star (A++): ???

Noble Phantasm(s):
??? (A+, Familiar): Three black beasts that Ruler can call. The method by which he does so and the ability that grants them are unclear, but when called they ripped themselves out of the shadows.

Miscellaneous:
Makes good cookies.
Can summon imps of some description to perform menial labor. Couldn't possibly be elves.
Is described as a system rather than an individual by Rider of Black( Setanta)

Identity: Gilgamesh
Alignment: Chaotic Good
Master: Kirei Kotomine(?)

Strength: B
Endurance: ???
Agility: ???
Mana: A
Luck: ???
NP: ???

Class Skills:
Riding (???)
Magic Resistance (A+): ???

Personal Skills:
Charisma (A+): Often praised as the greatest king, Gilgamesh's ability to command and lead great armies is excellent. An egotistical Gilgamesh radiating with self-confidence will surely boost the morale of his army to an extremely high level.
Divinity (B (A+)): Gilgamesh's original value as a 2/3 demigod. He possesses the highest level of Divinity among many of the Heroic Spirits. However, he despises the gods because they killed his friend Enkidu, unleashed the Bull of Heaven onto the earth, and caused him much trouble. As a result, his Divinity decreased.
Golden Rule (A): Being fated a life that is filled with riches, he can live as a millionaire. Gilgamesh lives the life of a nabob and has no money troubles for the entirety of his life. In the legend, he claimed all the world's treasures as his own and is said to have infinite wealth in his Golden Capital. The originals of Noble Phantasms preserved in his treasury were collected during this period. Although this ability seems unrelated to battle, it plays a great role in arming Gilgamesh.

Noble Phantasm(s):
Enuma Elish( The Star of Creation That Split Heaven and Earth) (EX, Anti-World): The sword that cuts and divides the World, with output matching or even exceeds Artoria's Excalibur. Its power will further increase given the support of Noble Phantasms within Gate of Babylon. More correctly speaking, "Sword of Rupture – Ea" is the Noble Phantasm, "Enuma Elish" is the state under which Sword of Rupture – Ea unleashes its maximum output. By generating wind pressure strata, the attack crushes the enemies by simulating spatial rends. In addition, the names "Sword of Rupture – Ea" and "Enuma Elish" are all given by Gilgamesh. They are thought to be references to the Great God Ea (Enki) of the Mesopotamian and Babylonian myths, and the Genesis Epic of the Babylonian myth, Enuma Elish.

Sha Naqba Imuru( The Omnipresent and Omnipotent Star of Knowledge) (EX > B, Anti-Unit): Hero King Gilgamesh's mentality, which reaches every corner of the world like the radiance of the stars and sees through all of creation, sublimated into a Noble Phantasm. A Noble Phantasm of the Constantly Invoked-Type. Not to mention an opponent's True Name and Noble Phantasm(s), it can definitely see even a truth hidden underneath multiple layers without obstruction and with a single glance. Although it is in a state where it seems to be constantly invoked, one can also assume from appearances that some parts of the Noble Phantasm's ability are being intentionally limited. If its True Name is released, it will operate as "instructions" for Gilgamesh to guide himself and others with the most optimum tactics according to the situation presented to him, simultaneously increasing the offensive power and defensive power of his whole team near his own position. It is unknown why this ability has been ranked-down, nor what effects this has on it's performance. The description given is for the version at full strength and will be revised when further detail becomes available.

Miscellaneous:
Has been incarnated by some means( Grail-Kun)

