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Overview(This shall be edited as we go along so I don't accidentally spoil.)

You have been...
Overview and Introduction

OfSpaceandTime

Chaotically Inclined
Location
Ohio
Pronouns
Anything non-rude.
Overview(This shall be edited as we go along so I don't accidentally spoil.)

You have been brought back to life after being hung by what appeared to be an army. You know your purpose, to find the bearded man who pulled the lever ending your life. Your other task is to find the woman who must have been close to you in life.

This is only the beginning of your story.

We are currently at the very start of the Prologue of the Quest and have yet to reach and begin Chapter 1.

~~~~~

Sub Note: This quest might eventually gain the Mature tag, as it will be rather violent and deal with mature themes at times.

I also intend to tidy things up with BBCoding, but allow me some time to grow used to the usage of it.


  1. Respect the QM and their decisions.
  2. Respect your fellow Questors and their votes.
  3. Discussions are encouraged, as this quest is meant to be thought-provoking.
  4. Remember that this quest world is being built as the quest goes on. The rules are apt to change.
  5. This is also my first true quest, be aware of that and that mechanics may also change.
  6. Information and lore will be updated as discovered in the quest. If you have questions, do not be afraid to ask.
  7. I will not be answering spoiler questions, and I will address them as such that way you know why I won't answer it.
  8. Omakes are welcome, but not expected.
  9. Tags are important.
  10. This quest will potentially be violent, you are an Undead after all. Be mindful.

  1. Stats, attributes, traits, and dice rolls will be implemented, although they are not as concrete as DnD would have, they are more of estimates of ability and not a solid usage.
  2. There will be player input dice rolls implemented during certain sections based on a 1D10 scale for NPC usefulness, as well as other miscellaneous things.
  3. I'm making this up as a go for a few things, especially locations and the names. Do not be persuaded away by a rather poor or bland village name.
  4. I shall be implementing the usage of the Soul Purity, Fame, and Reputation in the votes and how much sway they would have in each.
  5. Expect the usage of a soundtrack and embedded Youtube videos for ambiance.
  6. Be aware that I shall write Omakes from the perspective of other characters. These are to be taken as canon.
  7. I intend to get updates out weekly to bi-weekly after we are out of the Prologue.

I shall be implementing Easter Eggs and references to various works that I am a fan of, or are of popular culture. Once discovered, they shall be placed here as well as marked by who found them
  1. ????
  2. Link's Outfit, found by @Undead Martyr

Monday: 7 A.M. - 3 P.M. Work.
Tuesday: 7 A.M. - 3 P.M. Work.
Wednesday: 7 A.M. - 3 P.M. Work. After work potential Doctor Appointments.
Thursday: 7 A.M. - 3 P.M. Work.
Friday: 7 A.M. - 3 P.M. Work. After work potential Doctor Appointments.
Saturday: 7 A.M. - 3 P.M. Potentially Mandated Overtime.
Sunday:

Quest Theme Song: Razor-Ain't No Grave Remix

Inspirations:
  • Dragon Age: Inquisition
  • For Honor
  • Horizon: Zero Dawn
  • Mad Max(Video Game)
  • Mortal Kombat
  • Princess Mononoke
  • Red Dead Redemption 2
  • Warframe
 
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Character Sheet
The Player Character

Appearance
You have shoulder length black hair. Your skin is pale. You have heterochromia, with your left eye being emerald mixed with hazel, while your right eye is silver.
Stats

  • Perception: +2 Modifier from being an Elf.
Traits
  1. Unlife - A gift or a curse granted upon our protagonist. With it comes many abilities, be them natural or unnatural.
  2. Healing Factor - Our protagonist has the ability to heal wounds dealt with them, this has yet to be truly tested and it remains to be seen if she will truly die if she suffers a fatal wound again.
  3. Breath Control - Our main character doesn't require oxygen to function, which should offer up many possibilities.
  4. Heart of the Undead - Our main character's heart does not need to beat, and this could likely be used to her advantage.
Personality Traits
To be filled in as we go.
Fame
This is how well known you are to the lands.
Current Level: Nobody - You are unheard of.
Adding a visual reference at a later time.
Reputation
This is how you are viewed across the lands. This shall be split between Allies, Enemies, and Neutral.
Current: You have no reputation.
Soul Purity
Your Soul's purity, derived from actions you take which tell how darkened your soul is, or how pure. The Purity of your soul shall have various ramifications throughout the duration of the Quest.

