We Are the Gods of a New World Order [Warhammer 50K ~ Warp God Simulator]

[X] Plan Minor Debts For Major Gains

This seems like the best plan right now.
 
[X] Minor Debts for major gains

I like having Astartes in our forces but I think integrating them now is a bit too fast for my tastes.

Let them chill out in our hospitality first, then let's offer the integration
 
PARTICIPANT: The Azure Magus
Initial Standing Point: +1 (Superior Posing), -1 (Supported embarrassing the Publicani) -2 (Support boarding the Star Galleon): Final Standing: -2

[ ] Provide your Spirit Binding Techniques (+2) You jam tentacles in your pilots? What's wrong with you! -- They're roots! -- Same difference! I could do better with a sympathetic link and a crown, no fuss, no muss, and no lewd bondage devices! -- They can get out whenever they want though! And anyway it's not lewd at all their uniforms don't let that happen!… -- it's the aesthetics of it that's the problem! (Auto-spends 1 favor Token next turn on Connection)

[ ] Provide the Star Galleon Frame and assist in refitting it (+2) This is convenient, a little work replacing the command core, and I can turn this into a factory and residential ship. (A special action next turn will open up, requiring 3 Manpower Tokens, but no other rolls. Failing to take this will be treated as reneging)

[ ] Teach an agricultural spell (+1) I'll admit, if you can do something to help grow food in space, that'll save a lot on our upkeep. (A special action next turn will open up, requiring 2 favor tokens but no other rolls. Failing to take this will be treated as reneging)

[ ] Grant recruitment rights (+1) More than the ones I'm already poaching from the refugees? Well, more power to you I suppose, I'll never say no to more followers (Reduces recruitment considerably until the Azure Magus leaves)

[ ] Request assistance in developing starships (-3) Oof, you don't ask for something small do you. You want me to kitbash an alien paradigm into a coherent shipbuilding tradition? I mean, I can, but that's going to be a tricky one (Provides Technology: Verdant Cult Voidcraft)

[ ] Request assistance developing ground units (-1) You seem to have the whole walker thing down pat, and you've got a good baseline with those behemoths on the ground… You just need something in between those, huh? … I've got an idea or two that might help. (Unlocks the Berserker Heavy Crawler)

[ ] Request an artificer spell (-2) Oiii, this is like, my thing, I know you're doing it through your fancy magic life stuff but if you're muscling in on my shtick I'm going to come after you! (Permits construction of Lotus Star Reactors without your personal oversight)
I say take everything but the ground unit option if we have enough tokens. Leaves us at -1.

The voidship development help is huge and a must I believe, and Lotus Reactors are invaluable too. We can develop ground units ourselves pretty well.

Note that gaining the Sun domain might make the Lotus Reactors easier to produce.

PARTICIPANT: Prince Sendai
Initial Standing Point: -3 (Aversion), -2 (Assisted Boarding the Star Galleon) Final Standing: -5 (!)

[ ] Grant his request for an exhibition match (+2) Well, he wants a throwdown, your people can throw down pretty good you think, set up a nice place to fight and put a good show and maybe he'll go away? (Opens up a Special Kinetic Action next turn to challenge Prince Sendai and his household to a grand tournament. Failure to follow through is likely to result in him getting bored and leaving, negating the gain made here)

[ ] Offer trading rights (+1) This… This should be harmless right? They just want some liquor? You don't need to watch them drink it oh you want to vomit… (Requires 1 Favor Token next turn to secure a large enough, sustainable supply)

[ ] Offer auxiliaries (+1) This is a bad idea! No, no, no, Dana you can't go do this to me they're my people too don't make them go help an evil arthopod's hunting parties! (1 Manpower is committed for the foreseeable future as a small detachment of Flower Knights accompanies the Prince on his safari. They'll probably be returned, eventually)

[ ] Request lightning gun data (-2) This is… huh, actually this is kinda cool I wonder if I can do something with this… (Unlocks Archlance Special Weapon)

[ ] Offer an Embassy (+3) You want to invite them to STAY?!? (Two of Dana's actions are permanently locked up handling the embassy duty and keeping the Verdant Maiden from losing all of her spaghetti and doing something ill-advised)
Oh dear. -5?!

