@Azel, the enchanting pricing for the Warden Armor is off. There is no way it should cost 8,000 IM for the enchanting. I thought it was much lower than that? It only costs 6,000 IM to enchant a Herald.
Warden Pattern Armor
Armor Bonus 10
Enhancement Bonus +3
Maximum Dexterity Bonus +2
Armor Check Penalty -6
Land Speed 30 ft.
Weight 100 lb.
Strength +2
DR 5/-
Cost: 50 lb. of Valyrian Steel (worth 5,000 IM); 20 lb. of Mithral (worth 2,000 IM); 10 lb. of Adamantine (worth 800 IM); 8,000 IM for enchanting; Total cost of 15,800 IM
Market Value: 31,600 IM / 316,000 GP

Warden Pattern Shield
Fearsome Ghost Ward Extreme Shield +3 with Greater Lifekeeping Crystal
Shield Bonus 3
Enhancement Bonus +3
Armor Check Penalty -4
+5 on saves against energy drain attacks, inflict spells, and death effects; reroll 1 such failed save per day
+5 to Intimidate [Enhancement], can demoralize foe as Move action
Cost: 28 lb. of Valyrian Steel (worth 2,800 IM); 1,800 IM; Total cost of 4,600 IM
Market Value: 9,200 IM / 92,000 GP
 
Warden Pattern Armor
Armor Bonus 10
Enhancement Bonus +3
Maximum Dexterity Bonus +2
Armor Check Penalty -6
Land Speed 30 ft.
Weight 100 lb.
Strength +2
DR 5/-
Cost: 50 lb. of Valyrian Steel (worth 5,000 IM); 20 lb. of Mithral (worth 2,000 IM); 10 lb. of Adamantine (worth 800 IM); 8,000 IM for enchanting; Total cost of 15,800 IM
Market Value: 31,600 IM / 316,000 GP

Warden Pattern Shield
Fearsome Ghost Ward Extreme Shield +3 with Greater Lifekeeping Crystal
Shield Bonus 3
Enhancement Bonus +3
Armor Check Penalty -4
+5 on saves against energy drain attacks, inflict spells, and death effects; reroll 1 such failed save per day
+5 to Intimidate [Enhancement], can demoralize foe as Move action
Cost: 28 lb. of Valyrian Steel (worth 2,800 IM); 1,800 IM; Total cost of 4,600 IM
Market Value: 9,200 IM / 92,000 GP
Ah, I remember the salt spillt for this.
Not even a fifth of the arguments for/against Praetorians, but a heated discussion insofar as balancing price went, if I recall correctly?

...Shit, we are finally getting some stuff we argued about years ago.

I feel old now.
:(


@Azel, is that it for pre-Reconquest RAs you wanted to get done, or was there something else strategic/for pure show-off'ness?
I think the agreement was that the Warp Spiders don't need one for us to make them..?

Do we need the Bolters Launchers/more PAs researched?
 
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@Azel, the enchanting pricing for the Warden Armor is off. There is no way it should cost 8,000 IM for the enchanting. I thought it was much lower than that? It only costs 6,000 IM to enchant a Herald.
Warden Pattern Armor
Armor Bonus 10
Enhancement Bonus +3
Maximum Dexterity Bonus +2
Armor Check Penalty -6
Land Speed 30 ft.
Weight 100 lb.
Strength +2
DR 5/-
Cost: 50 lb. of Valyrian Steel (worth 5,000 IM); 20 lb. of Mithral (worth 2,000 IM); 10 lb. of Adamantine (worth 800 IM); 8,000 IM for enchanting; Total cost of 15,800 IM
Market Value: 31,600 IM / 316,000 GP

Warden Pattern Shield
Fearsome Ghost Ward Extreme Shield +3 with Greater Lifekeeping Crystal
Shield Bonus 3
Enhancement Bonus +3
Armor Check Penalty -4
+5 on saves against energy drain attacks, inflict spells, and death effects; reroll 1 such failed save per day
+5 to Intimidate [Enhancement], can demoralize foe as Move action
Cost: 28 lb. of Valyrian Steel (worth 2,800 IM); 1,800 IM; Total cost of 4,600 IM
Market Value: 9,200 IM / 92,000 GP
Ah shit, nevermind, the arguing about the price never ended in the first place, it seems! :V
 
Ah shit, nevermind, the arguing about the price never ended in the first place, it seems! :V
No, I'm pretty sure we agreed on a much lower price, since they were using such a large quantity expensive special materials, but I cannot recall what it was. I think it was 2,000 IM, but I'm not sure.
 
