Erinyes / Vrock / Fey Knight: "You want us to do what?"

Archfiend / Fey Queen: "Look, yes, there are wildfire / holy water munitions stored inside each of the several thousand decoys which all look identical, and you will probably have to go through at least several hundred of them in order to locate the right one, maybe a few thousand, but it'll all be worth it aaand you're gone..."
Mind you, even if you find one, you still have to:
1) Notice that this one contained a portable hole on top of the Holy Water charge that is currently eating away at your face. (Probably a very difficult Perception check. Or some Divination, which would cost a Standard action at the least.)
2) Get the hole out of the body. (Either a Standard Action or a Full-Round Action even.)
3) Throw the hole on a flat surface to open it. (Standard Action)
4) Go through all the actions needed (At least three Standard Actions, which might free a grand total of one Demon.)
[X] Summoned Brimoraks will be subjected to the Shrink Item Chamber operated by a Herald at each Summoning site, then stored in a Portable Hole, guarded by that Herald and the additional forces already present at the main Snare (near Sorcerer's Deep)
-[X] As an additional layer of obfuscation, each shrunken Brimorak statue will be dipped in a lead before going into storage.
-[X] Have x2000 lead-clad Firefly units created (100,000 IM).
--[X] Have the Portable holes inserted into one of the swarm whenever one is filled up. The Fireflies not used for Portable Holes are to be filled with Holy water and Wildfire (with Flame Clove Garlic - double the fire damage) and ordered to attack anyone except for the overwatching Harbringer that attempts to catch them or order them around.


-[X] Guard detail recount:
[X] Guard detail inside the Snare: Mereth, 8x Erinyes, 4x Heralds, 8x Glass Golems, 4x Vigilant Briars, 4x Blood Clot Molds, 4x Black Brutes, 2x Greater Blood Clot Molds, 2x Black Champions, 1x Adult Mind Dragon, 5x Watchmoles
[X] Guard detail Units preparing the main ritual: Riz'Neth, Soft Strider, Nirah, the Champion of Yss (CR 20), Aife, Herald of the Ferryman (CR 22)
[X] Guard detail outside the Snare: Balerion, 8x Fiery Dragonbeasts, 24x Erinyes, 6x Heralds, 12x Glass Golems, 16x Vigilant Briars, 6x Blood Clot Molds, 6x Black Brutes, 5x Watchmoles

Stealing from @Goldfish, my only contribution to making stuff less reasonable is adding Flame Clove to double the damage from Wildfire.
Because why not :V
Throw in the entirety of the Spitters and Spitter Swarms in the Inquisition pool.

Also, we might get space issues here, so I'd say we dig a temporary cavern under the Snare to house the whole shebang.
@Goldfish, can we reasonably ward such a chamber on short notice?

I'd also toss another Stone Pudding down there, because making the air ornery undead is all nice and dandy, but additionally making the floor petrifying ooze is even better.
 
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Throw in the entirety of the Headless and Headless Swarms in the Inquisition pool.
You mean Spitters, yes?
Added.
Also, we might get space issues here, so I'd say we dig a temporary cavern under the Snare to house the whole shebang.
I'm not sure about that. Snare is already an overbuilt mess, I think anything we create outside the main structure would either be easy to compromise, or would compromise the Snare itself.
We have plenty earth-digging units around there, but that's not as comprehensive a defense as we have on land and in air.
 
You mean Spitters, yes?
Added.

I'm not sure about that. Snare is already an overbuilt mess, I think anything we create outside the main structure would either be easy to compromise, or would compromise the Snare itself.
We have plenty earth-digging units around there, but that's not as comprehensive a defense as we have on land and in air.
I'm just plain iffy on the volume of the Snare these days. The plan is to throw 3,500x flying undead in there, so the question of space has to be asked.

Also, you gotta love how this plan started with "let's summon a few thousand demons" and got ever less reasonable as time went on.
 
