Fate/Stay Royal

Krika's Grand Information Recording
Due to the Great War being invoked in insufficient spiritual lands, certain Master Privileges have been revoked. You will have to keep track of Servant Stats on your own, you can only see the status of Servants that you can see right now.

I'm sure people remember this line right? Right.

Also can someone try and gather every info we have on Mordred for now. Like an information Matrix?

You know for future reference.

Well, one person did.

Let's get out an old-fashioned notepad and start taking notes. If necessary, explanations will be noted in italics. Descriptions are sourced from this thread (obviously) or the wiki (because I'm lazy - better descriptions will be found as I find time and motivation - maybe I'll steal the short descriptions from GO mats). Canonical Noble Phantasms will be abbreviated as necessary, as I have no desire to bloat this with more than a paragraph per listing when ya'll can look up the full thing.

Updated through "Just Ramen".

Servant of White

Identity: Mordred, "Witch-Knight of Ravages"
Alignment: Chaotic Good
Master: Bazett Fraga McRemitz

Strength: C+
Endurance: ???
Agility: A
Mana: A
Luck: B > C > D > C (cursed by her catalyst, capable of being raised in combat through unknown means)
NP: ???

Class Skills:
Boundary Interference (A): A corruption of the Territory Creation skill possessed by Servants who specialize in invasion. The ability to pierce a barrier and deconstruct it with ruthless efficiency. At A Rank, even the sacred realm of Avalon can be pierced and destruction rent upon it. Since the barrier is interfered with on a fundamental level, this skill can be said to be the bane of a Magus' Atelier.
Item Construction (C): The Skill to manufacture magical items, from implements of war to items for daily use. Also, this skill requires time to gather components and manufacture items. In Caster's case, since her abilities are druidic in nature, she possess exceptional ability to create concoctions and other magical potions, but her ability to make magical items is fairly average.

Personal Skills:
Charisma (D): A rare talent that consists of a composite of a person's general likeability as well as their ability to command others. The morale of military forces she commands is high, but this comes and the expense of their combat ability. Since she possesses a force of will that attracts others to her, it is difficult to disagree with Caster.
Magical Burst (A): The ability to increase performance by infusing one's weapons and body with Magical Energy and instantly expelling it. Simply put, recreating the effect of a jet burst by expending large amounts of Magical Energy. At Rank A, even a stick can become a weapon of great power. A normal weapon that is not on the level of a divine Mystery can be destroyed in one blow. Can also raise one's defense several times over.
Tempest Magus (B): A unique skill that evolved from Instinct. The ability to dictate the flow of battle, much like a raging tempest dictates the flow of the surrounding land. While Instinct is a sixth sense that allows one to detect how the battle will proceed, this evolution provides a further feeling to elicit how the battle should proceed. Simply put, it is the supernatural ability to predict and dictate the course of battle like a raging hurricane. There is a side effect that is related to the magecraft employed by the user, but this magic seems to be considered a state secret. At B Rank, there is no regard for collateral damage. As a bonus effect, the penalties for lacking senses are halved.
Will to Prevail (B+): ??? As a side effect, the owner's Luck parameter takes a huge penalty.

Noble Phantasm(s):
Clarent Marmyadose(Infernal Ravages of Ruin) (A+, Anti-Country): Inheritance/Corruption Phantasm. The original rank would be A++. At current, it is merely A+ due to being stolen. The cracked and damaged sword Marmyadose, stolen from the treasury of King Arthur, was repaired by filling the central portion that had been damaged with Clarent. As a result, the normal inferno blade has been magnified. Normally, deploying it would be impossible in this state, but since Mordred has a strong association with the Three Ravages, it has been granted the ability to cast a hellish flame that can be called the opposite of Excalibur's light. At least, that is what Mordred claims, but the nature of the Noble Phantasm doesn't appear to have changed that much.

??? (B+, Barrier): ???

Miscellaneous:
Weak to Illusion magic
Elementalism: The ability to cast magic by invoking elemental faeries. Since it is based in abilities from the bloodline, it's not possible to teach or learn unless you already have the talent.
Summoned by the grail to oppose Zero Saber(Gilgamesh)
Professes to not be human.
Invisible Air(Tempest of the Witch King) (C, Barrier): A magic spell taught to a certain King by the court wizard. Its original purpose was to hide the identity of the sacred sword, but it also possesses strong defensive properties. In the case of Caster, who has no reason to hide her armaments, it sees its use in this defensive form. The body is encased in a tempest that shrugs off most attacks and cuts those that come near. Technically, its original purpose can also be used, but Caster seems to think it's a waste of effort.
Looks identical to Lancer of Red(King Arthur).
Dislikes the title "Witch of the Pale Lilies"

Servants of Black

Identity: Perseus
Alignment: ???
Master: Sakura Matou - was loaned in some capacity to a male relative

Strength: ???
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
Independent Action (???): ???
Magic Resistance (???): ???

Personal Skills:
???

Noble Phantasm(s):

Cybele(The Gaze of the Gorgon) (???, ???): The head of the Gorgon Medusa. Effects presumed to be petrification.

Hades Boon (???, ???): Theorized Noble Phantasm that would allow Archer to evade death, based on information offered by Rider of Black(Setanta).

Kibisis(Bag of Barrier Inversion) (???, ???): Somehow reversed the effects of a trap laid for Archer of Black's arrival.

Identity: Jason the Argonaut
Alignment: ???
Master: ???

Strength: ???
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
Presence Concealment (???): ???

Personal Skills:
???

Noble Phantasm(s):
??? (???, ???): Jason or his ship, the Argo, is a Gathering of Heroes(Point where Heroes Collide). It is almost certain that Assassin has an ability that allows him to temporarily incarnate Heroic Spirits(call friends to help), though beyond requiring a fair chunk of magical energy, specifics are unknown.

Miscellaneous:
Allied with Caster of Black
Pretty good with hand-to-hand combat, enough to hold his own against Rider of Black(Setanta)

Identity: Medea of Colchis
Alignment: ???
Master: ???