@Azel, the enchanting pricing for the Warden Armor is off. There is no way it should cost 8,000 IM for the enchanting. I thought it was much lower than that? It only costs 6,000 IM to enchant a Herald.
Warden Pattern Armor
Armor Bonus 10
Enhancement Bonus +3
Maximum Dexterity Bonus +2
Armor Check Penalty -6
Land Speed 30 ft.
Weight 100 lb.
Strength +2
DR 5/-
Cost: 50 lb. of Valyrian Steel (worth 5,000 IM); 20 lb. of Mithral (worth 2,000 IM); 10 lb. of Adamantine (worth 800 IM); 8,000 IM for enchanting; Total cost of 15,800 IM
Market Value: 31,600 IM / 316,000 GP

Warden Pattern Shield
Fearsome Ghost Ward Extreme Shield +3 with Greater Lifekeeping Crystal
Shield Bonus 3
Enhancement Bonus +3
Armor Check Penalty -4
+5 on saves against energy drain attacks, inflict spells, and death effects; reroll 1 such failed save per day
+5 to Intimidate [Enhancement], can demoralize foe as Move action
Cost: 28 lb. of Valyrian Steel (worth 2,800 IM); 1,800 IM; Total cost of 4,600 IM
Market Value: 9,200 IM / 92,000 GP
If you have a reasonable suggestion, please make it.

Pricing this is one of those topics I'm well and truly burned out on.
 
Canon Omake: The Artisans Pride XIII
The Artisans Pride XIII
<< Previous

Seventh Day of the Third Month

Deep beneath Gogossos, in a chamber wholly removed from the forge, it had stood for days. Like a giant egg the pod was shaped, but now the comparison seemed even more apt. After a while, all semblance to the device made from flesh and cartilage was gone. Strange things began to grow on it's surface, some of them covered in shimmering scales and pulsating tendrils of flesh, others looking like half formed eyes and stranger things. On the third day, the egg had begun to breathe, the growths greedily sucking in air at an uneven rhythm. They had carefully checked what it did at that moment and even if all seemed harmless, there was twice as much Wildfyre placed above the pod then there already was. Just in case.

On the fifth day, it seemed fur had begun to grow on it, but had anyone dared to lay a hand upon it, it would have torn apart their skin from even the slightest touch. Carefully, they scraped off a few of the thin, black strands and found them to not be hair, but crystal spun even finer then that. They were coarse and hard to the touch one moment, soft and silken smooth the next. The guards were checked on that day, to make sure nothing strange was happening to them. Unliving flesh cut apart to look for the tiniest imperfection, the blank minds of unborn killers sweeped for the smallest trace of a foreign mind. Nothing was found, but they still made the warriors stand further from the pod, which had now been surrounded by steep walls. Just in case.

It was on the seventh day when they knew that something important was about to happen. Not because the notes and plans they had made said so, those had been woefully inadequate to predict what had happened to the egg, but because they could feel it with a sense they could not quite name. When the first guard came to tell them that the pods breath had become labored and that a faint glow of black light shone from it's fur, they knew that it was time. Something would emerge.

So they both came to the pit in which the egg now rested, a Kyton born uncounted aeons ago and a girl counting barely more then a decade, tensely waiting for either a companion or the creature that slew him. At first it seemed that they had come too early, minutes passing into hours without a change to the warped thing beneath them, but then, it happened all at once. With one mighty heave, the egg sucked in air, swelling so much that one could hear it's outer layers twist and tear under the strain. The glow of unlight shed by the covering of crystals became so strong that it swallowed the egg whole, the darkness spilling out of the pit and sapping the strength of the mage lights illuminating the cavern. Then it just stopped. The glow was gone and it no longer breathed, leaving only the eery silence and the soft dripping of ichor running from the cracks and tears.

From one of the largest tears shot a hand outwards, thing fingers ending in sharp claws digging into the flesh like hull of the pod. Another hand emerged. Then another. And another. Six hands in total gripped the edges of the tear, prying it open while the two watching from above tensed for battle. As the tear widened, they saw a gaggle of eyes beneath, tiny and round, emitting a dull red glow. How many there were, they could not say, for whenever they tried to count them, some seemed to disappear, while more emerged in other spots. Slowly an elongated head emerged from the egg, it's skin somewhere between old leather and a scaleless fish and where it's mouth should have been, a twisting and churning see of tiny tentacles.

A croaking sound came from its throat, just as it finally broke down a larger part of the egg. Bile ran from beneath the tentacles as it slowly slithered out of the pod, the movement closer to an eel then to a snake. Again it made a sound and this time, they understood. "Success," the creature spoke, its voice bearing only the faintest resemblance to that of the man who had entered the pod a week ago.

The two women above shared a look, or at least Elaheh tilted her head as if she could see Vee. A silent agreement was reached and while the Kyton stepped closer to one of the unliving guards to better speak with the amorphous creature that held the puppets strings, the other mage loosened the belt of her robe. As she pricked her finger on the fangs of the buckle, the piece of leather came alive, slithering down the vertical wall as if it was flat ground, darting to creature within the pit. The thing showed no hesitance or fear though, instead lowering one of it's arms to the ground to give the animated belt an easy way to slither up to its neck. "I shall consider it a great compliment to my work that you feel it necessary to go this far."

"Not taking chances after what happened the last time," the girl replied in a clipped tone, her eyes never leaving the belt that seemed to be sniffing the creatures head. It did not do so for long, then rushing back up the sheer wall to coil around Vee's neck instead, whispering answers into her ear. "He says it is you, but he also says you have more then one mind."

