[X][EMERGENCY] Spend 8 Research. Taylor gains the ability to learn and recall all Wave Mana Phonem Effects after testing them as an addition to her existing Thinker Powers.
[X][Daily Activities] What sort of things will you do during the day?
-[X][Daily Activities] Continue your physical training.
[X][Cape Activities] What will you do as Sage?
-[X][Cape Activities] Continue your magical training.
[X][Project] You'll begin a project of some kind.
-[X][Project] You'll find a way to automatically turn dust into mana without your direct intervention (We have a wide array of mana types for dissolving, disintegrating, pulverizing, and other such physical and chemically process, and a wide array of plant-based mana types. We should attempt to derive a mana type, or combination of mana types and processes, which will allow us to grow a plant which "eats" solids, reduces them to dust, and creates mana. An organic mana engine.)
--[X] Maybe you could use something that generates pollen, pollen is a type of dust right?
[X][EMERGENCY] Spend 8 Research. Taylor gains the ability to learn and recall all Wave Mana Phonem Effects after testing them as an addition to her existing Thinker Powers.
[X][Mana] Mana-Test Materials Test Silicon, gold, diamond, silver, platinum, magnets, brain, phosphor, brass, ethanol, tongue, theeth, chocolate, distilled water, vinegar, cooking oil, bleach, soap, try out all elements of the periodic table you can get, in a as pure form as possible, bismuth, jade, honey, quarz, lightbulb, gelatin, feather, fools gold.
[X][Mana] Something Else Condense as much mana in a as small point as possible. See how far you can stretch the Mana until it isn't under your control anymore. Try to have your body at all times at list a little bit saturated with magic. Parahumans have this part of the brain called corona pollentia, try to find yours and see what happens you saturate it with mana.
[X][EMERGENCY] Spend 8 Research. Taylor gains the ability to learn and recall all Wave Mana Phonem Effects after testing them as an addition to her existing Thinker Powers.
[X][Daily Activities] What sort of things will you do during the day?
-[X][Daily Activities] Visit a location (Library, research Rogue laws, NEPEA-5, Uppermost/The Elite and MIRIS)
[X][Cape Activities] What will you do as Sage?
-[X][Daily Activities] Stay at home (Enhances other actions)
[X][Project] You'll begin a project of some kind.
-[X][Project] You'll find a way to automatically turn dust into mana without your direct intervention (We have a wide array of mana types for dissolving, disintegrating, pulverizing, and other such physical and chemically process, and a wide array of plant-based mana types. We should attempt to derive a mana type, or combination of mana types and processes, which will allow us to grow a plant which "eats" solids, reduces them to dust, and creates mana. An organic mana engine.)
--[X] Maybe you could use something that generates pollen, pollen is a type of dust right?
[X][Mana] Attempt to string together an Attunement Chain (Thaum -> Marrow -> Blood)
I shuddered with a bit of disgust at some of the results of my tests. No big shocker, when dad found out about the various Blood and Plant Mana types during my earlier testing, he asked me to destroy the products, and I had no problem doing so.
The result of Eye > Plant mana, this little bulb had a tiny picture of the inside of the basement. The magic had somehow made the plant grow eyes all over it. A gentle squeeze erased the image inside the plant, and it slowly started to make a new one.
Honestly, it was worse than a cheap dime-store camera, but still interesting.
[X][Mana] Mana-Test Materials Test Silicon, gold, diamond, silver, platinum, magnets, brain, phosphor, brass, ethanol, tongue, theeth, chocolate, distilled water, vinegar, cooking oil, bleach, soap, try out all elements of the periodic table you can get, in a as pure form as possible, bismuth, jade, honey, quarz, lightbulb, gelatin, feather, fools gold.
Where are you getting half of these? We're not made of money (yet). And we've already tested platinum and diamond.
Veto I say! Veto!
Question for Shadestyle: If we could create a contained vacuum, can we create the Mana directly inside the vacuum to bypass the air problem?
If so, we can try to find some intact lightbulbs that use vacuums instead of inert gas. Should be cheaper than library equipment, and will allow us to test at least the inner components of the lightbulb without vacuum to see what sort of difference that makes.
Also, I would hold off on buying expensive laboratory equipment, since we'll inevitable just unlock some way to make a vacuum. Heck some of our current mana-research could already be conceivable used for that purpose, but I don't think we're skilled enough to mess around with that yet. Or we can probably make some sort of DIY shitty vacuum pump thing at home.
[X][EMERGENCY] Spend 8 Research. Taylor gains the ability to learn and recall all Wave Mana Phonem Effects after testing them as an addition to her existing Thinker Powers.
[X][Daily Activities] What sort of things will you do during the day?
-[X][Daily Activities] Visit a location (Library, research Rogue laws, NEPEA-5, Uppermost/The Elite and MIRIS)
[X][Cape Activities] What will you do as Sage?
-[X][Daily Activities] Stay at home (Enhances other actions)
[X][Project] You'll begin a project of some kind.
-[X][Project] You'll find a way to automatically turn dust into mana without your direct intervention (We have a wide array of mana types for dissolving, disintegrating, pulverizing, and other such physical and chemically process, and a wide array of plant-based mana types. We should attempt to derive a mana type, or combination of mana types and processes, which will allow us to grow a plant which "eats" solids, reduces them to dust, and creates mana. An organic mana engine.)
--[X] Maybe you could use something that generates pollen, pollen is a type of dust right?
[X][Mana] Attempt to string together an Attunement Chain (Thaum -> Marrow -> Blood)
But growing exotic plant products with animal blood! I guess we have better solutions.
Novelty can be valuable, if you can sell it without being tarred as a bio-tinker.
Where are you getting half of these? We're not made of money (yet). And we've already tested platinum and diamond.
I just looked through the spreadsheet again, but we never tested only diamond and only platinum, just Thaum > Plant > Diamond and Thaum > Plant > Platinum, and the more valuable stuff, like gold etc. I just assume that they have some jewelry from Anette still lying around somewhere, because we're else has taylor found the diamond for the plant diamond chain ?
