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[X] Serving as Kragg the Grim's bodyguard as he unseals the Armoury, the Temple of Grungni, and the Hall of Oaths.
 
maybe the armory has a elf greatsword from the war as loot and we could get that since dwarfs dont like swords if they arent looted is a thing to consider people.
 
Question: while the frequently underground nature of this campaign makes it unlikely to be doable, do people think it would be possible to use the solar forge/shadow lens spell we learned for enchanting and crafting as a war spell? Molten glass is fucking hot, and outside of magical reinforcement even stone and iron are going to be very weak or flat out melted if she can get bits of a target up to those temperatures, to say nothing of the fires she could start or the direct anti-personnel uses.

The spell she learned for trapping daylight for later use in enchanting might also be possible to repurpose/weaponize, specifically as a flash grenade, as long as she doesn't need to maintain concentration on it and can have it rapidly discharge the stored light. Given how light-sensitive many of the underground natives are even a brief flash of normal daylight ought to basically kill their vision for a fair bit when they're adjusted to the dark.

Also, have people considered that the burning shadow spell and her newly mobile shadow could synergize really fucking well, especially when using the spell whose mastery lets her shadow directly attack enemies? I've heard a bit about how her defense is well above her offense as things stand, but I'm not sure she actually needs much there to turn her into a murderblender if she can leverage what she's got already better.

Apologies if these have ideas have already been suggested or shot down in discussion—I only recently joined the quest and I've focused most of my reading outside of the threadmarks to the very recent discussion.
1) The lens spell is not combat ready. Its slow, short ranged, precise, dependent upon a steady light source and requires a lot of space and concentration to make a very precise furnace. Mathilde is likely better off stabbing them with a sword unless somebody put a gunpowder dump where she can see it from a long distance in the open...in which case she'd just give the artillery the coordinates to do it faster.

2) This is a thing that can be made with Enchanting. Making it stable enough to actually use in battle would require some R&D however. Alternatively we learn Illusion for less time and effort to do it in Ulgu straight.

3) Her shadow can move, but it moves within the range of what a shadow might with the given light sources. Its not FMA Pride's homing cutting shadow. In practice I believe it only helps a bit with edge cases, when she's casting Burning Shadows, accuracy isn't a big concern most of the time compared to area of effect, and the shadow burns like acid, not a laser, so area of coverage is more important than shape, most of the time.
 
I'm pretty sure the QM only warned us about revealing Libris Morte. In fact, I also seem to remember him telling us that reading the book is not inherently corruptive, but using its knowledge to wield Dhar certainly is. Seems like a pointless distinction if reading it alone is enough for us to get lynched.
If I am wrong, :Citation Needed:
 
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I'm pretty sure the QM only warned us about revealing Libris Morte. In fact, I also seem to remember him telling us that reading the book is not inherently corruptive, but using its knowledge to wield Dhar certainly is. Seems like a pointless division if reading it alone is enough for us to get lynched. If I am wrong, I have to say
:Citation Needed:
Pretty much it. Revealing we have the book or crediting the book is dumb. But the book itself is only dangerous in the perfectly mundane temptation of power
 
Of course, the big prize here would be to learn the dwarves' take on magical theory (we're never getting actual tune lore), as they have a completely different magical tradition to the elf derived lore of the Colleges. That's partially why the Liber Mortis itself is so valuable, because it represents a third independent magical tradition derived from the Nehekharan theurgy.
This is an interesting idea. Do we have any canon idea on what the dwarven theories on the winds of magic are?
 
maybe the armory has a elf greatsword from the war as loot and we could get that since dwarfs dont like swords if they arent looted is a thing to consider people.
putting your hand on anything in a Dwarf vault, regardless of whether it is elfy or dwarfy or manish, is a good way to get that hand cut off with an axe.

by principle if nothing else.

if there is something nice in the vault, just ask if you can have some of your pay in goods and point to it after the battle.
 
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Warhammer magic is interesting to learn as its nature means that it makes sense for learning of almost any kind could be expected to help with it in different ways. For example, Dwarf Lore gives a whole new set of metaphors and cultural references that have helped define Ulgu and its associations, probably to a greater degree than humanity has.

Of course, the big prize here would be to learn the dwarves' take on magical theory (we're never getting actual tune lore), as they have a completely different magical tradition to the elf derived lore of the Colleges. That's partially why the Liber Mortis itself is so valuable, because it represents a third independent magical tradition derived from the Nehekharan theurgy.
The attainability of this goal is very doubtful. This kind of knowledge is in the purviev of runepriests, and we all know how secretive they are (secretive enough to take their knowledge to grave because they don't consider anyone 'worthy' enough to share it).
 
[X] Reporting:
--[X] State of enemy forces and defenses near landing pad, and following sabotage.
--[X] Hall of Oaths remains sealed, and not for lack of try
--[X] Estimated composition, quality, and type of enemies in Hall of the Moon. General defenses (or lack thereof) The general interactions between Skaven and Goblin, as well as the type of beasts being exchanged (rat beasts and orcs). Goblin Big Boss (describe) was shot and killed, the Skaven leader (describe) blinded as a side-effect, while under guise of Skaven, and infighting broke out. Current information accuracy uncertain after chaos initiated.
--[X] Type of defenses in King's Gates, including enemy troop compositions, artillery, and Stone Troll trap, and the following sabotage initiated
--[X] General state of affairs in Lhune as far as clans noted and occupying.

