Viserys is so baffled by the concept of the Conspiracy actually being focused behind the dissolution of magic itself (beyond the sheer impossibility of it), that he can't actually bring himself to believe that's their actual goal.

I mean, given they would have to control the world to an extent that we aspire toward, if they wanted to regulate its usage meaningfully, given a mage can absolutely live on the far side of the planet and visit Westeros to do whatever the hell they want once they reach a sufficient level of power, even a goal to control it (in Westeros) seems a bit... overly ambitious for the means they hope to utilize. For one thing, the Faith is absolutely not on board with the Citadel having more control over it than them, and even more hypocritical about its status / repeated lack of concern for persecution from the mob against mages, so long as they seem "heathen" enough to them.

I mean... what are the chances that they display lack of care for life of limb of mages, but absurd double-standard about it all if they're using their abilities to shore up the Faith's power by being craft-bots for them, so Lords have to rely on the Faith to get the goods they need?

We should introduce the printing press in Westeros. It would make the Faith sooo mad, since it certainly isn't achieving relevance and investments by promises of making and spreading copies of the Seven Pointed Star.
 
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To be fair, with the waning of magic the Maesters might have believed their efforts were actually working, instead of being a genuine coincidence that their efforts lined up with the decline of magic up until around the time Viserys awakened as a Sorcerer.
 
To be fair, with the waning of magic the Maesters might have believed their efforts were actually working, instead of being a genuine coincidence that their efforts lined up with the decline of magic up until around the time Viserys awakened as a Sorcerer.
That's a good question--out of all of the main characters listed at the start of the quest, Viserys definitely got his abilities first timeline-wise.

Does that mean his awakening was the actual moment magic came back into the world?

It makes about as much sense as anything else, in canon it took up until the red comet appeared.
 
That's a good question--out of all of the main characters listed at the start of the quest, Viserys definitely got his abilities first timeline-wise.

Does that mean his awakening was the actual moment magic came back into the world?

It makes about as much sense as anything else, in canon it took up until the red comet appeared.
I'm not sure there was a singular point.
More like a rising tide.

After all even in the low-magic times people like Tor and Zherys could do some magic.
And even after our awakening it took months for the really weird stuff to start happening and gods to become normally active again.
 
That's a good question--out of all of the main characters listed at the start of the quest, Viserys definitely got his abilities first timeline-wise.

Does that mean his awakening was the actual moment magic came back into the world?

It makes about as much sense as anything else, in canon it took up until the red comet appeared.
I always took it to mean that while Viserys wasn't the instigator of magic returning, it was just about at the right time overall that he awakened.
 
Interlude CMLXVII: Swifter than Blades
Swifter than Blades

Seventeenth Day of the Fourth Month 294 AC

Mors groused loud and long at staying their hand over one old man the seers could not catch in their mirror. "I've fought and killed all my life, southerners, reavers from the Iron Islands, brigands and wildlings, if there's a difference, and I've never once needed a witch to tell my fortunes before setting off. There's more to be lost letting the grass grow between your toes than spilling a draught more blood to make it greener."

"Wouldn't the grass be red then, from all the blood?" Ser Dayne asked slyly. When Ting looked at him in askance with just a touch of censure for riling up their most excitable companion he raised his hand as though to ward off a blow. "Peace Master Ting, I am but a poor Dornishman who knows little of grass besides our Northern friend."

Poor in good sense, Ting thought as as the elder warrior glared at the younger and snapped another challenge. He was reminded of the time his master had taken him down from the mountains to learn of the world by following its paths. There Ting had seen the gnawed bones of two stags slain not by wolf or snow tiger, but by tangling their horns together.

For all Ting appreciated the help he did think fondly of the days when it was only him, Denys, Criston and Ceria pitted against curses, strange spirits and the follies of their fellow man. There were other things about that time he did not regret though and they were far more numerous. The faces of his friends looked up distorted from the polished pewter of his goblet. The monk drank the single cup of Arbor Gold in careful measured sips. If there was something of the sin of pride to the act than he could perhaps be excused for it.

***​

"The maester left three hours after I started my watch," Velen gave his report. "It was Archmaester Perestan beneath the hood and cloak. He seemed pleased about some matter or another. Perhaps we should interrogate this Swift-Eye."

"Or his corpse," Denys whispered none too softly. He had not forgotten the unfortunates of Flea Bottom anymore than Ting had it seemed.

Nor should he of course, but there were reminders worth making at such times as these. "If devils can find it in their hearts to walk a path less black it would be ill done of us not to give these spirits the same chance. Evils are no less great for being out of sight and on the other side of the scales, and they are not greater for having been done before our eyes."

"Wisely said, goodman," the red robed priest interjected. "One might almost mistake you for one in the Light of R'hllor."

