Fate/Stay Royal

Krika's Grand Information Recording
Due to the Great War being invoked in insufficient spiritual lands, certain Master Privileges have been revoked. You will have to keep track of Servant Stats on your own, you can only see the status of Servants that you can see right now.

I'm sure people remember this line right? Right.

Also can someone try and gather every info we have on Mordred for now. Like an information Matrix?

You know for future reference.

Well, one person did.

Let's get out an old-fashioned notepad and start taking notes. If necessary, explanations will be noted in italics. Descriptions are sourced from this thread (obviously) or the wiki (because I'm lazy - better descriptions will be found as I find time and motivation - maybe I'll steal the short descriptions from GO mats). Canonical Noble Phantasms will be abbreviated as necessary, as I have no desire to bloat this with more than a paragraph per listing when ya'll can look up the full thing.

Updated through "Just Ramen".

Servant of White

Identity: Mordred, "Witch-Knight of Ravages"
Alignment: Chaotic Good
Master: Bazett Fraga McRemitz

Strength: C+
Endurance: ???
Agility: A
Mana: A
Luck: B > C > D > C (cursed by her catalyst, capable of being raised in combat through unknown means)
NP: ???

Class Skills:
Boundary Interference (A): A corruption of the Territory Creation skill possessed by Servants who specialize in invasion. The ability to pierce a barrier and deconstruct it with ruthless efficiency. At A Rank, even the sacred realm of Avalon can be pierced and destruction rent upon it. Since the barrier is interfered with on a fundamental level, this skill can be said to be the bane of a Magus' Atelier.
Item Construction (C): The Skill to manufacture magical items, from implements of war to items for daily use. Also, this skill requires time to gather components and manufacture items. In Caster's case, since her abilities are druidic in nature, she possess exceptional ability to create concoctions and other magical potions, but her ability to make magical items is fairly average.

Personal Skills:
Charisma (D): A rare talent that consists of a composite of a person's general likeability as well as their ability to command others. The morale of military forces she commands is high, but this comes and the expense of their combat ability. Since she possesses a force of will that attracts others to her, it is difficult to disagree with Caster.
Magical Burst (A): The ability to increase performance by infusing one's weapons and body with Magical Energy and instantly expelling it. Simply put, recreating the effect of a jet burst by expending large amounts of Magical Energy. At Rank A, even a stick can become a weapon of great power. A normal weapon that is not on the level of a divine Mystery can be destroyed in one blow. Can also raise one's defense several times over.
Tempest Magus (B): A unique skill that evolved from Instinct. The ability to dictate the flow of battle, much like a raging tempest dictates the flow of the surrounding land. While Instinct is a sixth sense that allows one to detect how the battle will proceed, this evolution provides a further feeling to elicit how the battle should proceed. Simply put, it is the supernatural ability to predict and dictate the course of battle like a raging hurricane. There is a side effect that is related to the magecraft employed by the user, but this magic seems to be considered a state secret. At B Rank, there is no regard for collateral damage. As a bonus effect, the penalties for lacking senses are halved.
Will to Prevail (B+): ??? As a side effect, the owner's Luck parameter takes a huge penalty.

Noble Phantasm(s):
Clarent Marmyadose(Infernal Ravages of Ruin) (A+, Anti-Country): Inheritance/Corruption Phantasm. The original rank would be A++. At current, it is merely A+ due to being stolen. The cracked and damaged sword Marmyadose, stolen from the treasury of King Arthur, was repaired by filling the central portion that had been damaged with Clarent. As a result, the normal inferno blade has been magnified. Normally, deploying it would be impossible in this state, but since Mordred has a strong association with the Three Ravages, it has been granted the ability to cast a hellish flame that can be called the opposite of Excalibur's light. At least, that is what Mordred claims, but the nature of the Noble Phantasm doesn't appear to have changed that much.

??? (B+, Barrier): ???

Miscellaneous:
Weak to Illusion magic
Elementalism: The ability to cast magic by invoking elemental faeries. Since it is based in abilities from the bloodline, it's not possible to teach or learn unless you already have the talent.
Summoned by the grail to oppose Zero Saber(Gilgamesh)
Professes to not be human.
Invisible Air(Tempest of the Witch King) (C, Barrier): A magic spell taught to a certain King by the court wizard. Its original purpose was to hide the identity of the sacred sword, but it also possesses strong defensive properties. In the case of Caster, who has no reason to hide her armaments, it sees its use in this defensive form. The body is encased in a tempest that shrugs off most attacks and cuts those that come near. Technically, its original purpose can also be used, but Caster seems to think it's a waste of effort.
Looks identical to Lancer of Red(King Arthur).
Dislikes the title "Witch of the Pale Lilies"

Servants of Black

Identity: Perseus
Alignment: ???
Master: Sakura Matou - was loaned in some capacity to a male relative

Strength: ???
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
Independent Action (???): ???
Magic Resistance (???): ???

Personal Skills:
???

Noble Phantasm(s):

Cybele(The Gaze of the Gorgon) (???, ???): The head of the Gorgon Medusa. Effects presumed to be petrification.

Hades Boon (???, ???): Theorized Noble Phantasm that would allow Archer to evade death, based on information offered by Rider of Black(Setanta).

Kibisis(Bag of Barrier Inversion) (???, ???): Somehow reversed the effects of a trap laid for Archer of Black's arrival.

Identity: Jason the Argonaut
Alignment: ???
Master: ???

Strength: ???
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
Presence Concealment (???): ???

Personal Skills:
???

Noble Phantasm(s):
??? (???, ???): Jason or his ship, the Argo, is a Gathering of Heroes(Point where Heroes Collide). It is almost certain that Assassin has an ability that allows him to temporarily incarnate Heroic Spirits(call friends to help), though beyond requiring a fair chunk of magical energy, specifics are unknown.

Miscellaneous:
Allied with Caster of Black
Pretty good with hand-to-hand combat, enough to hold his own against Rider of Black(Setanta)

Identity: Medea of Colchis
Alignment: ???
Master: ???

Strength: ???
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
Territory Creation (???): ???
Item Construction (???): ???


Personal Skills:
??? (???): Caster of Red(Jack the Ripper) and Rider of Black(Setanta) claim that Caster possesses powerful magical abilities. This likely manifests as a high-ranking skill of some variety, though further details are unknown.

Noble Phantasm(s):
???

Miscellaneous:
Allied with Assassin of Black(Jason the Argonaut)

Note: Many of these parameters were gathered before Lancer's true identity was known, and as a result suspect ones are noted.

Identity: Conla
Alignment: Lawful Neutral
Master: Bazett Fraga McRemitz and also Kirei Kotomine - Bazett is still considered to be Lancer's master, but Kirei possesses the relevant Command Spells

Strength: D
Endurance: ???
Agility: A+
Mana: ??? (Due to the geas on Conla, he is able to produce enough spiritual energy to anchor himself without draining another.)
Luck: ???
NP: ???

Class Skills:
Magic Resistance (???)

Personal Skills:
Familiar (Wolves) (D): A magical talent for deploying wolves as familiars. They serve as both eyes and ears in scouting and have varied uses in combat.
Rune Magic (B): Exact effects unknown
Uncrowned Arms Mastery: A rare skill for the use of weapons not acknowledged in life. In Lancer's case, his spearmanship was not actually recorded in myth. As a result, his ranks in combat abilities appear to only be of averaging level until his identity is revealed, and his skill in Runic Magic is hidden entirely.