Due to your resurrection, your soul has been tainted. There are various actions you can take to either purify the taint on your soul or further blacken who you are.
Items/Inventory
To be filled in as an inventory is gained.
Main Questline

Awakening
  • You awoke from the slumber of death in the ruins of the gallows that you had been hung on. Upon investigating the gallows you found a flag which showed you a vision of the moments leading up to your death. You are curious as to who exactly you were in life, and so now you have set out to find out who you were.

Of Familial Regard
  • In the vision you received, there was a woman who looked familiar in some way. She appeared to have shown much pain while being forced to watch you die. Find out who she was, and find her.

A Revenant's Revenge
  • A tinge of anger has found its way into your soul, due to your vision. You saw the visage of the man who ended your life, and you have vowed to find him.
Side Quests

This shall be where active and followed side quests shall be tracked and identified.

Side Quests will be extra adventures that are not directly linked to the Main Quests, although they may interconnect later. The shall involve things such as playing Cupid or aiding in someone else's revenge quest.

Completed Quests

This is where all Quests which have been completed shall be.
 
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Prologue: A Zombie on a Beach
Prologue 1: A Zombie on a Beach


The soft breeze dashes lightly across the sandy beach, with the gentle current pushing lethargic waves upon the beachfront. Some crabs dashed about here and there, going about their daily lives and passing over the ruins of the fallen and dilapidated village that had once graced this shoreline in what might have been splendor.

There were a few fallen buildings, with the roofs collapsed and in disrepair. It appeared to have been a simple fishing village with at least some criminal activity apparent, as evidenced by the fallen gallows. Amongst the shadow of the gallows was a feminine corpse.

Despite the obvious appearance of the fallen and broken gallows, the woman's hardly clothed body showed no signs of decay. Her left eye remained fully open, the pupil a glazed over emerald with hazel hues. The woman's right eye was half closed, and from what was visible appeared a shade of silver. Her overall features showed that in life she had a natural beauty, although that had obviously not spared her from Death's grasp.

Around her neck was a chain attached to a broken limb from the gallows, which has seemingly embedded itself into her skin due to the dried blood which had crusted not only against the now rusty chain, but also her skin. The woman's raven hair was shoulder length, although now it was strewn about. She appeared young, not much older than a woman who had recently graced the stage of adulthood.

The angle of the corpse's neck had left her ear atop her shoulder, as the woman's neck must have been broken upon being hung from the gallows for an unknown crime or reason.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

For the first time since life left your body, your the feelings in your nerves fired. Your left hand twitched. And your eyes were assaulted with the morning light. You blinked. A feeling not known to you or your body for… You had no way of knowing, as memories of who you even were foggy to you.

With some effort, against the formerly set in rigor mortis, your left arm moved from over the top of your right hand and pushed against the sand, causing your corpse body to roll over onto its back. And then came the creaking of your spine's realignment as you sat up upon your bottom. Finally, your vision returned to you and your eyes darted around your surroundings to see the situations.

Some crabs had taken notice of your sudden return to life and had darted through the sand into the fallen buildings. You leaned forward and then turned to the side as you stood upon your right leg. You then put weight upon your left foot, only for it to literally collapse out from underneath your body.

You took a glance and noticed that your left leg was bent sideways at the calf. It wasn't exactly painful, only slightly uncomfortable. You reached down and unbent it. You could tell immediately when the broken bones met their match as the sinew began to reattach itself and repair what was broken. Once again, you attempted to stand up. And this time, you were successful.

You lifted your hands up towards your eyes, and saw that despite the obvious fact that you had been dead for. . . An amount of time, that they had not been rotting. Or if they had, whatever healing factor you seemingly possessed had repaired them. And then it occurred to you that during this entire time, you had not been breathing.

And so you took a breath, and then began to choke. Even for a being such as yourself, it was an uncomfortable feeling as you attempted to cough up whatever was lodged in your throat. You collapsed to your knees, grabbing at your neck to find the chain. You also noticed the strange angle at which your neck sat. You grabbed your chin, and then the top of your head and twisted it back to proper form.

The internal cracks of the broken bones being realigned were rather loud, and the feeling was none to fun as you set your neck back to its proper alignment. Once again, the feeling of mending occurred, an almost electric tingling as you could feel your body renewing itself. You finally drew in breath only to discover that you indeed did have something foreign in your lungs as you began a voluntary coughing spasm, ejecting the salt and liquid from yourself.