I just looked through the spreadsheet again, but we never tested only diamond and only platinum, just Thaum > Plant > Diamond and Thaum > Plant > Platinum, and the more valuable stuff, like gold etc. I just assume that they have some jewelry from Anette still lying around somewhere, because we're else has taylor found the diamond for the plant diamond chain ?
Adhoc vote count started by Shadestyle on Jan 23, 2021 at 12:59 PM, finished with 22 posts and 14 votes.
[X][EMERGENCY] Spend 8 Research. Taylor gains the ability to learn and recall all Wave Mana Phonem Effects after testing them as an addition to her existing Thinker Powers.
[X][Project] You'll begin a project of some kind.
-[X][Project] You'll find a way to automatically turn dust into mana without your direct intervention (We have a wide array of mana types for dissolving, disintegrating, pulverizing, and other such physical and chemically process, and a wide array of plant-based mana types. We should attempt to derive a mana type, or combination of mana types and processes, which will allow us to grow a plant which "eats" solids, reduces them to dust, and creates mana. An organic mana engine.)
--[X] Maybe you could use something that generates pollen, pollen is a type of dust right?
[X][Daily Activities] What sort of things will you do during the day?
-[X][Daily Activities] Visit a location (Library, research Rogue laws, NEPEA-5, Uppermost/The Elite and MIRIS)
[X][Cape Activities] What will you do as Sage?
-[X][Cape Activities] Continue your magical training.
-[X][Daily Activities] Stay at home (Enhances other actions)
[X][Cape Activities] What will you do as Sage?
-[X][Cape Activities] Continue your magical training.
--[X][Cape Activities] Try to feel out the theorized mana generating field to see if it helps with training.
[X][Project] You'll begin a project of some kind.
-[X][Project] You'll find a way to automatically turn dust into mana without your direct intervention (We have a wide array of mana types for dissolving, disintegrating, pulverizing, and other such physical and chemically process, and a wide array of plant based mana types. We should attempt to derive a mana type, or combination of mana types and processes, which will allow us to grow a plant which "eats" solids, reducees them to dust, and creates mana. An organic mana engine.)
[X][Mana] Mana-Test Materials Test Silicon, gold, diamond, silver, platinum, magnets, brain, phosphor, brass, ethanol, tongue, theeth, chocolate, distilled water, vinegar, cooking oil, bleach, soap, try out all elements of the periodic table you can get, in a as pure form as possible, bismuth, jade, honey, quarz, lightbulb, gelatin, feather, fools gold.
[X][Mana] Something Else Condense as much mana in a as small point as possible. See how far you can stretch the Mana until it isn't under your control anymore. Try to have your body at all times at list a little bit saturated with magic. Parahumans have this part of the brain called corona pollentia, try to find yours and see what happens you saturate it with mana.
[X][Mana] Mana-Test Materials (Write-In)
-[X][Mana] Base materials (i.e. Thaum> material): medical supplies (antiseptics- ethyl/isopropyl alcohol, Latex/Nitrile gloves, antibiotic ointment, Band-Aids), tape/adhesives. Precious metals/gems (mother's jewelry? old coins?) to test gold, silver, and ideally a diamond. Zinc (from a penny), nickel (from a nickel or quarter), ash/coal, graphite (from a pencil, should be close to pure carbon), salt, living animal (insect and/or mouse)
[X][Mana] Attempt to string together an Attunement Chain (Write-In)
-[X][Mana] Combinations: Thaum > Air > single Metals (Cast Iron/Mild Steel/Tin/Copper/Aluminium); Thaum > Sand > Copper*; Thaum > Vinyl > Copper*; Thaum > Bone > Plant*; Thaum > Stone > Copper/Aluminum/Tin* (* means invert the materials as well, i.e. test thaum>material2>material1 too)
Dad seemed a bit surprised that I wanted to join him at work a bit this week. I used to do it a lot when I was younger and more rambunctious, but it feels like that was such a long time ago. Dad seems to agree, based on his reaction.
Nonetheless, he was willing to let me hang around the docks one day while he worked. It was a bit boring, but I felt like spending time with him, with how much he was working recently, it seemed like the easiest way to get the two of us in one room for any long period.
When lunch rolls around, dad decides to take his lunch in his office, and I join him with my own sack of sandwiches.
"Sorry if it isn't as glamorous as you remember," dad says with a little cheeky smile. I don't laugh, but a silent little huff of amusement escapes me against my will.
"It's fine. Just thought we should spend more time together," I explain.
He just nods at this. "How have things been at school?" he asks innocently, not knowing about the things that have been going on there.
I don't know if he notices my pause, but I respond fairly quickly after that. "Not much. Same-old same-old," I shrug.
"Has Emma been alright? I haven't seen her around for a while," he continues. I look away, thinking about how to word it.
'She's been bullying me for almost eight months now,' I pointedly do not say. That definitely wouldn't go over well.
"I don't know. Sorry. We haven't really talked much lately," I instead say neutrally.
His brow furrows at this and he pauses with his own tuna sandwich in hand. "That's a shame. I know how that can be. People just get busy, drift apart."
"If you want, I could call Alan and see if she would like to come over some-"
I interrupt with as little emotion as I can manage. "No."
That turns out to be a mistake, judging from how a bit of suspicion seems to appear in his eyes.
"Well. I won't pry," he says, killing the last vestiges of the conversation.
I feel something heavy in my throat at that, like our opening back up to one another just closed a little bit.
[][Dad] I've been taking care of things fine. The truth would just worry him even more.
[][Dad] Write-In
At home, my tests expand even further. With dad knowing about my powers, I can't really justify burning the candle at both ends anymore, but there's still enough time after school and before bedtime to get plenty of work done cracking the code.
Last night, though, I noticed that something had changed. Either my powers have changed, or I simply didn't notice but now, just like how I can remember all the effects and combinations of my Mana Attunement, I can also remember every phonem or noise that I test on mana, and the effects they have.
I almost wonder if that would be exploitable. If I can remember any phonem that I test on mana, could I use that to remember something like a password, or even a language?