Noble Phantasm(s):
Blath Draioct Dearg(Shame of Ulain) (B, ???): A spear given to Lancer by Aife, his mother and teacher. Allows him to paint runes at a distance and acts as a "tuning fork" for his magic. For unknown reasons, it bears a remarkable similarity to Gae Bolg.
Fainne Draiocht Conla(The Hidden and the Unknown) (B, Anti-Unit (self)): Hidden treasure. A ring born by Conla that is the only mark of his identity. The true Noble Phantasm is not the ring itself, but the geas binding Conla, which hides his identity and curses him to anonymity. While the curse is active, his abilities are displayed incorrectly. Since he is under a geas, his parameters enjoy a significant boost, whoever this also prevents his identification by a Master and he is immune to the targeting effects of spells that require a name whilst he is hidden.

Miscellaneous:
Conla may not give his name. Conla may not refuse a challenge. Conla must fight until he dies. Conla must fight as many foes as possible. Conla may only fight using equivalent forces of arms.

Name: Setanta
Alignment: ???
Master: None

Strength: B
Endurance: C
Agility: B
Mana: ???
Luck: ???
NP: ???

Class Skills:
Riding (???)
Magic Resistance (???)


Personal Skills:
Divinity (B): The divinity of the Son of Lugh. As a result, Rider is considered a solar deity. In addition to the ability to activate purge defense, a bonus effect is granted. As rider, this manifests as a potential second mount, however the adult version elects not to take this bonus at all. In a sense, the young version is the only one truly in touch with his own Divinity, for as an adult, it's become another obstacle to overcome.
Martial Arts of the Land of Shadows (A+): Knowledge of the combat arts of the Land of Shadows. The training of Scathatch has already begun to temper the mind and body into a weapon that would allow Rider to one day claim the name Cu Chulainn. Depending on whether he is a young man or an adult, the end result is that he bears this skill, or it transmogrifies into the Noble Phantasm, Gae Bolg. For Rider, this skill has reached it's zenith. Unhindered by class restrictions, Setanta can freely display all of the martial arts training he accrued from the Land of Shadows, however, for obvious reasons, he is missing all the Noble Phantasms that would normally be associated with the name Cu Chulainn. It can be said that Rider is both the best and worst class for Setanta to materialize as for this reason.
Rune Magic (???): Hypothetical skill, as Rider has displayed at least some proficiency in Runes, which would not fit under any of his known skills.

Noble Phantasms:
Failinis(Solar Light that Shoots through the Forest) (Rank B, Familiar): The hound of Lugh. In the case of Rider, it is on loan due to his divinity score. It is said that the hound of Lugh displays dominion over all beasts and can turn water into wine, but these feats seem highly exaggerated. At least, that's what Riders says. Since Failinis laughs the entire time he says this, at least some of it is probably incorrect.

Fragarach(Wind Whisperer) (B+, Anti-Unit): Another function of the Answerer. This one is used by the Hound of Ulster while the blade is on loan. A tempest summoning sword that roars when swung. As a side effect, those who speak within the din of the tempest cannot lie.

Gae Bolg(Last Tears That Birth The Great Hero) (???, ???): Can only be invoked once by Rider of Black. An acknowledgement of the hero he would become, leaving behind the life he currently inhabits. Whether this simply alters his Spirit Origin to another shape or destroys it in trying is unknown.

Geas of the Hound(Valiant Warrior's Oaths) (A+, Anti-Unit (self)): The oaths of the Hound of Ulster. A great source of physical and spiritual strength. It is said that there are over one hundred in total. So long as an oath made with the Hound is kept, the physical parameters and spiritual being are enhanced. However, if the oaths are broken, then the status rapidly declines. In the case of Setanta, who took and gave many oaths, this Noble Phantasm can be used to gain great strength he was not summoned with, and grant that strength to others. The strength given by the oath is corresponding to the difficulty of breaking it. At the time his elder self died, this Noble Phantasm had been lost, as most of his oaths had been knowingly or unknowingly violated, and as a result, his future self's personal status is unusually low for Ireland's greatest hero.

Miscellaneous:
Allied with Caster of Red(Jack the Ripper)
Doesn't have his full adult experience with his unarmed fighting style, nor is it fully adapted for his shorter height.
Under geas to protect Caster of Red(Jack the Ripper)
Must use Gae Bolg(Last Tears That Birth The Great Hero) should he fight Lancer of Black(Conla).

Name: ???
Alignment: ???
Master: Kirschtaria Wodime

Strength: A (This reading was gathered from the site of the battle between Sabers of Red(Karna) and Black - Saber of Red's(Karna Alter's) parameter matches this gathered value, but it's plausible that Saber of Black could have caused it as well)
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
Riding (???)
Magic Resistance (???)


Personal Skills:
???

Noble Phantasm(s):
???(Evil Cleaving Flame) (???, ???): Unknown abilities except that it is apparently deployed at high speed from a pouch Saber of Black carries. Caster of Red(Jack the Ripper) describes it as an anti-evil flame, while not being a real sword. Caster of White(Mordred) matches the description as being similar in some capacity to Laevatainn(Sword like Sun, Become a Calamity).

Miscellaneous:
Did not draw a weapon while fighting Caster of Curses(Lancelot).
Has an unknown ability to detect when being spied upon magically.

Name: ???
Alignment: ???
Master: ???

Strength: ???
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
???

Personal Skills:
??? (???): An unknown ability that allows him to foresee or predict events before they happen. Temporarily listed here, but it could also be the function of a Noble Phantasm.

Noble Phantasm(s):
???

Miscellaneous:
A humanoid machine, rather than a human.
An enemy of the rest of the Black faction.

Servants of Red

Identity: ???
Alignment: ???
Master: Kishinami Hakuno

Note: Due to the effects of Archer's Perfect Transfiguration skill, their parameters are extremely variable. Recorded here is the most recently seen sets for their parameters, but it should not be considered definitive.

Strength: C
Endurance: C
Agility: C
Mana: A+
Luck: A
NP: ???

Class Skills:
Independent Action (n/a): See Independent Manifestation
Magic Resistance (???)


Personal Skills:
Independent Manifestation (C): A skill gained through the combination of Perfect Shape and Independent Action. The body remains in the world indefinitely, and additional energy is requisitioned form the surrounding area as necessary. The body returns to it's default state without any consideration from the Servant.
Perfect Transfiguration (A): A skill mutated from Transfiguration. By draining magical energy from the surrounding lands, the parameters can be freely set for the body. However, unlike normal Transfiguration, there is a mandatory Mana rank. It seems there is another effect, but what it is remains hidden.
Presence Detection (A > D): Implicit reason for the reduced rank is due to the lack of mana in the land.

Noble Phantasm(s):
End of Babylon(The Genocide of the People) (A++, Anti-Humanity): Allows Archer to mimic the shape and concepts of high-end Noble Phantasms via some method.

Miscellaneous:
Can function as a Pseudo-Grail, but claims to be ineffective at this task.
Is capable of enduring and healing himself of Hydra venom, but isn't capable of combat while doing so.

Identity: ???
Alignment: ???
Master: Rin Tohsaka

Strength: ???
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
Dual Class: Possession of the qualifications of two classes. Unlike the cheat skill Double Class, in which two aspects of the same Servant are called forth simultaneously, in this case, the Aspects of Caster and Assassin, drawing from the same anecdote, have become inseparable. As a result, the Servant summoned is simultaneously Caster and Assassin. A rare skill possessed by a rarer still kind of Servant. In this case, perhaps it is because the aspect of Assassin was embedded so thoroughly in his forging qualifications that separating them had become impossible.
Item Construction (???)
Presence Concealment (B): ???
Territory Creation (???)