[X] Summoned Brimoraks will be subjected to the Shrink Item Chamber operated by a Herald at each Summoning site, then stored in a Portable Hole, guarded by that Herald and the additional forces already present at the main Snare (near Sorcerer's Deep)
-[X] As an additional layer of obfuscation, each shrunken Brimorak statue will be dipped in a lead before going into storage.
-[X] Have x2000 lead-clad Firefly units created (100,000 IM).
--[X] Have the Portable hole inserted into one of the swarm whenever one is filled up. The Fireflies not used for Portable Holes are to be filled with Holy water and Wildfire (with Flame Clove Garlic - double the fire damage) and ordered to attack anyone except for the overseeing Harbinger that attempts to catch them or order them around.

-[X] Guard detail recount:
[X] Guard detail inside the Snare: Mereth, 8x Erinyes, 4x Heralds, 8x Glass Golems, 4x Vigilant Briars, 4x Blood Clot Molds, 4x Black Brutes, 2x Greater Blood Clot Molds, 2x Black Champions, 1x Adult Mind Dragon, 5x Watchmoles
[X] Guard detail Units preparing the main ritual: Riz'Neth, Soft Strider, Nirah, the Champion of Yss (CR 20), Aife, Herald of the Ferryman (CR 22)
[X] Guard detail outside the Snare: Balerion, 8x Fiery Dragonbeasts, 24x Erinyes, 6x Heralds, 12x Glass Golems, 16x Vigilant Briars, 6x Blood Clot Molds, 6x Black Brutes, 5x Watchmoles

Stealing from @Goldfish, my only contribution to making stuff less reasonable is adding Flame Clove to double the damage from Wildfire.
Because why not :V
Dude, that's impractical and extremely likely to cause a devastating mishap. Wildfire is inherently unstable, even the good stuff we're making. Speaking of, we don't actually have very much Wildfire yet, and this would be a bad time to waste what little we've produced so far.
Mind you, even if you find one, you still have to:
1) Notice that this one contained a portable hole on top of the Holy Water charge that is currently eating away at your face. (Probably a very difficult Perception check. Or some Divination, which would cost a Standard action at the least.)
2) Get the hole out of the body. (Either a Standard Action or a Full-Round Action even.)
3) Throw the hole on a flat surface to open it. (Standard Action)
4) Go through all the actions needed (At least three Standard Actions, which might free a grand total of one Demon.)

Throw in the entirety of the Spitters and Spitter Swarms in the Inquisition pool.

Also, we might get space issues here, so I'd say we dig a temporary cavern under the Snare to house the whole shebang.
@Goldfish, can we reasonably ward such a chamber on short notice?

I'd also toss another Stone Pudding down there, because making the air ornery undead is all nice and dandy, but additionally making the floor petrifying ooze is even better.
It's not that we can't do it, but that I don't think it would be very helpful and would also compromise the security and structural integrity of the Snare itself.

Simply storing the Brimoraks in the same room with those doing the Summoning seems like it would be most effective, IMO. If that isn't enough, we're already fucked.
 
Can we just have the fireflies buzz around Blood Raven for a few days? The heart of the OG's power should be pretty safe.
Can't transfer them there. Even if we could teleport, which we can't, it would take a damn lot of round-trips.
Dude, that's impractical and extremely likely to cause a devastating mishap. Wildfire is inherently unstable, even the good stuff we're making. Speaking of, we don't actually have very much Wildfire yet, and this would be a bad time to waste what little we've produced so far.

It's not that we can't do it, but that I don't think it would be very helpful and would also compromise the security and structural integrity of the Snare itself.

Simply storing the Brimoraks in the same room with those doing the Summoning seems like it would be most effective, IMO. If that isn't enough, we're already fucked.
Alright, if we can't expand the room, then Wildfyre is definitely out.

@egoo, could you cut that out?
 
Dude, that's impractical and extremely likely to cause a devastating mishap. Wildfire is inherently unstable, even the good stuff we're making. Speaking of, we don't actually have very much Wildfire yet, and this would be a bad time to waste what little we've produced so far.
Yeh, alright, I am in agreement with that much.
It is sad, but I suppose we gotta just deal with using Holy Water and regular Alchemist's Fire charges :/

Edit: shush, @Azel, no need to ninja, I am not completely unreasonable.