I shake my head. None of those compare to the discovery that I can make mana without drawing it from my own personal supply. All I needed was a way to make powder, and a way to make a stable mana construct that could absorb that dust and then pump energy into the ambiance.
Thus, the two objects on the table in front of me. A piece of clay, and a potted daisy. Clay Mana produced dust, so maybe I could trigger some kind of self-sustaining reaction using it. Meanwhile, the daisy was to test my other theory, of using pollen as a dust source. Some quick research on one of the work computers while I was hanging out with dad let me know that Daisies were one of the biggest pollen producers.
I take a deep breath, and hold my hand out to the clay chunk. I suspected I didn't need to make any gestures to control magic, but at the same time, it seems like my mental state affects my magic's control and power. The gesture was psychosomatic, and psychosomatic things had tangible effects on magic.
A pulse of magic attuned itself to the clay, and with a gesture, began to infuse into the clay, turning into a fine coating of dust.
1d20 vs 1d20 = 1, 12
Next would come the hard part. I twisted around some of the mana into a sort of hoop, trying to make the mana constantly attune to the clay and consume the dust produced by it.
The hoop worked, but immediately, I leapt back coughing and hacking as dust went everywhere! 'Why is there dust everywhere?!'
My eyes were watering and my lungs ached like I ran a mile by the time I got out of the basement and choked down some water from the tap.
I cautiously went back down into the basement when it seemed like the dust storm had come to an end, cautious of any more nasty surprises.
Sadly, the hoop of mana I tried to use hadn't had enough time to stabilize and had already dispersed itself, and all over the table, a fine white powder coated everything.
Wiping a finger along the table and examining it, my power helpfully informed me of what I was looking at.
Air Dust.
My eyes widened at the revelation.
All of my Synthesis magic so far, it felt so odd that all of them specified that they only created new matter when applied to their source. I hadn't considered what would happen if enough mana had been brought into contact with things other than their source.
The Clay Mana, instead of synthesizing clay dust, was... Transmuting the air into dust on contact.
I noted just how much cheaper this was as well. It seems that some materials, instead of producing new matter, would instead be transformed by Elemental Ray Mana, and far more cheaply, too. This transmutation took a perfectly reasonable amount of magic, compared to the several minutes it took to synthesize matter from nothing.
This could be useful.
"Damn it, I'm getting distracted," I mutter to myself. I was supposed to be figuring out a way to power all of my magical items, not accidentally invent new ones!
I turn to the daisy, weaving a blend of various mana types meant to grow and distort this plant, until it became something more. A supply of endless dust for the powering of magic.
1d20 vs 1d20 = 2, 16
Dad tried to look disappointed as his lips kept fighting to reveal his amusement as he looked around the room.
I was crying, but not because of sadness or pain. Instead, it was because of allergies.
"I didn't think it would explode too," I mutter, trying not to look at... anything within a few meters of the basement door.
Everything was coated in sunshine yellow pollen, which just exploded out of the plant when I hit it with my strongest blend of plant magics, infused with my will to create the ultimate pollen producer.
"And what will you do next time?" he asks patiently, hand over his mouth now as he looks at my utterly yellow appearance. Like a paint-bomb went off in my face, it was everywhere.
"I'll make sure the door is closed before experimenting," I say miserably.
He nods. "Let's get this cleaned up," he says, walking into the kitchen to grab a mop. I glare after him when I hear chuckling coming from inside.
It's not that funny.
1d20 vs 1d20 = 14, 5
On a particularly slow day, I decide that it's time to ask dad for something important. Something even I don't feel comfortable keeping from him, if I'm going to do it.
"Dad? I need to see some of mom's old stuff," I ask.
"The jewelry, mostly. It might help with my powers," I explain, watching his expression.
He doesn't react at first. Most of mom's stuff is up in the attic, but some of it was still in his room. The important stuff was.
He slowly nods. "Alright, Taylor."
He doesn't ask me to be careful, or tell me not to break it. We both know better than that. Even just testing the mana of mom's stuff... It feels wrong.
I'm tempted to tell him to stop as he walks towards his room, after the little box that used to belong to her. Tempted to take back what I said, to undo what I asked and pretend I didn't ask it.
But those feelings... They're my feelings. What would mom have said? What would she say if she knew about this?
She wouldn't have cared in the slightest, so long as it would help me, I think.
I plop down onto the couch as dad comes back from his room with the box. So small, and fragile looking.
We opened it up and looked through her old things. Powers a secondary concern to just remembering how things used to be. Remembering her.
Diamond Mana is Life Mana. It is capable of healing and softening whatever it is applied to. Wounds healed by it are softer, but more elastic tool.
Platinum Mana creates electricity, and controls it as well. Useful.
Gold Mana is the magic of the Sun. It primarily just makes sunlight, but I get the feeling there is more to it than it just being a knockoff of glass magic.
Silver Mana is the magic of the Moon. It seems to bend gravity in a way I'm not completely certain of.
Ruby, Emerald, and Sapphire are obvious enough. Fire and Passion. Earth and the Elements, Ice and Clarity. They draw these things towards themselves. If I allowed them to continue, I get the feeling that the gems would change into something else, so I decide not to push it further.
While I test, dad talks. Slow, halting, and frequently interrupted stories about where mom got some of this stuff.
He doesn't notice when I stop testing new mana types, or if he does, at least he doesn't stop talking about her.
Even after she's gone, it seems she's still helping me.
Taylor has learned Transmutation!
Mana types which involve using a Synthesis Mana to instead Transmute a material will be marked with "Transmute" instead of "Thaum".
School
Attunement Chain
Type
Shorthand
Effects
Other
Lumic Condensite
Thaum > Lumic Condensite
Elemental Ray
Shinespike
This mana creates spikes of solidified Light when applied to Lumic Condensite
Lumic Condensite
Thaum > Blood > Lumic Condensite
Elemental Ray
Lifeknit Spikes
This mana creates spikes of red solidified light when applied to Lumic Condensite. These spikes will seek out blood, knitting together whatever they come in contact with.