An Embassy is promising, but two of Danas actions permanently... Still, getting started on friendly relations with the reborn Necrons is huge, and we are pretty uniquely well suited towards fixing them up if they let us.

So either take the first three options for final -1, or everything for the final score of 0 I think.

PARTICIPANT: Azure Dragoons
Initial Standing Point: -2 (Heretical Cult) +1 (High Local Standards of Living) + 1 (Gave Warning): 0

[ ] Offer Sanctuary (+1): Well, why not? They need a place to patch their stuff up and the materials to do so, we've got plenty of docking space after all! (Azure Dragoons will be granted sanctuary in your system. Should be safe--unless something follows them.)

[ ] Offer Recruiting Rights (+2): They've gotten beaten up quite a bit, but not so much that they can't rebuild a bit. Give 'em the freedom to recruit anyone they like and that'll be looked on pretty nicely you think! (Azure Dragoons given access to the surface and permission to seek out new recruits among your non-cult citizens. May or may not cause friction you just don't know!)

[ ] Segmentum Information (-1): Though disgraced, scattered and on the run, the Azure Dragoons are still more informed about the wider Galaxy than you are! Ask them about your corner of space, who the important people are and which ones are meanies that need some love and judgement! (Acquire out-of-date intel on the Segmentum. But hey, some intel is better than no intel!)

[ ] Integrate(-3): Well, the Dragoons are being hunted by their former comrades and have been thrown to the four arms of the Galaxy! Not to mention, the taxman only came out this way and caused all this trouble because of them! Technically it's because you talked to them before, but still, they did bring trouble, and their sense of honour forces them to make things right! So why don't they? Not just with you, but for everyone? For you, that is. (Azure Dragoons join with the Verdant Cult and become part of your forces. Will definitely cause friction, inside and out of the Chapter, but things will work out you're sure!)

[ ] Instructors (-2): If you think that might be a bit too spicy though, the fact remains that the Space Marines are almost certainly in the highest echelon of combat skill the galaxy has to offer. A few years with them drilling your cult's forces and aiding with your own craftsmen should go a long way to improving your war fighting potential! (Azure Dragoons serve as instructors for the Verdant Cult for the next few years, improving the stats of your forces and potentially producing new Special Rules. Should not be taken with Integrate, as these effects will naturally occur with Integrate)
Nice to see they like us. Well, don't dislike us, given our heretical cult nature.

Integrate is so very tempting, though it seems like going far too fast...

Definitely take the first three and one of the last two for -1 or 0 final score.


Looks like 4 Favor and 4 Manpower tokens taken up by this trade, + the tournament. Next turn will be tight.
 
Small reminder, is that we could lose the Space Marines for a long while if we don't integrate with them now.
@Alectai, would it be possible to integrate the Azure Dragoons into our population later even if we don't do it right away? Give them a trail period working with us, see how well we cooperate, etc, before jumping into that large of a commitment?
They won't stick around long enough to do that if you don't
 
Adhoc vote count started by Chaosbrain on Sep 3, 2020 at 11:43 AM, finished with 83 posts and 40 votes.