Personal Skills:
???

Noble Phantasm(s):
???

Miscellaneous:
Able to produce Demon Swords(Onigiri) of Japanese origin, presumably via some kind of magecraft as given by his Dual Class skill.
Vaguely reminiscent of Shirou Emiya.

Name: ???
Alignment: ???
Master: An oni, "the Bandit of Mt. Oe"

Strength: ???
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
Madness Enhancement (???)

Personal Skills:
???

Noble Phantasm(s):
???

Miscellaneous:
Last known to be shacked up in the temple on Mount Enzo.
Known to use a quick draw technique with a cleaver.
Described as a "thrice as demonic bird" with respect to her Master. Spooky.

Name: Jack the Ripper
Alignment: ???
Master: None

Strength: ???
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
Item Construction (E): The ability to create magical items and potions. In the case of Caster of Red, the level is definitely the very lowest possible for a Caster. She can make things, though the method of how she does so tends towards the nonsensical. Indeed, perhaps it is the fact that her true identity was completely unknown that allows her to make such a large variety of things, but their quality as Mystic Armament is very low.
Territory Creation (C): Exact effects unknown, however it is capable of chaining up Rider of Red's(Herakles') Cerberus(The Hound of Hell) and preventing it from being resummoned as long as Caster is present.

Personal Skills:
Hidden Shell (C-): The body does not appear to be that of a Servant, and as a result, detection becomes very difficult. In the cast of Caster of Red, there is a condition upon this skill. Namely, it only functions during the daytime. Thanks to this, she can hide at any time during the day, though if she starts exercising her abilities as a Servant, then her presence immediately escalates. A subspecies skill of Presence Concealment, however one that is considered an embarrassment to have, as there is no chance of a surprise attack.
Magus Killer (C++): The ability to slay a Magus. An ability of the Caster version of Jack the Ripper, as an unknown sorceress that hunted female magi for an unknown reason. The rank suddenly increases if the opponent is female and it becomes nighttime, however against most magi the mysteries that they rely on for defense becomes things to be defeated. As a side-effect, Caster's problem solving skills are unusually exceptional, even if she cannot explain her logic.
Surgery (E): ???

Noble Phantasms:
The Mist (C+, Barrier): Barrier Phantasm. The wild, smog-filled, and winding streets of smoky London. Normally, there is an effect to constrict the lungs, but that effect is relegated to Assassin's version of this Noble Phantasm. The local area turns into a labyrinthine maze, and the targets begin to wander in circles. Since the Noble Phantasm's main target is females, it becomes very difficult for them to escape without outside help. However, on the flips side, they are also separated from their companions.
From Hell(Murderer of the Misty Nights) (C++, Anti-Unit): The secondary function of the Mist. Within the Mist is Jack. No matter where Jack originally was, her location can be immediately transferred to within the Mist. A Noble Phantasm akin to cheating, the reality is no one knows where Jack really is. As a side effect, the first attack is always to the organs, and is always a surprise attack. Against a female target at night, it is also fatal. However, deployment in this fashion is difficult due to the preparation involved.

Miscellaneous:
Allied with Rider of Black(Setanta)
Under geas to protect Bazett from Lancer of Black(Conla)
Her magic is both occult and likely influencing her state of mind.

Name: King Arthur
Alignment: ???
Master: Shirou

Strength: ???
Endurance: C
Agility: C
Mana: B
Luck: ???
NP: ???

Class Skills:
Magic Resistance (???): Likely very high, given their identity

Personal Skills:
Magical Burst (A): ???

Noble Phantasm(s):
??? (C, ???): Lancer's spears. Presumed to be a Noble Phantasm or related to one in some capacity, given her class. Can telekinetically control 13 spears. There are seals upon this weapon, with Lancer being able to use an empowered version of each spear for each seal released. Seals currently released correspond to Bedivere, Galahad, Gawain, Lancelot, and Mordred.

Miscellaneous:
Looks identical to Caster of White(Mordred).

Name: Herakles
Alignment: ???
Master: ???

Strength: ???
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
Riding (???): Presumed to be very high, as one of Rider's mounts is a Divine Beast
Magic Resistance (???)


Personal Skills:
??? (C): ???

Noble Phantasm(s):
Cerberus(The Hound of Hell) (B+, Familiar): The beast that guards the underworld in Greek myth. Since it is a beast of death, it does not die when it receives mortal wounds and has no concerns for things such as mortality. Since its eyes are golden, it must retain some level of 'Authority'.

Godhand(The Twelve Labors) (???, ???): A curse on the body to always survive what last killed it. Has lives related to the Twelve Labors. One life has been confirmed to have been lost.

Marmyadose (???, ???): Fiery sword-staff. Unknown effects, Rider bears the original version.

??? (???, ???): A mount of Rider's, a great mare. Presumed to be the Mares of Diomedes.

??? (???, ???): Hydra venom arrows. Appears to need to be produced manually by some means, and thus Rider has an effectively limited stock in any given engagement.

Miscellaneous:
Rider of Black(Setanta) thinks something's weird about him, and didn't refer to him as a "Rider"

Name: Karna(Alter)
Alignment: ???
Master: Sakura Matou

Strength: A
Endurance: E
Agility: A
Mana: ???
Luck: ???
NP: ???

Class Skills:
Riding (???)
Magic Resistance (???)


Personal Skills:
Discernment of the Poor (A): Insight that sees through others' personality and attribute. He can't be deceived by verbal excuses and deceptions. It displays the power to grasp others' nature, which Karna got because his status as a man with no family blessed him with the opportunity to question the lives and the worth of the weak.
Divinity (E): Normally, as a son of Surya, Saber would enjoy the highest aptitude of Divinity. However, in his Alter state, the Divinity is discarded in exchange for the weapon of the Guru. As a bonus effect, Saber enjoys a bonus against opposing Sun Divinities.
Kalaripyattu (A+): An ancient Indian martial art, said to be the birthplace of all martial arts that are based on rational thought. Since it is highly defensive, it is most appropriate for feeling out the opponent. In Saber's case, his mastery of it is actually greater than his skill with his summoned weapon, so he uses it as his primary means of fighting.
Magical Burst (Corrosion) (A): ???

Noble Phantasm(s):
Brahmastra Kundala(O' Brahma, Curse Me) (A+, Anti-Country): Karna's hidden Noble Phantasm. His trump card. The projectile weapon Brahmastra is bestowed with the sweltering heat effect of Karna's attribute and then fired. The Brahmastra, which already had a wide effective range to begin with, has its effective range further widened and its power exceptionally raised. Its performance is to the point of being compared to nuclear weapons. The rank and scale of this Noble Phantasm remain unconfirmed. It is tentatively marked at where it rests for this Servant's Lancer incarnation, who uses it with his spear, but as Saber likely channels it through his fists instead of a projectile, it is possible that the specifics could be altered by this.

Kavacha and Kundala (C, Anti-Unit): Fearing becoming an unmarried mother, Karna's mother, Kunti, for the sake of protecting her son, begged Surya for protection and was bestowed golden armor and an earring. Emitting the radiance of the sun, the armor is a strong defensive Noble Phantasm. As it is an existence formed from light even gods find it difficult to destroy. It has become one with Karna's body. Would normally be an A-rank Noble Phantasm, but manifests here at a lower rank for an unknown reason.

