Austrvegr - A Varangian Guard Quest

Adhoc vote count started by No7sHere on Aug 26, 2020 at 10:34 AM, finished with 49 posts and 44 votes.

  • [X] Plan Commander
    -[X] Magnus Fox-Beard:
    -[X] Christian
    -[X] Mercenary
    -[X] Clansmen
    [X] Legendary Norse warrior
    [X] Legendary Norse warrior
    -[X] Sigtrygg Coal-Hair
    -[X] Norse
    -[X] Viking
    -[X] Icelanders
    [X] Plan Blood Eagle
    -[X] Æirik the Elder
    -[X] Norse
    -[X] Viking
    -[X] Icelanders
    [X] Plan Mercenary Commander
    -[X] Haraldr Horse-Cleaver
    -[X] Norse
    -[X] Mercenary
    -[X] Norwegians
    [X] Plan Demons of War
    [X] Haraldr Horse-Cleaver:
    [X] Norse:
    [X] Viking:
    [X] Icelanders:
    [X] Plan Model Guardsmen
    - [X] Magnus Fox-Beard
    - [X] Christian
    - [X] Danes
    - [X] Hirdman
    [X] Plan Raiding Clansmen
    -[X] Haraldr Horse-Cleaver
    -[X] Norse
    -[X] Mercenary
    -[X] Clansmen
    [X] Plan True-born Varangian
    [X] Plan: an old hand
    -[X] Magnus Fox-Beard: This stone stands for your ancestor Magnus Refskeggi, who was Ivarr's son. He was a great seer and a godtalker, who went viking on the austrvegr with Snorri and Eyvind and never came back. He fell in Greikland fighting for the Varangians, and died well. He led them to a great victory, but was killed before it was won. This stone was raised by Snorri, his blood-brother and truest friend. (Increased Reputation gain with the Varangian Guard and the Imperial Court. Bonus to command and leadership.)
    -[X] Norse: You hold to the old gods of the sagas, to Odinn and Loki and Freyja, to Thor the Thunderer and Balder the Hero. Your gods are the wild northern gods, the gods of snow and rain and sun, who laugh to go to battle and bear warriors on their shields. You are a pagan, like the heroes of the songs who came before you. Yours is a faith in ruin -- it crumbles daily before the cross, and in a lifetime it will be no more. Wherever you go, the men of the cross of Christ spit upon your feet and know you for a heathen, who holds heathen gods. (Greatly decreased starting Reputation and Relations with Christians and Muslims, Reduced Favor Gain with the Imperial Court, Increased Reputation and Relations with Heathens, and Increased Starting Reputation with the Varangian Guard. Legend gain is doubled from combat actions. You may convert later for a Legend malus.)
    -[X] Hirdman: You were a soldier in the retinue of Sweyn Forkbeard, King over all the Danes in his day. In his time, he made war for the throne of Norway, and you fought under him. The court of the Danish king travels with him when he goes to war, and so you gained experience with the intrigues and politics of a royal court. Sweyn's sons vied bloodily for the throne, and as he aged, factions in Denmark made a game of swords and knives to win his crown for their favored prince. The Danes are not born to intrigue and trickery, but they may learn it as well as any other -- as you did. Perhaps most importantly of all, you know how to behave around royalty. They are a particular sort, but the right words said in the right ways may win their love as sure as any man. (Minor bonuses to Combat, Warfare, and Command skills, and Major bonus to Intrigue and Charisma. Increased Imperial Favor gain.)
    -[X] Clansmen: You call upon your own vast and wide-ranging clan and it's members to recruit your troop. You are all warriors of Daneland, tall and strong and bright-eyed, and the bonds of blood run deeper than any coin could hope to reach. In the strange eastern lands, where life is cheap and loyalty cheaper, the love of men bound to you by more than oaths alone will be invaluable. They are not the strongest or the smartest or the most feared, but they are your cousins and your brothers and your blood, and that may be worth more than all the rest. (Your troops have vastly increased loyalty and a significantly lowered risk of revolting. They will be majority whatever faith you have picked.)
    [X] Plan The Basileus Is My Bestie
    -[X] Magnus Fox-Beard: This stone stands for your ancestor Magnus Refskeggi, who was Ivarr's son. He was a great seer and a godtalker, who went viking on the austrvegr with Snorri and Eyvind and never came back. He fell in Greikland fighting for the Varangians, and died well. He led them to a great victory, but was killed before it was won. This stone was raised by Snorri, his blood-brother and truest friend. (Increased Reputation gain with the Varangian Guard and the Imperial Court. Bonus to command and leadership.)
    -[X] Christian: You have abandoned the ways of your father's fathers, for your god is the white Christ of Rome, who does not reave or take rings, who holds no other gods but he. You take the bread which his flesh and kneel in the mornings to pray to the god of the nails. Yours is a faith on the ascent -- wherever the tide meets the shore, there also are Christian men, who speak the tongue of Rome and hold the cross in their hearts. (Increased Starting Reputation and Relations with Christians, Decreased Reputation and Relations with Heathens, and Decreased Starting Reputation with the Varangian Guard. Imperial Favor gain is doubled from combat actions.)
    -[X] Hirdman: You were a soldier in the retinue of Sweyn Forkbeard, King over all the Danes in his day. In his time, he made war for the throne of Norway, and you fought under him. The court of the Danish king travels with him when he goes to war, and so you gained experience with the intrigues and politics of a royal court. Sweyn's sons vied bloodily for the throne, and as he aged, factions in Denmark made a game of swords and knives to win his crown for their favored prince. The Danes are not born to intrigue and trickery, but they may learn it as well as any other -- as you did. Perhaps most importantly of all, you know how to behave around royalty. They are a particular sort, but the right words said in the right ways may win their love as sure as any man. (Minor bonuses to Combat, Warfare, and Command skills, and Major bonus to Intrigue and Charisma. Increased Imperial Favor gain.)
    -[X] Swedes: The Swedes are travellers and wanderers and explorers all, great fair-haired sea-kings who have mapped all the coasts of Europe. Though not born to battle as the Norwegians are, or half so feared as the Danes, the Swedes are clever and shrewd, far-sighted and far-learned. They were the first, it is said, to travel the Austrvegr and serve in the hird-guard of the eastern emperors, and this reputation precedes them. The Swedish clans are split between the cross and the old ways, and those fifty or so which you draw upon represent this divide. (Your troops will gain experience and Reputation faster, and are divided equally between pagans and Christians.)