  • [X] Plan Redshirt
    -[X] Azure Magus (Starts at -2)
    --[X] Provide your Spirit Binding Techniques (+2)
    --[X] Provide the Star Galleon Frame and assist in refitting it (+2)
    --[X] Teach an agricultural spell (+1)
    --[X] Grant recruitment rights (+1)
    --[X] Request assistance in developing starships (-3)
    --[X] Request an artificer spell (-2)
    -[X] Prince Sendai (Starts at -5)
    --[X] Grant his request for an exhibition match (+2)
    --[X] Offer trading rights (+1)
    --[X] Offer auxiliaries (+1)
    -[X] Azure Dragoons (Starts at 0)
    --[X] Offer Sanctuary (+1)
    --[X] Offer Recruiting Rights (+2)
    --[X] Integrate (-3)
    [X] Plan Minor Debts For Major Gains
    -[X] Provide your Spirit Binding Techniques (+2) You jam tentacles in your pilots? What's wrong with you! -- They're roots! -- Same difference! I could do better with a sympathetic link and a crown, no fuss, no muss, and no lewd bondage devices! -- They can get out whenever they want though! And anyway it's not lewd at all their uniforms don't let that happen!… -- it's the aesthetics of it that's the problem! (Auto-spends 1 favor Token next turn on Connection)
    -[X] Provide the Star Galleon Frame and assist in refitting it (+2) This is convenient, a little work replacing the command core, and I can turn this into a factory and residential ship. (A special action next turn will open up, requiring 3 Manpower Tokens, but no other rolls. Failing to take this will be treated as reneging)
    -[X] Teach an agricultural spell (+1) I'll admit, if you can do something to help grow food in space, that'll save a lot on our upkeep. (A special action next turn will open up, requiring 2 favor tokens but no other rolls. Failing to take this will be treated as reneging)
    -[X] Grant recruitment rights (+1) More than the ones I'm already poaching from the refugees? Well, more power to you I suppose, I'll never say no to more followers (Reduces recruitment considerably until the Azure Magus leaves)
    -[X] Request assistance in developing starships (-3) Oof, you don't ask for something small do you. You want me to kitbash an alien paradigm into a coherent shipbuilding tradition? I mean, I can, but that's going to be a tricky one (Provides Technology: Verdant Cult Voidcraft)
    -[X] Request an artificer spell (-2) Oiii, this is like, my thing, I know you're doing it through your fancy magic life stuff but if you're muscling in on my shtick I'm going to come after you! (Permits construction of Lotus Star Reactors without your personal oversight)
    -[X] Grant his request for an exhibition match (+2) Well, he wants a throwdown, your people can throw down pretty good you think, set up a nice place to fight and put a good show and maybe he'll go away? (Opens up a Special Kinetic Action next turn to challenge Prince Sendai and his household to a grand tournament. Failure to follow through is likely to result in him getting bored and leaving, negating the gain made here)
    -[X] Offer trading rights (+1) This… This should be harmless right? They just want some liquor? You don't need to watch them drink it oh you want to vomit… (Requires 1 Favor Token next turn to secure a large enough, sustainable supply)
    -[X] Offer Sanctuary (+1): Well, why not? They need a place to patch their stuff up and the materials to do so, we've got plenty of docking space after all! (Azure Dragoons will be granted sanctuary in your system. Should be safe--unless something follows them.)
    -[X] Offer Recruiting Rights (+2): They've gotten beaten up quite a bit, but not so much that they can't rebuild a bit. Give 'em the freedom to recruit anyone they like and that'll be looked on pretty nicely you think! (Azure Dragoons given access to the surface and permission to seek out new recruits among your non-cult citizens. May or may not cause friction you just don't know!)
    -[X] Offer auxiliaries (+1) This is a bad idea! No, no, no, Dana you can't go do this to me they're my people too don't make them go help an evil arthopod's hunting parties! (1 Manpower is committed for the foreseeable future as a small detachment of Flower Knights accompanies the Prince on his safari. They'll probably be returned, eventually)
    -[X] Segmentum Information (-1): Though disgraced, scattered and on the run, the Azure Dragoons are still more informed about the wider Galaxy than you are! Ask them about your corner of space, who the important people are and which ones are meanies that need some love and judgement! (Acquire out-of-date intel on the Segmentum. But hey, some intel is better than no intel!)
    -[X] Instructors (-2): If you think that might be a bit too spicy though, the fact remains that the Space Marines are almost certainly in the highest echelon of combat skill the galaxy has to offer. A few years with them drilling your cult's forces and aiding with your own craftsmen should go a long way to improving your war fighting potential! (Azure Dragoons serve as instructors for the Verdant Cult for the next few years, improving the stats of your forces and potentially producing new Special Rules. Should not be taken with Integrate, as these effects will naturally occur with Integrate)
    [X]Plan Shaded Valley
    -[X] Azure Magus (Starts at -2)
    --[X] Provide your Spirit Binding Techniques (+2)
    --[X] Provide the Star Galleon Frame and assist in refitting it (+2)
    --[X] Teach an agricultural spell (+1)
    --[X] Grant recruitment rights (+1)
    --[X] Request assistance in developing starships (-3)
    --[X] Request an artificer spell (-2)
    -[X] Prince Sendai (Starts at -5)
    --[X] Grant his request for an exhibition match (+2)
    --[X] Offer trading rights (+1)
    --[X] Offer auxiliaries (+1)
    --[X] Request lightning gun data (-2)
    --[X] Offer an Embassy (+3)
    -[X] Azure Dragoons (Starts at 0)
    --[X] Offer Sanctuary (+1)
    --[X] Offer Recruiting Rights (+2)
    --[X] Segmentum Information (-1)
    --[X] Instructors (-2)
    [X]Plan: I Want Them All
    -[X] Azure Magus (Starts at -2)
    --[X] Provide your Spirit Binding Techniques (+2)
    --[X] Provide the Star Galleon Frame and assist in refitting it (+2)
    --[X] Teach an agricultural spell (+1)
    --[X] Grant recruitment rights (+1)
    --[X] Request assistance in developing starships (-3)
    --[X] Request an artificer spell (-2)
    -[X] Prince Sendai (Starts at -5)
    --[X] Grant his request for an exhibition match (+2)
    --[X] Offer trading rights (+1)
    --[X] Offer auxiliaries (+1)
    --[X] Request lightning gun data (-2)
    --[X] Offer an Embassy (+3)
    -[X] Azure Dragoons (Starts at 0)
    --[X] Offer Sanctuary (+1)
    --[X] Offer Recruiting Rights (+2)
    --[X] Integrate (-3)
    [X]Plan Redshirt it is then