Strength: ???
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
Territory Creation (???): ???
Item Construction (???): ???


Personal Skills:
??? (???): Caster of Red(Jack the Ripper) and Rider of Black(Setanta) claim that Caster possesses powerful magical abilities. This likely manifests as a high-ranking skill of some variety, though further details are unknown.

Noble Phantasm(s):
???

Miscellaneous:
Allied with Assassin of Black(Jason the Argonaut)

Note: Many of these parameters were gathered before Lancer's true identity was known, and as a result suspect ones are noted.

Identity: Conla
Alignment: Lawful Neutral
Master: Bazett Fraga McRemitz and also Kirei Kotomine - Bazett is still considered to be Lancer's master, but Kirei possesses the relevant Command Spells

Strength: D
Endurance: ???
Agility: A+
Mana: ??? (Due to the geas on Conla, he is able to produce enough spiritual energy to anchor himself without draining another.)
Luck: ???
NP: ???

Class Skills:
Magic Resistance (???)

Personal Skills:
Familiar (Wolves) (D): A magical talent for deploying wolves as familiars. They serve as both eyes and ears in scouting and have varied uses in combat.
Rune Magic (B): Exact effects unknown
Uncrowned Arms Mastery: A rare skill for the use of weapons not acknowledged in life. In Lancer's case, his spearmanship was not actually recorded in myth. As a result, his ranks in combat abilities appear to only be of averaging level until his identity is revealed, and his skill in Runic Magic is hidden entirely.

Noble Phantasm(s):
Blath Draioct Dearg(Shame of Ulain) (B, ???): A spear given to Lancer by Aife, his mother and teacher. Allows him to paint runes at a distance and acts as a "tuning fork" for his magic. For unknown reasons, it bears a remarkable similarity to Gae Bolg.
Fainne Draiocht Conla(The Hidden and the Unknown) (B, Anti-Unit (self)): Hidden treasure. A ring born by Conla that is the only mark of his identity. The true Noble Phantasm is not the ring itself, but the geas binding Conla, which hides his identity and curses him to anonymity. While the curse is active, his abilities are displayed incorrectly. Since he is under a geas, his parameters enjoy a significant boost, whoever this also prevents his identification by a Master and he is immune to the targeting effects of spells that require a name whilst he is hidden.

Miscellaneous:
Conla may not give his name. Conla may not refuse a challenge. Conla must fight until he dies. Conla must fight as many foes as possible. Conla may only fight using equivalent forces of arms.

Name: Setanta
Alignment: ???
Master: None

Strength: B
Endurance: C
Agility: B
Mana: ???
Luck: ???
NP: ???

Class Skills:
Riding (???)
Magic Resistance (???)


Personal Skills:
Divinity (B): The divinity of the Son of Lugh. As a result, Rider is considered a solar deity. In addition to the ability to activate purge defense, a bonus effect is granted. As rider, this manifests as a potential second mount, however the adult version elects not to take this bonus at all. In a sense, the young version is the only one truly in touch with his own Divinity, for as an adult, it's become another obstacle to overcome.
Martial Arts of the Land of Shadows (A+): Knowledge of the combat arts of the Land of Shadows. The training of Scathatch has already begun to temper the mind and body into a weapon that would allow Rider to one day claim the name Cu Chulainn. Depending on whether he is a young man or an adult, the end result is that he bears this skill, or it transmogrifies into the Noble Phantasm, Gae Bolg. For Rider, this skill has reached it's zenith. Unhindered by class restrictions, Setanta can freely display all of the martial arts training he accrued from the Land of Shadows, however, for obvious reasons, he is missing all the Noble Phantasms that would normally be associated with the name Cu Chulainn. It can be said that Rider is both the best and worst class for Setanta to materialize as for this reason.
Rune Magic (???): Hypothetical skill, as Rider has displayed at least some proficiency in Runes, which would not fit under any of his known skills.

Noble Phantasms:
Failinis(Solar Light that Shoots through the Forest) (Rank B, Familiar): The hound of Lugh. In the case of Rider, it is on loan due to his divinity score. It is said that the hound of Lugh displays dominion over all beasts and can turn water into wine, but these feats seem highly exaggerated. At least, that's what Riders says. Since Failinis laughs the entire time he says this, at least some of it is probably incorrect.

Fragarach(Wind Whisperer) (B+, Anti-Unit): Another function of the Answerer. This one is used by the Hound of Ulster while the blade is on loan. A tempest summoning sword that roars when swung. As a side effect, those who speak within the din of the tempest cannot lie.

Gae Bolg(Last Tears That Birth The Great Hero) (???, ???): Can only be invoked once by Rider of Black. An acknowledgement of the hero he would become, leaving behind the life he currently inhabits. Whether this simply alters his Spirit Origin to another shape or destroys it in trying is unknown.

Geas of the Hound(Valiant Warrior's Oaths) (A+, Anti-Unit (self)): The oaths of the Hound of Ulster. A great source of physical and spiritual strength. It is said that there are over one hundred in total. So long as an oath made with the Hound is kept, the physical parameters and spiritual being are enhanced. However, if the oaths are broken, then the status rapidly declines. In the case of Setanta, who took and gave many oaths, this Noble Phantasm can be used to gain great strength he was not summoned with, and grant that strength to others. The strength given by the oath is corresponding to the difficulty of breaking it. At the time his elder self died, this Noble Phantasm had been lost, as most of his oaths had been knowingly or unknowingly violated, and as a result, his future self's personal status is unusually low for Ireland's greatest hero.

Miscellaneous:
Allied with Caster of Red(Jack the Ripper)
Doesn't have his full adult experience with his unarmed fighting style, nor is it fully adapted for his shorter height.
Under geas to protect Caster of Red(Jack the Ripper)
Must use Gae Bolg(Last Tears That Birth The Great Hero) should he fight Lancer of Black(Conla).

Name: ???
Alignment: ???
Master: Kirschtaria Wodime

Strength: A (This reading was gathered from the site of the battle between Sabers of Red(Karna) and Black - Saber of Red's(Karna Alter's) parameter matches this gathered value, but it's plausible that Saber of Black could have caused it as well)
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
Riding (???)
Magic Resistance (???)