Wardstone
Thaum > Blood > Wardstone
Elemental Ray
Vital Paste Creation
This mana creates Vital Paste when applied to Wardstone
Vital Paste: A grainy wet paste that hardens instantly on contact with blood.
Dirt
Thaum > Calcium Carbonate > Dirt
Elemental Ray
Boring Dirt Creation
This mana creates Boring Dirt when applied to Dirt
Boring Dirt: A form of dirt which isn't very interesting or reactive to anything.
Plant
Thaum > Egg > Plant
Liquid
Tumorjuice Plant
This mana causes a plant to produce a liquid that hastens cellular division.
Egg
Thaum > Plant > Egg
Liquid
Tumorplant
This mana causes a plant to rapidly grow tumor-like lumps as its cells divide rapidly.
Plant
Thaum > Plant > Egg > Plant
Liquid
Tumorplantjuice Plant
This mana causes a plant to grow massive flowers with pollen that causes nearby plants to swell up and grow more rapidly.
Dirt
Thaum > Egg > Dirt
Elemental Ray
Haste Soil Creation
This mana creates Haste Soil when applied to Dirt.
Haste Soil: A magical white soil that speeds up the growth of anything inside it.
Plant
Thaum > Battery > Plant
Liquid
Shadowplant Growth
This mana makes a plant grow a black coating that absorbs carbon dioxide and light more effectively.
Egg
Thaum > Battery > Egg
Liquid
Spontanious Combustion
This mana makes cells divide so rapidly that they heat up and ignite until a black soot is all that remains.
Dirt
Thaum > Battery > Dirt
Elemental Ray
Blackened Soil Creation
This mana creates Blackened Soil when applied to Dirt
Blackened Soil: This dirt exudes a fine black ash that stains whatever comes in contact with it.
Plant
Thaum > Tungsten > Plant
Liquid
Heatseeker Plant
This mana makes plants grow towards hot objects until they are close enough to absorb the waste energy emitted from them.
Plants lose the ability to absorb waste energy without a supply of mana.
Alchohol
Thaum > Alchohol
Liquid
Unstable Concoction
This mana takes the form of a liquid which increases the instability of what it is applied to.
Latex
Thaum > Latex
Liquid
Natural Lifeblood
This mana makes plants rapidly gain energy until they begin to bleed a milky white substance.
Antibiotic Ointment
Thaum > Antibiotic Ointment
Liquid
Antiproduction Force
This mana takes the form of a liquid which prevents cells from dividing when it is applied to them.
Bandaid
Thaum > Bandaid
Liquid
Fuzzy Foam
This mana turns whatever it is applied to into a fuzzy foam.
Platinum
Thaum > Platinum
Ray
Lightning
This mana produces and controls lightning
Gold
Thaum > Gold
Ray
Sunlight
This mana produces and controls sunlight
Silver
Thaum > Silver
Ray
Lunar Magic
This magic has mysterious effects on gravity, lowering it when the moon is overhead.
Diamond
Thaum > Diamond
Liquid
Diamond Mana
A powerful healing magic. Life Mana is able to heal wounds, soften objects, and destroy the undead.
Wounds healed by this magic are soft and elastic.
Emerald
Thaum > Emerald
Ray
Earth Essence
This mana is capable of drawng elemental essence towards itself, Earth first and formost among them.
Ruby
Thaum > Ruby
Ray
Fire Essence
This mana is capable of drawng elemental essence towards itself, Fire first and formost among them.
Sapphire
Thaum > Sapphire
Ray
Ice Essence
This mana is capable of drawng elemental essence towards itself, Ice first and formost among them.
Zinc
Thaum > Zinc
Ray
Corrupt
Enhances the normally undesirable traits of a target.
Nickel
Thaum > Nickel
Ray
Catalyst
Lowers the reaction temperature of chemical reactions. Does not add heat.
Coal
Thaum > Coal
Liquid
Greedy Healing
A crude Life Magic, this mana heals a target using their own energy, instead of that of the mana. Capable of causing minor burns or additional wounds as it heals.
Graphite
Thaum > Graphite
Liquid
Life Mana
This mana is an ordinary life magic. Capable of healing wounds and damaging the undead.
Wounds healed by this mana are slightly softer and more elastic.
Salt
Thaum > Salt
Ray
Divide
Salt Mana separates things, without intense control, this commonly results in violent reactions to most things. It can also form "A Separation" between things
Bug
Thaum > Bug
Liquid
Bug
This mana is a muddled mess of energies, when attuned correctly, it takes the form of a bug made entirely of magic.
Copper
Thaum > Sand > Copper
Ray
Dust to Dust
This mana manipulates time to rapidly dissolve a target.
Sand
Thaum > Copper > Sand
Elemental Ray
Ashes to Ashes
This mana erodes a target as if it had been exposed to the elements for a long period of time.
Copper
Thaum > Vinyl > Copper
Ray
Foam to Foam
This mana accelerates time for expanding objects.
Vinyl
Thaum > Copper > Vinyl
Liquid
Airbreak
This mana slows objects down via selective foaming
Plant
Thaum > Bone > Plant
Liquid
Zombie Plant
This mana makes plants grow into dead flesh, hardening and animating it.
Bone
Thaum > Plant > Bone
Liquid
Deadwood Vitality
This mana animates dead plants, making them shift and crack as they emulate growth via animation and bacterial colonies.
Copper
Thaum > Stone > Copper
Ray
Mineralization
This mana speeds up the rate of petrification for a target.
Aluminum
Thaum > Stone > Aluminum
Ray
Imperfect Petrification Essence
This mana draws sources of petrification magic towards itself.
Tin
Thaum > Stone > Tin
Ray
Stonecloud Ray
This mana draws up moisture and dust to itself, creating a cloud of silica-filled raindrops
Stone
Thaum > Copper > Stone
Elemental Ray
Timeshift Rock Creation
This mana creates Timeshift Rock when applied to Stone.
Timeshift Rock: This material is able to alter its own personal flow of time, rewinding to its original state when destroyed by most means.
Stone
Thaum > Aluminum > Stone
Elemental Ray
Voidrock Creation
This mana creates Voidrock when applied to Stone
Voidrock: This material draws mana towards itself, absorbing it into nothing.
