Warmach1ne32
Machine of War and Quests
- Location
- Indonesia
[x][Weapon] A set of twin daggers of forty centimetres each. Forged by your own hands when you had to spend some time as a smithy's apprentice, the X-shaped cross-guard and skull-like pommels of the blades had always amused you. The rippled blade of one was a technique you'd picked up your master - he called it a Kris - while the other had a simple straight blade gently tapered to a point.
[x][Prisoners] Don't recruit. You don't trust them not to rebel when underway, particularly with this cargo. You're not taking any risks of them sabotaging the ship.
[x][Remainder] Send them on their way with a dinghy, but no provisions or map. You might let them live, but you're not that kind as to help them further.
[x][Destination] Make way to Sharktooth Bay. It's further than Freewind, but better prices there as well. (1 encounter roll.)
[x][Prisoners] Don't recruit. You don't trust them not to rebel when underway, particularly with this cargo. You're not taking any risks of them sabotaging the ship.
[x][Remainder] Send them on their way with a dinghy, but no provisions or map. You might let them live, but you're not that kind as to help them further.
[x][Destination] Make way to Sharktooth Bay. It's further than Freewind, but better prices there as well. (1 encounter roll.)