Personal Skills:
???

Noble Phantasm(s):
???(Evil Cleaving Flame) (???, ???): Unknown abilities except that it is apparently deployed at high speed from a pouch Saber of Black carries. Caster of Red(Jack the Ripper) describes it as an anti-evil flame, while not being a real sword. Caster of White(Mordred) matches the description as being similar in some capacity to Laevatainn(Sword like Sun, Become a Calamity).

Miscellaneous:
Did not draw a weapon while fighting Caster of Curses(Lancelot).
Has an unknown ability to detect when being spied upon magically.

Name: ???
Alignment: ???
Master: ???

Strength: ???
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
???

Personal Skills:
??? (???): An unknown ability that allows him to foresee or predict events before they happen. Temporarily listed here, but it could also be the function of a Noble Phantasm.

Noble Phantasm(s):
???

Miscellaneous:
A humanoid machine, rather than a human.
An enemy of the rest of the Black faction.

Servants of Red

Identity: ???
Alignment: ???
Master: Kishinami Hakuno

Note: Due to the effects of Archer's Perfect Transfiguration skill, their parameters are extremely variable. Recorded here is the most recently seen sets for their parameters, but it should not be considered definitive.

Strength: C
Endurance: C
Agility: C
Mana: A+
Luck: A
NP: ???

Class Skills:
Independent Action (n/a): See Independent Manifestation
Magic Resistance (???)


Personal Skills:
Independent Manifestation (C): A skill gained through the combination of Perfect Shape and Independent Action. The body remains in the world indefinitely, and additional energy is requisitioned form the surrounding area as necessary. The body returns to it's default state without any consideration from the Servant.
Perfect Transfiguration (A): A skill mutated from Transfiguration. By draining magical energy from the surrounding lands, the parameters can be freely set for the body. However, unlike normal Transfiguration, there is a mandatory Mana rank. It seems there is another effect, but what it is remains hidden.
Presence Detection (A > D): Implicit reason for the reduced rank is due to the lack of mana in the land.

Noble Phantasm(s):
End of Babylon(The Genocide of the People) (A++, Anti-Humanity): Allows Archer to mimic the shape and concepts of high-end Noble Phantasms via some method.

Miscellaneous:
Can function as a Pseudo-Grail, but claims to be ineffective at this task.
Is capable of enduring and healing himself of Hydra venom, but isn't capable of combat while doing so.

Identity: ???
Alignment: ???
Master: Rin Tohsaka

Strength: ???
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
Dual Class: Possession of the qualifications of two classes. Unlike the cheat skill Double Class, in which two aspects of the same Servant are called forth simultaneously, in this case, the Aspects of Caster and Assassin, drawing from the same anecdote, have become inseparable. As a result, the Servant summoned is simultaneously Caster and Assassin. A rare skill possessed by a rarer still kind of Servant. In this case, perhaps it is because the aspect of Assassin was embedded so thoroughly in his forging qualifications that separating them had become impossible.
Item Construction (???)
Presence Concealment (B): ???
Territory Creation (???)

Personal Skills:
???

Noble Phantasm(s):
???

Miscellaneous:
Able to produce Demon Swords(Onigiri) of Japanese origin, presumably via some kind of magecraft as given by his Dual Class skill.
Vaguely reminiscent of Shirou Emiya.

Name: ???
Alignment: ???
Master: An oni, "the Bandit of Mt. Oe"

Strength: ???
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
Madness Enhancement (???)

Personal Skills:
???

Noble Phantasm(s):
???

Miscellaneous:
Last known to be shacked up in the temple on Mount Enzo.
Known to use a quick draw technique with a cleaver.
Described as a "thrice as demonic bird" with respect to her Master. Spooky.

Name: Jack the Ripper
Alignment: ???
Master: None

Strength: ???
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
Item Construction (E): The ability to create magical items and potions. In the case of Caster of Red, the level is definitely the very lowest possible for a Caster. She can make things, though the method of how she does so tends towards the nonsensical. Indeed, perhaps it is the fact that her true identity was completely unknown that allows her to make such a large variety of things, but their quality as Mystic Armament is very low.
Territory Creation (C): Exact effects unknown, however it is capable of chaining up Rider of Red's(Herakles') Cerberus(The Hound of Hell) and preventing it from being resummoned as long as Caster is present.

Personal Skills:
Hidden Shell (C-): The body does not appear to be that of a Servant, and as a result, detection becomes very difficult. In the cast of Caster of Red, there is a condition upon this skill. Namely, it only functions during the daytime. Thanks to this, she can hide at any time during the day, though if she starts exercising her abilities as a Servant, then her presence immediately escalates. A subspecies skill of Presence Concealment, however one that is considered an embarrassment to have, as there is no chance of a surprise attack.
Magus Killer (C++): The ability to slay a Magus. An ability of the Caster version of Jack the Ripper, as an unknown sorceress that hunted female magi for an unknown reason. The rank suddenly increases if the opponent is female and it becomes nighttime, however against most magi the mysteries that they rely on for defense becomes things to be defeated. As a side-effect, Caster's problem solving skills are unusually exceptional, even if she cannot explain her logic.
Surgery (E): ???

Noble Phantasms:
The Mist (C+, Barrier): Barrier Phantasm. The wild, smog-filled, and winding streets of smoky London. Normally, there is an effect to constrict the lungs, but that effect is relegated to Assassin's version of this Noble Phantasm. The local area turns into a labyrinthine maze, and the targets begin to wander in circles. Since the Noble Phantasm's main target is females, it becomes very difficult for them to escape without outside help. However, on the flips side, they are also separated from their companions.
From Hell(Murderer of the Misty Nights) (C++, Anti-Unit): The secondary function of the Mist. Within the Mist is Jack. No matter where Jack originally was, her location can be immediately transferred to within the Mist. A Noble Phantasm akin to cheating, the reality is no one knows where Jack really is. As a side effect, the first attack is always to the organs, and is always a surprise attack. Against a female target at night, it is also fatal. However, deployment in this fashion is difficult due to the preparation involved.