Stone
Thaum > Tin > Stone
Elemental Ray
Rainrock Creation
This mana creates Rainrock when applied to Stone
Rainrock: This material is covered with a layer of dew.
Kidney
Thaum > Kidney
Liquid
Toxin Draw
This mana draws dangerous things out of what it comes into contact with.
Liver
Thaum > Liver
Liquid
Toxin Absorbtion
This mana absorbs dangerous things that it comes in contact with.
Brain
Thaum > Brain
Liquid
Thoughtsteal
This mana carries the thoughts of the brain that it came from, and can imbue them into other targets.
Silicon
Thaum > Silicon
Elemental Ray
Create
This mana creates Silicon when applied to Silicon
Clay
Transmute > Clay > Air
Transmutation
Air Dust Transmutation
This mana transforms Air into Air Dust
School
Phonem
Name
Effect
Notes
None
Tea
Hemisphere
Mana takes the form of a hemisphere
None
Toe
Half-Complete
Mana splits into two halves. One of the halves no longer responds to Phonems
None
Fire
Ripple
Mana begins to ripple like cloth
None
Frizz
Heat
Mana begins to emit heat.
None
Sizzle
Heat Haze
Mana begins to emit air-distorting heat.
Research Obtained: 8
Stats
Research: 16
A good start.
Overall Health: 12
You're a very small and squishy human who is less small and squishy than she once was.
Overall Magical Power: 5
You are a Low-Level Magic User, but a magic user nonetheless.
Abilities
Magical Soul: F
Rating: Trump ???
Your soul emits magic. The stronger your soul, the more powerful your magic.
Magical Body: FF
Rating: ???
Your body contains some magic, your soul empowering your body without your direct intervention.
Magical Power: C
Rating: Trump ???
You are a parahuman with the power to create this anomalous energy known as "Mana", at will.
Boosted for One Month.
Composition Detection: S
Rating: Thinker ???
You have a parahuman ability to detect the exact composition of materials. So long as you apply mana to them, that is. Fairly Niche.
Eidetic Memory: A
Rating: Thinker ???
You have a parahuman ability to never forget what mana attunements you have learned, their applications, and their nuances. You will also never forget any word or noise you test on mana, or the effects it has.
Equipment
Wooden Armor: Bright cerulean armor, made of magically transformed denim.
Glowstone Powder: A sack of brightly glowing powder. It leaves spots in your vision to stare at for too long.
High Carbon Steel Knife: A simple folding pocketknife that you bought from the Boardwalk.
Secret Base-Taylor's Garden: A room in your basement. In exchange for charging the plants inside it with magic once per day, the room is continually filled with ambient magic that enchanted items and other magic consuming things can feed on.
Dadbought Plant Supplies: A variety of plants that dad bought you, including, but not limited to:
Saffron Seeds
Apple Sapling
Tomatoes (Nonvampiric)
Aloe Vera with Magical Eyes
Pepper Plant
Wheat Plants
Resources
Suburban Home: You have access to materials that could be found in and around a dingy old house.
Boardwalk Trinkets: You have access to materials that could be obtained cheaply from the Boardwalk.
Neighborhood Garbage: You have access to materials that could be found in local garbage bins and around the neighborhood.
Dad's Budget: You have access to things you can convince your father to get for you.
[X][Dad] Half Truth. Emma has actively ended your friendship and you haven't had much luck making new friends at school and that's been rough. It's not worth bothering Alan about.
[X][Mana] See if a mana flywheel is possible. (ie: will a ring of mana to start spinning and let go. Try it with thaumically locked mana.
[X][Mana] Keep periodically checking Manasight and See the Unseen to see if anything triggers it.
[X][Mana] Try to find a Phonem that locks mana without the splitting side effect.
[X][Mana] More Eye tests. Try Calcium Carbonate, blood, bone, copper, glass and lead, backwards and forwards.
[X][Mana] Aluminum+Eye
Mana is stuff that didn't get done and the half truth is true enough to not feel guilty and implies that the break off was neutral, while still leaving Danny to take parental action if he thinks we aren't valuing our emotional well-being enough.
[X][Dad] Half Truth. Emma has actively ended your friendship and you haven't had much luck making new friends at school and that's been rough. It's not worth bothering Alan about.
[X][Mana] See if a mana flywheel is possible. (ie: will a ring of mana to start spinning and let go. Try it with thaumically locked mana.
[X][Mana] Keep periodically checking Manasight and See the Unseen to see if anything triggers it.
[X][Mana] Try to find a Phonem that locks mana without the splitting side effect.
[X][Mana] More Eye tests. Try Calcium Carbonate, blood, bone, copper, glass and lead, backwards and forwards.
[X][Mana] Aluminum+Eye
[X][Dad] Half Truth. Emma has actively ended your friendship and you haven't had much luck making new friends at school and that's been rough. It's not worth bothering Alan about.
[X][Mana] See if a mana flywheel is possible. (ie: will a ring of mana to start spinning and let go. Try it with thaumically locked mana.
[X][Mana] It seems we finally have the ingredients for a safe healing magic: Mix plant and blood so the red and green averages into brown, apply calcium carbonate to make it boring, let the stiffening of plant mana cancel out the softening and elasticity of graphite mana, and at the beginning of the chain you add a mix of copper and coal to give it a nudge towards being more like the body's own healing process over time.
[X][Mana] See if you can make a plant that instead of creating a lot of dust at once, uses sand-like mana to grind down the dirt or sand it grows on into dust in a slow trickle, make a second plant that uses this dust and it's own plant mana to create a larger amount of plant mana and then (using a plant-aluminum-plant mana chain probably) re-absorbs it to promote it's own growth, then finally use your plant meta symbiosis mana to make these become symbiotic with each other and form a stable feedback loop.
[X][Mana] Try mixing battery mana and paper mana for even more black-staining power, then do the Air Dust Transmutation chain with that mana to create an instant dense cloud you can use to conceal yourself. Try this somewhere OUTDOORS and for from anything you care about, NOT in your own home.