Edit Edit: It's just Holy Water now. We'd have infinite supply I'm sure.
We have the whole Yss' pool to dry if not :V
 
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Yeh, alright, I am in agreement with that much.
It is sad, but I suppose we gotta just deal with using Holy Water and regular Alchemist's Fire charges :/
No alchemist fire either. If we can't expand the snare, then the Fireflys have to fly rounds under the ceiling of the snare. Some Holy Water is no big deal for the higher undead, but Alchemist's Fire would be bad for all our non-Harbinger assets in there.
 
No alchemist fire either. If we can't expand the snare, then the Fireflys have to fly rounds under the ceiling of the snare. Some Holy Water is no big deal for the higher undead, but Alchemist's Fire would be bad for all our non-Harbinger assets in there.
Way ahead of ya ;P
Edit Edit: It's just Holy Water now. We'd have infinite supply I'm sure.
We have the whole Yss' pool to dry if not :V

@Goldfish, @Duesal, @BronzeTongue any unreasonable but highly "this is just bullying whoever tries to get the sacrifices"-ideas? You haven't contributed so far :V
 
Man, it must actually suck so bad being an enemy of ours. Everything is so planned to death with redundancy after redundancy.

Evil cabal of evilness somewhere evil. Did I mention evil?

"Alright so here is the plan on how we can finally take them down!"

Messenger enters. "Sir, they have now added another trap plus thousands of constructs."

"But its only been five minutes!?"
 
[X] egoo

So the plan is to summon a few thousand demons and to store them inside a mindblanked cloud of undead that can only be controlled by the giant metal dragon powered by wildfyre and the blood of the Targaryens.

 
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An Unwilling Host

Fourteenth Day of the Third Month 294 AC

Days when you are out of contact, save for magic are far from uncommon, days when that magic has to belong to a companion or other equally trusted source because you are moving in secret only slightly less so. The knowledge that you would be aiding in the ritual many of the Scholarum's most experienced sorcerers are already enacting is greeted with surprise and perhaps a touch of bemusement. As Lya points out giggling faintly. "Vanishing down the research hole is something they expect from me not you."

"The research hole, is that what they are calling it these days?" Tyene asks archly. "I'd say it takes both of you to do that."

Bharo looks on in confusion while Waymar rolls his eyes, though he can't quite stop his lips from twitching up into a smile. "I think there is another hole we have to be worrying about." His voice grew more serious as he spoke. "I mean there's no reason why you should be getting anything besides the lesser demons you are calling unless it's those parasites, but where are we keeping the demons once they are turned to stone and shrunk. You are talking about thousands of them that's..."

I'd bet Viserys wants to examine Lya's research hole hur hur hur :ogles:

Jokes aside, I like how we keep bullying Mammon. I hope we can manage to see him get demoted and disgraced.

Also, here's my vote:

[X] egoo
 
Way ahead of ya ;P


@Goldfish, @Duesal, @BronzeTongue any unreasonable but highly "this is just bullying whoever tries to get the sacrifices"-ideas? You haven't contributed so far :V
Is there any reasonable way to work in Dissolution for the shrunken statues? It stops things from existing for 10 minutes/CL instead of playing around with other planes, so we could set up the portable holes so that even finding the right one still leaves you needing a wish or miracle to attempt interacting with the items.

Maybe as a contingent spell effect on the PH being removed from the firefly? :V


For maximum fun,Vacuous Vessel and Puzzle Box all of the firefly compartments. Then they need to solve a puzzle to open a compartment that may be full of holy water or have a portable hole that could have your target in it. To really be sure you need to spend a miracle or wait a few hours in enemy territory.
 
@Azel, will Holy Water filling the Fireflies be enough damage to render them un-rezzable if any die during an attack?

Basically, some Archdemon crawling in, casting an AoE on the whole Snare, and then raising all of the Soulforged Undead through Void!Bullshit would kinda suck for everyone we have there, through sheer numbers of the Undead.


Is there any reasonable way to work in Dissolution for the shrunken statues?
How many portable holes is expected in total, @Goldfish?