Miscellaneous:
Allied with Rider of Black(Setanta)
Under geas to protect Bazett from Lancer of Black(Conla)
Her magic is both occult and likely influencing her state of mind.

Name: King Arthur
Alignment: ???
Master: Shirou

Strength: ???
Endurance: C
Agility: C
Mana: B
Luck: ???
NP: ???

Class Skills:
Magic Resistance (???): Likely very high, given their identity

Personal Skills:
Magical Burst (A): ???

Noble Phantasm(s):
??? (C, ???): Lancer's spears. Presumed to be a Noble Phantasm or related to one in some capacity, given her class. Can telekinetically control 13 spears. There are seals upon this weapon, with Lancer being able to use an empowered version of each spear for each seal released. Seals currently released correspond to Bedivere, Galahad, Gawain, Lancelot, and Mordred.

Miscellaneous:
Looks identical to Caster of White(Mordred).

Name: Herakles
Alignment: ???
Master: ???

Strength: ???
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
Riding (???): Presumed to be very high, as one of Rider's mounts is a Divine Beast
Magic Resistance (???)


Personal Skills:
??? (C): ???

Noble Phantasm(s):
Cerberus(The Hound of Hell) (B+, Familiar): The beast that guards the underworld in Greek myth. Since it is a beast of death, it does not die when it receives mortal wounds and has no concerns for things such as mortality. Since its eyes are golden, it must retain some level of 'Authority'.

Godhand(The Twelve Labors) (???, ???): A curse on the body to always survive what last killed it. Has lives related to the Twelve Labors. One life has been confirmed to have been lost.

Marmyadose (???, ???): Fiery sword-staff. Unknown effects, Rider bears the original version.

??? (???, ???): A mount of Rider's, a great mare. Presumed to be the Mares of Diomedes.

??? (???, ???): Hydra venom arrows. Appears to need to be produced manually by some means, and thus Rider has an effectively limited stock in any given engagement.

Miscellaneous:
Rider of Black(Setanta) thinks something's weird about him, and didn't refer to him as a "Rider"

Name: Karna(Alter)
Alignment: ???
Master: Sakura Matou

Strength: A
Endurance: E
Agility: A
Mana: ???
Luck: ???
NP: ???

Class Skills:
Riding (???)
Magic Resistance (???)


Personal Skills:
Discernment of the Poor (A): Insight that sees through others' personality and attribute. He can't be deceived by verbal excuses and deceptions. It displays the power to grasp others' nature, which Karna got because his status as a man with no family blessed him with the opportunity to question the lives and the worth of the weak.
Divinity (E): Normally, as a son of Surya, Saber would enjoy the highest aptitude of Divinity. However, in his Alter state, the Divinity is discarded in exchange for the weapon of the Guru. As a bonus effect, Saber enjoys a bonus against opposing Sun Divinities.
Kalaripyattu (A+): An ancient Indian martial art, said to be the birthplace of all martial arts that are based on rational thought. Since it is highly defensive, it is most appropriate for feeling out the opponent. In Saber's case, his mastery of it is actually greater than his skill with his summoned weapon, so he uses it as his primary means of fighting.
Magical Burst (Corrosion) (A): ???

Noble Phantasm(s):
Brahmastra Kundala(O' Brahma, Curse Me) (A+, Anti-Country): Karna's hidden Noble Phantasm. His trump card. The projectile weapon Brahmastra is bestowed with the sweltering heat effect of Karna's attribute and then fired. The Brahmastra, which already had a wide effective range to begin with, has its effective range further widened and its power exceptionally raised. Its performance is to the point of being compared to nuclear weapons. The rank and scale of this Noble Phantasm remain unconfirmed. It is tentatively marked at where it rests for this Servant's Lancer incarnation, who uses it with his spear, but as Saber likely channels it through his fists instead of a projectile, it is possible that the specifics could be altered by this.

Kavacha and Kundala (C, Anti-Unit): Fearing becoming an unmarried mother, Karna's mother, Kunti, for the sake of protecting her son, begged Surya for protection and was bestowed golden armor and an earring. Emitting the radiance of the sun, the armor is a strong defensive Noble Phantasm. As it is an existence formed from light even gods find it difficult to destroy. It has become one with Karna's body. Would normally be an A-rank Noble Phantasm, but manifests here at a lower rank for an unknown reason.

Nagastra(O Nagas, Devour Me) (B, Anti-Unit): Demonic Treasure. A divine weapon handed down by the Naga of Hindu myth. The delivery method in the case of Saber of Red is his fists. A torrent of serpents who have imbibed the accurse poison are launched at the enemy. It is considered one of the signature Astra of the hero, Karna(Alter). Since Saber of Red is not actually a proper swordsman, his fists and this Noble Phantasm see use as his main weapon. The poison is lethal, as a matter of course, and dissolves the insides like acid. This is also the source of Saber of Red's Magical Burst (Corrosion) ability. Since it's magical energy cost is relatively efficient, he can use it even when he has to conserve energy.

Servant(Avenger) of C̿͋̐͏̼̰̣u̙̻̤ͫ̅̅́r̷̹͙̖̣͋̓̇̂̊ͭs̮͓̠̦̀͜ḙ̶̝̺̠̥̙̊s̤̩̻͚̘̉̿ͅ

Name: ???
Alignment: ???
Master: Calls Bazett its Master

Strength: ???
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
Avenger (A): ???
Recordings from Oblivion (A): ???
Self-Replenishment (Mana) (???)

Personal Skills:
Divided Hatred (EX): So long as the grudges of old persist, the bodies will continue to rise. As the bodies deplete, the main body will begin to realize the futility of its hate. A divide and multiply skill that usually would be rendered as a Noble Phantasm, however, since the body cannot sustain a large amount of magical energy, the number of bodies is limited by other factors.
Sin of Murder (A): The ability to annihilate human beings. Against humans, victory is an eventual certainty. However, since the skill makes no claim to the speed or probability, due to Avenger's own temperament, it often takes such an extreme long time that being guaranteed to win becomes pointless, since the prey escapes. Perhaps the adage of wait and hope was not so foolish.