Unknown



MISCELLANEOUS INFORMATION

Rhongomyniad( World Piercing Nail of Light) (???, Anti-World): A Noble Phantasm used by a Lancer in the previous war. Called a "sacred nail" by Caster of White( Mordred) , can be mimicked by Archer of Red.
While Caster of White( Mordred) considers it merely an academic curiosity, she thinks another "nail" is present in the Great War.
During the confrontation between Saber of Red( Karna Alter) and Saber of Black, an A-ranked effect drew the bystanders and uninvolved away from the path of the battlefield, by means that caused emergency services to not respond to the rather obvious fight.
The Gouging Sword of the War God: Fragarach( That Which Strikes Last Cuts First) (A, Anti-Unit): Anti-Causality Sword. The last answer of Lugh. That which is drawn last cuts first. Time is rewritten and the enemy is slain before the deployment of their trump card. One of the Gods-Holder weapons in the modern age, it's a mystery is hidden in Bazett's blood.
Caster of Red( Jack the Ripper) claims that at last one Servant in the war can pretend to be a class other than what they are. No Servant aside from possibly Archer of Red has demonstrated abilities that would allow this, so the one she is referring to remains unfortunately unknown.
 
Last edited:
Vote closed
Scheduled vote count started by BlackHadou on Jan 28, 2021 at 5:30 AM, finished with 20 posts and 11 votes.
 
From Hell
Bazett considered her options for a long moment. Of course, she could have simply left. That was the most basic decision, perhaps also the most craven, that she could make. The mystery would stay just that, a mystery, and she would be some level of safe in the day. It was not an ideal solution, but it was a valid solution. Not every mystery in the world was meant to be solved, after all. In fact, most mysteries were too dangerous to be solved. This one may fall into that category by shear coincidence.

That left entering the house. If this was meant to be a trap, then it was a poor trap. After all, it had made itself too obvious and too easy to identify. With no magical energy in the air at all, any trap would be like an alarm bell before it could trigger.

Well, unless someone did the trap the old fashion way, Bazett supposed. An arrow from a wall would still be fatal.

"Master, you're just going to walk through the front door?"

Bazett had already started to move when Caster spoke up. The door creaked open at Bazett's touch. It was not locked. In fact, examining the handle revealed the lock had been broken. The slot in the door had been ripped apart by shear force. Someone had simply kicked the door open.

It was a crude way to unlock a door, but effective.

"The house was invaded." Bazett surmised. "Whoever did this should be long gone."

"What if they aren't?"

"Then they are the dumbest Caster we ever met." Bazett answered dryly. "There's no magical energy. We have an advantage." Any spell that worked without magical energy would by definition be a trump card. There was no reason to fear, at least. Ignoring the unease in Bazett's stomach, she pushed the door open and slowly walked in.

"This is a mistake." Archer muttered. Bazett had to wonder if he would actually follow her in, but her fears were soon allayed as both Caster and Archer followed her. The interior of the house was shear chaos. The walls were scarred with fire and the furniture had long since been kicked aside. Whatever had occurred within here had already finished, and been finished for quite some time.

"Archer, check upstairs." Bazett stated. "We'll check downstairs."

"Anything I should do if I find something?" Archer asked. Bazett nodded.

"Blow off the roof. The wind will carry some energy inside." She answered.

"You intend to fight?"

"The only reason to remain in this place is to ambush someone coming to investigate." Bazett noted, as she slowly started walking down the main hall. "Whoever is willing to do that, no longer wishes for diplomacy, and I have no patience to give it either." Archer nodded, fading out of existence as he moved upstairs to investigate. He was like a shining beacon to her senses, and whoever was here definitely knew Archer was on the premises.

The real question was, did Bazett and Caster light up in the same way?

She hoped not, but experience told her that they probably did.

The living room was the first obvious room that Bazett found. It was ruined beyond any semblance of repair, a giant chunk ripped out of the wall and what looked like the mansion's main support. It probably only still stood because it had always stood, and if the mystery went away, like it was slowly doing, well...

"It's inertia." Caster noted, more to herself then to Bazett, but her meaning was obvious. "The walls stand because they've always stood. Look, I can see straight into the kitchen. The room above us should have fallen down already. It doesn't because it never did before."

"Old buildings defy the rules of physics." Bazett agreed. "I didn't think this one was that old though." Relatively speaking, the Tohsaka were actually a fairly young magus family. Their main claim to fame had been Zeltretch, who had brought them into the fold with him a few centuries ago. That was nowhere near long enough for a house to begin taking on an existence akin to 'always have, always will'. There were castles that had not stood the test of time long enough for that.