[X][Mana] Try pushing Brain mana into a computer with knowledge stored in it, then push it back into your own brain. Try the same with a book.
So Im not sure we should drop the info, or ease things in or not.
But I do have things I want to address. Like.
A lot of ideas to consider.
First, keeping in mind what we want to do right now, sell spices, exotic plants and the like. We should make sure our stuff is up to snuff before we start shoveling it down people's throats. We also do need to keep things going well with dad.
We already had tomatoes and stuff, and Im not sure if we have started with the fancy stuff yet, but as it is, once we get our week plans again, we should strongly consider eating our own produce with dad.
More specifically, we should start with the normal stuff, and then move up to more altered things. Like plants grown with shadowplant growth. Plants which aren't normal anymore. How is taste altered, is it any good? Thanks to our composition detection, and the fact that mana often relates to what produces it we should be able to test each product before and after cooking, before we eat it, and check it for danger.
In the event that one of the ingredients or foods sets off alarm bells, this also gives us a chance to try out Merciful Sandwich, Toxin Draw, and Toxin Absorb, to see if we can process such dangerous foods. If we can convince dad that the weirder stuff will not, in fact, get us sick, it could even be a fun bonding exercise, trying to see what tastes good and what tastes like ash (and all the comedy that results) And of course, the best ways to cook things. Given it will happen in the privacy of our home and relates to what we have for dinner/lunch/breakfast, we might be able to work it in as non-project action.
Thus we bond, do product testing, and save money on food, which is almost as good as making money and a good start on improving our lives.
In that same vein, it was established that we suspect all prior types we have tested can be altered by sound. In other words, we can cast spells. It should be easy to figure out which of the sounds we made when we discovered this made electricity. Could we make electric plants by spelling plant mana, and create our own home generator to reduce our power bill?
We also have Transmutation now, which opens a lot of doors. And we ARE onto something with air dust and or pollen. Or maybe even something else. Calcium Carbonate mana has been noted as stunningly neutral. Could we make somehting with that?
We may be onto something with the flywheel, could we put that in a plant based container?
Could we use the New Life (Wheat) and other similar powers to make plants act more like wheat?
[x][Dad] Just tell him you and Emma have been on the outs. Nothing he really needs to worry about but enough to know not to bring her up again.
[x][Mana] Test attunement chain Thaum>Gold>Aluminum>Platinum>Wardstone
I don't think super broad mana tests like that get counted.
I was watching the sheet get filled in while the update was in progress, and it took like, an hour or more.
You might need to be more specific. Though I could be wrong
[X][Dad] Half Truth. Emma has actively ended your friendship and you haven't had much luck making new friends at school and that's been rough. It's not worth bothering Alan about.
Okay, I think a good (side) project to look into is developing a healing magic without side effects now that we have a solid base to work with. Graphite is fairly easy to acquire to experiment with and has weaker side effects than diamond mana. So what I think will work is to include a middle mana type or two that will counteract the softening and elasticity elements or focus it on specifically healing, and maybe add a Phonem like heal or restore. I'll let other people focus on figuring out plant stuff for now.
[X][Mana] Healing magic (test with and without the following Phonems- heal, restore, mend): Thaum > Bone > Graphite; Thaum > Copper > Graphite; Thaum > Sweat > Graphite; Thaum > Coal > Graphite; Thaum > Liver > Graphite; Thaum > Meat > Graphite; Thaum > Bread > Gaphite; Thaum > Bread > Blood; Thaum > Bread > Coal
[X][Mana] Offensive magic: Thaum > Sand > Copper (Test again to try and create a disintegration beam with the Phenoms: Age/Destroy) ; Thaum > Bone > Zinc (might make a deathbolt); Thaum > Salt > Copper (Phenoms: Stop/Halt/Slow) ; Thaum > Glass > Eye > Mild Steel (Phenom: Blind, intended to block someone's eyes with light)
[X][Mana] Misc. tests: Thaum > Copper > Silicon; Thaum > Graphite > Silicon; Thaum > Aluminuim > Silicon (Silicon Phenom: Grow/Replicate to try to create other metals); Thaum> Aluminium > Salt; Thaum > Zinc > Alumium > Salt (Phenoms: Dispell/Purify to try to remove magic effects like paper stains)
I think at least one of these will work for a healing spell. And if not, well, we'll have a solid basis to work from. Also, if Zinc is Corrupt (enhances negative aspects), what element would be Purify? Mercury perhaps? Bread does something similar actually, so that might work for now. The offensive magics should be tested on something like a plant first (heck there's the eye plant that would work to test the eye spell probably) since they might be incredibly lethal. If they work like I think they might.
[X][Materials] Ask Dad to see if he can get you any basic elements (e.g. mercury, magnesium) you haven't tested yet, if he can subtly acquire them. Or go shopping on the Boardwalk for things like an old mercury thermometer, a magnesium firestarter and a helium balloon. A rock shop might have small samples of pure elements like sulfur, arsenic and bismuth.
In that same vein, it was established that we suspect all prior types we have tested can be altered by sound. In other words, we can cast spells. It should be easy to figure out which of the sounds we made when we discovered this made electricity. Could we make electric plants by spelling plant mana, and create our own home generator to reduce our power bill?
[X][Dad] The truth will set you free, quite literally in this place. If you tell him everything, you might be able to do homeschooling instead of actually going to school. After all, what use has the school has been? Also no matter what they seem to be getting worse and more serious, at some point they might stop "playing" and might actually end up killing you. Probably not on purpose, but hasn't Sophia pushed you down the stairs before? What's to stop her from pushing you off the railing one day on an "accident" and you "accidentally" breaking your neck? When your enemies escalate and you can do nothing, it's better just not to play. Take your ball and go home, stay safe learn more about mana, and get your GED. Let them "win" whatever meaningless victory they want. After all, you'll make everything better as soon as you figure this mana thing out.
[X][Dad] Half Truth. Emma has actively ended your friendship and you haven't had much luck making new friends at school and that's been rough. It's not worth bothering Alan about.
