Fear has obvious badness to it, but I kind of think Hope has its own issues.
Trying to impose your will on the Force, even for positive ends, doesn't generally work too well. Trusting that it will guide you if you let it works better.
Because that's a healthy and understandable reaction when you're plummeting to your death in a burning piece of metal, and I want to relate with my character. Hope sounds good too, but eh, let's go with "Oh Force I don't wanna die" this time.
Because if this kind of leads to one of those LS Sith stories from Old Republic then we'll have some seriously fun shit coming ahead.
Someone who's nominally one of the bad guys but has the discipline of self not to OD on the kool-aid and thus somehow wraps around into being not a complete piece of shit.
Just watching the brains of your enemies and rivals melt because "You know? Maybe not being a treacherous betrayal-monkey and making sure my people follow me out of genuine loyalty is a good way to not get killed and to succeed in this world." Is a magical experience. I love how LS Sith Warrior literally causes this big scary Jedi crusader dude to fall to the Dark Side because you're not playing his game and he can't wrap his head around that.
In the interests of getting a second post up today, I'm going to call this here. This first vote is important, but it's not going to completely shape who Skylah is or lock off avenues for change and growth.
Adhoc vote count started by Gazetteer on Dec 2, 2019 at 7:53 AM, finished with 68 posts and 52 votes.
You leave your hands hovering lightly over the controls, take a deep breath, and close your eyes. Inside, you're a mess of emotions: Terror and anxiety are most prominent, but they're not useful right now. Or at least, you're not willing to make them so. Not when you don't need to. Maybe never.
You find some point of peace within yourself, breathing growing deep and regular. You don't stop there, though. You don't merely embrace a passive calm, waiting for the Force to save you. You push past your negative emotions, focusing on the positive: Hope, letting that fuel a determination to do what needs to be done. You aren't imposing your will on the Force — instead, you're acting, and relying on it to help you as a trusted ally.
It's a dangerous line you're walking here, some would say, even as you feel the Living Force, feel how it touches every living creature on this planet, every blade of grass, every jungle predator, every sentient in old Imperial cities of grey durasteel. The feeling of love you feel for them as a collective and for the universe as a whole could so easily be twisted into something darker. Life is risk, though, and you're living in the moment. For now, what flows through you, whatever Jedi purists might say, is still Light. You know the difference. You've been taught well, if not quite typically.
Your hands move again, guided by the Force this time — not frantic, but certain. You will get your good little ship and your evil and awful and evil droid through this, even if X2-L4 is unlikely to actually be properly grateful.
You and the Force manage, somehow, to use what limited control you have to angle Roeza just right to arrest her descent, hitting the right air current so that the angle of your entry isn't quite so calamitous. You miss the ocean on one side, and a small city on the other.
The end result is, you hit the ground hard, but not fatally, landing in a forest amongst beautiful, ancient trees. Which the wake of your small starship does horrible things to. Branches snap, trunks topple, small animals flee for their lives, and you're thrown forward against your crash netting like hitting a wall. Everything goes black for a moment.
When you wake up, it's because something cold and metallic is jabbing you hard in the side, beeping shrilly in time to the poking. "Ow! I said ow! Stop it, Ex-Two!" You grab for the astromech's manipulator arm, but he rolls back away from you while you're still trapped in the netting, chiding you in beeps and clicks, conical head swivelling and forth for emphasis. Evil. And awful. And evil. You're very glad he's okay.
Struggling to your feet, you look around, noting the proximity of the lush foliage to your ship, the sounds of birdsong outside slowly beginning again, the very slight incline of the deck beneath your feet. Not that Roeza has a lot of foot room to begin with. A tiny cockpit, with a tight squeeze back into a slightly larger cabin. Beyond that, an engine room that smells like electrical smoke.
You poke your head into the engine room. Your qualified opinion? It's real bad. X2 pipes something sarcastic at you, you do your best to ignore it, going to check the outside of the ship.
Roeza's side hatch opens with a groaning, shuddering complaint, like it might give up halfway. So... That's working like normal. Less than normal is the wall of twisted wood that this reveals: you're pinned down beneath the vengeful corpses of trees that you and Roeza have recently knocked down.