Based upon where you had been laying while as a proper corpse, you must have been at the edge of the tide. So based upon that the liquid was likely a mixture of both saltwater and blood. Finally, you were able to breathe. Even though you knew you didn't need to.

And as well as breathing, you noticed something else. You placed your hand upon your chest, feeling for a heartbeat. And, nothing. You closed your eyes for a moment, and then. . .

Ba-thump. . . . Ba-thump. . . . Ba-thump. . Ba-thump.

You opened your eyes at the revelation that you could control your own heartbeat. For some reason, you felt that it could be a useful trick.

You glanced around your surroundings, unsure of what to do.


____________________________________________________________________________


You have awoken from the slumber of Death upon a beach where you had been hung for reasons you don't quite remember. Asides from a few crabs scattered about, you seem to be alone on this beach.



What do you do?



[ ] Look around for something which might make you remember who, or what you were.

[ ] Even though you need not breathe nor have a beating heart, perhaps you require sustenance. There are crabs and maybe you could catch one.

[ ] Being dead certainly gives you a crick in the neck, as well as the other joints which have been struck by rigor mortis. Perhaps this corpse of a body you have can swim to clean off the grime and reawaken the joints?

[ ] Write-In
 
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[x] Being dead certainly gives you a crick in the neck, as well as the other joints which have been struck by rigor mortis. Perhaps this corpse of a body you have can swim to clean off the grime and reawaken the joints?

Take a bath to wash away the unpleasantness of our experience.

The healing factor and the sense of purpose makes me think revenant. Time will tell if we are a classic undead, or if there is some external influence going on.
 
[x] Being dead certainly gives you a crick in the neck, as well as the other joints which have been struck by rigor mortis. Perhaps this corpse of a body you have can swim to clean off the grime and reawaken the joints?


Slightly skewed priorities, but as a self-respecting (ex) member of society, we must look our best, dammit!
 
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[X] Look around for something which might make you remember who, or what you were.
 
I have been adding to the character sheet, adding goals and known traits. Personality traits shall be added as the quest goes on, and the like. As well as this, additions to the Soul Purity and an update of the overview have been implemented.

My next current goal is to make or find a decent visual representation for your Soul Purity.

I also intend to further research how XenForo BBCoding works. A future goal is to get a rough image of our main character, in... Some way.
 
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[X] Being dead certainly gives you a crick in the neck, as well as the other joints which have been struck by rigor mortis. Perhaps this corpse of a body you have can swim to clean off the grime and reawaken the joints?

This looks interesting and reminds me of another sort of 'immortal zombie' that just can't die. It is quite different from what the West has an idea of what is a zombie. Japan just flips that around like they don't care. :V
 
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[x] Being dead certainly gives you a crick in the neck, as well as the other joints which have been struck by rigor mortis. Perhaps this corpse of a body you have can swim to clean off the grime and reawaken the joints?
 
Vote Tally time!


Number of votes for each

[X] Look around for something which might make you remember who, or what you were.

Number: 4

[x] Being dead certainly gives you a crick in the neck, as well as the other joints which have been struck by rigor mortis. Perhaps this corpse of a body you have can swim to clean off the grime and reawaken the joints?


Number: 4


It appears that we are tied! This isn't necessarily an issue as I am able to do both of these votes as I haven't exactly discussed which method for voting I'll be implementing, so that is my bad.

This is the starting vote after all but I would prefer plan style voting which means you can do many things, as long as I don't say they contradict each other!

I'll be leaving this vote open for a little while longer!
 
This is the starting vote after all but I would prefer plan style voting
Ultimately, the choice is yours, but I would advise against this idea.

Plan voting should be reserved for when a vote could contain contradictions if counted otherwise. For example, when it involves managing a limited resource, or when the actions are dependent on one another. In all other cases you are better off with counting by line/block/task, or - if you want to go that way - using approval voting (i.e. vote for any number of options you want) and combining several most popular votes as long as they don't disagree with each other.

Plan voting has its own problems, from bandwagoning to ignoring things wanted by the majority of players (because the slightest differences end up splitting the vote into different plans), and in my opinion, should only be used whenever it solves more issues than it creates.
 
Ultimately, the choice is yours, but I would advise against this idea.