[X][Dad] The truth will set you free, quite literally in this place. If you tell him everything, you might be able to do homeschooling instead of actually going to school. After all, what use has the school has been? Also no matter what they seem to be getting worse and more serious, at some point they might stop "playing" and might actually end up killing you. Probably not on purpose, but hasn't Sophia pushed you down the stairs before? What's to stop her from pushing you off the railing one day on an "accident" and you "accidentally" breaking your neck? When your enemies escalate and you can do nothing, it's better just not to play. Take your ball and go home, stay safe learn more about mana, and get your GED. Let them "win" whatever meaningless victory they want. After all, you'll make everything better as soon as you figure this mana thing out.
[X][Mana] It seems we finally have the ingredients for a safe healing magic: Mix plant and blood so the red and green averages into brown, apply calcium carbonate to make it boring, let the stiffening of plant mana cancel out the softening and elasticity of graphite mana, and at the beginning of the chain you add a mix of copper and coal to give it a nudge towards being more like the body's own healing process over time.
[X][Mana] See if you can make a plant that instead of creating a lot of dust at once, uses sand-like mana to grind down the dirt or sand it grows on into dust in a slow trickle, make a second plant that uses this dust and it's own plant mana to create a larger amount of plant mana and then (using a plant-aluminum-plant mana chain probably) re-absorbs it to promote it's own growth, then finally use your plant meta symbiosis mana to make these become symbiotic with each other and form a stable feedback loop.
[X][Mana] Try mixing battery mana and paper mana for even more black-staining power, then do the Air Dust Transmutation chain with that mana to create an instant dense cloud you can use to conceal yourself. Try this somewhere OUTDOORS and for from anything you care about, NOT in your own home.
[X][Mana] Offensive magic: Thaum > Sand > Copper (Test again to try and create a disintegration beam with the Phenoms: Age/Destroy) ; Thaum > Bone > Zinc (might make a deathbolt); Thaum > Salt > Copper (Phenoms: Stop/Halt/Slow) ; Thaum > Glass > Eye > Mild Steel (Phenom: Blind, intended to block someone's eyes with light)
[X][Materials] Ask Dad to see if he can get you any basic elements (e.g. mercury, magnesium) you haven't tested yet, if he can subtly acquire them. Or go shopping on the Boardwalk for things like an old mercury thermometer, a magnesium firestarter and a helium balloon. A rock shop might have small samples of pure elements like sulfur, arsenic and bismuth.
I shook my head. "Listen, dad, about before..." I began.
I decided to tell half of the truth. "Me and Emma aren't friends anymore. She's the one that broke it off, and it's been tough making any new friends. It's not worth bothering Alan about," I explained.
"Yeah. That's about what I expected," he answers, surprising me a bit.
He just shrugs. "Alan never told me about it, but word travels one way or another. They got involved in some pretty bad stuff last year. I won't pretend to know the details, but the gangs were involved, and Alan took a sabbatical right after that to make sure he wasn't being targeted."
"He might be a divorce lawyer, but some gangsters are too dumb to tell the difference if you don't work defense," he explains. "And it isn't like Divorce Lawyers don't piss some people off either."
He shakes his head while I listen in rapt attention.
"Either way, it was bad enough that Alan didn't even tell me about it. It wouldn't surprise me if Emma just... Needed space? Sorry. I'm not exactly the best at this."
While I was positive that this wasn't just a case of Emma "needing space"... It was more than I could have hoped. From the first day she turned on me, the question kept rising up to the front of my mind. "Why?" Why would she act like this? What could make her personality change so drastically, and seemingly so suddenly?
I had been asking that question for months and months. Now I'm so much closer to the answer.
[][Emma] I want that answer more than anything else. I want closure.
[][Emma] It doesn't matter. She is my enemy now. Nothing I learn could change that.
The discussion leaves me exhausted.
"I'm going to do more testing, ok?" I ask, already making my way towards the basement, pruning any plants trying to bud out of the floorboards with subtle pulses of undeath magic that turn them to dust quickly.
As I close the door, I throw myself into testing to take my mind off of this.
Raw mana is summoned into being, and with a gesture, I make it turn into a disk and begin spinning, faster and faster.
If I'm going to make a dust engine to solve my mana problems, I'll need to figure out a way to weave permanent structures of magic.
I carefully let go of the magic, seeing what it will do when I'm no longer forcing it to spin.
As I do, I note that it continues to do exactly the same as I had been making It do, spinning merrily in place. I'm surprised somewhat, considering the mana is just wave mana from the exposure to air. There's nothing binding the magic together, nor is there anything keeping it in motion like this. Instead, the magic appears to be following the pattern.
It feels intuitive. Obvious in hindsight. Magic has something like... Conservation of Behavior. It doesn't just tend to stay in motion if it is in motion, or stay at rest when it is at rest. It tends to continue doing what it has been doing. To move in the ways it has been moving. And the more it is forced to move in a given manner, the more likely it is to continue moving in that manner.
Conservation of Behavior. What an odd trait.
1d20 vs 1d20 = 9, 18
I shake my head, moving on to the next test. This time, I use the various sight magics that allow me to see mana, looking around to see what sort of things trigger it.
The entire basement is awash with light and dizzying patterns as the ambient magic dances around from plant to plant, obviously, while I myself am constantly emitting magic, even without realizing it, my presence acting like dye in water as the energy bleeds out into my surroundings.
Outside of the basement, I see a few whispers of energy flitting around. Things that were influenced by me at one point still retaining that touch of magic.
Nothing else worth noting. Next test.
With a curious intuition driving me forward, I gathered up a few items onto my workbench. A padlock, its key, and a small steel chain.
The urges didn't come from my power, this time, I don't think. Just... Things that seemed obvious to me. I want a Phonem that will make mana become locked off to further phonems, without any other side effects. Ergo, I should study locks and chains. Things that bind other things.
I listened to the noises they made, the click of the lock, the rattling of the chains.
"Click. No. Clank, no, that's not it either. Cherk. No..." I rattled off words to a mass of magic faster than my power could register their effects, some sort of intuition guiding me closer and closer to a noise that properly embodied the locking of a lock.