Noble Phantasm(s):
???

Miscellaneous:
Reenacting the events of the previous War, using his Divided Hatred skill to summon wraiths of the Heroic Spirits from that war.
Repitat Memoria - Repeating memories. A sensation usually left behind by the grudges and hate of murderers, sinners and the persecuted which caused reality to repeat the actions that led up to their demise. Cannot be ended with pure force.
Is a wish-granter in some capacity, carrying out desires.

Name: Lancelot
Alignment: ???
Master: ???

Strength: B
Endurance: ???
Agility: B
Mana: ???
Luck: ???
NP: ???

Class Skills:
Item Construction (???)
Territory Creation (???)


Personal Skills:
Avenger (D): The accumulation of all the hatred and grudges of the world into a single body. The advent of ones existence as an aspect of "All the World's Evils". In this state, hatred and grudges have accumulated, however, there is no rhyme or reason as to why. It becomes easier for grudges and hate to grow in the local vicinity, but at the same time, the power of those in the vicinity also grow.
Lament of the Sorrowful (B): The sobs and tears of the remorseful and the sorrowful. A skill that allows for the general attack on the moon of those in the surrounding area. Charism a of B or less are negated in its vicinity. Since it is a mental attack that obliterates the mental fortitude of those surrounding, it is difficult to combat it.
Pankration (B): DATA HIGH ERROR. SKILL NOT FOUND
Rite of Exorcism (D++): Specialized Church Magecraft form. For Caster, it is a substitute for the arcanities normally found within the class. Since Church Magic is a truly rare phenomenon, it is likely that some measure of Fey arcanity has been merged with the Church forms to boost their power at repelling spirits. However, since the power has been boosted so high, sudden sublimation of the spirit being targeted has been known to occur.

Noble Phantasm(s):
Knight of Owner(A Knight Does Not Die With Empty Hands) (A++, Anti-Unit): Hypothetical Noble Phantasm, given Caster of Curses' identity and their description as provided by Caster of Red(Jack the Ripper).

Miscellaneous:
Described by Caster of Red(Jack the Ripper) as "A knight in black who owns all he can hold. His sword is a great silver blade and he cleaves evil in two. That is the fourth Caster. He lives but is not alive. He fights and cries every step of the way."
An aspect summoned by Avenger to reenact the events of the previous War, and thus not a proper Servant.
Possesses Black Keys: An Exorcism Armament possessed by the Church. Against spiritual bodies, they possess an unusual level of effectiveness. In the case of Lancelot, his ability to use them is derived from a faith held late in life. As a result, their effectiveness is low on enemies designated as 'Monsters', but high on spirits and revenants.

Name: Diarmuid Ua Duibhne
Alignment: ???
Master: ???

Strength: ???
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
Magic Resistance (???)
Riding (???)


Personal Skills:
???

Noble Phantasm(s):
Gae Daerg (???, ???): A cursed spear that inflicts wounds that cannot be healed.
??? (???, ???): A chariot was summoned, but perhaps due to Rider of Curses' nature, it could not withstand even a single blow.

Miscellaneous:
An aspect summoned by Avenger to reenact the events of the previous War, and thus not a proper Servant.

Unaffiliated

Identity: "Santa" - Would fit with the saint requirement imposed by the Grail, but their true identity is likely slightly more complicated
Master: Presumed to be the Grail

Strength: ???
Endurance: ???
Agility: ???
Mana: ???
Luck: ???
NP: ???

Class Skills:
God's Resolution (A): As the adjudicator, Ruler is granted two Command Spells each to use on the Servants of the Holy Grail War. However, if the order is used to protect the lives of those not involved in the Grail War, then any number of Servants may be bound by the same Command Spell. Snice the ability is fundamentally based on the magecraft of Saints, it is subject to Magic Resistance. Eight Spells have been confirmed to be used. Thanks Zero Saber(Gilgamesh).
Magic Resistance (???)
True Name Discernment (???)


Personal skills:
To Wish Upon a Star (A++): ???

Noble Phantasm(s):
??? (A+, Familiar): Three black beasts that Ruler can call. The method by which he does so and the ability that grants them are unclear, but when called they ripped themselves out of the shadows.

Miscellaneous:
Makes good cookies.
Can summon imps of some description to perform menial labor. Couldn't possibly be elves.
Is described as a system rather than an individual by Rider of Black(Setanta)

Identity: Gilgamesh
Alignment: Chaotic Good
Master: Kirei Kotomine(?)

Strength: B
Endurance: ???
Agility: ???
Mana: A
Luck: ???
NP: ???

Class Skills:
Riding (???)
Magic Resistance (A+): ???

Personal Skills:
Charisma (A+): Often praised as the greatest king, Gilgamesh's ability to command and lead great armies is excellent. An egotistical Gilgamesh radiating with self-confidence will surely boost the morale of his army to an extremely high level.
Divinity (B (A+)): Gilgamesh's original value as a 2/3 demigod. He possesses the highest level of Divinity among many of the Heroic Spirits. However, he despises the gods because they killed his friend Enkidu, unleashed the Bull of Heaven onto the earth, and caused him much trouble. As a result, his Divinity decreased.
Golden Rule (A): Being fated a life that is filled with riches, he can live as a millionaire. Gilgamesh lives the life of a nabob and has no money troubles for the entirety of his life. In the legend, he claimed all the world's treasures as his own and is said to have infinite wealth in his Golden Capital. The originals of Noble Phantasms preserved in his treasury were collected during this period. Although this ability seems unrelated to battle, it plays a great role in arming Gilgamesh.