A grey ooze began to leak from the holes in the creatures skull, coalescing into a form that was well known by those in the room. "The Illithidae take the memories and minds of those they consume. There was not much of use to gain from these fragments, but there was enough of it to meld them with the mind of the one I consumed to make a familiar from it."

"The others are intrigued by what you have done." As she spoke, Elaheh sauntered back over to the younger girl, the tension having left her shoulders and leaving behind her usual, playful grin. "They can hear them just fine, even though they are not their kind. The Tree gods also confirm who you are. Shall we make you a ramp to leave?"

There was a screeching sound coming from the creature that was once a man and only it's cadence gave it away as laughter. "That won't be necessary," it said in their minds, the voice now loud and clear that of Qyburn. His flesh began to ripple and at first it seemed as if his skin was peeling off, but instead, wings grew from his skin. They were wide and thin, like those of a bat, but with shimmering chitin in it's gaps that made one think of dragonflies. On their edges, smaller wings grew and on smaller ones again, making them look like feathers sprouting ever smaller feathers and to everyone who looked, their pattern were equally entrancing and painful to behold.

With but one strong beat, he propelled himself into the air and up to the rim of the pit, only the smaller wings beating in a rythm that defied description to keep him aloft. "My flesh is no longer my prison. It is now a tool that will truly serve me. I am no longer a slave to flowing fluids. Every cytoid of my body obeys my will, every fiber and plasmid brimming with purpose. It is an exalting feeling."

"Nice that you feel good," the young girl said with a snort, carefully putting the lifeless belt back around her waist.

"There is more. Things that even you and the king will find exiting," the former maester proclaimed as if he was offering a priceless gift. "The one I subsumed worked on something far greater then mere flesh. He had learned how to twist the mind itself, something his own kin sees as the gravest of sins. There are compulsions written into their thoughts. Pattern of obedience and willful blindness. A slave collar tighter and more enduring then even adamant. But the same arts can be used for other purposes. I have remade more then my body, but my mind alike to wield the powers I discovered. And there is more. So much more did I learn."

"It is the highest honor and the greatest prize to see the well groomed mind overcome the feeble chains that the world seeks to bind it with. How can you call yourself scholar, if you cannot even grasp this simple truth?"

Name Wisdom Qyburn
Age 65 (?)
Alignment Neutral Evil
Race Pseudo-Illithid; Medium Aberration (Amphibious)
Special Racial Ability Gain two off-hands
Level 14
Class Arcanist 1 / Psion (Fleshbinder) 3 / Cerebremancer 10

Feats (Crafter Loadout) Tomb Tainted Soul (free bonus feat), Improved Familiar, Precocious Apprentice, Craft Wonderous Item, Craft Magic Arms and Armor, Graft Flesh, Craft Construct, Corpsecrafter, Bolster Resistance
Feats (Combat Loadout) Tomb Tainted Soul (free bonus feat), Improved Familiar, Precocious Apprentice, Redirect Power, Split Psionic Ray, Improved Metamorphosis, Expanded Knowledge (Schism), Psionic Meditation, Mother Cyst
Major Drawbacks Animal Animosity, Easy Target
Class Features Arcane Reservoir, Arcanist Exploits (Quick Study), Consume Spells, Fleshbound Familiar, Detect Psionics, Discipline (Egoist), Discipline Talents (Synesthete, Vigor, Mine is the Gift), Mind over Magic (+2), Magical Manifesting (5th), Weave the Sources
Special Abilities Telepathy 100 ft.

Languages Spoken Westerosi Common, Low Valyrian, High Valyrian, Draconic, Abyssal, Infernal, Aboleth, Aquan
Senses Dark Vision 60 ft., Blindsense 30 ft.

HP 14d6 + 14 (CON) = 65
AC 10 + 0 (DEX) - 1 (Easy Target) = 9; Touch 9; Flat-Footed 8
Movement 40 ft, Swim 40 ft.
Initiative 0
Attack +7 / +2 (BAB) - 2 (STR) = +5 / +0
Spell Resistance 25
Familiar Necrotic Mold (CR 3)

STATS:
STR
6 (-2)
DEX 11 (+0)
CON 12 (+1)
INT 25 + 4 (Enhancement) = 29 (+9)
WIS 18 (+4)
CHA 17 (+3)

SAVES:
Fortitude
4 + 1 (CON) = 5
Reflex 4 + 0 (DEX) = 4
Will 9 + 4 (WIS) = 13

SKILLS:
Autohypnosis:
14 + 4 (WIS) + 3 (Class Skill) = 21
Heal: 14 + 4 (WIS) + 3 (Class Skill) = 21
Knowledge (Arcana): 14 + 9 (INT) + 3 (Class Skill) = 26
Knowledge (Religion): 14 + 9 (INT) + 3 (Class Skill) = 26
Knowledge (Nature): 14 + 9 (INT) + 3 (Class Skill) = 26
Knowledge (Dungeoneering): 14 + 9 (INT) + 3 (Class Skill) = 26
Knowledge (Psionics): 14 + 9 (INT) + 3 (Class Skill) = 26
Sense Motive: 14 + 4 (WIS) + 3 (Class Skill) = 21
Spellcraft: 14 + 9 (INT) + 2 (Precocious Apprentice) + 3 (Class Skill) = 28

