On the Shoulder of Martyrs (Black Templars 40K Quest)

[X] Serve as the Governor's bodyguards for a time.

I swear, some people are just too stupid to be alive. Really, where does bossing around two-meters tall giants clad in stupidly thick armor and carrying stupidly oversized weapons sound like a good idea?

At least they're dealing with a decimated squad of light-armoured neophytes who clearly aren't at their best or be able to summon aid from above, they could easily shoot Siggy and his brothers and claim Chaos did it afterwards.

In the Iron Snakes novel, a female noble actually shoots the sergeant of an entire squad of full power-armored Space Marines over them commandeering her hover yacht, with a tiny laspistol that just scorched his paint. She was extremely lucky that the Iron Snakes are one of the more chill Chapters and that then an Inquisitor announced himself and made her run away in terror.
 
At least they're dealing with a decimated squad of light-armoured neophytes who clearly aren't at their best or be able to summon aid from above, they could easily shoot Siggy and his brothers and claim Chaos did it afterwards.

In the Iron Snakes novel, a female noble actually shoots the sergeant of an entire squad of full power-armored Space Marines over them commandeering her hover yacht, with a tiny laspistol that just scorched his paint. She was extremely lucky that the Iron Snakes are one of the more chill Chapters and that then an Inquisitor announced himself and made her run away in terror.
Well, that is an extremely valid argument for why survival of the fittest should be a law.
 
Belive me if we were full Space Marines and have more ammo i would have voted for taking Vox using force and also suggest to kill noble , they're usually useless waste of flesh .
 
[X] Rescue aristocrats still stranded in the spire.

Sigismund is a space marine, saving people is just as important as important as smiting the enemy. As an added bonus this is something we can actually provide without compromising ourselves (offering to serve another) or offering things that aren't ours to give (sanctuary aboard the ship).

It's risky but frankly every option has risks.

While the last option is tantamount to treason.
 
Guys we are low on supplies. We can't afford to use them on rescue missions.

Once reinforcements arrive we'll probably be able to re-supply. And for a time could mean even beyond this conflict if the Governer is unreasonable. Which he can be. That and serving a man who hides behind the safety of walls while our brothers died makes my teeth ache.
 
Belive me if we were full Space Marines and have more ammo i would have voted for taking Vox using force and also suggest to kill noble , they're usually useless waste of flesh .
I honestly was tempted, but there's two other reasons why, not counting yours:

1. Our rank. This is a pretty big decision, and I'd rather we let someone else, IE, someone like our mentor, make it for us. We're just a baby Space Marine.

2. The fact we'd then have to hold out, with a wounded Marine and minimal ammo, against the Upper Hive forces for a uncertain amount of time. Too risky.
 
Once reinforcements arrive we'll probably be able to re-supply. And for a time could mean even beyond this conflict if the Governer is unreasonable. Which he can be. That and serving a man who hides behind the safety of walls while our brothers died makes my teeth ache.

The governor wouldn't be expected to fight anyway unless he is a governor general. So I'd don't think it's reasonable to judge him for it.
 
[x] Rescue aristocrats still stranded in the spire.
[X] Serve as the Governor's bodyguards for a time.

Can't figure out which of these I prefer more, so I'm gonna go with this.
 
[x] Rescue aristocrats still stranded in the spire.
[X] Serve as the Governor's bodyguards for a time.

Can't figure out which of these I prefer more, so I'm gonna go with this.
wait, you can vote for more then one?

I guess now that I think about it I guess it makes sense for the DM to be able to pick the voting mechanic that SV uses as I recall vote-mechanic options in the vote tally.

-edit- yep, found the button. "sort vote by ___" set to task vs line reveals double vote from Xantalos vs doesnt care.
Adhoc vote count started by Dragon_352 on Apr 13, 2019 at 6:42 PM, finished with 29 posts and 22 votes.

Adhoc vote count started by Dragon_352 on Apr 13, 2019 at 6:42 PM, finished with 29 posts and 22 votes.

Adhoc vote count started by Dragon_352 on Apr 13, 2019 at 6:42 PM, finished with 29 posts and 22 votes.
 
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Yeah, there's approval voting mechanics in place with the thing. I'm just leaving both of them in place for the moment while I deliberate though, I'll likely pick one of them by tonight.
 
Inserted tally
Adhoc vote count started by Dragon_352 on Apr 13, 2019 at 6:42 PM, finished with 29 posts and 22 votes.
 
XIV: What's One More?
+THOUGHT FOR THE DAY+
Those who do that which they despise in the name of faith are truly blessed.
This was the final block of habitation mansions, silent slabs of marble perched precariously on the side of the spire, like the dozens before that your squad had cleared out. Rescued aristocrats trailed behind you, shivering in their ragged finery, only moving at your behest.

Your nearly depleted supplies were a constant, intrusive concern. You knew no fear, the closest thing to it was perhaps an anxiety of failure, but with ammunition so low even a human mob posed a serious threat. The palace guards had offered ammunition and weapons of their own, unfortunately incompatible with Astartes. Even unarmored, your hands were simply too large to hold their weapons properly.