The words another might have spoken in zealous dismissal were uttered in jest and so in jest also. Ting replied, "Then perhaps He too walks the Middle Way."

Alas, they did not have much longer to trade friendly for Ser Bonifer had already descended into the glamour shrouded mouth of the cave to meet Swift-Eye and his fellows.

Down and down they went alongside the tinkling water, following sparks of spirit light until they came at last to a great door that seemed to have been carved from the living stone of the hill with patterns of leaf, flower and vine, though the careful eye could gleam darker things beneath, here a dagger lost among the roots, there a skull nesting a rose. Beauty from death.

At their approach the doors opened silently into what Ting could only think of as a child's notion of what a brigand's hideout would look like, rolls of silk set artfully besides jars of Arbor Gold, golden coins strewn on tables to best catch the lantern light, the treasures of months or years of bartering knowledge and darker things strewn all about such that it befuddled and distracted the eye, though that was nothing besides the beings that inhabited it.

Three pale creatures with the hooves of goats, the ears of bats and the lashing tails of rats looked upon them with eyes like golden gems. They spoke through mouths filled with needle thin teeth yet their voices were like those of children: "Who comes, who dares, who seeks, who strides?" This was no trickery, Ting realized, young they were, by whatever measure deathless spirits used.


Lounging upon stolen chairs and silken divans where beings near human in form for the too-fine bones and dream like motions, save for the eyes of the same terrible entrancing gold. When they spoke their voice was like wailing, their words like poisoned glass upon the mind. "Where is our sister, where is our kin? Murderers, murderers and servants of murderers all!"


Mors Umber raised his axe and readied the charge. Bonifer had already drawn his sword and raised his shield high when Ceria called out like the voice of thunder in the depths: "We slew your sister, if sister she was, because she attacked one of our companions for blood! Swear your services to our King and you shall be not only spared her fate but rewarded far beyond the petty riches you have gathered here."

"Well then, what have we here?" A familiar voice cut through the air, seeming to change pitch and direction with every syllable. Swift-Eye flickered through from place to place in the chamber, never still for even the blink of an eye. "The vagrants have found a master, the heroes found a deal more profitable seeing to the reeking masses."


"Those mightier than you have perished fighting this battle," Ceria replied evenly. "Submit or die. I care not wish you pick, but choose quickly."

The flickering fey stopped dead inches from her face and licked the tip of his silvered dagger. "Alright, let's talk. I'll even give you a free sampling of our services. A mam came to us wearing a mask of copper and paid for the service of one of our number to return in his place, a seeker of lore, a weaver of memories true. The man himself took to the paths of the Feywild. Tell me then, how much is the knowledge of the paths stretching from my cave worth?"

Swift-Eye (Quickling Rogue 6)
1 Danthienne
4 Young Alps
3 Baobhan Siths
13 Fuath Gremlins
17 Pugwampi Gremlins
21 Feyling Rogues 3

What do you offer Swift-Eye's troupe for their services?

[] Write in

OOC: I was getting ready to roll combat... and then Ceria goes and rolls this (Diplomacy with Guidance of the Avatar). So now you get to bid on the fey and you know what the Archmaester was doing here, or some of it at least. Also Mors Umber is getting ever more frustrated at not getting to fight anything.
 
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Here's what I have then, @Crake.

After this adding anything else to Aquatic defense groups rapidly loses any point.
They are as unreasonably beefed as our budget can possibly take. Good thing we already pre-crafted all the groups for Westeros last month.
Also more Inquisition/Free-to-assign assets because we seem to lose a fair bit of meatshields in encounters with enemies, and the number of places to assign them to will only grow.

[] Restoring Iron Isles standing guard force -- 41,505 IM
-[] 41x Spitters -- 30*41 = 1,230 IM
-[] 29x Black Knights -- 490*29 = 14,210 IM
-[] 1x Vigilant Hunter -- 5,280 IM
-[] 6x Vigilant Briars -- 6*660 = 3,960 IM
-[] 2x Snatching Terrors -- 2*3560 = 7,120 IM
-[] 3x Bloodsharks -- 935*3 = 2,805
-[] 8x Paralyzing Snatchers -- 720*8 = 5,760 IM
-[] 19x Aquatic Spitter Swarms -- 60*19 = 1,140 IM

[] More Inquisition forces: -- 3,095,600 IM
-[] 30x Vigilant Hunters -- 5,280*30 = 158,400 IM
-[] 50x Watchmoles -- 1,320*50 = 66,000 IM
-[] 30x Black Brutes -- 4,700*30 = 141,000 IM
-[] 100x Black Wardens -- 630*100 = 63,000 IM
-[] 20x Black Champions -- 5,360*20 = 107,200 IM
-[] 200x Black Knights (Mobility mod) -- 560*200 = 112,000 IM
-[] 30x Greater Blood Clot Molds -- 28,800*30 = 864,000 IM
-[] 10x Verdant Phoenixes (CR 15) -- 28,800*10 = 288,000 IM
-[] 20x Advanced Sorcerer Creature Snapdragon Leshy (CR 10) -- 4,800*20 = 96,000 IM
-[] 1,000x Dawnbloom Leshi (CR 6) -- 1,200*1,000 = 1,200,000 IM
--[] Assigned to Legions as 50-to-1 Leshi-to-full-Legion ratio.
--[] Also assigned as 10-to-1 in City Defense Groups
. -- increases the price of any future "City Defense Group" to 107,500 IM total.