PSIONICS AND SPELLCASTING:
Power Points: 147 (Psion) + 58 (Pison INT) = 205
Powers Save DC: 10 + Power Level + 9 (INT)
Powers Known (Manifester level 13):
0th - Conceal Thoughts
1st - Minor Metamorphosis, Corrosive Aura, Force Screen, Inertial Armor, Sense Link
2nd - Concussion Blast, Share Pain, Ego Whip
3rd - Metamorphosis, Dispel Psionics, Touchsight, Ubiquitous Vision
4th - Hidden Body, Psychic Reformation, Telekinetic Maneuver, Psychokinetic Charge, Schism (Combat Loadout only)
5th - Incarnate, Pierce the Veils, Psychic Crush, Shatter Mind Blank
6th - Major Metamorphosis, Fuse Flesh, Cleanse Spirit, Disintegration
7th - Decerebrate, Fission

Aracane Reservoir: 4
Arcane Spells Save DC: 10 + Spell Level + 9 (INT)
Arcane Spells Prepared (Caster level 11):
0th - Detect Magic, Detect Poison, Light, Mending, Read Magic, Resistance, Mage Hand, Scrivener's Chant, Prestidigitation
1st - Summon Undead 1, Bestow Wound, Ebon Eyes, Decompose Corpse, Protection from X - 4 + 3/day
2nd - Darkness, Wither Limb, Unseen Crafter, Stone Bones, Necrotic Cyst - 5 + 2/day
3rd - Gentle Repose, Dispel Magic, Summon Undead 3, Necrotic Bloat - 4 + 2/day
4th - Heart of Earth, Enervation, Necrotic Domination - 4 + 2/day
5th - Summon Undead 5, Necrotic Burst - 3 + 2/day

Arcane Spells Known:
0th - Detect Magic, Detect Poison, Light, Mending, Read Magic, Resistance, Mage Hand, Scrivener's Chant, Prestidigitation
1st - Summon Undead 1, Bestow Wound, Ebon Eyes, Decompose Corpse, Protection from X, Necrotic Awareness (Combat Loadout only)
2nd - Darkness, Wither Limb, Unseen Crafter, Stone Bones, Necrotic Cyst (Combat Loadout only)
3rd - Gentle Repose, Dispel Magic, Summon Undead 3, Necrotic Bloat (Combat Loadout only)
4th - Animate Dead, Heart of Earth, Enervation, Necrotic Domination (Combat Loadout only)
5th - Stop Heart, Permanency, Daywalker, Haunt Shift, Summon Undead 5, Necrotic Burst (Combat Loadout only)

Items: Ring of Sustenance, Headband +4 INT

He shook his head as if to dismiss his thought, his wings gently lowering him onto the stone ledge. "No. So much more there is to learn. So many rules and boundaries we took for granted that are so laughably small minded when you view them through the lens of what I have seen. My only regret is how long it will take to write it all down before I can commit to improving upon it."

"It is nice to have the word of the gods, but it is even better to see you are still yourself." With a smile, the Kyton took one of his arms and turned to the door. "Come then. You will be so much faster if you show me how your wings work and let me pen the treatise on those arts."

Again the screeching sound came, though this time it somehow managed to sound almost warm. "Certainly. How much duller our work would be without colleagues to share it."

Next >>



AN: Success on all fronts. He lives. For a given definition of living.
 
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If you have a reasonable suggestion, please make it.

Pricing this is one of those topics I'm well and truly burned out on.
I think 2,000 IM is quite reasonable, considering all of the research that was done and the amount of meta-materials in each suit.
 
And here is his new character sheet. He indeed remade himself entirely.
"It is the highest honor and the greatest prize to see the well groomed mind overcome the feeble chains that the world seeks to bind it with. How can you call yourself scholar, if you cannot even grasp this simple truth?"

Name Wisdom Qyburn
Age 65 (?)
Alignment Neutral Evil
Race Pseudo-Illithid; Medium Aberration (Amphibious)
Special Racial Ability Gain two off-hands
Level 14
Class Arcanist 1 / Psion (Fleshbinder) 3 / Cerebremancer 10

Feats (Crafter Loadout) Tomb Tainted Soul (free bonus feat), Improved Familiar, Precocious Apprentice, Craft Wonderous Item, Craft Magic Arms and Armor, Graft Flesh, Craft Construct, Corpsecrafter, Bolster Resistance
Feats (Combat Loadout) Tomb Tainted Soul (free bonus feat), Improved Familiar, Precocious Apprentice, Redirect Power, Split Psionic Ray, Improved Metamorphosis, Expanded Knowledge (Schism), Psionic Meditation, Mother Cyst
Major Drawbacks Animal Animosity, Easy Target
Class Features Arcane Reservoir, Arcanist Exploits (Quick Study), Consume Spells, Fleshbound Familiar, Detect Psionics, Discipline (Egoist), Discipline Talents (Synesthete, Vigor, Mine is the Gift), Mind over Magic (+2), Magical Manifesting (5th), Weave the Sources
Special Abilities Telepathy 100 ft.