Nagastra(O Nagas, Devour Me) (B, Anti-Unit): Demonic Treasure. A divine weapon handed down by the Naga of Hindu myth. The delivery method in the case of Saber of Red is his fists. A torrent of serpents who have imbibed the accurse poison are launched at the enemy. It is considered one of the signature Astra of the hero, Karna(Alter). Since Saber of Red is not actually a proper swordsman, his fists and this Noble Phantasm see use as his main weapon. The poison is lethal, as a matter of course, and dissolves the insides like acid. This is also the source of Saber of Red's Magical Burst (Corrosion) ability. Since it's magical energy cost is relatively efficient, he can use it even when he has to conserve energy.

Servant(Avenger) of C̿͋̐͏̼̰̣u̙̻̤ͫ̅̅́r̷̹͙̖̣͋̓̇̂̊ͭs̮͓̠̦̀͜ḙ̶̝̺̠̥̙̊s̤̩̻͚̘̉̿ͅ

Name: ???
Alignment: ???
Master: Calls Bazett its Master

Strength: ???
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
Avenger (A): ???
Recordings from Oblivion (A): ???
Self-Replenishment (Mana) (???)

Personal Skills:
Divided Hatred (EX): So long as the grudges of old persist, the bodies will continue to rise. As the bodies deplete, the main body will begin to realize the futility of its hate. A divide and multiply skill that usually would be rendered as a Noble Phantasm, however, since the body cannot sustain a large amount of magical energy, the number of bodies is limited by other factors.
Sin of Murder (A): The ability to annihilate human beings. Against humans, victory is an eventual certainty. However, since the skill makes no claim to the speed or probability, due to Avenger's own temperament, it often takes such an extreme long time that being guaranteed to win becomes pointless, since the prey escapes. Perhaps the adage of wait and hope was not so foolish.

Noble Phantasm(s):
???

Miscellaneous:
Reenacting the events of the previous War, using his Divided Hatred skill to summon wraiths of the Heroic Spirits from that war.
Repitat Memoria - Repeating memories. A sensation usually left behind by the grudges and hate of murderers, sinners and the persecuted which caused reality to repeat the actions that led up to their demise. Cannot be ended with pure force.
Is a wish-granter in some capacity, carrying out desires.

Name: Lancelot
Alignment: ???
Master: ???

Strength: B
Endurance: ???
Agility: B
Mana: ???
Luck: ???
NP: ???

Class Skills:
Item Construction (???)
Territory Creation (???)


Personal Skills:
Avenger (D): The accumulation of all the hatred and grudges of the world into a single body. The advent of ones existence as an aspect of "All the World's Evils". In this state, hatred and grudges have accumulated, however, there is no rhyme or reason as to why. It becomes easier for grudges and hate to grow in the local vicinity, but at the same time, the power of those in the vicinity also grow.
Lament of the Sorrowful (B): The sobs and tears of the remorseful and the sorrowful. A skill that allows for the general attack on the moon of those in the surrounding area. Charism a of B or less are negated in its vicinity. Since it is a mental attack that obliterates the mental fortitude of those surrounding, it is difficult to combat it.
Pankration (B): DATA HIGH ERROR. SKILL NOT FOUND
Rite of Exorcism (D++): Specialized Church Magecraft form. For Caster, it is a substitute for the arcanities normally found within the class. Since Church Magic is a truly rare phenomenon, it is likely that some measure of Fey arcanity has been merged with the Church forms to boost their power at repelling spirits. However, since the power has been boosted so high, sudden sublimation of the spirit being targeted has been known to occur.

Noble Phantasm(s):
Knight of Owner(A Knight Does Not Die With Empty Hands) (A++, Anti-Unit): Hypothetical Noble Phantasm, given Caster of Curses' identity and their description as provided by Caster of Red(Jack the Ripper).

Miscellaneous:
Described by Caster of Red(Jack the Ripper) as "A knight in black who owns all he can hold. His sword is a great silver blade and he cleaves evil in two. That is the fourth Caster. He lives but is not alive. He fights and cries every step of the way."
An aspect summoned by Avenger to reenact the events of the previous War, and thus not a proper Servant.
Possesses Black Keys: An Exorcism Armament possessed by the Church. Against spiritual bodies, they possess an unusual level of effectiveness. In the case of Lancelot, his ability to use them is derived from a faith held late in life. As a result, their effectiveness is low on enemies designated as 'Monsters', but high on spirits and revenants.

Name: Diarmuid Ua Duibhne
Alignment: ???
Master: ???

Strength: ???
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
Magic Resistance (???)
Riding (???)


Personal Skills:
???

Noble Phantasm(s):
Gae Daerg (???, ???): A cursed spear that inflicts wounds that cannot be healed.
??? (???, ???): A chariot was summoned, but perhaps due to Rider of Curses' nature, it could not withstand even a single blow.

Miscellaneous:
An aspect summoned by Avenger to reenact the events of the previous War, and thus not a proper Servant.

Unaffiliated

Identity: "Santa" - Would fit with the saint requirement imposed by the Grail, but their true identity is likely slightly more complicated
Master: Presumed to be the Grail

Strength: ???
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
God's Resolution (A): As the adjudicator, Ruler is granted two Command Spells each to use on the Servants of the Holy Grail War. However, if the order is used to protect the lives of those not involved in the Grail War, then any number of Servants may be bound by the same Command Spell. Snice the ability is fundamentally based on the magecraft of Saints, it is subject to Magic Resistance. Eight Spells have been confirmed to be used. Thanks Zero Saber(Gilgamesh).
Magic Resistance (???)
True Name Discernment (???)


Personal skills:
To Wish Upon a Star (A++): ???

Noble Phantasm(s):
??? (A+, Familiar): Three black beasts that Ruler can call. The method by which he does so and the ability that grants them are unclear, but when called they ripped themselves out of the shadows.

Miscellaneous:
Makes good cookies.
Can summon imps of some description to perform menial labor. Couldn't possibly be elves.
Is described as a system rather than an individual by Rider of Black(Setanta)

Identity: Gilgamesh
Alignment: Chaotic Good
Master: Kirei Kotomine(?)

Strength: B
Endurance: ???
Agility: ???
Mana: A
Luck: ???
NP: ???

Class Skills:
Riding (???)
Magic Resistance (A+): ???

Personal Skills:
Charisma (A+): Often praised as the greatest king, Gilgamesh's ability to command and lead great armies is excellent. An egotistical Gilgamesh radiating with self-confidence will surely boost the morale of his army to an extremely high level.
Divinity (B (A+)): Gilgamesh's original value as a 2/3 demigod. He possesses the highest level of Divinity among many of the Heroic Spirits. However, he despises the gods because they killed his friend Enkidu, unleashed the Bull of Heaven onto the earth, and caused him much trouble. As a result, his Divinity decreased.
Golden Rule (A): Being fated a life that is filled with riches, he can live as a millionaire. Gilgamesh lives the life of a nabob and has no money troubles for the entirety of his life. In the legend, he claimed all the world's treasures as his own and is said to have infinite wealth in his Golden Capital. The originals of Noble Phantasms preserved in his treasury were collected during this period. Although this ability seems unrelated to battle, it plays a great role in arming Gilgamesh.