Plan voting should be reserved for when a vote could contain contradictions if counted otherwise. For example, when it involves managing a limited resource, or when the actions are dependent on one another. In all other cases you are better off with counting by line/block/task, or - if you want to go that way - using approval voting (i.e. vote for any number of options you want) and combining several most popular votes as long as they don't disagree with each other.

Plan voting has its own problems, from bandwagoning to ignoring things wanted by the majority of players (because the slightest differences end up splitting the vote into different plans), and in my opinion, should only be used whenever it solves more issues than it creates.

Alright, I'll take your advice then
Thank you! :3
 
[x] Being dead certainly gives you a crick in the neck, as well as the other joints which have been struck by rigor mortis. Perhaps this corpse of a body you have can swim to clean off the grime and reawaken the joints?

---

My reasoning is that a swim will only take a couple minutes. We've been dead for a while, so there's no reason to think that clues will disappear in the next couple minutes.

The advantage of swimming first is that we're rapidly regenerating and looking more human.

If we're going to run into someone, I'd prefer to look damp, as opposed to being a blood-covered corpse. You don't get a second chance to make a first impression
 
Final vote tally!


[X] Look around for something which might make you remember who, or what you were.

Number: 4

[x] Being dead certainly gives you a crick in the neck, as well as the other joints which have been struck by rigor mortis. Perhaps this corpse of a body you have can swim to clean off the grime and reawaken the joints?

Number: 5


So, based upon the fact that I shall be using a popular approval vote, with the higher ranking votes earning the right to be used, then both of these votes shall be accounted for. Be ready for an update within the next day or so, maybe even tonight since I'm feeling up for working on this with the utmost vigor!
 
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Prologue 2: A Vision of Death
Prologue 2: A Vision of Death​


You took a glance down at your hardly clothed body. It was covered in dry blood and grime, so you thought it best to take a dip in the cool ocean tides. Fortunately, the board which the chain had been attached to had broken off of the rest of the gallows, allowing you to move away from them.

The sand moved as your bare feet fell upon it, and for a brief second, you wiggled your toes in it, a soft smile gracing your lips. Then you dashed forth, kicking sand out from under you as you graced the ocean with your presence. The water was cool, though it was unbearable compared to the heat of the air around you.

You reached waist height of the water and then turned your back to the waves looking back upon the shoreline. You closed your eyes and held out your arms as you allowed yourself to fall backward into the waves. You were submerged, and your eyes opened once more. The clear blue water began to change as the blood and rust of the chain drifted away from you. Feeling inquisitive, you took a look around the water.

A few small schools of fish had been near, but none were too close. Some banks of sand were higher compared to the others. Not much else relatively. You then stood back on your feet, what little remained of you clothing falling off into the ocean. You raised your hands to the chain around your neck, feeling for a weak link.
Dice roll 1d20 is 17, greater success.
With a bit of luck, you had managed to find a link that was rusted away and had the strength to break the poor link, causing the chain to fall from your neck and splash into the water. You took a quick look over your body, rubbing your hands along your neck. You still felt some crusted on blood on your fingers.

You then jumped back into the water, your body knew what to do as you swam outward, away from the shoreline. You didn't bother to try to hold your breath, simply having your mouth open and eyes gazing around the ocean as you relax beneath the waves. The salty taste of the ocean didn't exactly bother you, although you were certain you wouldn't like it if you happened to drink it.

As you swam, your body's stiffness relaxed into an easy motion. The rhythmic flow was natural. Wherever you had lived in life must have been near a river or some body of water, that was for sure. You surfaced, and you were a manageable distance from the shore. Then you submerged once again and ran your hands over your neck, properly doing away with the dried blood and the rust that had remained from the chain.

As you did that, you felt the wounds upon your neck scar over. You wore your confusion upon your face as you could tell the wound didn't outright heal. You weren't quite sure as to what to assume about that, other than perhaps it may have something to do with your unlife.

Once again, you resurfaced and then swam towards the shore. As you reached shallow waters, you rose up and began to walk through the sand towards the gallows. The obvious answer as to what would most likely trigger anything would be the gallows themselves.

Once you were completely out of the water your hands went towards your hair and scrunched as much water from your hair as you could. Your breathing started again, and the fresh air graced your lungs as you reached the gallows. You stood there a moment, before taking a deep breath.

You were unsure of exactly what you were looking for. It was more of a feeling of guidance as you moved board after board until you finally came across what you must have been looking for.