Languages Spoken Westerosi Common, Low Valyrian, High Valyrian, Draconic, Abyssal, Infernal, Aboleth, Aquan
Senses Dark Vision 60 ft., Blindsense 30 ft.

HP 14d6 + 14 (CON) = 65
AC 10 + 0 (DEX) - 1 (Easy Target) = 9; Touch 9; Flat-Footed 8
Movement 40 ft, Swim 40 ft.
Initiative 0
Attack +7 / +2 (BAB) - 2 (STR) = +5 / +0
Spell Resistance 25
Familiar Necrotic Mold (CR 3)

STATS:
STR
6 (-2)
DEX 11 (+0)
CON 12 (+1)
INT 25 + 4 (Enhancement) = 29 (+9)
WIS 18 (+4)
CHA 17 (+3)

SAVES:
Fortitude
4 + 1 (CON) = 5
Reflex 4 + 0 (DEX) = 4
Will 9 + 4 (WIS) = 13

SKILLS:
Autohypnosis:
14 + 4 (WIS) + 3 (Class Skill) = 21
Heal: 14 + 4 (WIS) + 3 (Class Skill) = 21
Knowledge (Arcana): 14 + 9 (INT) + 3 (Class Skill) = 26
Knowledge (Religion): 14 + 9 (INT) + 3 (Class Skill) = 26
Knowledge (Nature): 14 + 9 (INT) + 3 (Class Skill) = 26
Knowledge (Dungeoneering): 14 + 9 (INT) + 3 (Class Skill) = 26
Knowledge (Psionics): 14 + 9 (INT) + 3 (Class Skill) = 26
Sense Motive: 14 + 4 (WIS) + 3 (Class Skill) = 21
Spellcraft: 14 + 9 (INT) + 2 (Precocious Apprentice) + 3 (Class Skill) = 28

PSIONICS AND SPELLCASTING:
Power Points: 147 (Psion) + 58 (Pison INT) = 205
Powers Save DC: 10 + Power Level + 9 (INT)
Powers Known (Manifester level 13):
0th - Conceal Thoughts
1st - Minor Metamorphosis, Corrosive Aura, Force Screen, Inertial Armor, Sense Link
2nd - Concussion Blast, Share Pain, Ego Whip
3rd - Metamorphosis, Dispel Psionics, Touchsight, Ubiquitous Vision
4th - Hidden Body, Psychic Reformation, Telekinetic Maneuver, Psychokinetic Charge, Schism (Combat Loadout only)
5th - Incarnate, Pierce the Veils, Psychic Crush, Shatter Mind Blank
6th - Major Metamorphosis, Fuse Flesh, Cleanse Spirit, Disintegration
7th - Decerebrate, Fission

Aracane Reservoir: 4
Arcane Spells Save DC: 10 + Spell Level + 9 (INT)
Arcane Spells Prepared (Caster level 11):
0th - Detect Magic, Detect Poison, Light, Mending, Read Magic, Resistance, Mage Hand, Scrivener's Chant, Prestidigitation
1st - Summon Undead 1, Bestow Wound, Ebon Eyes, Decompose Corpse, Protection from X - 4 + 3/day
2nd - Darkness, Wither Limb, Unseen Crafter, Stone Bones, Necrotic Cyst - 5 + 2/day
3rd - Gentle Repose, Dispel Magic, Summon Undead 3, Necrotic Bloat - 4 + 2/day
4th - Heart of Earth, Enervation, Necrotic Domination - 4 + 2/day
5th - Summon Undead 5, Necrotic Burst - 3 + 2/day

Arcane Spells Known:
0th - Detect Magic, Detect Poison, Light, Mending, Read Magic, Resistance, Mage Hand, Scrivener's Chant, Prestidigitation
1st - Summon Undead 1, Bestow Wound, Ebon Eyes, Decompose Corpse, Protection from X, Necrotic Awareness (Combat Loadout only)
2nd - Darkness, Wither Limb, Unseen Crafter, Stone Bones, Necrotic Cyst (Combat Loadout only)
3rd - Gentle Repose, Dispel Magic, Summon Undead 3, Necrotic Bloat (Combat Loadout only)
4th - Animate Dead, Heart of Earth, Enervation, Necrotic Domination (Combat Loadout only)
5th - Stop Heart, Permanency, Daywalker, Haunt Shift, Summon Undead 5, Necrotic Burst (Combat Loadout only)

Items: Ring of Sustenance, Headband +4 INT

@Goldfish, he could really do with learning more spells, but luckily, most of the month is still free for that.
 
I kind of want to see every defense Qohor has for their Forge and then copy them.
I'm not sure how much the stuff they have is "defenses" and how much "EMBRACE THE MADNESS! I CAN TASTE THE COLOR PURPLE! GRANT US EYES!"
Useful regardless, of course.

@Goldfish, j say leave the price as-is.
The things are supposed to be overpriced shells full of bullshit that make a low-to-mid PC significantly less reasonable and balanced than common sense would allow.

Pricing is irrelevant.
There is no balance.
Setting's Economy is broken.
(and what facsimile we have running is all thanks to @Crake, praised be the oneth who kept some sense in a nonsensical setting for years).