Noble Phantasm(s):
Enuma Elish(The Star of Creation That Split Heaven and Earth) (EX, Anti-World): The sword that cuts and divides the World, with output matching or even exceeds Artoria's Excalibur. Its power will further increase given the support of Noble Phantasms within Gate of Babylon. More correctly speaking, "Sword of Rupture – Ea" is the Noble Phantasm, "Enuma Elish" is the state under which Sword of Rupture – Ea unleashes its maximum output. By generating wind pressure strata, the attack crushes the enemies by simulating spatial rends. In addition, the names "Sword of Rupture – Ea" and "Enuma Elish" are all given by Gilgamesh. They are thought to be references to the Great God Ea (Enki) of the Mesopotamian and Babylonian myths, and the Genesis Epic of the Babylonian myth, Enuma Elish.

Sha Naqba Imuru(The Omnipresent and Omnipotent Star of Knowledge) (EX > B, Anti-Unit): Hero King Gilgamesh's mentality, which reaches every corner of the world like the radiance of the stars and sees through all of creation, sublimated into a Noble Phantasm. A Noble Phantasm of the Constantly Invoked-Type. Not to mention an opponent's True Name and Noble Phantasm(s), it can definitely see even a truth hidden underneath multiple layers without obstruction and with a single glance. Although it is in a state where it seems to be constantly invoked, one can also assume from appearances that some parts of the Noble Phantasm's ability are being intentionally limited. If its True Name is released, it will operate as "instructions" for Gilgamesh to guide himself and others with the most optimum tactics according to the situation presented to him, simultaneously increasing the offensive power and defensive power of his whole team near his own position. It is unknown why this ability has been ranked-down, nor what effects this has on it's performance. The description given is for the version at full strength and will be revised when further detail becomes available.

Miscellaneous:
Has been incarnated by some means(Grail-Kun)

Unknown



MISCELLANEOUS INFORMATION

Rhongomyniad(World Piercing Nail of Light) (???, Anti-World): A Noble Phantasm used by a Lancer in the previous war. Called a "sacred nail" by Caster of White(Mordred), can be mimicked by Archer of Red.
While Caster of White(Mordred) considers it merely an academic curiosity, she thinks another "nail" is present in the Great War.
During the confrontation between Saber of Red(Karna Alter) and Saber of Black, an A-ranked effect drew the bystanders and uninvolved away from the path of the battlefield, by means that caused emergency services to not respond to the rather obvious fight.
The Gouging Sword of the War God: Fragarach(That Which Strikes Last Cuts First) (A, Anti-Unit): Anti-Causality Sword. The last answer of Lugh. That which is drawn last cuts first. Time is rewritten and the enemy is slain before the deployment of their trump card. One of the Gods-Holder weapons in the modern age, it's a mystery is hidden in Bazett's blood.
Caster of Red(Jack the Ripper) claims that at last one Servant in the war can pretend to be a class other than what they are. No Servant aside from possibly Archer of Red has demonstrated abilities that would allow this, so the one she is referring to remains unfortunately unknown.
 
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If nothing gets in the way, that's the beginning of a plan.

The real issue is that Kirei will absolutely blow the lid on this the moment he feels its in his interests too, and thats assuming that there aren't other Association magi present. Killing Kirei might keep it quiet a little longer, but at the end of the day, while the association gives the Heaven's Feel the respect they believe it deserves (none whatsoever, its sport to them), they are keeping a eye on it.

More importantly, there's going to be hell to pay over this. The draining of Fuyuki is a offence of multiple magnitudes more intense then someone attempting to use the Heaven's Feel in their eyes. They don't think the Heaven's Feel will work, by and large, but Fuyuki running out of magical energy on the Tohsaka's watch? This is gonna be a circus.

So this is going to end as a clusterfuck no matter what.

Well, leverage Rin's help by point out how fucked up this situation is. Not sure how we can get Kirei to shout his mouth fast enough...

Although, I'm not sure if it's even possible to get Illya's help. As far as I know, she's pretty dead set on killing Shirou.
 
Rin has her job cut out for her. If she scrapes out of this mess intact and with great achievements, maybe she can save her family name. Maybe we can leverage that when meeting her so she can help not dishonor her family when we make our lengthy report.
 
Rin has her job cut out for her. If she scrapes out of this mess intact and with great achievements, maybe she can save her family name. Maybe we can leverage that when meeting her so she can help not dishonor her family when we make our lengthy report.

Holy shit, imagine the mountain of paperwork waiting for us at the Clock Tower after all of this is done.
 
Depends on how the factions are made up and how cooperative Herakles actually is. There is a degree of Ilya may not have a choice. You better believe she was the first person to know the reserve system activated. Ilya isn't... um, what's the word, a complete bitch, she's just callous and uncaring. Given she expects to die, can you blame her?

Rin has her job cut out for her. If she scrapes out of this mess intact and with great achievements, maybe she can save her family name. Maybe we can leverage that when meeting her so she can help not dishonor her family when we make our lengthy report.
Rin is up shit creek either way. Either this happened on her watch and her actions afterwards were correcting her mistake or she was a opportunist who failed to capitalise. Either way, negotiations with her can be one hell of a minefield.

Holy shit, imagine the mountain of paperwork waiting for us at the Clock Tower after all of this is done.
People (in particular fanon Kages) have contemplated suicide over far smaller stacks of paperwork.
 
Okay, so the general plan is after we get our stuff. We pass by Rin's place and try to get her help, leverage her over the fact that everything's gone to shit and she'll be one of the first people the Clock Tower will put in their crosshairs.

We can often her help. Try to get through this alive and possibly put her in a good light in our reports.

As for Illya... Huh... Which faction would she be on? Granted, we're against basically everyone because of the fact we're on the white faction. So this is more is Illya on the same faction as Rin is...

Her family still has a lot of stakes in this war so she might be open to cooperation. Of sorts... Just not sure how to approach her...
 
As for Illya... Huh... Which faction would she be on? Granted, we're against basically everyone because of the fact we're on the white faction. So this is more is Illya on the same faction as Rin is...

Probably red. I don't want to touch Illya for now. Let's just focus on getting Rin up to speed. Illya probably has Herk and I don't want to be anywhere that until we have our footing.