Total Order Price: 3,137,105 IM


Additional re-assignments
(already existing forces):
[] Rhaella Bodyguard duty:
-[] 1x Black Champion; 1x Greater Bloodclot Mold (in the Black Champion); 1x Vigilant Hunter, 1x Verdant Phoenix.

[] Adding the existing Forge-creatures to Aquatic Defense Groups (27x groups total): -- increases the price of any future "(Stationary) Aquatic Defense Group" to 705,360 IM total.
-[] 1x Plant-Imbued Coral Drake (CR 10, 11 HD) -- 4,800 IM
-[] 30x Advanced Plant-Imbued Giant Hippocampus (CR 6, 2 HD) -- 36,000 IM
-[] 3x Advanced Plant-Imbued Orca (CR 8, 9 HD) -- 7,200 IM
-[] 1x Amphibious Quickling Vinespawn (CR 10, 12 HD) -- 4,800 IM
-[] 21x Advanced Plant-Imbued Gigantean Manta Rays (CR 6, 12 HD) -- 25,200 IM
-[] 19x Plantblood Bladeleaf Sea Cats (CR 6, 6 HD) -- 22,800 IM
-[] 23x Advanced Druid Creature Seaweed Leshy (CR 6, 4 HD) -- 27,600 IM
-[] 22x Plant-Imbued Electric Eel (w/+6 Racial HD) (CR 6, 10 HD) -- 26,400 IM
-[] 20x Advanced Aquatic Snapdragon Leshy (w/+4 Racial HD) (CR 6, 10 HD) -- 24,000 IM
-[] 18x Advanced Kelpie (w/+4 Racial HD) (CR 6; 9 HD) -- 21,600 IM
1x Plant-Imbued Coral Drake (CR 10, 11 HD)
30x Advanced Plant-Imbued Giant Hippocampus (CR 6, 2 HD)
3x Advanced Plant-Imbued Orca (CR 8, 9 HD)
1x Amphibious Quickling Vinespawn (CR10, 12 HD)
21x Advanced Plant-Imbued Gigantean Manta Rays (CR 6, 12 HD)
19x Plantblood Bladeleaf Sea Cats (CR 6, 6 HD)
23x Advanced Druid Creature Seaweed Leshy (CR 6, 4 HD)
22x Plant-Imbued Electric Eel (w/+6 Racial HD) (CR 6, 10 HD)
20x Advanced Aquatic Snapdragon Leshy (w/+4 Racial HD) (CR 6, 10 HD)
18x Advanced Kelpie (w/+4 Racial HD) (CR 6; 9 HD)
------------------------
81x Hunter Jellyfish - 1,800 IM each = 145,800 IM
81x Black Knights with Mobility Upgrade - 560 IM each = 45,360 IM
72x Necrotic Molds - 450 IM each = 32,400 IM
9x Blood Clot Molds - 4,800 IM each = 43,200 IM
9x Advanced Dire Hunter Jellyfish (CR 10) - 4,800 IM each = 43,200 IM
8x Black Brutes - 4,700 IM each = 37,600 IM
8x Necrotic Molds (Black Brute controlling units) - 450 IM each = 3,600 IM
4x Vigilant Kelps (CR 4, 6 HD) - 660 IM each = 2,640 IM
1x Black Champion - 5,360 IM
1x Greater Bloodclot Mold (Black Champion controlling unit) - 28,800 IM
50x Large Water Elementals - 45,000 IM total
10x Greater Water Elementals (CR 9) - 36,000 IM total
5x Elder Water Elementals (CR 11) - 36,000 IM total
The Aquatic creatures in our service are doing literally nothing, and have been for a while. They aren't even getting assigned to Actions because they are overly-specialized.
We can always make more before we stage any attack, and these plants would not have the same problems the Undead have.
The Squids would have to diversify the attack methods from just drowning it all in healing.
14x Plant-Imbued Coral Drake (CR 10, 11 HD)
20x Aquatic Cleric Creature Jesulan (CR 10, 12 HD)
40x Advanced Plant-Imbued Giant Hippocampus (CR 6, 2 HD)
20x Advanced Plant-Imbued Sea Drake (CR 10, 7 HD)
9x Advanced Plant-Imbued Orca (CR 8, 9 HD)
18x Advanced Plant-Imbued Druid Creature Orca (CR 10, 9 HD)
4x Amphibious Quickling Vinespawn (CR10, 12 HD)
10x Advanced Sorcerer Creature Kelpie (w/+12 Racial HD) (CR 10; 4,800 IM)
20x Plantblood Bladeleaf Sea Cats (CR 6, 6 HD)
1x Plant-Imbued Electric Eel (w/+6 Racial HD) (CR 6, 10 HD)
5x Advanced Aquatic Snapdragon Leshy (w/+4 Racial HD) (CR 6, 10 HD)
14x Advanced Kelpie (w/+4 Racial HD) (CR 6; 9 HD)
5x Aureate Seawyrms - Advanced Half-Dragon Sea Serpent (CR 15, HD 15)
8x Seawyrms
4x Shadebreacher Sperm Whales - Advanced Shadow Animal Sperm Whales (CR 12, HD 15)
9x Grand Dragon Turtles - Giant Mighty Dragon Turtles (CR 15, HD 12) -
 