Current standings
 
[X]Plan Shaded Valley
-[X] Azure Magus (Starts at -2)
--[X] Provide your Spirit Binding Techniques (+2)
--[X] Provide the Star Galleon Frame and assist in refitting it (+2)
--[X] Teach an agricultural spell (+1)
--[X] Grant recruitment rights (+1)
--[X] Request assistance in developing starships (-3)
--[X] Request an artificer spell (-2)
-[X] Prince Sendai (Starts at -5)
--[X] Grant his request for an exhibition match (+2)
--[X] Offer trading rights (+1)
--[X] Offer auxiliaries (+1)
--[X] Request lightning gun data (-2)
--[X] Offer an Embassy (+3)
-[X] Azure Dragoons (Starts at 0)
--[X] Offer Sanctuary (+1)
--[X] Offer Recruiting Rights (+2)
--[X] Segmentum Information (-1)
--[X] Instructors (-2)

I like this plan, we can deal with VM by throwing Dana at her to calm her while simultaneously making the embassy for the necrontyr
Plus we can give the Dragoon's more autonomy and not paint ourselves to be the traditional chaos cult like what happened last chapter
 
[X]Plan Shaded Valley

Let's give the Dragoons some space, as a Recruitment World they'll come back on their own, and once some Pro-VM Neophytes become full fledged Marines they'll be much easier to integrate.
 
[X] Plan Redshirt

Frankly I feel that it's kinda pointless to not integrate the Azure Dragoons. The Imperium has universally reinterpreted our actions in a negative light and I'd expect them to think that after spending enough time to give us [Segmentum Information + Instructors] they are a mobile aspect of our cult.
 
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