To your surprise, the lead guard had volunteered to accompany your squad on your rescue mission. Their familiarity with the place had proved invaluable in traversing the winding streets with speed.

Emmerich had offered to stay behind at the palace, safeguarding Theobald as he worked at the relay. With them at the palace, four neophytes remained, including yourself. The guards supplemented your force to fourteen, the rescued nobles bringing it to twenty.

Gottfried kicked down a locked door. Movements practiced in thousands of hours of drills, you and your brothers filed into the mansion in formation, covering one another as you plumbed deeper into the building.

"Clear," Bayard said after the mansion had been scoured.

You clicked in affirmation. "Squad, converge. We'll return to the palace."

"Not yet!" cried an elderly man. You regarded his age with curiosity, perhaps envy - elderliness was something you would never experience.

"Why not?" asked the lead guard. "We've got to keep moving before enemy forces make their way up the spire.

"My daughter is here somewhere, I know it!"

You regarded the old noble, noting for the first time how different his fine clothing was from the others. "Why wasn't she with you when we found you?"

"We were separated when we first fled. I took the rest of my daughters to the palace, and when I realized she wasn't there I rushed back for her. Then the fighting started, and the bombing, and I was trapped in that house for days! Please, there's nowhere else. She has to be here!"

You scowled, then opened the private squad vox. "Are you sure the mansion is clear, Bayard?"

"Yes, brother, but I checked for foes, not damsels."

Click. "Find her, brothers."

"Why do you care so much? So what if we miss one human?"

"Once we use words like that, we'll use words like ten humans, or a hundred, or a million. Soon we'll stop caring about them altogether."

"Have we ever started?" Nimrod asked.

You sighed, switched off the vox. You tore down wardrobes and dressers, lifted up beds and ransacked the place in general. You returned to the group of nobles, told the man his daughter was nowhere to be found, reducing him to a kneeling, sobbing mess.

"Oh, Emperor," he cried. "We should never have landed on this planet. A rogue trader stays in the stars, dies there. It was a mistake coming here..."

"Pitiful," spat Bayard in the vox.

You stood over the weeping man, forced him up. "We must go. Enemy forces might be arriving any moment."

You began your journey skywards, the guards at the front and the nobles in the center. You and your brothers covered their backs, eyes peering over the spire's edge, struggling to see past the fog and ash. Distant explosions blossomed in muted flashes of color, the din of war a carried whisper. You spotted a group making their way down the spire.

Binocular in hand, you saw that they bore the blasted markings of the Archenemy, symbols that made your eyes water and your hearts race. They dragged with them a line of prisoners, clothes in tatters and red with blood.

"Mortals," you voxed the guard leader. "Return the nobles to the palace. We've found a force of the Archenemy, prisoners in tow. We'll move in and engage."

"Forgive me, sir," he voxed back, "but I don't think you can take them. Not with just the four of you, not in your state, sir."

The human spoke sense, but Dorn's blood boiled at the thought of letting an enemy go unmolested. "Take them to the palace. Now."

He relented. "As you say, sir. We'll come back for you soon as we can."

"Brothers," you switched to the squad vox. "On me. We'll move to engage the enemy, on my mark."

Click, click, click.

"Wait!" It was the old noble, running past the rest of his protesting aristocrats. "I must go with you! She might be one of those prisoners!"

Your patience wore thin. "Begone, mortal. You will only get in our way."

Whatever his protest might have been, he could not say it as his fellow nobles dragged him off.
---
The enemy mob was about twenty meters away. It was a rabble of cultists, their clothes as filthy as they were, the reek of murder about them strong and cloying. You counted perhaps twenty of them, all of them holding a long, brass chain linked to the prisoners' collars, who walked behind them. You noted one of the prisoners wore clothing similar in style to the old noble's.

Leading the group was a bloodstained giant, a traitor Astartes with his brazen armor and violent chainaxe. He was unhelmeted, his face a patchwork of cuts and burns, slashed with an insane grin.

You remembered the codices and treatises and training for situations like these. Astartes rarely had to rescue targets, but the Codex was nothing if not comprehensive.

You decided the best plan was to:

[ ] Rescue who you could and perform a fighting retreat.

Only a handful of prisoners could be freed without putting your squad at risk.

[ ] Rescue as many as possible, holding the enemy back.

With the enemy tied up, perhaps half of the prisoners could be freed. There was a definite risk of harm coming to you and your brothers.

[ ] Rescue them all, killing the foe to a man.

Suffering the enemy to live is the greatest shame. Killing them all would allow you time to rescue all the prisoners, but your squad would undoubtedly suffer heavy wounds or perhaps death.​
 
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[X] Rescue who you could and perform a fighting retreat.

Trying to fight a Berzerker without ammunition to do it from afar is pretty close to suicide for fresh scouts (well scout-equivalents) like us.
 
[X] Rescue them all, killing the foe to a man.

Anyone who dies does not have enough faith in the Emperor and is a traitor.
 
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