Noble Phantasm(s):
Enuma Elish(The Star of Creation That Split Heaven and Earth) (EX, Anti-World): The sword that cuts and divides the World, with output matching or even exceeds Artoria's Excalibur. Its power will further increase given the support of Noble Phantasms within Gate of Babylon. More correctly speaking, "Sword of Rupture – Ea" is the Noble Phantasm, "Enuma Elish" is the state under which Sword of Rupture – Ea unleashes its maximum output. By generating wind pressure strata, the attack crushes the enemies by simulating spatial rends. In addition, the names "Sword of Rupture – Ea" and "Enuma Elish" are all given by Gilgamesh. They are thought to be references to the Great God Ea (Enki) of the Mesopotamian and Babylonian myths, and the Genesis Epic of the Babylonian myth, Enuma Elish.

Sha Naqba Imuru(The Omnipresent and Omnipotent Star of Knowledge) (EX > B, Anti-Unit): Hero King Gilgamesh's mentality, which reaches every corner of the world like the radiance of the stars and sees through all of creation, sublimated into a Noble Phantasm. A Noble Phantasm of the Constantly Invoked-Type. Not to mention an opponent's True Name and Noble Phantasm(s), it can definitely see even a truth hidden underneath multiple layers without obstruction and with a single glance. Although it is in a state where it seems to be constantly invoked, one can also assume from appearances that some parts of the Noble Phantasm's ability are being intentionally limited. If its True Name is released, it will operate as "instructions" for Gilgamesh to guide himself and others with the most optimum tactics according to the situation presented to him, simultaneously increasing the offensive power and defensive power of his whole team near his own position. It is unknown why this ability has been ranked-down, nor what effects this has on it's performance. The description given is for the version at full strength and will be revised when further detail becomes available.

Miscellaneous:
Has been incarnated by some means(Grail-Kun)

Unknown



MISCELLANEOUS INFORMATION

Rhongomyniad(World Piercing Nail of Light) (???, Anti-World): A Noble Phantasm used by a Lancer in the previous war. Called a "sacred nail" by Caster of White(Mordred), can be mimicked by Archer of Red.
While Caster of White(Mordred) considers it merely an academic curiosity, she thinks another "nail" is present in the Great War.
During the confrontation between Saber of Red(Karna Alter) and Saber of Black, an A-ranked effect drew the bystanders and uninvolved away from the path of the battlefield, by means that caused emergency services to not respond to the rather obvious fight.
The Gouging Sword of the War God: Fragarach(That Which Strikes Last Cuts First) (A, Anti-Unit): Anti-Causality Sword. The last answer of Lugh. That which is drawn last cuts first. Time is rewritten and the enemy is slain before the deployment of their trump card. One of the Gods-Holder weapons in the modern age, it's a mystery is hidden in Bazett's blood.
Caster of Red(Jack the Ripper) claims that at last one Servant in the war can pretend to be a class other than what they are. No Servant aside from possibly Archer of Red has demonstrated abilities that would allow this, so the one she is referring to remains unfortunately unknown.
 
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Now the question: Can cauterized wounds become infected?
Moreover, it's got the same downsides as Shinto but moreso.
Generally speaking (and I mean very broadly, don't take this as actual medical advice), no. Cauterising it removes infected tissue and prevents it from weeping, which is the main way you get a infection. The reality is though it depends on the situation.
 
Generally speaking (and I mean very broadly, don't take this as actual medical advice), no. Cauterising it removes infected tissue and prevents it from weeping, which is the main way you get a infection. The reality is though it depends on the situation.
Regardless, I feel like there are probably plenty of other scrapes that Bazett's picked up from the brief scurry there. Maybe not a whole lot, and maybe I'm being ridiculous, but I feel like it's a possibility regardless.
 
Okay, fair warnings time, you have me for questions for about two and a half hours, but once I go to sleep I won't be back till after votes closed. If you have any questions or clarifications you need, shoot em now.
 
I remind you that this is a Fate quest and if it taught me something to play the original visual novel, it is that the most dangerous and crazy choice is the one that most likely leaves us alive.
 
Okay, fair warnings time, you have me for questions for about two and a half hours, but once I go to sleep I won't be back till after votes closed. If you have any questions or clarifications you need, shoot em now.
are diseases from mundane forces something we should actually consider, or is fussing about them ridiculous

What does Bazett think could be helpful at the Ryuudou Temple?

Does Bazett happen to have any plans for the Einzberns or Tohsaka other than what's been listed in-thread, or what'll be suggested by people?

What does "laying low in Shinto" mean? Does it mean that we stay in the crowds and shops, or does it mean something else?
 
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are diseases from mundane forces something we should actually consider, or is fussing about them ridiculous
Let me put it this way. I'm not about to go researching if cauterising Bazett's arm was enough and neitehr should you if you value the ability to sleep.

What does Bazett think could be helpful at the Ryuudou Temple?
Spiritual centre of Fuyuki. Bazett did her homework. Presumeably the buddhists are neutral.

What does "laying low in Shinto" mean? Does it mean that we stay in the crowds and shops, or does it mean something else?
Exactly what it sounds like. Shinto is a modern Japanese shopping district. Sleeping in plain sight is viable when your being watched by six bajillion things.

Does Bazett happen to have any plans for the Einzberns or Tohsaka other than what's been listed in-thread, or what'll be suggested by people?
The more ammo you give me the more ideas she might use. That ones on you.
 
By the way, what does Bazett think about her and Caster's ability to disengage with/avoid being followed by Lancer? Just to make sure we're not making assumptions.
 
By the way, what does Bazett think about her and Caster's ability to disengage with/avoid being followed by Lancer? Just to make sure we're not making assumptions.
Ah, okay. Is that the thought. Right.

The Fork of the Red Branch isn't invoked, so you can retreat. No matter how skilled Lancer is, there's only so long he can follow you after breaching the atelier Caster hijacked. Couple this with Bazett's access to runes to hide presence, she knows come about sunrise its inevitable that Lancer will eventually be given the slip. No matter how energy efficient he is, he isn't a Archer.

Caster's sheer confidence on that front is infectious.
 
[X] Discretion was the better part of valour. Retreat.
-[X] Lay low in Shinto.

My basic thought is that it's not worth playing our trumpcard this early, and Bazett is too fucked up to help fight at this point. Hide in plain sight, unfuck what we can unfuck, then plan our next move.
 
[X] Discretion was the better part of valour. Retreat.
-[X] Lay low in Shinto

I'm not gonna risk a fight with Bazett in this state. Let's clash again when we have better footing and not bleeding to death. If Lancer follows us then we'll get come to that bridge when we get to it.

For now let's try if we can lose him.
 
[X] Discretion was the better part of valour. Retreat.
-[X] Lay low in Shinto

I don't like our chances right now.
 
If I'm remembering how The Answerer works, the counter is less effective if deployed against something that isn't the target's trump card. I think if we want to take out Cu Chulain with it, the best bet would be to bait him into throwing his spear and counter that, rather trying to counter rune magic or pitting temporal shenanigans against each other. Perhaps find an open park and set up a barrier to resist entry, such that he might use the spear throw to break that barrier?

... setting wider considerations in focus, Lancer is here as a Servant of Black. He was last seen leaving Kirei behind to find the other Black servants. It seems likely to me that he returned to Kirei at some point, and found out about our still being alive as a result of Kirei through the church's monitoring equipment.
That leaves something of an open question of if Lancer succeeded in making contact with the other Black Servants, and if so if he's currently working with them in coming after us, or if he's working alone.
 