For maximum fun,Vacuous Vessel and Puzzle Box all of the firefly compartments. Then they need to solve a puzzle to open a compartment that may be full of holy water or have a portable hole that could have your target in it. To really be sure you need to spend a miracle or wait a few hours in enemy territory.
Naw, this is not really feasible with the numbers of Fireflies we are running, I think. It'd be more or less sensible if we had only a hundred, but not 2k.
 
@Azel, will Holy Water filling the Fireflies be enough damage to render them un-rezzable if any die during an attack?

Basically, some Archdemon crawling in, casting an AoE on the whole Snare, and then raising all of the Soulforged Undead through Void!Bullshit would kinda suck for everyone we have there, through sheer numbers of the Undead.



How many portable holes is expected in total, @Goldfish?


Naw, this is not really feasible with the numbers of Fireflies we are running, I think. It'd be more or less sensible if we had only a hundred, but not 2k.
Puzzle box is permanent when cast on an object, so using it for some at random would be cheap for us and frustrating for an enemy. In some ways only one in ten or so being inexplicably harder to open with no real pattern would be more maddening than all of them being that way.
 
[X] egoo

Ah the bliss of getting rid of a bunch of enemies...To completely screw some other enemies. And of course while being cost effective and safe about it all. Summoning shit is awesome.
 
At this point I'm just getting my popcorn ready.

[X] egoo
Gotta be too bad if/when no one attacks the Snare because we roll well :V
We have two Portable Holes available, enough for the Snare group and Viserys' Summoning group.
Ah.
Awkward.
I thought we'd be using, what, a dozen or so, so not all eggs are in the same basket and whoever tries to get the bodies has to get more than one specific unit flying in the Snare.
Lead shielding gotta fail if a Mythic 10 Demon comes around and pulls shit to divine which unit has the hole :/
 
@Azel, will Holy Water filling the Fireflies be enough damage to render them un-rezzable if any die during an attack?

Basically, some Archdemon crawling in, casting an AoE on the whole Snare, and then raising all of the Soulforged Undead through Void!Bullshit would kinda suck for everyone we have there, through sheer numbers of the Undead.
You can't re-raise undead anyway and even if you could, the Holy Water would definitely destroy them.
 
Gotta be too bad if/when no one attacks the Snare because we roll well :V

Ah.
Awkward.
I thought we'd be using, what, a dozen or so, so not all eggs are in the same basket and whoever tries to get the bodies has to get more than one specific unit flying in the Snare.
Lead shielding gotta fail if a Mythic 10 Demon comes around and pulls shit to divine which unit has the hole :/
It's not like we can't make decoy Portable Holes that look identical to the real thing, complete with falsified auras courtesy of a Magic Aura spell.

If a Mythic Rank 10 Demon shows up, we'll have other things to worry about than our collection of Petrified minor Demons getting lost.
 
If a Mythic Rank 10 Demon shows up, we'll have other things to worry about than our collection of Petrified minor Demons getting lost.
I disagree. Wit the people present, pretty much everything less than CR 23 is killable.
Okay, maybe not MR 10, that needs an artifact to end, and we have too few.
But I dare say point still stands.

Akay, changes done, this is reasonably well protected against asshats that could sense magic through the Lead and try to find the _correct_ Firefly with the portable hole in it.
This is pure bullying and completely unreasonable, but I am having fun :V


[X] Summoned Brimoraks will be subjected to the Shrink Item Chamber operated by a Herald at each Summoning site, then stored in a Portable Hole, guarded by that Herald and the additional forces already present at the main Snare (near Sorcerer's Deep)
-[X] As an additional layer of obfuscation, each shrunken Brimorak statue will be dipped in a lead before going into storage.


-[X] Have x2000 lead-clad Firefly units created (100,000 IM) and put insidethe main Snare. Also re-assign 1,000x Spitters and 500x Spitter Swarms from "Inquisition Forces"-pool there too.
--[X] All of the Fireflies are to be also filled with Holy Water and ordered to attack anyone except for the overseeing Harbinger that attempts to catch them or order them around.