Ok looks like Legendary Norse warrior is winning overall at 19 votes.
 
[X] Plan Commander

PaGANG is gross.
What is wrong with it? It is a suitable and appropriate religion for this period and time, even if it is dying out. Also, I have not yet seen a pagan quest, so it would be interesting to go about trying to stir up and revive a nearly dead faith, instead of going Deus Vult and trying to exterminate any supporters of a different faith besides yours.
 
[X] Legendary Norse warrior
-[X] Sigtrygg Coal-Hair
-[X] Norse
-[X] Viking
-[X] Icelanders
 
I know that this would be dead, like most of his quests, but I do love my historical Quests, so I'm gonna vote anyways.

[X] Plan Commander
 
I know that this would be dead, like most of his quests, but I do love my historical Quests, so I'm gonna vote anyways.

[X] Plan Commander
Same, I joined several of his quests and I would love to see a longer lasting quest of his, but I do not believe he has the mental strength to go through or interest in the quest just falls by the wayside.
 
[X] Legendary Norse warrior

Wanted to go for the Cross burner but on the moment of the vote we are in better to maximise the chances of a true norse protagonist.
 
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[X] Legendary Norse warrior

Wanted to go for the Cross burner but on the moment of the vote we are in better to maximise the chances of a true norse protagonist.
Same, but Norse warrior was the only really popular one, and even if we wanted to go full-on "Die Christians" we can't do it due to all the early posters seemingly not interested in going full Norse.
 