You bent down and grabbed up the remnants of a flag. It was black, with a scorpion like emblem upon it. You gave it a once over, and then suddenly -


Your eyes glanced out towards the flag which fluttered in the wind with fear in your soul. Death was approaching you swiftly. You sat on the gallows as you looked up towards the bearded commander.

He towered over you, garbed in a shinobi shozoku with yellow shoulder pads. The man was bearded, and his eyes were slightly slanted. The gaze towards you was one of indifference. He grabbed upon your left arm forcefully, dragging you to your feet despite your broken leg. With one arm, he held you up as he wrapped the chain around your neck tight enough to cause you to start to suffocate.

You glanced about in fear, seeing a crowd filled with various people. Shields and various weapons about them. There were also some other women of various states, all of them young and looking fearful for your fate. You were not sure whether they were slaves or wives of these men, although you had a well-placed guess. You then looked back towards the hangman.

Before he pulled the lever, you noticed that he had a chain wrapped around either arm and what appeared to be a katana at his side. He was the commander of the troops before you, and he had been the one to sentence you to this fate.

You once again gazed into the crowd, your final moments. Your vision locked onto one of the young women, whose hair was also a nightly hue. Her young face was a mixture of pain and sorrow and even anger as she yelled out a name. And then the man pulled the lever.



Your breath caught, and you felt an anger welling up in your soul. You didn't recall the name that you heard screamed out from the woman, although you were certain it was your own. And most importantly, you now knew what your purpose was. You had two people to find. The bearded man, and the young woman.


You stood up, taking a deep breath as the sense of purpose filled your being.


____________________________________________________________________________


After having cleaned yourself in the ocean nearest you, you had returned to the gallows to whence you had been hung from. You had received the vision you were looking for, your last moments and you had caught the face and appearance of the man who had killed you. You had also caught the appearance of a woman who you couldn't quite remember, although you were certain she was important to you in life in some way.


Now with the sense of why you have come back, or at least a general reason, what is your current plan of action?


[ ] Look about for anything that could be useful to you. Food, clothing, weapons. Anything.


[ ] Try to remember anything else. Your almost certain that there's more than likely something else.


[ ] Look for tracks, it had appeared to be a large number of people gathered before you when you were killed. There's bound to be something.


[ ] You feel you might be starting to feel hungry. Try to find some food.


[ ] Perhaps in your state of undeath you had acquired something other than just a healing factor. Test to see if you can do anything that could be unnatural.


[ ] Write-In


You may vote at your leisure!

And the Soul Purity Meter has been visually implemented!

Be on the lookout for invis-text like me!
 
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[x] Look about for anything that could be useful to you. Food, clothing, weapons. Anything.
[x] Perhaps in your state of undeath you had acquired something other than just a healing factor. Test to see if you can do anything that could be unnatural.
[x] Look for tracks, it had appeared to be a large number of people gathered before you when you were killed. There's bound to be something.

To find anyone we'll need to ask around, and to do that we need to pass for a human.
That means we need clothes, as well as test ourselves for anything that would give us away. Then head to the nearest settlement, or at least a place where people congregate.
 
[x] Look about for anything that could be useful to you. Food, clothing, weapons. Anything.
[x] Try to remember anything else. Your almost certain that there's more than likely something else.
[x] You feel you might be starting to feel hungry. Try to find some food.
 
[x] Look about for anything that could be useful to you. Food, clothing, weapons. Anything.
[x] Perhaps in your state of undeath you had acquired something other than just a healing factor. Test to see if you can do anything that could be unnatural.
[x] Look for tracks, it had appeared to be a large number of people gathered before you when you were killed. There's bound to be something.
 
[x] Look about for anything that could be useful to you. Food, clothing, weapons. Anything.
[x] Try to remember anything else. Your almost certain that there's more than likely something else.
[x] You feel you might be starting to feel hungry. Try to find some food.
 
[x] Look about for anything that could be useful to you. Food, clothing, weapons. Anything.
[x] Try to remember anything else. Your almost certain that there's more than likely something else.
[x] Perhaps in your state of undeath you had acquired something other than just a healing factor. Test to see if you can do anything that could be unnatural.
 
[x] Look about for anything that could be useful to you. Food, clothing, weapons. Anything.
[x] Try to remember anything else. Your almost certain that there's more than likely something else.
[x] Perhaps in your state of undeath you had acquired something other than just a healing factor. Test to see if you can do anything that could be unnatural.
 
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