The White Company - Humble Beginnings
Anselm Voss, a Voice of Reason, wasn't just the leader of a company of mercenaries seeking fame and wealth, under the service of Oron the Merchant, holding the fort at an important crossway by the shores of the sea of Melor. No, he was much more. He had learned it with the hissing of the Kobolds' arrows against his face, he had learned it in the thick jungles that hit the damned beasts. He had learned that no company could march without knowing where the enemy is. If there's one thing they learned, it's that scouting ahead always yields results.
And now there they were, a group of nicely outfitted guards, getting paid their single gold coin a day, thirty gold coins a month, with an added bonus for hazard pay if they risked their necks and rescued caravans besieged by bandits. Or, actually, a flat percentage if they brought back to the city (and to Oron's large purse) the wealth of the merchants that had so unfortunately lost their lives before their arrival.
It was, indeed, the kind of thing that decided one's path.
[X] Getting hired to do our job means doing our job. No ifs or buts.
[X] We shall strive to protect the merchants who are under attack.
[X] We shall strive to protect the merchants' wealth once the merchants are unfortunately dead.
[X] We shall strive to outpace the bandits ourselves. They cannot steal what has already been heavily taxed, after all.
The company at the moment counts ten individuals, all equipped with studded leather, bows and arrows, short swords and small bucklers. Light, yet effective.
Anselm Voss is the same, but he has a longsword and a metal shield. His helmet sports a green and yellow plume.
Earnings:
30 Gold a month
Expenses:
30 Gold a month.
Lodgings:
Guard barracks by the city walls.
Options available (Pick one):
[X] Attempt to readdress the contract (CHARISMA check Diff. 15. May result in termination of contract)
[X] Find Extra Work of the Lawful Kind. (Pays less, is more respectable)
[X] Find Extra Work of the Unlawful Kind. (Pays more, is less respectable)
[X] Find Extra Work of the Adventurers' Kind. (Payout varies wildly, as does risk.)
[X] Find more hirelings.
[X] Find experienced trainers.
Area Map: