Sometimes when an update gets long and I need a break point I bring out the encounter table which can flow into the above
...
really?
I swear to god sometime two or so years ago we had a conversation exactly about this, maybe even during a big kerfluffle.
But it was basically that we, as a group, have more than enough initiative to start our own encounters, and pick our own targets, and there's not a whole lot of credible reasons why enemies should be able to interrupt us given the logistical hurdles involved in actually
finding a way to do that, or B) they can be handled off-screen by the NUMEROUS people we have recruited to... do just that.
Because other factions can, quite reasonably, not be expected to know exactly what we are doing when we are doing it, or we would be presented with several narrative opportunities and clues on how to rectify that situation and narrative would be a much greater deal than it is usually presented as. That's why the thread freaked the fuck out over Abraxas.
This is stuff going on in the background for several months... but we as a thread had no indications of it barring "Abraxas is around". That's not really instantly or automatically kludge or fudging going on, that's more like "we have categorically failed to respond to context clues, so we have to go over EVERYTHING security related!"
You are presenting problems that you thought, at the time, didn't exist, because you thought it was a neat continuation, a one-off plothook that could be scored and settled at a later date, instead of causing a new detour.
Stop busting out the encounter table when we're not traveling somewhere, or not interrupting ongoing events in an area there are other factions and factors moving around and colliding with each other actively. It is a bad idea. Also, quite cogently, sometimes we shouldn't even see what got rolled on the table for background actions.
Sometimes we just see the after effects... because if we didn't spend time looking for it, there's no real way we should have had a clue it was going on, reasonably. Narrative convenience just causes the thread to get distracted from enjoying what they were involved with, and we tend to react in a much more sanguine fashion to stuff we
opted to actively ignore at the start of the month when assigning people to look into stuff.