-[X] Find safety at Ryudou Temple.
-[X] Lay low in Shinto.

Fuck all position to negotiate, no clue if the major knows of the Grail War are pro/anti-skub, and not in a state to fend them off if you bite off more than you can chew. Not redecorating the place with your blood sounds like a strong step in the right direction.
 
Whatever Caster was going to say never finished, as she spun and shoved Bazett through a wall. The feeling of plaster and wood splintering against Bazett's back was nothing compared to the sudden heat that exploded throughout her former hotel room. Sirens screamed and water began to pour from the sprinklers, as footsteps slowly sloshed through the water.

"Good instincts." That voice was a new one. It was a young man's. It was one that Bazett had heard only once, but knew enough to remember. "Pity."

For reference, the mouseover text give on the word I highlighted is "[ ] Answerer".

Which is making me suspicious as fuck, because logically the only Answerer that should be around are the three in Bazett's metaphorical and literal-ish pocket, and they certainly weren't the cause of the explosion. Or capable of causing explosions at all, really. Explosions aren't also really Cu's style outside of being a Caster, I feel like he'd just kick down the door normally instead of blowing it up.

Unless, of course, Lancer of Black isn't Cu Chulainn. Bazett's assumptions in that regard are based on her desire to summon him and the catalyst she used, but she lent Kirei a hand before she could confirm anything beyond a successful summoning. This also hasn't been confirmed by the story text, as the only instances of the name "Cu Chulainn" are by Bazett - the prose simply uses Lancer. If Lancer's identity is supposed to be assumed from canon, this feels like a weird choice.

Of course, this could all be off-base speculation take too far, and the information matrix will continue to be written under the assumption that is Cu.

But there's only two people who used The Answerer mythologically, and one of them was Cu's dad. Just saying.

[X] Discretion was the better part of valour. Retreat.
-[X] Lay low in Shinto
 
Unless, of course, Lancer of Black isn't Cu Chulainn. Bazett's assumptions in that regard are based on her desire to summon him and the catalyst she used, but she lent Kirei a hand before she could confirm anything beyond a successful summoning. This also hasn't been confirmed by the story text, as the only instances of the name "Cu Chulainn" are by Bazett - the prose simply uses Lancer. If Lancer's identity is supposed to be assumed from canon, this feels like a weird choice.
True. He does also use a red, veiny spear, but I'm fairly sure there are several others that have also used that spear, or spears like it. Or it could be deliberately misleading us. However, to be fair...
Which is making me suspicious as fuck, because logically the only Answerer that should be around are the three in Bazett's metaphorical and literal-ish pocket, and they certainly weren't the cause of the explosion. Or capable of causing explosions at all, really. Explosions aren't also really Cu's style outside of being a Caster, I feel like he'd just kick down the door normally instead of blowing it up.
He could have used the Anti-Army variant of Gae Bolg.

After getting some rest, though, I'm torn between the temple and laying low. Medea, if my timeline's right, shouldn't be in the temple, and there should be plenty of people there still. Given that Medea probably isn't in the Temple, that leads me to believe that if we go to the Temple, we'll find someone else instead. They could be better or worse, but there are enough people in the Temple that we can do reconnaissance...probably with minimal worries, and also get some rest.

On the other hand, that's still probably risky, since they're probably a magus as well, and as such, can use hypnosis. Granted, by the time we get there, it should be sunrise, so I doubt they'd be so blatant, considering that I don't believe Medea was, and she basically had the entire Ryuudou Temple under her belt, but it's a possibility.

There is also that Assassins can attack with enough subtlety that they'll probably go unnoticed when it's crowded in daytime, and furthermore, being in the crowds means we can be seen. EMIYA also has Clairvoyance, so he might spot us as well, and his Master will get the intel that we exist.

But we have Mordred here, and she might notice the Assassin before they manage to attack us. And my own thoughts may be overextending due to greed, since there's definitely still a risk with going to the Temple.

Well, unless another vote gains traction and I think that laying low is preferable to that, I suppose I'll stick with what I've currently got.
If I'm remembering how The Answerer works, the counter is less effective if deployed against something that isn't the target's trump card. I think if we want to take out Cu Chulain with it, the best bet would be to bait him into throwing his spear and counter that, rather trying to counter rune magic or pitting temporal shenanigans against each other. Perhaps find an open park and set up a barrier to resist entry, such that he might use the spear throw to break that barrier?
Already addressed by Hadou. Its "Answerer" mode can only be used against trump cards.
Common error. Fragarach has two modes. Its answerer mode instagibs the attacker. Its normal mode is a ranged shot equal to roughly a D-rank Noble Phantasm. Its not that Fraga reflects the strength of what is countered so much as its counter attack is far stronger then its normal usage.

By the way, Hadou told me to let you all know that "Answerer is an A Rank Noble Phantasm, Gouging War God Sword is Rank D, and they will always be treated as such. If you are offered Answerer, you will get Answerer. This isn't crying warmonger."

He currently doesn't have access to his account, so I'm putting it out there.
 
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[X] Discretion was the better part of valour. Retreat.
-[X] Lay low in Shinto
 
By the way, Hadou told me to let you all know that "Answerer is an A Rank Noble Phantasm, Gouging War God Sword is Rank D, and they will always be treated as such. If you are offered Answerer, you will get Answerer. This isn't crying warmonger."

He currently doesn't have access to his account, so I'm putting it out there.
This is very good information to know. Thank you for bringing it to us.
 
If I'm remembering how The Answerer works, the counter is less effective if deployed against something that isn't the target's trump card. I think if we want to take out Cu Chulain with it, the best bet would be to bait him into throwing his spear and counter that, rather trying to counter rune magic or pitting temporal shenanigans against each other. Perhaps find an open park and set up a barrier to resist entry, such that he might use the spear throw to break that barrier?
Interesting note: It can only be activated normally (D rank NP) or as the full-on "You triggered my trap card!" time reverser. Given that the time reverser is an option on the explosion of fire, we know that that was Lancer's trump card. It's entirely possible to have more than one of those of course with multiple NPs, but I think it's safe to say that was an NP. Which also means that this Lancer isn't the same one as in F/SN, but I figure that was a safe enough bet already.

Edit: Okay, maybe I should've read the whole thread before responding. That one's on me.
 
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[X] Discretion was the better part of valour. Retreat.
-[X] Lay low in Shinto.

Let's...try not to bleed out.
 
Vote closed
Scheduled vote count started by BlackHadou on Jan 19, 2021 at 3:39 AM, finished with 34 posts and 12 votes.
 
Tumbling Down
The act of standing made Bazett feel sick. That was enough to inform her that the bloodloss had started to get to her. Her breath came in deep, ragged and sharp gasps. Each one was deeper, harder. It was getting more and more difficult to keep going.

A plan. She needed a plan. Which direction could she even go? Lancer stood in the way of the exit...

Whatever was between Caster and Lancer passed within a brief moment. Perhaps it was a drop of water they had mutually agreed would be the start of their battle. Maybe it was a look in the eyes. Maybe it was even the flash of the intent to kill. Whatever it was, the two Servants moved like two rockets, exploding forward and swinging their respective weapons to kill.

The clash of wood against what looked like red bone rang out like a scream in the night. It was the beginning of a clash of two legends in many ways. The two Servants shifted, swung and flowed like a pair of lightning bolts, jumping about each other and smashing into each other with a roar in the night. Water sprayed everywhere, and the air was no longer still.