"That's just it." Caster muttered. "It's... not... Eww."

"Eww? What'd you find?"

"I don't know." Caster breathed in, and Bazett could almost feel the flare of her magical energy, like a sun she had no protection from whatsoever, as a glob of purple something rose from the ground. "The consistency reminds me of blood, but I don't know anything that bleeds purple."

"Is it poisonous?" Bazett asked. Caster paused for a moment, before nodding.

"Very." She muttered. "I think we know what burned through the walls now." Purple, burned through the walls... Bazett didn't like this one bit.

"I have some news. If you see anything purple, do not touch it." Archer's voice suddenly reverberated from every wall. In a place like this, even telepathic communication seemed like an excessive exercise of magical energy.

"You know what it is?"

"I just lost a leg to it. It's Hydra Venom. You will die."


Bazett's body ran cold. Hydra venom. A poison so insidious that it was still considered worth synthesizing the mystery from the Age of Gods in the modern day. Most mysteries from that far back in the worlds history simply faded; attempts to recreate them would inevitably fail because human thought and, indeed, the world, had already moved on. Hydra poison was so deadly that trying to make more of it was one of the more heretical things that could be done. Bazett had already had to hunt down enough idiots making more of it, usually by making an abomination of a monster.

"Are you okay?"

"I think I will be, but my body is still expunging the poisoned parts. I'm not sure I can maintain a combat viable form for long."


That Archer was able to survive the poison at all put him in the absolute top percent of Servants. That was certainly information to store away for later. Bazett did not want him as a enemy.

Still, he wouldn't be fighting anything for long. Hydra venom came with it an unhealthy toll of pain. She had to wonder if a hero could even maintain concentration through it, when the great Herakles went mad from it.

The frown on Caster's face told Bazett that she had been listening in. Her sword-staff had flickered into existence, and she had stabbed the poison already.

"What are you doing?"

"Taking a page from Herakles' book." She answered dryly. "My Noble Phantasm is an amplifier. This will make it a bit more dangerous." There was a certain logic in poisoning ones weapon, though Bazett had to admit, she hadn't expected it from a knight. "Are you going to say it's dishonourable?"

"No." Bazett answered softly. "Some fights are worth bringing everything to bare." That, and they were now at a disadvantage. If an Assassin attacked... well, Bazett would rather still be alive at the end of this. "It's not just Hydra venom. There's some left over metal here." She picked up the metal scab from the ground, examining it. "... Huh. Carbonated."

"From a sword?"

"Well, that wasn't my first guess, but yeah." She admitted. "There's shavings all over this side of the room. Was this where Tohsaka got ambushed, or where her Servant was sitting?" Racking her brain, Bazett found she couldn't quite remember what the Tohsaka specialty actually was. They had dabbled in many arts but were famous for none of them. She vaguely recalled the Edelfelt had a grudge against them, but that could have been for literally anything.

"Coin for your thoughts?"

"I think there were two invasions." Bazett admitted. "The first, was Rider of Red. We have his poison. We have evidence of a fight." Bazett paused, casting her mind upstairs. "Did you find anything besides poison and metal shavings?"

"A katana. It's sharp."
Archer's voice answered. "Construction is pretty poor. It looks like the maker experimented and failed. It's impregnated with some sort of blood, but the construction is so flimsy that I almost want to say it was a test of a new forging method."

"Which means either Tohsaka tried to forge something herself, which I doubt, or her Servant is some sort of smith." Bazett surmised. "And one that made no efforts to hide his work."

"Why do you think it's her Servant? Just leaving around metal is sloppy work."

"Cause Tohsaka is a waif." Bazett answered. "I don't know if you've ever seen her, but she very clearly works to keep her body in a specific shape. I suspect because she knows martial arts. Forging would ruin that physique very fast." It wasn't uncommon, man or woman. Magi, especially those who specialized in magic effecting the body, would have to retain the same figure, or as close to it as possible, forever to optimise the usage of their spellcraft. "It's not un-"

Whatever Bazett was about to say, was cut off, as she rounded a corner and her foot kicked a body. Her gaze went down immediately, crest flaring, but there was really no need. More accurately, it was half a body. Bazett knew this body, and this man, quite well.