Same, but Norse warrior was the only really popular one, and even if we wanted to go full-on "Die Christians" we can't do it due to all the early posters seemingly not interested in going full Norse.
Eh but the vote isn't close,don't speak as it all has been said and done.
A few votes need to be added to the equation included my own.

The QM ends the ride after all!
 
Eh but the vote isn't close,don't speak as it all has been said and done.
A few votes need to be added to the equation included my own.

The QM ends the ride after all!
Eh... I didn't mean it like the vote was over, but what I was saying is among Norse votes and those that voted with them didn't want to go as full Norse as it could have been and Norse warrior is our best chance to finally see a pagan character. Sorry if I made you think that way, though.
 
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Adhoc vote count started by Noroboro on Aug 27, 2020 at 9:50 PM, finished with 65 posts and 53 votes.

  • [X] Plan Commander
    -[X] Magnus Fox-Beard:
    -[X] Christian
    -[X] Mercenary
    -[X] Clansmen
    [X] Legendary Norse warrior
    [X] Legendary Norse warrior
    -[X] Sigtrygg Coal-Hair
    -[X] Norse
    -[X] Viking
    -[X] Icelanders
    [X] Plan Blood Eagle
    -[X] Æirik the Elder
    -[X] Norse
    -[X] Viking
    -[X] Icelanders
    [X] Plan Demons of War
    [X] Haraldr Horse-Cleaver:
    [X] Norse:
    [X] Viking:
    [X] Icelanders:
    [X] Plan Model Guardsmen
    - [X] Magnus Fox-Beard
    - [X] Christian
    - [X] Danes
    - [X] Hirdman
    [X] Plan Raiding Clansmen
    -[X] Haraldr Horse-Cleaver
    -[X] Norse
    -[X] Mercenary
    -[X] Clansmen
    [X] Plan Mercenary Commander
    -[X] Haraldr Horse-Cleaver
    -[X] Norse
    -[X] Mercenary
    -[X] Norwegians
    [X] Plan True-born Varangian
    [X] Plan: an old hand
    -[X] Magnus Fox-Beard: This stone stands for your ancestor Magnus Refskeggi, who was Ivarr's son. He was a great seer and a godtalker, who went viking on the austrvegr with Snorri and Eyvind and never came back. He fell in Greikland fighting for the Varangians, and died well. He led them to a great victory, but was killed before it was won. This stone was raised by Snorri, his blood-brother and truest friend. (Increased Reputation gain with the Varangian Guard and the Imperial Court. Bonus to command and leadership.)
    -[X] Norse: You hold to the old gods of the sagas, to Odinn and Loki and Freyja, to Thor the Thunderer and Balder the Hero. Your gods are the wild northern gods, the gods of snow and rain and sun, who laugh to go to battle and bear warriors on their shields. You are a pagan, like the heroes of the songs who came before you. Yours is a faith in ruin -- it crumbles daily before the cross, and in a lifetime it will be no more. Wherever you go, the men of the cross of Christ spit upon your feet and know you for a heathen, who holds heathen gods. (Greatly decreased starting Reputation and Relations with Christians and Muslims, Reduced Favor Gain with the Imperial Court, Increased Reputation and Relations with Heathens, and Increased Starting Reputation with the Varangian Guard. Legend gain is doubled from combat actions. You may convert later for a Legend malus.)
    -[X] Hirdman: You were a soldier in the retinue of Sweyn Forkbeard, King over all the Danes in his day. In his time, he made war for the throne of Norway, and you fought under him. The court of the Danish king travels with him when he goes to war, and so you gained experience with the intrigues and politics of a royal court. Sweyn's sons vied bloodily for the throne, and as he aged, factions in Denmark made a game of swords and knives to win his crown for their favored prince. The Danes are not born to intrigue and trickery, but they may learn it as well as any other -- as you did. Perhaps most importantly of all, you know how to behave around royalty. They are a particular sort, but the right words said in the right ways may win their love as sure as any man. (Minor bonuses to Combat, Warfare, and Command skills, and Major bonus to Intrigue and Charisma. Increased Imperial Favor gain.)