Bazett felt her lips twist into a frown, as she used her hand to help herself stumble back towards the window. She knew how to escape now. This was the best way to escape. After all, she could see the sun beginning to peak over the horizon. She knew where to flee to. She knew how to recover. She knew how to survive.

To live, she had to tend to her body. Food. Rest. She needed these two things most of all. The rage and adrenaline could only last so long, and she had reached the end of the tether that would allow her to continue acting. Within the confines of the Holy Grail War, there was only one golden rule.

Do not fight in a way that will bring the existence of magecraft to light.

Glancing at the war smashing through walls and bouncing about the room, Bazett could already see the problem of fighting a Lancer as a Caster. No matter how strong Caster's magic was, she needed the opportunity to cast it. Maybe she just didn't like magic, and the broom was far more comfortable for her, yet the absurdity of choosing a broomstick as ones weapon struck to Bazett's core. Did Caster not take this seriously, or-

The two Servants bounced apart, Lancer's spear spinning. Bazett knew the motion. He was drawing Runes.

"Caster, fire!"

She knew the Rune for Ansuz. It was amazing that Lancer could use such a basic rune, even if it was considered the cornerstone Rune that could be called both basic and primeordial, to do so much. Caster blinked for only a moment, before taking a step back, the broomstick whipping back, and-

Wait. Where was the rune?

Bazett didn't have time to contemplate the answer as her ribs exploded in pain. Caster, it seemed, had made a decision for her. The wall smashed out from behind Bazett as the broomstick smashed into her chest. Time seemed to slow, as she realised she had left the building entirely, air whipping around her and the bitter, dark tang of betrayal in her throat.

Why? Why had Cas-

The walls, or what was left of them, exploded in a great ball of fire.

How? Was Lancer truly that skilled with Runes? It seemed to be beyond belief.

Bazett wasn't able to give the idea much more thought, as she tumbled through the air and towards the ground. Everything was moving entirely too fast. She was sure that she was going to die from the ground.

Indeed, the ground cracked apart as something collided with it, but it was not Bazett's body, but rather, Caster's foot.

"Forgive me, Master, but I hate that Lancer with a passion." She declared dryly, looking down at Bazett's crumpled form with her mouth set in a thin line. "You alright there?"

Bazett did not answer. Instead, her face turned to the ground, and what little was left in her stomach left her body. Caster's face softened, as she let out a deep breath. The crash on the ground nearby indicated that Lancer had followed them. This could only end poorly.

Then everything became entirely too hot, as something large burned into existence in Caster's hand.

"I suggest you respect the rule of daylight, Lancer. There will not be another warning." Her voice was low and dangerous. Bazett could hear a whistle, as Lancer started pacing from barely ten metres away.

"That's... well, I wasn't expecting to see that."

"Then you know what I'll do if you take another step."

"Geez. That dedicated, huh." Lancer paused, steps stopping. Bazett could vaguely see what it was Caster had summoned. It was some sort of giant sword, a hilt more like a staff then a handle. Something was inside it, but she couldn't make out what. Whatever it was, the perfect clairvoyance of Master's simply could not properly comprehend it. The world felt like it was turning to magma, as if the sun itself was descending.

What the hell did Mordred have? What had history failed to record?

The two Servants were locked in a stalemate. Lancer of Black's lips steadily pursed, as he settled deeper and deeper into a crouch, as if ready to hurl his spear. One, two, three-

The number of runes lighting the air around him was more then Bazett's fading vision could count. He intended to do something excessive. Was this the fabled Ochd Deug Odin? The final word at worlds end? Could Cu Chulainn even deploy that?

Then the runes were gone, the rapidly rising heat faded, and both Servants let out a sigh.

"What a killjoy."

"God damn prick."

Why both Servants were upset, Bazett wasn't sure, but their weapons and armaments had already melted away, Lancer shoving his hands in his pockets.

"Well, guess that's it." Lancer grumbled. "Tch. Well, one tonight was good enough." With that, he started to march away. Caster did not even raise her voice against him, simply standing still as if spellbound. After nearly a minute, it occured to Bazett that she actually was.

"Ruler. I am going to hang you by your entrails." She grumbled at last, letting out a explosive breath as she shifted Bazett onto her back. It was certainly more comfortable, at least.

"You were spellbound?"

"Obviously. Bastard blew a Command Spell." Caster answered dryly. After a long moment, her face softened. "He was probably right to. My temper might have gotten the better of me."

"What was that?"

"Something I shouldn't have drawn." Caster's voice indicated she did not intend to discuss it further. "Where to, Master? Tell me you have another safe house."

"Of a sort." Bazett answered cryptically, almost cheekily, letting ehr eyes begin to droop. "Just start walking that way. I'll tell you when to stop." If Caster wished to keep her Noble Phantasm a secret, then for the moment, Bazett would honour that secret. There was no need to pry.

*****​

"Here."

"Here? Its a bench by a park."

"Exactly. No one can attack here." Bazett answered dryly. "Nevermind the grudges, the shear number of people here means that no one would dare attack while its day."

The location that Bazett had pointed out was a small park in the middle of a shopping mall. It was already becoming crowded, with markets opening their stalls and the early birds already shopping for the best deals. Japan's market culture was one that was almost alien to Bazett, who couldn't claim to be a particularly early riser. After all, most of her best work was done at night.

"Wait, you're going to sleep right there?"

"Yep. Here's some change. Get us food." Bazett's lips twisted into a small grin. "Please hurry, I'm not going to last long."

Caster just stared, before blowing a stray bang out of her face with a huff and snatching up the coinage.

"Master, you are crazy."

"Sure. Just hurry." Caster stared for only a moment longer, before striding off and making her way to what looked like something selling fried food. Bazett didn't mind, beyond noting to herself that Caster apparently had a taste for junk food. "Man I messed up."

She shouldn't have hesitated. She should have been ready at any moment to deploy the Answerer. That hesitation, that feeling of existential wonder and mystery as she observed that incredible Runecraft, had almost cost her life.

How had Lancer done that? Runes needed to be inscribed in what they were effecting. That was the golden rule. Yet the Ansuz rune had been inscribed inside the walls. If she hadn't seen Lancer create them, she would have had no hope of knowing they were there. Was this the difference between herself and one of the rune magi of old? That was a gap that no one could hope to contend with.

"Here."

Caster drew Bazett out of her reverie with a cup of karrage. The smell was heavenly, yet Bazett struggled to swallow her first piece. The second piece was far easier.

"Thank you." She muttered. "For the food. And for saving me."

"Think nothing of it. I'm going to skewer him on a pike before the end of this." Caster muttered under her breath, settling down beside Bazett. "What that imposter got off on, I don't know."

"Imposter?" Bazett blinked, glancing at Caster. "What do you mean?"

"That spear. It's not made of bone at all. He's not any of Ulster's greats." She retorted. "Why the hell is he pretending he's a warrior of Ulainn then?"

Bazett blinked. Her muddled mind twisted the words for a long moment.

"It wasn't Gae Bolg?"

"I've seen Gae Bolg. That wasn't Gae Bolg." Caster answered. "At least, unless..."

"Unless what?"

"Human perception says Gae Bolg has two forms." Caster muttered. "If it's not a spear, then its-"

"A magic spell." Bazett finished. Whether that truly meant anything, Bazett wasn't sure. There was only one man who could use Gae Bolg. If it was a spell, then Lancer was still that one man. "So nothing really has changed..."