That's a good question--out of all of the main characters listed at the start of the quest, Viserys definitely got his abilities first timeline-wise.

Does that mean his awakening was the actual moment magic came back into the world?

It makes about as much sense as anything else, in canon it took up until the red comet appeared.

From what Zherys and Melisandre are able to tell you the process was indeed gradual but it seemed to pick up speed around the time Viserys awoke and Damphair made his pact with the Deep Ones, Dala with the Old Gods etc... An exponential curve rather than a linear one if you will.
 
Swifter than Blades

Twelfth Day of the Fourth Month 294 AC

Mors groused loud and long at staying their hand over one old man the seers could not catch in their mirror. "I've fought and killed all my life, southerners, reavers from the Iron Islands, brigands and wildlings if there's a difference, and I've never once needed a witch to tell my fortunes before setting off. There's more to be lost letting the grass grow between your toes than spilling a draught more blood to make greener."

"Wouldn't the grass be red then, from all the blood?" Ser Dayne asked slyly. When Ting looked at him in askance leavened with just a touch of censure for riling up their most excitable companion, he raised his hand as though to ward off a blow. "Peace, master Ting, I am but a poor Dornishman who knows little of grass beside our Northern friend."

Poor in good sense, Ting thought as as the elder warrior glared at the younger and snapped another challenge. He was reminded of the time his master had taken him down from the mountains to learn of the world by following its paths. There Ting had seen the gnawed bones of two stags slain not by wolf or snow tiger, but by tangling their horns together.

For all Ting appreciated the help, he did think fondly of the days when it was only him, Denys, Criston, and Ceria pitted against curses, strange spirits, and the follies of their fellow man. There were other things about that time he did not regret, though, and they were far more numerous. The faces of his friends looked up, distorted from the polished pewter of his goblet. The monk drank the single cup of Arbor Gold in careful, measured sips. If there was something of the sin of pride to the act, then he could perhaps be excused for it.

***​

"The maester left three hours after I started my watch," Velen gave his report. "It was Archmaester Perestan beneath the hood and cloak. He seemed pleased about some matter or another. Perhaps we should interrogate this Swift Eye."

"Or his corpse," Denys whispered, none too softly. He had not forgotten the unfortunates of Fleabottom anymore than Ting had, it seemed.

Nor should he, of course, but there were reminders worth making at such times as these. "If devils can find it in their hearts to walk a path less black, it would be ill done of us not to give these spirits the same chance. Evils are no less great for being out of sight, and on the other side of the scales they are not greater for having been done before our eyes."

"Wisely said, goodman," the red robed priest interjected. "One might almost mistake you for one in the Light of R'hllor."

The words another might have spoken in zealous dismissal were uttered in jest ,and so in jest also Ting replied, "Then perhaps He too walks the Middle Way."

Alas, they did not have much longer to trade friendly banter, for Ser Bonifer had already descended into the glamour shrouded mouth of the cave to meet Swift-Eye and his fellows.

Down they want, alongside the tinkling water, following sparks of spirit light until they came at last to a great door that seemed to have been carved from the living stone of the hill with patterns of leaf, flower, and vine, though the careful eye could glean darker things beneath, here a dagger lost among the roots, there a skull nesting a rose. Beauty from death.

At their approach the doors opened silently into what Ting could only think of as a child's notion of what a brigand's hideout would look like, rolls of silk set artfully besides jars of Arbor Gold, golden coins strewn on tables to best catch the lantern light, the treasures of months or years of bartering knowledge and darker things strewn all about such that it befuddled and distracted the eye, though that was nothing beside the beings that inhabited it.