Ugh.
With a sigh, you produce the object hanging from your belt — oh good, it's still on your belt! — and activate it with a comforting snap-hiss. In the numerous times you'd imagined the first time you'd actually use it outside of training or carefully managed sparring matches, it had always been for something considerably more dramatic than cutting wood.
As you set to work on the unglamorous task, you're taken back several years, to when you were learning how to build a lightsaber to begin with:
"I could show you an instruction manual, or give you step by step guidance, but I won't. You know the theory, it's now for you to apply it on your own."
You sigh. "I don't know where to start."
Your pa'ma regards you for a searching moment, green, tattooed face the particular kind of impassive that means she's thinking. "The important part is that you know what the weapon means to you. What it represents. You will use that as your focus."
You frown, trying not to fidget in place. "Mom says it should be a tool, not a weapon." Despite "pa'ma" meaning the same thing, you both know which of your parents the Basic word always refers to.
"Yes, she would say that," your pa'ma says, unoffended as well as unsurprised. "Why, though?"
Ugh. A quiz. You shift awkwardly under her one-eyed gaze. "Because... a lightsaber has many uses? It's a light, and it cuts things, and it's a symbol, and, um... you can throw a tool away or use it up, if it's important, and stuff? So... so I shouldn't only think it's a weapon for hurting people." It had sounded a lot cooler and wiser, coming from your other mother. You scrutinise your pa'ma for a moment. It's hard not to let your tone get a little accusatory as you add: "But... you don't believe that's true, right?"
"It's entirely true, for her. Which is the crux of the matter. This is something personal, young one. If that feels true to you too, that's what's important." She is frustratingly unwilling to chase your tangents, sometimes.
"Okay, but... what do you think instead?"
Pa'ma relents. "All weapons are tools, Skylah. Because taking life is a task, like any other. The morality of the act is case by case, not inherent. That doesn't make killing nothing, but it remains a task, neither sacred nor profane. First and foremost, the device you seek in those parts is an implement of death and violence. A tool meant for killing. And it will be lethal in your hands, someday. I never let myself forget that, or think of it any other way."
You consider these two very different outlooks — contradictory, even — from your two teachers. "I'm... actually less certain what I'm doing now, then," you complain.
She nods -- this outcome is entirely expected. "Then you would benefit from studying the philosophical texts you've been provided on the subject more closely."
A deep suspicion blossoms in your chest, coming onto your face in the form of a narrow-eyed look. "I'm not going to be building a lightsaber today, am I?"
"No," she agrees, "very likely not."
It had been another month before you finally managed to build the device humming familiarly in your hand now. In the end, which viewpoint were you swayed by?
==========
[ ] A lightsaber is a tool
It has numerous practical and symbolic uses, a shield as a sword, and combat is only a small part of why you carry it. Revering a weapon is abhorrent, and it is important to remind yourself that there are other options.
[ ] A lightsaber is a weapon
It is an extremely lethal implement that can kill or maim with a careless gesture. It is a killing tool and should be respected as such, without shying away from it when violence becomes necessary. Ceremonial significance and utility are important, but when you reach for your blade, peaceful options have been exhausted.
While we're here, where did the crystal come from?
[ ] You found it
[ ] You made it
This will have ramifications for the construction and appearance of your lightsaber, as well as how you use it. The same people trained you in any case.
Both votes will be counted together as a set, so please choose one from each list.
[X] A lightsaber is a weapon
When the lightsaber is drawn outside of training, most of the time it's going to be because the situation is violent. Even if you're just purely defensively parrying blaster bolts, it is still a device of combat. The fact that we are currently using it to chop wood does not change that.
I do not have a strong opinion regarding finding vs. making the crystal.
[X] You found it
[X] A lightsaber is a weapon
When the lightsaber is drawn outside of training, most of the time it's going to be because the situation is violent. Even if you're just purely defensively parrying blaster bolts, it is still a device of combat. The fact that we are currently using it to chop wood does not change that.
I do not have a strong opinion regarding finding vs. making the crystal.