Caster bit her lip, as if holding her tongue. She did not, ultimately, answer.

"Sleep, Master. You look dead."

"I will..."

Caster made entirely too nice a pillow, anyway.

*****​

"...don't...ser."

"...expe...ou..."

"...ings...al..."

Bazett's sleep was long. At some point, she was sure she had some vague recollection of Caster speaking to another person, yet the discussion, no matter the venom hidden beneath their lips, did not break vague whispers. The need for true rest was too great, and even Bazett's sense to avoid danger could not keep her awake long in the face of utter danger.

It was mid-afternoon. That was the first thing she realised as her eyes opened. Caster, it seemed, had not moved at all from her spot, green eyes absently scanning the world around them.

"How long?" Bazett asked, sitting up and stretching like a cat. Caster raised an eyebrow, leaning back a little in the seat.

"About ten hours, give or take." She answered. "You look a bit better." A bit better was one way to put it. Rest was one of the few ways to regenerate the magical energy in the blood. Bazett no longer felt like death warmed up anymore.

"Who found us?" She asked. Caster blinked, before shrugging, her gaze returning to the crowds.

"A Saber, an Assassin and an Archer." She answered. "The Assassin was with his Master. Some silver haired man and a girl with dark brown hair. He looked too comfortable with this place. The Archer was a man with gold locks. He was dragging his Master around. Someone with blue hair, looked almost like seaweed."

"And the Saber?"

"... It's for the best you don't know about blondie." The venom she said the words with made Bazett think it was someone that Mordred had known in life. Given what Bazett knew of geneology, there was a reasonable guess at who it might have been. Perhaps it was best to leave it at that.

In a Holy Grail War, it was a given the strongest Servants would be summoned, within reason. The relics of the Knights of the Round Table were some that the Clock Tower had the easiest access to. The line was easy to draw.

"Right." Bazett muttered. "Are you rested?"

"Shouldn't you ask yourself that?" Caster asked, standing. "Well, what next?"

"What next?"

"We have no safe house." Caster noted. "Those who fight alone usually die alone."

"You think we should seek out other Servants?"

"We need to do something. The White Faction only has one Servant, and that's me. If we want to win, we need to play the long game."

The long game. Well, in some ways, it was not such a long game. The Holy Grail needed seven Servants to activate. With fifteen Servants present, that meant that just under half the Servants had to die.

It would be easiest if they joined one faction and killed the other, but that would leave the surviving faction in a mad dash for the Grail. It also assumed that neither faction had turncoats. It was inevitable that some Servants would decide that their faction was not working and betray the others.

"Maybe." Bazett pursed her lips as she started to walk.

"Maybe?"

"There is more nuance to th-" Whatever was on Bazett's lips died almost immediately as a man bumped into her, stumbling on in a daze. "Huh?"

"Oi! Bastard, what ar-" Bazett just held up her hand. After a moment, and a blush, she held up the other one, realising she'd tried to hold up her non-existent hand.

"It's fine."

"What do you mean fine?"

"He's not real." As predicted, he melted away not long after he entered the crowd. Caster let out a whistle at the display of magecraft finess.

"That was a neat trick."

"Yeah." Bazett's hand reached into her pocket as she started pondering. Why did Caster not know that was magic? Was her knowledge limited, or was it something else? Fake bodies were a illusion that wasn't that uncommon, though it did take a certain level of extreme talent to produce them. They were a favourite of some of the more cranky instructors at the Clock Tower. It made for a excellent introduction, at least.

Within her pocket, was something very real. Bazett could feel the groan escaping her throat as she read the letter and crushed it.

"Bad news?"

"Potentially very. I didn't know there were three of us."

"Three of who?"

"Association Magi. I killed one and took his place. Another has been dead for at least two weeks. I just don't know if he summoned first."

"And the third?"

"Wants to meet."

"Do you?"

That was a good question.

[ ] Meet the Magus at Mion South Shrine.
[ ] Stay within Shinto and find a base of Operations.
[ ] Invade the Tohsaka residence.
[ ] Head to Ryudou Temple.
[ ] Seek the Assistance of the Einzberns.
[ ] Strike while the iron is hot. Where is the church?
 
"Exactly. No one can attack here." Bazett answered dryly. "Nevermind the grudges, the shear number of people here means that no one would dare attack while its day."
Oh boy, it's that park. It doesn't surprise me that we met Saber, in light of that.

Question is, why does Mordred have Galatine?

Lancer may not be Cu Chulainn, we learned that.

Question is, what does "Invade the Tohsaka residence" look like in Bazett's mind right now? Does she still intend on blackmailing Tohsaka to potentially gain an ally?

Apropos of nothing, Magus at Mion South Shrine is certainly an option. We'd be running in next to blind, with the only real information about the kind of person they are being this:
Fake bodies were a illusion that wasn't that uncommon, though it did take a certain level of extreme talent to produce them. They were a favourite of some of the more cranky instructors at the Clock Tower. It made for a excellent introduction, at least.
Which I don't really have any guesses for that seem plausible. Honestly, they could easily be an OC with no real connection to anyone from canon. Though, Hadou tells me that "El melloi is not where that trick originates nor does it provide the kind of magi that use it", and that we should think more along the lines of Kayneth.

Staying within Shinto to find a base of operations is a possibility, though I feel like it's a rather "do-nothing" option. It might help us, but I really have no read on how much it'll help us.

Ryuudou Temple, I think we can take a look at now, if we want. Mortifer brought up a good point, which is that we can confirm Medea's presence, and perhaps some of her moveset. Plus, some of my reasoning from the previous vote does apply. We might be able to even find something interesting, if we're lucky.

Seeking the assistance of the Einzberns...after getting some rest, I think that at this point, we could hypothetically do it. We're entirely unrelated to Illya, yes, but that might help, since we could get straight to the point and propose a partnership, since it's a vs. match and having an extra person on their side would help.

Then of course, we get to the one that I'm personally partial to.

We know that Gilgamesh isn't going to be providing any help to Kirei. Plus, Kirei has our previous command seals. We need an arm replacement. He has two arms. This is a problem that resolves itself :V

[X] Strike while the iron is hot. Where is the church?
 
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This actually gives us a sense of a few more of the factions, which is nice. We know there's a silver haired man, Assassin, who's probably working with Hakuno (guessing from 'dark brown hair' there), and we know that Shinji has a servant, though we don't know who. ('Golden Locks' can technically fit Gil but I don't see any reason why he'd be operating as a servant, nor do I see why he'd work with Shinji of all people in this timeline. So it's probably someone else.)

And the saber is almost guaranteedly Artoria, though a couple of the lines while Bazett was drifting in and out of consciousness made me curious.

"...don't...ser."

"...expe...ou..."

"...ings...al..."
Charisma Rank A+
Divinity Rank B
Golden Rule Rank A

Now unless I'm missing a trick somewhere, only one of those should normally apply to Artoria, that being the Charisma. Either this is not the Classic Saber Artoria that we know, or these lines come from three separate conversations. I'm hoping @BlackHadou might clarify that if we're capable of knowing.

Two things we found out about Lancer, he's faster than Mordred by one step, (A+ vs. A) but he's also weaker than her even when she's in a Caster container. (D vs. C+) Not sure if this'll be relevant anytime soon, but it's potentially useful information.
 
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