Three pale creatures with the hooves of goats, the ears of bats, and the lashing tails of rats looked upon them with eyes like golden gems. They spoke through mouths filled with needle-thin teeth, yet their voices were like those of children: "Who comes, who dares, who seeks, who strides?" This was no trickery, Ting realized, young they were, by whatever measure deathless spirits used.


Lounging upon stolen chairs and silken divans where beings near human in form but for the too-fine bones and dream like motions and the eyes of the same terrible entrancing gold. When they spoke their voice was like wailing, their words like poisoned glass upon the mind. "Where is our sister, where is our kin? Murderers, murderers and servants of murderers all!!"


Mors Umber raised his axe and readied the charge. Bonifer had already drawn his sword and raised his shield high when Ceria called out like the voice of thunder in the depths, "We slew your sister, if sister she was, because she attacked one of our companions for blood! Swear your services to our king and you shall not only be spared her fate but rewarded far beyond the petty riches you have gathered here."

"Well then, what have we here?" A familiar voice cut through the air, seeming to change pitch and direction with every syllable. Swift Eye flickered through from place to place within the chamber, never still for even the blink of an eye. "The vagrants have found a master, the heroes found a deal more profitable than seeing to the reeking masses."


"Those mightier than you have perished fighting this battle," Ceria replied evenly. "Submit or die. I care not wish you pick, but choose quickly."

The flickering fey stopped dead inches from her face and licked the tip of his silvered dagger. "Alright, let's talk. I'll even give you a free sampling of our services. A man came to us wearing a mask of copper and paid for the service of one of our number to return in his place, a seeker of lore, a weaver of memories true. The man himself took the paths of the Feywild. Tell me then, how much is the knowledge of the paths stretching from my cave worth?"

Swift Eye (Quickling Rogue 6)
1 Danthienne
4 Young Alps
3 Baobhan Sith
13 Fuath Gremlins
17 Pugwampi Gremlins
21 Feyling Rogues 3

What do you offer Swift Eye's troupe for their services?

[] Write in

OOC: I was getting ready to roll combat... and then Ceria goes and rolls this (Diplomacy with Guidance of the Avatar). So now you get to bid on the fey and you know what the Maester was doing here, or some of it at least. Also Mors Umber is getting ever more frustrated at not getting to fight anything. Not yet edited.
Here's an edited version of the chapter @DragonParadox.
 
[X] If it's coin they want, Viserys can pay trivially. But you'll want to know where that Maester went, and you're not about to send this group after an escaping rat with less than trustworthy pathfinders.
-[X] Viserys and the group he took into the Feywild will pursue Perestan.
--[X] Group arrangements: Viserys, Richard, Zherys, Vee, Maelor, Amrelath, Mereth, x2 Myrkdreki, x2 Mighty Mind Dragons, x2 Vigilant Hunters, x12 Erinyes

--[X] Note: Quickling group free to pursue their own activities for the rest of the month.

@egoo is there anything the Misfits and co. can start working on? Denys has to get back to research, but the rest have the better part of two and a half weeks to work on something.
 
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Here's what I have then, @Crake.

After this adding anything else to Aquatic defense groups rapidly loses any point.
They are as unreasonably beefed as our budget can possibly take. Good thing we already pre-crafted all the groups for Westeros last month.
Also more Inquisition/Free-to-assign assets because we seem to lose a fair bit of meatshields in encounters with enemies, and the number of places to assign them to will only grow.

[] Restoring Iron Isles standing guard force -- 41,505 IM
-[] 41x Spitters -- 30*41 = 1,230 IM
-[] 29x Black Knights -- 490*29 = 14,210 IM
-[] 1x Vigilant Hunter -- 5,280 IM
-[] 6x Vigilant Briars -- 6*660 = 3,960 IM
-[] 2x Snatching Terrors -- 2*3560 = 7,120 IM
-[] 3x Bloodsharks -- 935*3 = 2,805
-[] 8x Paralyzing Snatchers -- 720*8 = 5,760 IM
-[] 19x Aquatic Spitter Swarms -- 60*19 = 1,140 IM

[] More Inquisition forces: -- 3,095,600 IM
-[] 30x Vigilant Hunters -- 5,280*30 = 158,400 IM
-[] 50x Watchmoles -- 1,320*50 = 66,000 IM
-[] 30x Black Brutes -- 4,700*30 = 141,000 IM
-[] 100x Black Wardens -- 630*100 = 63,000 IM
-[] 20x Black Champions -- 5,360*20 = 107,200 IM
-[] 200x Black Knights (Mobility mod) -- 560*200 = 112,000 IM
-[] 30x Greater Blood Clot Molds -- 28,800*30 = 864,000 IM
-[] 10x Verdant Phoenixes (CR 15) -- 28,800*10 = 288,000 IM
-[] 20x Advanced Sorcerer Creature Snapdragon Leshy (CR 10) -- 4,800*20 = 96,000 IM
-[] 1,000x Dawnbloom Leshi (CR 6) -- 1,200*1,000 = 1,200,000 IM
--[] Assigned to Legions as 50-to-1 Leshi-to-full-Legion ratio.
--[] Also assigned as 10-to-1 in City Defense Groups
. -- increases the price of any future "City Defense Group" to 107,500 IM total.