If we're meeting with Rin and she'll go to school, we might fight Cu alongside whoever Rin summons.
 
Probably red. I don't want to touch Illya for now. Let's just focus on getting Rin up to speed. Illya probably has Herk and I don't want to be anywhere that until we have our footing.

If we're meeting with Rin and she'll go to school, we might fight Cu alongside whoever Rin summons.

If Rin still manages to summon EMIYA, what are the chances of the COUNTER FORCE taking over and forcing him to kill everyone in sight?
 
Okay, so the general plan is after we get our stuff. We pass by Rin's place and try to get her help, leverage her over the fact that everything's gone to shit and she'll be one of the first people the Clock Tower will put in their crosshairs.
This may be more difficult then contemplated. Rin is stubborn, Bazett's identity is known, and if Rin's summoned a Servant then they will immediately work out your on a different faction.

We can often her help. Try to get through this alive and possibly put her in a good light in our reports.
This might be a good start though.

As for Illya... Huh... Which faction would she be on? Granted, we're against basically everyone because of the fact we're on the white faction. So this is more is Illya on the same faction as Rin is...
Um, while I know the answer, think about this logically. There are really two possibilities at work here. Either they both are on the same faction cause the Grail lumped the founders together or they are on opposite sides cause personality conflict. What's the case you can make for either?

If Rin still manages to summon EMIYA, what are the chances of the COUNTER FORCE taking over and forcing him to kill everyone in sight?
Zero.
 
[X] Bazett was underequipped. There was only one choice to make. Now where was her hotel room key. She had to reclaim her equipment before someone else claimed them. At least Kirei didn't know where it was yet.

Having her equipment is a higher priority as of the current moment.
 
Um, while I know the answer, think about this logically. There are really two possibilities at work here. Either they both are on the same faction cause the Grail lumped the founders together or they are on opposite sides cause personality conflict. What's the case you can make for either?

Well, I guess the corruption inside the grail would kinda go for both.

If on the same side, the grail wants to see if their house of cards will fall apart.

If on opposite sides, then the grail would probably want to see them go at each other's throats quicker.
 
Well, I guess the corruption inside the grail would kinda go for both.

If on the same side, the grail wants to see if their house of cards will fall apart.

If on opposite sides, then the grail would probably want to see them go at each other's throats quicker.
No, you misunderstand. I'm saying plan for both, you can't know which is true until you've met both. Knowing these are the two cases, what is the case you can put forward for each scenario.
 
No, you misunderstand. I'm saying plan for both, you can't know which is true until you've met both. Knowing these are the two cases, what is the case you can put forward for each scenario.

I see. Actually, now that I think about it, we might have to make even more plans just in case.

We also have accounted for the possibility if Shirou is on a different or...

Shit, I might have to use permutation for this.

I'm gonna go and look up my High School Math again.
 
Okay, so the general plan is after we get our stuff. We pass by Rin's place and try to get her help, leverage her over the fact that everything's gone to shit and she'll be one of the first people the Clock Tower will put in their crosshairs.

We can often her help. Try to get through this alive and possibly put her in a good light in our reports.

As for Illya... Huh... Which faction would she be on? Granted, we're against basically everyone because of the fact we're on the white faction. So this is more is Illya on the same faction as Rin is...

Her family still has a lot of stakes in this war so she might be open to cooperation. Of sorts... Just not sure how to approach her...
Possibly. I'm not sure how easily we could get Illya on our side, but it's at least worth considering gaining Rin's cooperation. I'm not sure how much telling her about Kirei's jackassery would help, but I'm sure that Rin would at least be able to recognize that yeah, no, he's not acting as a "neutral observer" in the war at all. I'm not sure exactly how, but I'm pretty sure that tidbit can potentially be used to help convince Illya to help us in murking Kirei immediately, though I imagine we'd also have to convince her that Kirei would take the first opportunity to call in the Clock Tower, which would make some of her own plans for stuff in the war...difficult.
Um, while I know the answer, think about this logically. There are really two possibilities at work here. Either they both are on the same faction cause the Grail lumped the founders together or they are on opposite sides cause personality conflict. What's the case you can make for either?
Potentially, if they're on the same side, and we've seen an opposing team, then we can make the case that we'll be aligning with their side, since the White Faction, based on what's been said, probably doesn't actually exist outside of Bazett.

If they're not on the same side, then we need to convince them that it's in their best interests to target specific people. Kirei is one of the more obvious ones, naturally, but there may be other Servants that could convince them to work together.
 
I think one important question to ask it this: If we file the right paperwork and bring the Clocktower down on Fuyuki, can we benefit from that situation? Failing that, can we at least catch Kirei - the moderator of the Grail War who was supposed to be watching for things like this - in the blast radius?
 
I think one important question to ask it this: If we file the right paperwork and bring the Clocktower down on Fuyuki, can we benefit from that situation? Failing that, can we at least catch Kirei - the moderator of the Grail War who was supposed to be watching for things like this - in the blast radius?
Elaborate. I'm interested in hearing this.
 
Get the devils logic out of my thread.

No. I'm in college. Math is still there. In different forms. Therefore you must suffer with me.

[SEVERAL MINUTES LATER OF LOOKING UP THE INTERNET AND TRYING TO REMEMBER HOW MATH WORKS AGAIN]

According to what bits and pieces of what I can remember from my Applied Calculus(?). There are 2 teams with 7 masters each. A population of 7 with 2 sets.

For this, we will use Permutations because each number is their own person and as such is ordered.

So we have P(7, 2) = 7! / (7 - 2)!. ! representing factorials.

In the end, we end up with 42 unordered ways to make up the two teams.

This means that there's a 1 out of 42 chance that Rin ends up in a team of randoms against Fate; Stay Night Regulars and a 1 out of 42 chance of being on a team of Fate; Stay Night Regulars. With the rest of the 40 out of 42 being literally everything else.

But if we're only concerned with Rin, Illya, and Shirou then we can go with this.

P(3, 2) = 3! / (3 -2)! = 6.

Meaning there are 6 sets of possibilities we have to account for.