[X] The real Portable Holes, once filled with petrified and Leaded Brimoraks, would be put inside the head of a Pumpkin Leshy, who'll be given a Mindblank item.
-[X] That Pumpkin Leshy would further be put inside a hollowed-out, lead-clad Black Knight. Who'll also have a Mind Blank.
--[X] The Black Knight will be moved by Viserys near Yss' Avatar, maybe in the pool, we'll politely ask the snek to keep watch over it for the while we'll spend preparing the main ritual. We'll toss a few sacrifices Yss' way later for this
.

---[X] Have the compartments of 20 Fireflies contain the Portable hole decoys Permanenced with diamond dust with Vacuous Vessel and auras of Portable Hole item created via Magic Aura spell.
----[X] Also have Vacuous Vessel cast and Permanenced with diamond dust on compartments of 100 random Fireflies for misdirection against magic-detecting senses.
-----[X] Have a partially overlapping number of Fireflies affected by a Magic Aura spell, some showing up as just Portable Holes, some as affected by Vacuous Vessel, and some as Vacuous Vessel and a Puzzle Box. All while in divination-and-magic-vision-impending- lead covering of the Firefly.


---[X] Have compartments of 20 random Fireflies covered with a Magic Aura copying the aura of a Portable Hole and containing a scroll case that is made to look as if a Portable Hole could have been rolled up inside, but instead, there is only a note: "I prepared Explosive Rune today."
---[X] Have compartments of another 10 random Fireflies covered with a Magic Aura copying the aura of a Portable Hole and containing an explosive charge, with a proximity fuse triggered when opened without saying the password. And a Hardened (to survive he explosion) note saying: "Oh, here it is."
---[X] Have compartments of another 5 random Fireflies covered with a Magic Aura copying the aura of a Portable Hole, and containing a vial of Giant Spider venom, set up to spill out explosively when compartment is open without a saying a password, a sum of 100 IM and a note "You win!".
---[X] Have 5 of the random Fireflies set up with a cloak of Chyber permanenced via Diamind Dust and a Magic Aura spell to specifically look suspiciously non-magical to magic-sensing abilities. Have them be ordered to take flight through the most uncomfortable and crowded positions around the swarm instead of fighting whenever swarm is attacked, looking as if evading capture.
---[X] Have 20 random Fireflies have another Firefly stored inside of their compartments, shrunken.
---[X] Have one of the Fireflies contain a progressively complicated series of riddles nestled upon each other which ends up with them performing menial tasks for us and finally with a formal offer of employment from us, if they can solve it all.
---[X] Have 25 random Fireflies have one Petrified/leaded/shrunken Brimorak in each of them, possibly crossing over with some Fireflies carrying "decoy Portable Holes" and/or Magic Auras, just in case a demon-sensing ability of any sort is applied.
---[X] Have 25 random Fireflies have one frozen Holy Water statue shaped perfectly like a Petrified Brimorak in each of them, and also covered with Magic Auras, making them feel like petrified Demons.


----[X] Also have the (real) Portable Holes (the ones eith Demins inside them) themselves Permanenced with Diamond Dust with Vacuous Vessel. And with Puzzle Box.

--[X] Since Qyburn is already decanted and mostly working on cataloging his new knowledge / learning spells, have him do so in the Snare so that he is on hand in case of an incursion or to do maintenance on the undead if anything unexpected happens.

-[X] Guard detail recount:
[X] Guard detail inside the Snare: Quburn, Mereth, 8x Erinyes, 4x Heralds, 8x Glass Golems, 4x Vigilant Briars, 4x Blood Clot Molds, 4x Black Brutes, 2x Greater Blood Clot Molds, 2x Black Champions, 1x Adult Mind Dragon, 5x Watchmoles, 2000x Fireflies, 1000x Spitters, 500x Spitter Swarms
[X] Guard detail Units preparing the main ritual: Riz'Neth, Soft Strider, Nirah, the Champion of Yss (CR 20), Aife, Herald of the Ferryman (CR 22)
[X] Guard detail outside the Snare: Balerion, 8x Fiery Dragonbeasts, 24x Erinyes, 6x Heralds, 12x Glass Golems, 16x Vigilant Briars, 6x Blood Clot Molds, 6x Black Brutes, 5x Watchmoles
 
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