Total Order Price: 3,137,105 IM


Additional re-assignments
(already existing forces):
[] Rhaella Bodyguard duty:
-[] 1x Black Champion; 1x Greater Bloodclot Mold (in the Black Champion); 1x Vigilant Hunter, 1x Verdant Phoenix.

[] Adding the existing Forge-creatures to Aquatic Defense Groups (27x groups total): -- increases the price of any future "(Stationary) Aquatic Defense Group" to 705,360 IM total.
-[] 1x Plant-Imbued Coral Drake (CR 10, 11 HD) -- 4,800 IM
-[] 30x Advanced Plant-Imbued Giant Hippocampus (CR 6, 2 HD) -- 36,000 IM
-[] 3x Advanced Plant-Imbued Orca (CR 8, 9 HD) -- 7,200 IM
-[] 1x Amphibious Quickling Vinespawn (CR 10, 12 HD) -- 4,800 IM
-[] 21x Advanced Plant-Imbued Gigantean Manta Rays (CR 6, 12 HD) -- 25,200 IM
-[] 19x Plantblood Bladeleaf Sea Cats (CR 6, 6 HD) -- 22,800 IM
-[] 23x Advanced Druid Creature Seaweed Leshy (CR 6, 4 HD) -- 27,600 IM
-[] 22x Plant-Imbued Electric Eel (w/+6 Racial HD) (CR 6, 10 HD) -- 26,400 IM
-[] 20x Advanced Aquatic Snapdragon Leshy (w/+4 Racial HD) (CR 6, 10 HD) -- 24,000 IM
-[] 18x Advanced Kelpie (w/+4 Racial HD) (CR 6; 9 HD) -- 21,600 IM
1x Plant-Imbued Coral Drake (CR 10, 11 HD)
30x Advanced Plant-Imbued Giant Hippocampus (CR 6, 2 HD)
3x Advanced Plant-Imbued Orca (CR 8, 9 HD)
1x Amphibious Quickling Vinespawn (CR10, 12 HD)
21x Advanced Plant-Imbued Gigantean Manta Rays (CR 6, 12 HD)
19x Plantblood Bladeleaf Sea Cats (CR 6, 6 HD)
23x Advanced Druid Creature Seaweed Leshy (CR 6, 4 HD)
22x Plant-Imbued Electric Eel (w/+6 Racial HD) (CR 6, 10 HD)
20x Advanced Aquatic Snapdragon Leshy (w/+4 Racial HD) (CR 6, 10 HD)
18x Advanced Kelpie (w/+4 Racial HD) (CR 6; 9 HD)
------------------------
81x Hunter Jellyfish - 1,800 IM each = 145,800 IM
81x Black Knights with Mobility Upgrade - 560 IM each = 45,360 IM
72x Necrotic Molds - 450 IM each = 32,400 IM
9x Blood Clot Molds - 4,800 IM each = 43,200 IM
9x Advanced Dire Hunter Jellyfish (CR 10) - 4,800 IM each = 43,200 IM
8x Black Brutes - 4,700 IM each = 37,600 IM
8x Necrotic Molds (Black Brute controlling units) - 450 IM each = 3,600 IM
4x Vigilant Kelps (CR 4, 6 HD) - 660 IM each = 2,640 IM
1x Black Champion - 5,360 IM
1x Greater Bloodclot Mold (Black Champion controlling unit) - 28,800 IM
50x Large Water Elementals - 45,000 IM total
10x Greater Water Elementals (CR 9) - 36,000 IM total
5x Elder Water Elementals (CR 11) - 36,000 IM total
The Aquatic creatures in our service are doing literally nothing, and have been for a while. They aren't even getting assigned to Actions because they are overly-specialized.
We can always make more before we stage any attack, and these plants would not have the same problems the Undead have.
The Squids would have to diversify the attack methods from just drowning it all in healing.
14x Plant-Imbued Coral Drake (CR 10, 11 HD)
20x Aquatic Cleric Creature Jesulan (CR 10, 12 HD)
40x Advanced Plant-Imbued Giant Hippocampus (CR 6, 2 HD)
20x Advanced Plant-Imbued Sea Drake (CR 10, 7 HD)
9x Advanced Plant-Imbued Orca (CR 8, 9 HD)
18x Advanced Plant-Imbued Druid Creature Orca (CR 10, 9 HD)
4x Amphibious Quickling Vinespawn (CR10, 12 HD)
10x Advanced Sorcerer Creature Kelpie (w/+12 Racial HD) (CR 10; 4,800 IM)
20x Plantblood Bladeleaf Sea Cats (CR 6, 6 HD)
1x Plant-Imbued Electric Eel (w/+6 Racial HD) (CR 6, 10 HD)
5x Advanced Aquatic Snapdragon Leshy (w/+4 Racial HD) (CR 6, 10 HD)
14x Advanced Kelpie (w/+4 Racial HD) (CR 6; 9 HD)
5x Aureate Seawyrms - Advanced Half-Dragon Sea Serpent (CR 15, HD 15)
8x Seawyrms
4x Shadebreacher Sperm Whales - Advanced Shadow Animal Sperm Whales (CR 12, HD 15)
9x Grand Dragon Turtles - Giant Mighty Dragon Turtles (CR 15, HD 12) -
Looks great to me, dude, except for assigning a Verdant Phoenix to Rhaella permanently. They're great, but they're also Large-sized birds with no good way to disguise themselves long term, so the only time one could accompany her is when we didn't care about subterfuge or subtlety. Wouldn't hurt to have one on standby, though.