1. Rin, Illya and Shirou on Black.

2. Rin, and Illya on Black.

3. Rin and Shirou on Black.

4. Shirou and Illya on Black.

5. Just Rin.

6. They're all on Red.

Of course, I haven't done permutations and combinations in who knows how long and so my math could be completely fucking wrong.

But still, we need to at least make 6 plans to account for all of those situations.
 
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I think one important question to ask it this: If we file the right paperwork and bring the Clocktower down on Fuyuki, can we benefit from that situation? Failing that, can we at least catch Kirei - the moderator of the Grail War who was supposed to be watching for things like this - in the blast radius?
That's also a possibility. This has all been running under the assumption that we truly want to keep this covered up, and not blow the lid off immediately. So I suppose that means we have to consider, what would happen if the Clock Tower did fall on Fuyuki?

At the very least, if we decided to blame it on Kotomine, say that this happened as a result of his carelessness as the arbitrator of the HGW, then we wouldn't lose a whole lot of opportunities, I think. It'd shift the blame off Rin, potentially making it possible to still get her help.

Whether they push Kirei into a corner or not, it certainly puts the pressure on him, and they'll probably find his orphan basement, too.

What would they do other than that, though? I'm not sure they'd be able to do a whole lot, honestly. Or at least, that they'd necessarily send the people that could do a whole lot.

Given Gilgamesh's statement in the OP, I can only assume that all of the Masters have been chosen already. And I don't think that they're going to be dismantling the Grail mid-war, or something.

We'd lose our position as one of the few people that could make a report on the situation, at least, though depending on who they send, we may still have seniority of some sort, which would lower our negotiation ability with Rin, possibly. Though, we could still say we'd put in a good word for her. Actually, though, we could say that we'll put in a good word for her, and then send in the initial report, which, well, is shifting the blame onto Kirei.

If anyone else has any ideas as to what could happen, then I'm interested in hearing them. I'm not quite sure what's likely or not likely to happen, in this case.
 
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Elaborate. I'm interested in hearing this.
Sure.

My thought goes to Bazett's position as an enforcer, affiliated with the Clocktower. We could, instead of seeking to keep the Clocktower out of the Grail War, instead flip the table on things by being the ones to inform them first, guaranteeing that they get dragged in. By doing so, Bazett has an opportunity to frame the information leading to their response, and thus have some input on how they react.

Let's suppose a best probable case scenario. She tells them that the Grail's reserve system has activated, that this activation has drained the land dry of magical energy, and that the range of the effect is unknown. She tells them that the moderator has entered the war himself, and should be trusted even less than usual. In light of these facts, backup is requested to contain this disaster and preserve the secrecy of magecraft.
As a result of this report, more enforcers get deployed to Fuyuki and surroundings and at least make sure the Grail isn't likely to drain all of Japan dry to fuel the war. Possibly they would work with us, but more likely would work towards their own objectives while at least hopefully not working against us. Meanwhile, due to being informed against him, Kirei gets the short end of the stick for the Clocktower intervention.

That's admittedly the best case scenario, which assumes the mass of competing interests in the Clocktower mostly align in a way we can benefit from. In a more worst-case scenario, they get our report and decide it best that Heavens Feel stops and everyone involved dies now to stop worse things from happening. I'm not sure the Clocktower has the power to actually make that happen, but I feel like as as the master of a Caster who might have an idea that it's coming, we'd at least have a better chance of benefiting than most if they succeed in stealing away the Greater Grail or some similar drastic measure.
And in the process, they might just off Kirei, which is a definite plus.
 
Sure.

My thought goes to Bazett's position as an enforcer, affiliated with the Clocktower. We could, instead of seeking to keep the Clocktower out of the Grail War, instead flip the table on things by being the ones to inform them first, guaranteeing that they get dragged in. By doing so, Bazett has an opportunity to frame the information leading to their response, and thus have some input on how they react.

Let's suppose a best probable case scenario. She tells them that the Grail's reserve system has activated, that this activation has drained the land dry of magical energy, and that the range of the effect is unknown. She tells them that the moderator has entered the war himself, and should be trusted even less than usual. In light of these facts, backup is requested to contain this disaster and preserve the secrecy of magecraft.
As a result of this report, more enforcers get deployed to Fuyuki and surroundings and at least make sure the Grail isn't likely to drain all of Japan dry to fuel the war. Possibly they would work with us, but more likely would work towards their own objectives while at least hopefully not working against us. Meanwhile, due to being informed against him, Kirei gets the short end of the stick for the Clocktower intervention.

That's admittedly the best case scenario, which assumes the mass of competing interests in the Clocktower mostly align in a way we can benefit from. In a more worst-case scenario, they get our report and decide it best that Heavens Feel stops and everyone involved dies now to stop worse things from happening. I'm not sure the Clocktower has the power to actually make that happen, but I feel like as as the master of a Caster who might have an idea that it's coming, we'd at least have a better chance of benefiting than most if they succeed in stealing away the Greater Grail or some similar drastic measure.
And in the process, they might just off Kirei, which is a definite plus.

I guess this might work. Since they would possibly be more likely to take our position over Rin's or Kirei's...
 
Okay, I got my math checked out by @InterstellarHobo and he helped me out with the correct solution.

So, if we're only concerned by the combination of the team that Rin ends up with, we'll have at least 6 regulars and 7 randoms. Leading to at least a pool of 13 people to choose from and fill 6 slots on Rin's team.

Using Combination, if we only cared about the team Rin will end up with.

This leads to C(13, 6).

13 people and 6 slots.

We get C(13, 6) = 1716.

Meaning that there's a 1 out of 1716 chance that Rin ends up in a team of regulars only.

This means that there are too many fucking possibilities and any reasonable allies Rin gets is a blessing.

So basically... Prepare for the worst possible conditions? I guess? I dunno. I just hope we get out of this situation alive on our own.
 
[X ] Bazett was underequipped. There was only one choice to make. Now where was her hotel room key. She had to reclaim her equipment before someone else claimed them. At least Kirei didn't know where it was yet.
 
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