Let's stop arguing the prices for stuff already, aight?
 
Steam's Motion Given Form Complete (45/35 65,000 IM spent)
Is it possible that we'll be able to push that top speed up to 50 mph as we projected by increasing the drive wheels' size? Consistent amounts of fuel isn't really an issue for us, in fact we could probably make them go faster if it wasn't limited by the turn radius and break speed.
 
Is it possible that we'll be able to push that top speed up to 50 mph as we projected by increasing the drive wheels' size? Consistent amounts of fuel isn't really an issue for us, in fact we could probably make them go faster if it wasn't limited by the turn radius and break speed.

Yeah that sounds reasonable. At the end of the day the Bertha is still a proof of concept vehicle
 
@Azel, I really liked the middle part of this update. Solid writing, it was viscerally weird and a little repulsive. Body horror with emphasis on the body part.
The start did a good job at being worrying, and seeing the precautions were nice. What were the extra walls made of, actually? Lead?
It might be good to put the new character sheet in the update (in a spoiler), and maybe a quick description of the template. From reading it I got the impression that he shifted his skill points around, got psionics without losing his magic (did he lost access to some spells though? Maybe say it in the text?), and got some sort of template that grants a whole pile of physical enhancements - but not all at once!
Overall this seems like a great template. Does he have LA?

And can we give this Template to anyone else, if we ever get someone else crazy enough to want to become this twisted? Although I'm guessing we'd have to get another Illithid corpse, and this seems to have required a lot of skill, time, materials and risks from the subject... Was there a roll?
 
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considering all of the research that was done
With all due respect, oh, fuck right off with that shit.
We have had people doing work on power armor for all of three months in total, from the carcass to this, jnarguably, pretty OP stuff.

It is pure hypocrisy coming from me, yes.
I had years to think on it. I am the one who watched all RAs tick by, after all.
But we haven't done nearly enough research on this to make it nearly as cheap ad you're proposing.

I'd have kept out of argument had we been doing stuff with it for, eh, six months at least.
But we boom-rushed the research because we have too many Researchers and DP set the Progress bar too low.

Leave price as-is, I sayeth.

@Azel, this is a fascinating character piece, and made me feel like I read some Lovecraft's shit back when I tried the stuff. I could t read english well then, so it was ominous as all fuck and creepy, but no good understanding 'why' came.
I say, you made a great chapter.

...I think I might recommend the whole interlude series to be translated ahead of time (by, like, 15k pages lol) by those guys doing the Russian translation :b

Imma re-read a few times since I'm fuckjng half-asleep right now, but, am I getting it right that we got all the knowledge of the original Illithid essentially for free right here, and Q's going to transcribe it soon'ish?
(If I got that wrong, blame me being half-asleep. It's a good excuse :V)
 
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@Azel, I really liked the middle part of this update. Solid writing, it was viscerally weird and a little repulsive. Body horror with emphasis on the body part.
The start did a good job at being worrying, and seeing the precautions were nice. What were the extra walls made of, actually? Lead?
It might be good to put the new character sheet in the update (in a spoiler), and maybe a quick description of the template. From reading it I got the impression that he shifted his skill points around, got psionics without losing his magic (did he lost access to some spells though? Maybe say it in the text?), and got some sort of template that grants a whole pile of physical enhancements - but not all at once!
Overall this seems like a great template. Does he have LA?

And can we give this Template to anyone else, if we ever get someone else crazy enough to want to become this twisted? Although I'm guessing we'd have to get another Illithid corpse, and this seems to have required a lot of skill, time, materials and risks from the subject... Was there a roll?
It's not a template, but a custom race made with the Pathfinder race creation kit. It's a Mounstrous race, which doesn't have an LA anymore for a character of his level, but by D&D 3.5 rules it should probably be a LA +3 race. I meant to be one of kind though. Getting the exact same combination of skill, knowledge, insanity and hubris that made Qyburn succeed would be more then a bit difficult.
 
The Artisans Pride XIII
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Seventh Day of the Third Month

Deep beneath Gogossos, in a chamber wholly removed from the forge, it had stood for days. Like a giant egg the pod was shaped, but now the comparison seemed even more apt. After a while, all semblance to the device made from flesh and cartilage was gone. Strange things began to grow on it's surface, some of them covered in shimmering scales and pulsating tendrils of flesh, others looking like half formed eyes and stranger things. On the third day, the egg had begun to breathe, the growths greedily sucking in air at an uneven rhythm. They had carefully checked what it did at that moment and even if all seemed harmless, there was twice as much Wildfyre placed above the pod then there already was. Just in case.

On the fifth day, it seemed fur had begun to grow on it, but had anyone dared to lay a hand upon it, it would have torn apart their skin from even the slightest touch. Carefully, they scraped off a few of the thin, black strands and found them to not be hair, but crystal spun even finer then that. They were coarse and hard to the touch one moment, soft and silken smooth the next. The guards were checked on that day, to make sure nothing strange was happening to them. Unliving flesh cut apart to look for the tiniest imperfection, the blank minds of unborn killers sweeped for the smallest trace of a foreign mind. Nothing was found, but they still made the warriors stand further from the pod, which had now been surrounded by steep walls. Just in case.