I'm setting my PC up in the hotel this weekend even if it kills me. That'll give me a chance to go through this list and work out the costs after corpse HD discounts are factored in. Will also make a stat sheet for the new Dawnbloom Leshys.
 
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@egoo is there anything the Misfits and co. can start working on? Denys has to get back to research, but the rest have the better part of two and a half weeks to work on something.
Not really, not unless we send them to
a) Slavers' Bay,
b) die at fight Ymeri at the last minute,
c) Inquisitor around without being Inquisitors,
d) fight more Fey when there's no great need to.

Everything even slightly relevant to them possibly doing things they can, remaining iin the month:
[X] Operation Salted Earth - Part 2: The situation in the Ghiscari lands continues to be tense, but for now it seems viable to scale back operations and merely observe Baator's movements. Recent attacks should have disrupted the enemy's plans enough to move your assets to more pressing fronts while keeping a decently sized contingent to look for further developments.
-[X] New Ghis: Keep investigating the Green Grace, Nandazda Aoq; the Praetor of the People Gramdal mo Ia; and see about other important figures in the cities political landscape. See who could be swayed to assist in the Imperial takeover of the city, who can be bribed, and who can be blackmailed.
----[X] Alysande Redsail, Kira Windgraced, 20x Vigilant Briars (CR 4), 4x Vigilant Kelps (CR 4), 5x Watchmoles (CR 6), 1x Umbral Spies, 1x Umbral Stalkers, 5x Glass Golems, 1x Praetori Squad (9x Praetori, 1x Light Warstrider)

-[] Mereen: Keep up the pressure on Baatezu forces and the current rulers, so that Baator aligned groups need to spend more resources on keeping the city from collapsing into civil war.
----[X] Malarys, Shara Rogare, Wylla, 2x Umbral Spies, 1x Umbral Stalkers, 20x Vigilant Briars (CR 4), 2x Vigilant Kelps (CR 4), 5x Watchmoles (CR 6), 1x Adult Mind Dragons (CR 15), 5x Glass Golems, 1x Praetori Squad (9x Praetori, 1x Light Warstrider)

-[X] Yunkai: Recoup the losses from the previous month and see about learning more about Baators supply routes in the area by tracing the origins of the poison used against the Inquisition. Preferably also look into acquiring its formula.
----[X] Garin, Xor, Osryx (Very Old Myrkdreki), 20x Vigilant Briars (CR 4), 2x Vigilant Kelps (CR 4), 5x Watchmoles (CR 6), 5x Glass Golems, 1x Praetori Squad (9x Praetori, 1x Light Warstrider)

-[X] Astapor: See about discrediting the enhanced Unsullied as publicly as possible, for example by having them be seen to openly murder a magister they are allegedly serving. Use mental control or Necrotic Molds.
----[X] Azema, Ser Dregaire, Orphne Fey Lord, Shadow!Tor, 2x Umbral Spies, 20x Vigilant Briars (CR 4), 2x Vigilant Kelps (CR 4), 5x Watchmoles (CR 6), 1x Adult Mind Dragons (CR 15), 5x Glass Golems, 1x Praetori Squad (9x Praetori, 1x Light Warstrider)