I dramatically thrust my hand out at the mana after about a minute of studying the lock and its noises, the chain abandoned during my research.
"Kerchunk!"
The mana shimmered with a faint pattern of diamonds, but nothing else happened to it.
After that, sure enough, no more phonems or noises affected it. I felt the word be burned into my memory, as well as its effect.
Next test. I had almost completely forgotten about Emma, and what dad had told me. Almost.
I reach out this time to one of my plants. A particularly hardy weed that had accidentally ended up in my little garden. I found myself fond enough of it to not destroy the sneaky little plant, whose seed rode in on my shoes. It was one of those sticker plants, with the thorns on it sharp enough to stop anyone wanting to walk barefoot around my house.
"Well, if you're going to stay, I'm going to put you to work," I mutter to the plant, summoning up a blend of magical energies to begin mutating the plant.
1d20 vs 1d20 = 19, 8
Sand and Plant manas married together into a complex blend before being fired into the weed, twisting and distorting it into a new form. The weed's roots shift into a more prehensile form, while its stalk begins making low grinding noises.
Before long, the weed begins slowly leaking a fine powder. Dirt that it had been taking up through its roots and grinding into dust.
Some grass nearby is mutated, and I sprinkle aluminum shreds over it all until a pale white flame appears on the tips of the grass's strands, flickering as the magic consumes the dirt ground up by the weed.
Slowly, the dirt under the Grinding Weed begins to shrink, while plant and aluminum mana is produced by the Burning Grass, and distorted by its surroundings, filling the basement with ambiance.
I drop to a knee, mouth dry from the exertion. That took more out of me than I thought it would.
As I look over my little garden, though, I feel something like pride. Alongside the mess of other random plants scattered over the basement, now two truly magical ones reign supreme.
"Good work Tayl-" I start.
No, "Good work Sage," I instead say, nodding to myself.
'I should probably stop talking to myself and my plants...'
One of the bugs I had infused with mana meanders over onto my shoulder, and I resist the urge to talk to it. The little fly was especially receptive to being infused with mana, and, interestingly enough, I had gained some kind of control over the insect. Not so much that the bug could obey verbal orders, but that the mana I had infused into it carried my will and intentions.
I send the bug away with a wave before I get the urge to monologue at it.
Satisfied with my work, I turn around to leave, noticing something odd on the basement door that I hadn't noticed before. A photograph pinned up on the door, like something that would be taken on a polaroid.
It's a picture of the basement, my aloe-vera eyeball plant on full display.
Third week of April Plans:
[][Daily Activities] What sort of things will you do during the day?
-[][Daily Activities] Visit a location (Write-In Where you go and What you do there)
-[][Project] You'll spend your time investigating.
--[][Project] Investigate the gang attack on the Barnes family last year. (Requires [Emma] Option A.) (Write-in Plan)
-[][Daily Activities] Spend time with dad.
-[][Daily Activities] Stay at home (Enhances other actions)
[][Cape Activities] What will you do as Sage?
-[][Cape Activities] Visit a location (Write-In Where you go and What you do there)
-[][Project] You'll spend your time investigating.
--[][Project] Investigate the threatening Polaroid. (Write-In Plan) -[][Cape Activities] Continue your magical training. (Requires further avenues of Training to explore)
-[][Daily Activities] Stay at home (Enhances other actions)
[][Project] You'll begin a project of some kind.
-[][Project] Something Else (Write-In)
[][Mana] Mana-Test Materials (Write-In)
[][Mana] Attempt to string together an Attunement Chain (Write-In)
[][Mana] Test a Phonem's effect (Write-In)
-[][Mana] Study a target for Phomens (Write-In)
[][Mana] Something Else (Write-In)
Research Obtained: 2
Stats
Research: 18
A good start.
Overall Health: 12
You're a very small and squishy human who is less small and squishy than she once was.
Overall Magical Power: 5
You are a Low-Level Magic User, but a magic user nonetheless.
Abilities
Magical Soul: F
Rating: Trump ???
Your soul emits magic. The stronger your soul, the more powerful your magic.
Magical Body: FF
Rating: ???
Your body contains some magic, your soul empowering your body without your direct intervention.
Magical Power: C
Rating: Trump ???
You are a parahuman with the power to create this anomalous energy known as "Mana", at will.
Boosted for One Month.
Composition Detection: S
Rating: Thinker ???
You have a parahuman ability to detect the exact composition of materials. So long as you apply mana to them, that is. Fairly Niche.
Eidetic Memory: A
Rating: Thinker ???
You have a parahuman ability to never forget what mana attunements you have learned, their applications, and their nuances. You will also never forget any word or noise you test on mana, or the effects it has.
Equipment
Wooden Armor: Bright cerulean armor, made of magically transformed denim.
Glowstone Powder: A sack of brightly glowing powder. It leaves spots in your vision to stare at for too long.
High Carbon Steel Knife: A simple folding pocketknife that you bought from the Boardwalk.
Secret Base-Taylor's Garden: A room in your basement. In exchange for charging the plants inside it with magic once per day, the room is continually filled with ambient magic that enchanted items and other magic consuming things can feed on.
Dadbought Plant Supplies: A variety of plants that dad bought you, including, but not limited to:
Saffron Seeds
Apple Sapling
Tomatoes (Nonvampiric)
Aloe Vera with Magical Eyes
Pepper Plant
Wheat Plants
Ambiance Generator (Dirt): A grove of weeds and grass. The weeds have been mutated to turn dirt into powder, while the grass has been covered with aluminum shreds, and mutated to produce a white flame that consumes dust and turns it into mana. It can supply most minor enchantments with crude ambiance.
Resources
Suburban Home: You have access to materials that could be found in and around a dingy old house.
Boardwalk Trinkets: You have access to materials that could be obtained cheaply from the Boardwalk.
Neighborhood Garbage: You have access to materials that could be found in local garbage bins and around the neighborhood.
Dad's Budget: You have access to things you can convince your father to get for you.
Ambient Mana Supply: Your home is now charged with low-grade Ambience, which can be tapped for some forms of magic.