    -[X] Clansmen: You call upon your own vast and wide-ranging clan and it's members to recruit your troop. You are all warriors of Daneland, tall and strong and bright-eyed, and the bonds of blood run deeper than any coin could hope to reach. In the strange eastern lands, where life is cheap and loyalty cheaper, the love of men bound to you by more than oaths alone will be invaluable. They are not the strongest or the smartest or the most feared, but they are your cousins and your brothers and your blood, and that may be worth more than all the rest. (Your troops have vastly increased loyalty and a significantly lowered risk of revolting. They will be majority whatever faith you have picked.)
    [X] Plan The Basileus Is My Bestie
    -[X] Magnus Fox-Beard: This stone stands for your ancestor Magnus Refskeggi, who was Ivarr's son. He was a great seer and a godtalker, who went viking on the austrvegr with Snorri and Eyvind and never came back. He fell in Greikland fighting for the Varangians, and died well. He led them to a great victory, but was killed before it was won. This stone was raised by Snorri, his blood-brother and truest friend. (Increased Reputation gain with the Varangian Guard and the Imperial Court. Bonus to command and leadership.)
    -[X] Christian: You have abandoned the ways of your father's fathers, for your god is the white Christ of Rome, who does not reave or take rings, who holds no other gods but he. You take the bread which his flesh and kneel in the mornings to pray to the god of the nails. Yours is a faith on the ascent -- wherever the tide meets the shore, there also are Christian men, who speak the tongue of Rome and hold the cross in their hearts. (Increased Starting Reputation and Relations with Christians, Decreased Reputation and Relations with Heathens, and Decreased Starting Reputation with the Varangian Guard. Imperial Favor gain is doubled from combat actions.)
    -[X] Hirdman: You were a soldier in the retinue of Sweyn Forkbeard, King over all the Danes in his day. In his time, he made war for the throne of Norway, and you fought under him. The court of the Danish king travels with him when he goes to war, and so you gained experience with the intrigues and politics of a royal court. Sweyn's sons vied bloodily for the throne, and as he aged, factions in Denmark made a game of swords and knives to win his crown for their favored prince. The Danes are not born to intrigue and trickery, but they may learn it as well as any other -- as you did. Perhaps most importantly of all, you know how to behave around royalty. They are a particular sort, but the right words said in the right ways may win their love as sure as any man. (Minor bonuses to Combat, Warfare, and Command skills, and Major bonus to Intrigue and Charisma. Increased Imperial Favor gain.)
    -[X] Swedes: The Swedes are travellers and wanderers and explorers all, great fair-haired sea-kings who have mapped all the coasts of Europe. Though not born to battle as the Norwegians are, or half so feared as the Danes, the Swedes are clever and shrewd, far-sighted and far-learned. They were the first, it is said, to travel the Austrvegr and serve in the hird-guard of the eastern emperors, and this reputation precedes them. The Swedish clans are split between the cross and the old ways, and those fifty or so which you draw upon represent this divide. (Your troops will gain experience and Reputation faster, and are divided equally between pagans and Christians.)
 
Eh... I didn't mean it like the vote was over, but what I was saying is among Norse votes and those that voted with them didn't want to go as full Norse as it could have been and Norse warrior is our best chance to finally see a pagan character. Sorry if I made you think that way, though.
Ah..Gotcha now mate though your comment was a little ambiguous but yeah if only more people changed their votes same as @Noroboro just did,the small distance it has with the Plan Commander could be reduced easily.

Let's hope more voters can be attracted to the Legendary Norse warrior Plan.
In order to not walk the path books tell us about and do alt history on the quest!
 
[X] Legendary Norse warrior

If we're going to be a Varangian, we might as well go full Viking.
 
It was a really nice vote and at this point, I'd be fine with both plans, but is somehting actually going to happen?
 
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