It was on the seventh day when they knew that something important was about to happen. Not because the notes and plans they had made said so, those had been woefully inadequate to predict what had happened to the egg, but because they could feel it with a sense they could not quite name. When the first guard came to tell them that the pods breath had become labored and that a faint glow of black light shone from it's fur, they knew that it was time. Something would emerge.

So they both came to the pit in which the egg now rested, a Kyton born uncounted aeons ago and a girl counting barely more then a decade, tensely waiting for either a companion or the creature that slew him. At first it seemed that they had come too early, minutes passing into hours without a change to the warped thing beneath them, but then, it happened all at once. With one mighty heave, the egg sucked in air, swelling so much that one could hear it's outer layers twist and tear under the strain. The glow of unlight shed by the covering of crystals became so strong that it swallowed the egg whole, the darkness spilling out of the pit and sapping the strength of the mage lights illuminating the cavern. Then it just stopped. The glow was gone and it no longer breathed, leaving only the eery silence and the soft dripping of ichor running from the cracks and tears.

From one of the largest tears shot a hand outwards, thing fingers ending in sharp claws digging into the flesh like hull of the pod. Another hand emerged. Then another. And another. Six hands in total gripped the edges of the tear, prying it open while the two watching from above tensed for battle. As the tear widened, they saw a gaggle of eyes beneath, tiny and round, emitting a dull red glow. How many there were, they could not say, for whenever they tried to count them, some seemed to disappear, while more emerged in other spots. Slowly an elongated head emerged from the egg, it's skin somewhere between old leather and a scaleless fish and where it's mouth should have been, a twisting and churning see of tiny tentacles.

A croaking sound came from its throat, just as it finally broke down a larger part of the egg. Bile ran from beneath the tentacles as it slowly slithered out of the pod, the movement closer to an eel then to a snake. Again it made a sound and this time, they understood. "Success," the creature spoke, its voice bearing only the faintest resemblance to that of the man who had entered the pod a week ago.

The two women above shared a look, or at least Elaheh tilted her head as if she could see Vee. A silent agreement was reached and while the Kyton stepped closer to one of the unliving guards to better speak with the amorphous creature that held the puppets strings, the other mage loosened the belt of her robe. As she pricked her finger on the fangs of the buckle, the piece of leather came alive, slithering down the vertical wall as if it was flat ground, darting to creature within the pit. The thing showed no hesitance or fear though, instead lowering one of it's arms to the ground to give the animated belt an easy way to slither up to its neck. "I shall consider it a great compliment to my work that you feel it necessary to go this far."

"Not taking chances after what happened the last time," the girl replied in a clipped tone, her eyes never leaving the belt that seemed to be sniffing the creatures head. It did not do so for long, then rushing back up the sheer wall to coil around Vee's neck instead, whispering answers into her ear. "He says it is you, but he also says you have more then one mind."

A grey ooze began to leak from the holes in the creatures skull, coalescing into a form that was well known by those in the room. "The Illithidae take the memories and minds of those they consume. There was not much of use to gain from these fragments, but there was enough of it to meld them with the mind of the one I consumed to make a familiar from it."

"The others are intrigued by what you have done." As she spoke, Elaheh sauntered back over to the younger girl, the tension having left her shoulders and leaving behind her usual, playful grin. "They can hear them just fine, even though they are not their kind. The Tree gods also confirm who you are. Shall we make you a ramp to leave?"

There was a screeching sound coming from the creature that was once a man and only it's cadence gave it away as laughter. "That won't be necessary," it said in their minds, the voice now loud and clear that of Qyburn. His flesh began to ripple and at first it seemed as if his skin was peeling off, but instead, wings grew from his skin. They were wide and thin, like those of a bat, but with shimmering chitin in it's gaps that made one think of dragonflies. On their edges, smaller wings grew and on smaller ones again, making them look like feathers sprouting ever smaller feathers and to everyone who looked, their pattern were equally entrancing and painful to behold.

With but one strong beat, he propelled himself into the air and up to the rim of the pit, only the smaller wings beating in a rythm that defied description to keep him aloft. "My flesh is no longer my prison. It is now a tool that will truly serve me. I am no longer a slave to flowing fluids. Every cytoid of my body obeys my will, every fiber and plasmid brimming with purpose. It is an exalting feeling."

"Nice that you feel good," the young girl said with a snort, carefully putting the lifeless belt back around her waist.

"There is more. Things that even you and the king will find exiting," the former maester proclaimed as if he was offering a priceless gift. "The one I subsumed worked on something far greater then mere flesh. He had learned how to twist the mind itself, something his own kin sees as the gravest of sins. There are compulsions written into their thoughts. Pattern of obedience and willful blindness. A slave collar tighter and more enduring then even adamant. But the same arts can be used for other purposes. I have remade more then my body, but my mind alike to wield the powers I discovered. And there is more. So much more did I learn."