[X] Storming the Gates with the Vanguard.
-[X] Belegar and Clan Angrund

We really want to minimize the chances that Belegar gets killed whenever we can. If there's one Dwarf the expedition might break without, it's Belegar. Meanwhile Kragg the Grim really doesn't need a bodyguard, and probably he'd think he's the one who has to protect the foolish Zhufokri from their own magic, not the other way around.
 
[X] Reporting:
--[X] State of enemy forces and defenses near landing pad, and following sabotage.
--[X] Hall of Oaths remains sealed, and not for lack of try
--[X] Estimated composition, quality, and type of enemies in Hall of the Moon. General defenses (or lack thereof) The general interactions between Skaven and Goblin, as well as the type of beasts being exchanged (rat beasts and orcs). Goblin Big Boss (describe) was shot and killed, the Skaven leader (describe) blinded as a side-effect, while under guise of Skaven, and infighting broke out. Current information accuracy uncertain after chaos initiated.
--[X] Type of defenses in King's Gates, including enemy troop compositions, artillery, and Stone Troll trap, and the following sabotage initiated
--[X] General state of affairs in Lhune as far as clans noted and occupying.

I dont really know where best we should put our efforts.
 
Possibly in sticking close to the expedition leader who I think we found out probably, mathematically should have died in the first battle solo challenge against the big orky war-boss?
What? Can you quote that? Because if that's a thing it seems like a pretty major change in the circumstances deciding this vote.
 
Possibly in sticking close to the expedition leader who I think we found out really, mathematically should have died in the first battle solo challenge against the big orky war-boss?

OTOH we're 0/1 on bodyguarding leaders, so...
What? Can you quote that? Because if that's a thing it seems like a pretty major change in the circumstances deciding this vote.
I'm crunching the numbers, and Belegar got ridiculously lucky. Statistically, it should have taken him four to five rounds to kill the Warboss, and it would have averaged one to two wounds back per round - 4 attacks, 3+ to hit, 2+ to wound, 6+ armour and 4+ ward save. I was half-expecting to write Mathilde protecting a fallen Belegar in a mirror to past events, but instead he just dunked on the warboss like it was nothing.

I think its this.
 
It was way back somewhere. Boney did the math, and Beregar got really really lucky IIRC, whereby all his hits connected and wounded, dropping the orc before he could murderblend right back.
I'm crunching the numbers, and Belegar got ridiculously lucky. Statistically, it should have taken him four to five rounds to kill the Warboss, and it would have averaged one to two wounds back per round - 4 attacks, 3+ to hit, 2+ to wound, 6+ armour and 4+ ward save. I was half-expecting to write Mathilde protecting a fallen Belegar in a mirror to past events, but instead he just dunked on the warboss like it was nothing.
 
What? Can you quote that? Because if that's a thing it seems like a pretty major change in the circumstances deciding this vote.

You are welcome.

I'm crunching the numbers, and Belegar got ridiculously lucky. Statistically, it should have taken him four to five rounds to kill the Warboss, and it would have averaged one to two wounds back per round - 4 attacks, 3+ to hit, 2+ to wound, 6+ armour and 4+ ward save. I was half-expecting to write Mathilde protecting a fallen Belegar in a mirror to past events, but instead he just dunked on the warboss like it was nothing.

With the stats provided Belegar averaged something like 0,6 wounds per turn while getting 0,9 wounds per turn back and they both had 3 wounds, but he had incredible luck (he had 1% chance of killing Warboss in one round).

But that was combat against a Black Ork Warboss, goblins are much less killy.
 
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[X] Reporting:
--[X] State of enemy forces and defenses near landing pad, and following sabotage.
--[X] Hall of Oaths remains sealed, and not for lack of try
--[X] Estimated composition, quality, and type of enemies in Hall of the Moon. General defenses (or lack thereof) The general interactions between Skaven and Goblin, as well as the type of beasts being exchanged (rat beasts and orcs). Goblin Big Boss (describe) was shot and killed, the Skaven leader (describe) blinded as a side-effect, while under guise of Skaven, and infighting broke out. Current information accuracy uncertain after chaos initiated.
--[X] Type of defenses in King's Gates, including enemy troop compositions, artillery, and Stone Troll trap, and the following sabotage initiated
--[X] General state of affairs in Lhune as far as clans noted and occupying.
[X] Storming the Gates with the Vanguard.
-[X] Belegar and Clan Angrund


Well alright then. Lets not make it 0/2 yeah?
 
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True on the gobbos vs orcs bosses.
We did leave a pitiful of stone trolls behind.
I've no idea how Killy they are, but I'd assume pretty Killy.
 
[X] Storming the Gates with the Vanguard.
-[X] Belegar and Clan Angrund

I really want to go with Kragg, but Belegar is a strong second choice, and of the two major dwarf boss fights he is the one that needs more health bars.
 
The attainability of this goal is very doubtful. This kind of knowledge is in the purviev of runepriests, and we all know how secretive they are (secretive enough to take their knowledge to grave because they don't consider anyone 'worthy' enough to share it).
We actually have an estimation of how much rep/favor for them to share the knowledge, and if K8P is a success, we'll be able to afford even Kragg's teachings (not sure it's a good idea though).
 
Interesting, I think it's tied 28-28. (There are five votes with a capital -[X])

!

Well that's surprising. It looks like because the vote has a space between the dash and the brackets, the vote tally is counting the lowercase x and the uppercase X as separate votes. Normally there's no space between the dash and the brackets, so I've never seen this before.
 
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