- Location
- Germany
Mind you, even if you find one, you still have to:Erinyes / Vrock / Fey Knight: "You want us to do what?"
Archfiend / Fey Queen: "Look, yes, there are wildfire / holy water munitions stored inside each of the several thousand decoys which all look identical, and you will probably have to go through at least several hundred of them in order to locate the right one, maybe a few thousand, but it'll all be worth it aaand you're gone..."
1) Notice that this one contained a portable hole on top of the Holy Water charge that is currently eating away at your face. (Probably a very difficult Perception check. Or some Divination, which would cost a Standard action at the least.)
2) Get the hole out of the body. (Either a Standard Action or a Full-Round Action even.)
3) Throw the hole on a flat surface to open it. (Standard Action)
4) Go through all the actions needed (At least three Standard Actions, which might free a grand total of one Demon.)
Throw in the entirety of the Spitters and Spitter Swarms in the Inquisition pool.[X] Summoned Brimoraks will be subjected to the Shrink Item Chamber operated by a Herald at each Summoning site, then stored in a Portable Hole, guarded by that Herald and the additional forces already present at the main Snare (near Sorcerer's Deep)
-[X] As an additional layer of obfuscation, each shrunken Brimorak statue will be dipped in a lead before going into storage.
-[X] Have x2000 lead-clad Firefly units created (100,000 IM).
--[X] Have the Portable holes inserted into one of the swarm whenever one is filled up. The Fireflies not used for Portable Holes are to be filled with Holy water and Wildfire (with Flame Clove Garlic - double the fire damage) and ordered to attack anyone except for the overwatching Harbringer that attempts to catch them or order them around.
-[X] Guard detail recount:
[X] Guard detail inside the Snare: Mereth, 8x Erinyes, 4x Heralds, 8x Glass Golems, 4x Vigilant Briars, 4x Blood Clot Molds, 4x Black Brutes, 2x Greater Blood Clot Molds, 2x Black Champions, 1x Adult Mind Dragon, 5x Watchmoles
[X]Guard detailUnits preparing the main ritual: Riz'Neth, Soft Strider, Nirah, the Champion of Yss (CR 20), Aife, Herald of the Ferryman (CR 22)
[X] Guard detail outside the Snare: Balerion, 8x Fiery Dragonbeasts, 24x Erinyes, 6x Heralds, 12x Glass Golems, 16x Vigilant Briars, 6x Blood Clot Molds, 6x Black Brutes, 5x Watchmoles
Stealing from @Goldfish, my only contribution to making stuff less reasonable is adding Flame Clove to double the damage from Wildfire.
Because why not
Also, we might get space issues here, so I'd say we dig a temporary cavern under the Snare to house the whole shebang.
@Goldfish, can we reasonably ward such a chamber on short notice?
I'd also toss another Stone Pudding down there, because making the air ornery undead is all nice and dandy, but additionally making the floor petrifying ooze is even better.
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