Three red dots straight down the forehead. Tailored clothes that bore red accents. His right hand was stained with excessive use of his magic crest. There was no doubt as to who she was looking at.

"... Shit. The Gum Brothers." Bazett didn't know what was worse, that the Gum Brothers had joined the war, or that one of them was dead. "Caster, spirit form, search the house. You're looking for a man with three red dots shaped like a triangle on his head. Do not stop if you find him. Kill him. Make sure he's dead."

"Master?"

"Now." Caster nodded, vanishing into the air. Thankfully, she understood the explanation would have to wait. Fishing into her pocket for the bullet she'd procured before, Bazett drew a quick acceleration rune. With a flick of her fingers, the bullet raced forward like a rail gun, and blood splattered from Diemlet Pentel's now definitely destroyed heart.

Always confirm the kill. Even if it was just half a body. In fact, especially if it was just half a body.

Kneeling down, Bazett began her examination. Diemlet's body was not quite cold. His death had occurred relatively recently. Perhaps at the hand of some sort of trap meant for investigators. The wound that had bisected him was rough and jagged, likely made by a short blade that hadn't been long enough to actually cut through his body cleanly. Even with the strength of a Servant, if the sword wasn't long enough, then it wouldn't cut cleanly.

She discarded the possibility it was a different kind of blade. The information was useless without a better grasp of how he actually died. His body hadn't set in rigor mortis, and a quick analysis of his body revealed why.

"That's one mystery down." She whispered. "Poor man." He had clearly died in agony. His hand was stained with his magic circuit because it was still on, trying to gobble in the magical energy within the house to fuse with non-existent energy within him. That it was still on, told her that the paired magic crest was still around, or simply no longer in range. Either way, it'd make a pretty penny if she survived this war. Retrieving her runic knife, Bazett began her gruesome work, severing the magic circuit entirely and preserving it. Runes could keep it from decaying for now, but she'd need a better container then whatever she could find in the kitchen before long.

Maybe Tohsaka had something downstairs. It was a magus' house. There was always a secret basement.

"He's dead." It wasn't Caster that confirmed it, but Archer.

"Fell through the roof. His head's been decapitated." Caster explained. "If this was an ambush, it was a hastily made one."

"I'm on my way."
Grabbing a second container from the kitchen, Bazett started making her way through the house. Caster was right, he had been knocked clean through the floor, and what looked like the guest bedroom could be seen through the roof. The room itself was a study, though one curiously bare of magical trinkets. Just books, books and more books.

"Tohsaka you bitch. Why couldn't you have an atelier where it was easy to find." Bazett complained under her breath, as she checked the second Pentel brother's body. It was definitely Cabik, and you couldn't be more sure that he was dead. Unlike his brother, the body was, indeed, cold. His Magic Crest had a giant chunk torn out of it, from what looked like the crudest knife cutting around. "Where's his leg?"

"Good question." Archer noted. "It's been severed at the knee. Whoever did this knew exactly what they were doing."

Bazett tried to discard the feeling of dread. His left arm was gone too. His right still bore the Command Spell.

"The body is dead. So why is the Command Spell still there?"

"The Servant must still be alive." Caster noted. It was an obvious answer, but one that disturbed Bazett. Still, there was no time to worry about that, as she set about preserving what was left of the Magic Crest. "Do you have to butcher the dead like that?"

"I like having food on the table." Bazett admitted. "It's easy to forget I have to live after this war too." The Gum Brothers Magic Crest was simply too valuable. The Pentel family would pay a fortune for its safe return.

"You knew them." Archer noted. Bazett nodded.

"Man slayers. Mercenaries. Murderers of the highest order." She responded. "If Enforcers are the dogs of the Clocktower, then these two were the butchers. They kill for a price. Usually with a lot of collateral. They were very good at erasing towns off the map." Whatever could kill the two of them so easy was scary. They had at least one Servant between the two of them. However, Bazett was not about to pretend she was sad to see them dead.