He shook his head as if to dismiss his thought, his wings gently lowering him onto the stone ledge. "No. So much more there is to learn. So many rules and boundaries we took for granted that are so laughably small minded when you view them through the lens of what I have seen. My only regret is how long it will take to write it all down before I can commit to improving upon it."

"It is nice to have the word of the gods, but it is even better to see you are still yourself." With a smile, the Kyton took one of his arms and turned to the door. "Come then. You will be so much faster if you show me how your wings work and let me pen the treatise on those arts."

Again the screeching sound came, though this time it somehow managed to sound almost warm. "Certainly. How much duller our work would be without colleagues to share it."



AN: Success on all fronts. He lives. For a given definition of living.
Holy crap, Qyburnithillid, you are one ugly mofo.

This was very cool, dude. Lots of good and disturbing imagery in this chapter.
 
And here is his new character sheet. He indeed remade himself entirely.

@Goldfish, he could really do with learning more spells, but luckily, most of the month is still free for that.
I'll see about expanding on his spell selection this weekend. Now that we know his final form, it's time for Qyburn to get a full regearing, too. We're gonna bling him out. Gotta leave a bit of room for psionic gear, though. There are a few pieces we need to commission for him from the Githzerai when we pick up this month's order.
 
And if we try to grow one sample of the 'species' without the guiding Qubirn'ess to it in the Fleshforge, the result'd be..?

A screening lump of far realm infused flesh that may try to eat the nearest brain. That form is intentionally unstable taking advantage of the mutability of the Far Realm which is all fine and good when you have someone as strong willed as Qyburn to control it. Trying to grow a mind like his in the lab would not work.
 
I getting it right that we got all the knowledge of the original Illithid essentially for free right here, and Q's going to transcribe it soon'ish?
Yep. He will write down a bunch of stuff, including the theory behind his classes.
Might take additional actions to unlock Arcanists for the Scholarium though.
And if we try to grow one sample of the 'species' without the guiding Qubirn'ess to it in the Fleshforge, the result'd be..?
I'd not try that in Gogossos. He is an Abberation now. Part of how he works is literally telling the laws of nature to shut up and do as told.

Maybe in Qohor, but that would still not be a trivial process.
 
Also, I can't help but notice that he's all sorts of... Psion-y.
:V

While a distinctly different sort than Jeyne, would he be of use for training/guiding her in her powers, @Azel, @DragonParadox?

Or would he be inclined to try and halp, rather?
(I assume Viserys can talk her into accepting teaching in spite of fears/distrust/PTSD if Quburn is in fact willing to give some. Viserys is bullshit enough)

Gith weren't too useful in the regard, although that's probably understandable considering how she's essentially nobody/nothing for 'em level/reputation-wise and doesnt really warrant personal guidance.
 
It's not a template, but a custom race made with the Pathfinder race creation kit. It's a Mounstrous race, which doesn't have an LA anymore for a character of his level, but by D&D 3.5 rules it should probably be a LA +3 race. I meant to be one of kind though. Getting the exact same combination of skill, knowledge, insanity and hubris that made Qyburn succeed would be more then a bit difficult.
I see.
How does the feat changing work, actually? Is that a racial thing?
I was surprised by it at first (especially as he somehow instantly grows a necrotic cyst and leans new magic/psionic tricks upon changing loadout), but it fits the whole "MY MUTABLE MODY FOLLOWS MY WILL!!!" thing he has going on.
I used all caps because while I know that Qyburn is normally soft-spoken, he'd better have occasional cackles and maddened ranting after this absolutely mad science.
Half-baked experimental abominations need a little instability, dammit! Or at least some disturbing ways of expressing their focus on weird, esoteric research that horrifies normal people!


For a given definition of living.
Remove these last few words and add a pretty flag, and this update is the creepiest unironic "trans rights" fic I've ever read :D
Government-funded unrestricted operations to free yourself from the restrictive determinism of undirected biology? Why, if it wasn't dangerous medical experimentation conducted on a patient who's (by normal metrics) too insane to consent, this would be downright progressive! Not what you'd expect from an absolute monarch who explicitly defends humans and "their" world, but I'll take it! You do you, Qyburn! Be happy, and be who you really are!
:p
 
I'm not sure how much the stuff they have is "defenses" and how much "EMBRACE THE MADNESS! I CAN TASTE THE COLOR PURPLE! GRANT US EYES!"
Useful regardless, of course.

@Goldfish, j say leave the price as-is.
The things are supposed to be overpriced shells full of bullshit that make a low-to-mid PC significantly less reasonable and balanced than common sense would allow.

Pricing is irrelevant.
There is no balance.
Setting's Economy is broken.
(and what facsimile we have running is all thanks to @Crake, praised be the oneth who kept some sense in a nonsensical setting for years).

Let's stop arguing the prices for stuff already, aight?
I could care less about the price. It is the time which concerns me. The more expensive they are, the longer it takes to enchant them, and the fewer we can reasonably produce when we have so many other demands on our crafters' time.

At that price tag we just won't be making many of them any time soon, unfortunately. I won't push to change it, though.
I think it is best to leave the armor price as it @Goldfish. You guys do have a budget in the millions of IM.
Okay, that's fine with me. Was just doing what I do.
 
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