-[X] Assassin reserve: To be called in when there are opportunities to kill important figures who have been subverted by Baator, or to kill high-value assets of Baator.
----[X] Morwyn and Tuin, Aradia the Huntress, Nuri, 1x Smoke Creature Assasin Devil
-[X] Combat reserve: To be called in if there is heavy combat expected or to assault Devil strongholds.
----[X] Babro the Adamantine Golem, 2x Heralds, 20x Glass Golems, 100x Necrotic Molds, 40x Blood Clot Molds, 25x Greater Bloodclot Molds, 20x Black Brutes, 40x Black Champions, 10x Necro-Kranken, 10x Lindworms, 40x Paralyzing Snatcher, 4x Praetori Squads (37x Praetori, 4x Light Warstrider)

[X] To Extinguish the FeyFire - continuation: The battle between R'hlor and Ymeri is beyond even you and your closest Companions to help directly... yet, as shown by the forces he gathers to break into Ymeri's domain, much can still be done to smoothen that out.
-[X] Goal: Support R'hlor's forces in killing Ymeri.
----[Airforce] 1st to 4th Battlegroups, 1st and 2nd Fighter Squadron, 1st Bomber Squadron (3x Moonchaser Type A, 1x Dauntless, 12x Wyvern Type-B, 31x Wyvern Type-A, 8x Manticore)
----[Other Forces] Yrael; Moonsong; Amrealth; the Hadhayosh (CR 20); Bloom the Brijidine; The Harbinger (CR 17)
; 15x Heralds

[X] Dealing with nefarious rumors, plots, and setting up an Inquisition outpost in Omber:
----[X] Anya, Hermetia, Mia, 3x Heralds, 1x Vigilant Hunter, 3x Watchmoles, 1x Umbral Spy, 2x Praetori Squads (Total of 16 Praetori and 2 Light Warstriders deployed).

[X] The Hill Fey Chose to Die On: The location of the former main stronghold of the COurt of Stars is of interest to you as a future outpost into the Feywild. Protecting it from an opportunistic takeover by any locals is but good sense now.
----[X] 1x Wild Hunt Scout (CR 16), 2x Wild Hunt Archers (CR 14), 5x Heralds (CR 10), 10x Watchmoles (CR 6), 7x Vigilant Briars (CR 4), 100x Verdant Kingfishers, 10x Verdant Ravens, 50x Plant-Imbued Shadow Creature Cat (CR 6) 1x Verdant Phoenix (CR 15), 5x Advanced Sorcerer Creature Snapdragon Leshy (CR 10), 5x Guardian Nagas (CR 10), 10x Black Champions (CR 15), 200x Black Knights (Mobility Upgrade), 500x Spitter Swarms (buried around the location), 5x Praetori Squads (Total of 45 Praetori deployed).

And also, I am somewhat disinclined from sending anyone who completed their monthly action into doing another one.
DP writes the dates semi-arbitrarily, and that clashes rather hard with the "One Major action per month"-rule we technically should follow. Dany's the worst offender ever.
 
From a certain perspective? Yes. He served up generous portions of demon sushi and they paid their bill by smiting our enemies.

The real secret of Viserys' success with gods is that he's the Gordon Ramsay of heathens.:V
This reminds me of a lost picture, were inquisitor Ramsay was complaining that a heratic was not burned enough, and was still raw.
 
@Crake, define 'group he took into the Feywild'
We've sent a rather big chunk to reinforce the other group after we were done, they may still be en-route to the battle long done :V

----[X] Zherys, Vee, Maelor, Amrelath, Mereth, Aife, 2x Vigilant Hunters, 12x Erynies, Lamora (Shadow Creature Vela Sorceress 6/ Arcane Savant 2), Veny (Erinat Gremlin Rogue 5), Cyril (Frost Giant Fighter 5)
-----[X] Reinforcements from the Violet Court's group (moved to support on the 8th of the month).

-[X] Visiting the Violet: Track down the Violet Court, and ensure either their submission, them keeping out of Plane Material or their eradication.
----[X] Viserys, Richard, Zherys, Vee, Maelor, Amrelath, Mereth, Aife, x2 Myrkdreki, x2 Mighty Mind Dragons, x2 Vigilant Hunters, x12 Erinyes
[X] Crake
 
[X] If it's coin they want, Viserys can pay trivially. But you'll want to know where that Maester went, and you're not about to send this group after an escaping rat with less than trustworthy pathfinders.
-[X] Viserys and the group he took into the Feywild will pursue Perestan, sans Aife, because you get the impression the locals' forbearance wouldn't extend to some fleeing traitors as an existential threat like they did Winter.
--[X] Group arrangements: Viserys, Richard, Zherys, Vee, Maelor, Amrelath, Mereth, x1 Myrkdreki, x1 Mighty Mind Dragons, x2 Vigilant Hunters, x12 Erinyes

--[X] Note: Quickling group free to pursue their own activities for the rest of the month.
 
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Realized that we're down one Mind Dragon and Myrkdreki from this group as we left them to watch the place in Limbo.
 
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