"Neither of them are a 'waif', though." Caster noted. "The house's owner is conspicuously missing."

"She has a good enough head on her shoulders, then." Bazett answered, her hands running along the bookshelf. "Come on, be just that stereoty- Yes." Bazett pulled on a book, a section of the study wall pulled back, and revealed a staircase going straight down. "Hurray for the Tohsaka being just stereotypical enough."

"... How many of those do you find?" Caster asked. Bazett blushed, ever so slightly. Answering that would mean admitting this was not her first home invasion on a magi's house.

"The first." She admitted. "Most magi families are too old to be that stereotypical. It's actually a refreshing change of pace." Caster nodded, and Bazett was glad there was no look of judgement in her eyes.

"Well, I suppose Britain has changed a bit." She admitted. "Mother's atelier was hidden behind a similar door. The wizard preferred shoving his on the roof, though."

"It's more effort then its worth, most of the time." Bazett admitted, as she started descending the stairs. "Af-"

She stopped speaking as the smell of putrid flesh hit her nose. Caster rocketed downstairs and Archer had vanished through the wall. Whatever was down there, it was foul.

Three heads greeted them, pressed shut by smokey chains. It was bound to the wall, thankfully, but its mere sight was more then enough to strike fear into Bazett's heart. It was probably not going to stay there forever.

Bazett had come face to face with the Cerberus. The hound attempted to roar and bark, but its mouths were sealed shut. It's back right leg was rotten red, but it had no issues moving it. It took Bazett only a moment to realise the wound was weeping Hydra venom, and the hound did not look the least bit hindered by it. It was easily almost the size of a truck, and Bazett got a feeling it could be way larger, too.

"Oh shit." It was actually Caster that said it. "Master, I think that's our cue." To leave did not need to be said at all.

"Ri-"

"I'm back!" Any further thought went straight out the window, as a youthful male voice rang out through the house. Bazett's gaze went to Caster and Archer. They weren't alone anymore. At all.

[ ] Bolt for the exit.
[ ] Hide.
-[ ] Wait and see what happens.
-[ ] Set up an ambush.
[ ] Rush upstairs and attack.
[ ] Write in.
 
Hoo boy... Young and Male... Definitely not Tohsaka, probably not her servant? If he's outright forging swords she might have got Muramasa, but I doubt he'd sound young, would he?
 
[X] Hide.
-[X] Wait and see what happens.

I just really want to know who's coming in now and I feel like we can do that without declaring violence against a stranger.
 
Either Ilya has been genderswapped or some serious shenanigans are going on.

Wonder if it's Flat.

Honestly my first instinct is to be transparent about this. But the kid did attack Rin unprovoked so...
 
[X] Bolt for the exit.

We out. The only options under hiding are waiting to see what happens and attacking, so I imagine we might try to do this without beingseen?

Hoo boy... Young and Male... Definitely not Tohsaka, probably not her servant? If he's outright forging swords she might have got Muramasa, but I doubt he'd sound young, would he?
I mean, we just saw Cerberus. Herc isn't exactly confined to a certain age, and this ain't Berserker anyways.
 
Well, we know we can't hide here, anyone with any magical senses will pick the lot of us out if they think to check, and we've gotten a shit ton of good stuff. Information, some hydra venom, those magic crests. This is not the time to get greedy. Plus Archer is in a bad way.

... but then, if Cerberus is here, that means someone got him away from Rider. Our allies are not happy to have him around. So clearly Rider attacked, but got driven off. Actually, he must've gotten beaten hard if he had to leave Cerberus behind.

I've talked myself into being greedy. I wanna see if the enemies of allies enemy is willing to talk.

But, hmm. Cerberus was also poisoned with hydra venom...

Bah, I'll think more later.

[X] Anounce yourself and apologize for letting yourself in. It's brazen, but it's as good an opportunity to get a fuller story of what happened here.
 
Well, we know we can't hide here, anyone with any magical senses will pick the lot of us out if they think to check, and we've gotten a shit ton of good stuff. Information, some hydra venom, those magic crests. This is not the time to get greedy. Plus Archer is in a bad way.

