Dragonfly is making a judgment check...
On a 1-3, it will prioritize the Naval Facilities. On a 4-6, it will prioritize the Timberwolf.
Rolled:
2!
It decides it
really wants those drydocks dead.
Dragonfly launches Multi-Strike on the Facilities!
- Rolled:
5+1, 4+6, 2+5!
- All Strikes hit something vital!
- First hit inflicts 2 HP, Rending Claws take effect and add +1 to all remaining Strikes this turn.
- Second hit and third hit both inflict 3 HP each, totaling 8 HP inflicted on the Facilities!
Naval Facilities have taken 8 HP of damage, now sitting at 49!
- Two damage thresholds crossed! (55 HP and 50 HP).
- Rolling for severity of damage on 1d6 (the lower the better for you).
- Rolled:
1, then
6!
- 1: A few cranes were toppled, and they collapsed on some barracks buildings. No one was inside, thankfully. No effect on EUNDF reputation.
- 6: The aircraft carrier NDV
Sergei Gorshkov and some of its escort vessels have been permanently destroyed! Reputation with EUNDF lowered! All interactions with the Naval Defense Force now baselined at Disadvantage!
Dragonfly has one action remaining. It makes an additional judgment call.
- Rolled:
6!
- Oh, it hasn't forgotten about
you yet.
Dragonfly attempts Piercing Strike on the Timberwolf!
- Rolled:
4+6!
- Success! Piercing Strike has inflicted "Shock" on the Timberwolf! Timberwolf's next Action loses 1d6!
- Timberwolf now rolls for Extra Tough! (Not an Action, so Shock does not apply yet)
- Rolled:
6!
- No actual damage, but some residual acid is locking up the servos!
Timberwolf: That...didn't feel great. Have to try though!
- Attempting a Called Strike (suffers Shock, will roll at Disadvantage). Threshold of 6.
- Rolled:
2!
- Whiff. Not even trying for re-rolls, it would do no good during Shock. 1/2 Actions remaining, Shock no longer applies.
Making
another Called Strike, this time with the Shock worn off!
- Rolled:
3+3!
- Re-Rolling with Intuitive Piloting!
- Rolled:
6+3!
- Success! The Dragonfly is now rolling for Agile on Diminishing Returns (Threshold of 5-6 as opposed to 3-6!) for the next turn, starting now! Attempts to roll to avoid damage.
- Rolled:
5+5!
- Avoided damage, but you're now better positioned to kill it!
Damage Control attempts to fix SOMETHING!
- Rolled:
6!
- Get those sandbags up! Contain the spillage! Facilities at 51 HP! Next damage threshold is 45 HP!