... but then, if Cerberus is here, that means someone got him away from Rider. Our allies are not happy to have him around. So clearly Rider attacked, but got driven off. Actually, he must've gotten beaten hard if he had to leave Cerberus behind.

I've talked myself into being greedy. I wanna see if the enemies of allies enemy is willing to talk.

But, hmm. Cerberus was also poisoned with hydra venom...

Bah, I'll think more later.

[X] Anounce yourself and apologize for letting yourself in. It's brazen, but it's as good an opportunity to get a fuller story of what happened here.
Well, that could also work :V
Just that hiding most certainly will not.
 
Now, considering the title of the update and how the voice was described, I think that there's a good chance it may be Flat.

[X] Anounce yourself and apologize for letting yourself in. It's brazen, but it's as good an opportunity to get a fuller story of what happened here.

I may be wrong, or he can become his Berserker Self, But he is a decent-ish Master and having someone like him as an ally can either be extremely good, or terribly bad.

I'll take the risk!
 
Now, considering the title of the update and how the voice was described, I think that there's a good chance it may be Flat.
...In what universe and how.


I've talked myself into being greedy. I wanna see if the enemies of allies enemy is willing to talk.

Talked me into it too, at least for now, but I'm going to sleep on it, need to think more.

[X] Anounce yourself and apologize for letting yourself in. It's brazen, but it's as good an opportunity to get a fuller story of what happened here.
 
Mordred got her sword-staff dipped in the venom, and Kingu is currently expunging the venom. We just met Cerberus, and moments after we found it, we concluded that we should leave, and then someone else also showed up. Furthermore, Cerberus could still break his chains here.

Rin isn't home, so that's probably a young Herk, or something like that. Maybe the Gum brothers' Servant. If so, he'll probably assume we killed them.

We should absolutely bolt from here.

[X] Bolt for the exit.

Best case, we also get a look at who's up there. Regardless, we're not in the best place to talk to them.
 
Last edited:
[X] Anounce yourself and apologize for letting yourself in. It's brazen, but it's as good an opportunity to get a fuller story of what happened here.
 
...In what universe and how.
Late-ish answer, but anyways; Mostly because of the title of the update 'From Hell' and because of how the voice is described as 'male and youthful' and considering the situation (literally entering in a place were there had been a massacrer and announcing your entrance with a 'I'm back!', let's consider that for all he knows the only 'Person' here is Cerberus) in which he does, it sounds quite Flat-like, or at least, something I can see him doing.
 
[X] Anounce yourself and apologize for letting yourself in. It's brazen, but it's as good an opportunity to get a fuller story of what happened here.

If whoever here is inclined to be hostile without reservation, then neither running or talking will make much of a difference in their opinion of us - they'll attack either way. However, if they're the type who'll be willing to hear us out and give us a fair shake, then immediately running away will make us come across worse than trying to be honest and forthright. If it still goes bad, I have faith in Caster being able to blow us an exit and get us out real fast, excepting maybe if this is Herc and he's chasing on his horses. But Sane Herc's also a pretty nice person, so unless Illya's ordered him to be unreservedly hostile, I'd expect to be able to come to amiable terms with him.
 
[X] Anounce yourself and apologize for letting yourself in. It's brazen, but it's as good an opportunity to get a fuller story of what happened here.
 
Late-ish answer, but anyways; Mostly because of the title of the update 'From Hell' and because of how the voice is described as 'male and youthful' and considering the situation (literally entering in a place were there had been a massacrer and announcing your entrance with a 'I'm back!', let's consider that for all he knows the only 'Person' here is Cerberus) in which he does, it sounds quite Flat-like, or at least, something I can see him doing.
Flat is like 3 years old in Fate/Stay Night.
 
[X] Bolt for the exit.

A fight on the grounds while Cerberus, guardian of the underworld and IIRC with the authority to just outright declare you Dead in FGO, is restrained (for now) but can't be killed? No thanks, time to scramoose.
 
Back
Top