Example Character
kowtang
Ancient Sky Monarch
- Location
- Somewhere in Multiverse
Sinew of Average Jumper
Start of the Chain ||Supplements|| Next Jump →
Baki the Grappler
History's Mightiest Disciple Kenichi
Example of Character Sheet in case people not sure how to post
Start of the Chain ||Supplements|| Next Jump →
Baki the Grappler
Drawbacks
Jump Drawbacks
People do like an underdog, but you might not want to punch too high above your weight class. You are tiny, people may even go as far as calling you a midget. Your frame is so small that it'll take more effort for you to gain the kind of strength needed to seriously compete. No to mention that your range is far less than that of other fighters. Without at least a little bit of ingenuity on your part, getting other fighters within your range will always be something of a challenge. This makes out-boxers your natural bane.You have grit, nobody will doubt that, but there are times where that kind of willfulness will end up doing more harm than good. You have a mindless obsession with training. Whether you have some goal in mind, or just out of vanity. Unfortunately, you lack the fundamental understanding of how training actually works, and if left to your own devices, you'll end up destroying your own muscles through overexertion. The only way to gain strength of any kind is to flood yourself full of steroids. This will inevitably result in horrific and painful side effects, but it may be the only path left for you.I suppose the simultaneous escape of several superhuman death row convicts spread around the world wasn't as unique an occurrence as we thought. For whatever reason, word has spread to all of this world's most dangerous convicts of your might in battle, inspiring them to experience it firsthand. Whether or not this reputations is true, you will be dogged by escaped criminals, just as powerful and insidious as the five that arrived following the Maximum Tournament, for your next ten years. They won't come all at once, or event that often, but they will always take careful measures to strike when you're at your most vulnerable, and take whatever sick or cowardly action they must to get you in the mood to fight. This lineup will only include death-row convicts, so you won't have to deal with any monsters like the Unchained Biscuit Oliva, or Jun Guevaru.
Universal Drawbacks
- Pseudo-Random-Chan (+50 CP): The Jumper has no control over where they go or when they go there. You, the Author, do. Same restrictions as Random-Chan. This is a Variant of Random-Chan, they cannot be combined.
- Why Not Without (+200 CP): Your Benefactor fills out your Jumpdoc for you.
Jump Scenario
Origins: Perfectionist
Where would the fighting world be without diligent martial artists like you? You may be somewhat lacking in "real" fighting experience, but if your techniques couldn't stand up to clumsy thugs or vain muscleheads, then what exactly has the world of martial arts spent these last few centuries perfecting?
Race: Hanma
Whether your conception was willing or not, you bear the blood of a Hanma. A relative of the Ogre, in one fashion or another. At the onset, you may not find many differences between you and your peers. But once this blood begins to awaken, you'll begin to take the form of something that stretches the definition of "human" to its breaking point. (400 CP)
Gender: Male Age: 16
Perks, Items and Companions
Perks
Martial arts are called "arts" for a reason. In the midst of the action, your movements are dynamic, your posture radiates with almost mathematical perfection. The flow of energy, the trajectory of blows, the rippling mussels supporting every lock and hold; your every movement is a sight of profound beauty and primal masculinity. Even outside of tense situations, you may find your more masculine traits exaggerated, though not to the point of inhumanity (yet). You may even find scenery warping in the eyes of observers, to illustrate the tension between you and an opponent. May be toggled.All fighters wish for their brawls to be the stuff of legend, but unfortunately, the human body is so rife with limitations. At least, it's supposed to be. All who make their way to the Tokyo Dome arena seem to share the same quality of being absurdly hard to kill. You can ignore injuries that would leave most crumpled over in pain, power through those that should cripple for life, and potentially recover from those that really should kill you. The extent of this durability depends on your own constitution. This doesn't make you invincible, it just raises the bar for how much damage your body can take before giving in and lowers the bar for how much medical treatment you actually need to recover from an injury. Incidentally, this doesn't stop you from developing scars. Wouldn't want to rob a champion of his trophies, now would we?Not everyone has what it takes to pursue the title of the "strongest". Whether it's raw strength, an iron will, flawless technique, or some combination of the three, you have the qualifications to keep up with many of the fighters you may come across in your time here. The likes of Kosho Shinogi, or Kiyosumi Kaitou are your peers, and you may surpass them, depending on your training and other purchases in this jump.There's more to mastering martial arts than being able to hit hard, you need to know how to take hits, and ideally how to avoid them. For starters, the muscle control you've honed over the years is precise enough to move your eyes independently or pull your balls into your stomach. Your tireless training has taught your body how to reflexively minimize damage to your vitals. Usually, this is just a difference of a few millimetres, but in fights between masters, that might as well be life and death.The path of the warrior involves willingly throwing oneself into unreasonable, and oftentimes easily avoidable danger time and time again. As such, there might be little to no merit in the ability to foresee such perils. You have an almost perfect subconscious sense of danger. When entering a perilous situation of your own accord, you may hallucinate various physical obstacles standing in your way, symbolizing the severity of the situation. The more honed your instincts, the more accurate the warning, even accounting for factors you have no way of knowing.Most devout martial artists are perfectly content believing their techniques to be the greatest, bar none. In your case, you have a bit more to back that up. You are always a significantly better fighter when relying on the "purist" form of a martial art. Offshoots of older styles, or hybrids of several styles will show decreased benefits. You're still vulnerable to a style's inherent weaknesses, but you aren't wholly without room for growth. With us, you'll perfect your style and attacks into a form even purer than their "true" form, modifying them to compensate for their shortcomings, while sticking closely enough to its core principles and philosophy to still reap the benefits of this perk.Arguably just as vital as strength is precision, which you have in spades. In the midst of a flurry of blows, you can aim all your strikes at the smallest of vital points. If you knew where to aim, you could pierce an opponent's body to grab individual nerves or veins in a split second, without so much as grazing nearby arteries. To help with this, your control over the "edge" of your strikes let your strikes cut like sharpened blades. Chops like a katana, pokes like a scalpel, kicks like a battle axe. If you train appropriately, you may find yourself capable of seemingly impossible feats, like carving a chunk out of a glass bottle without shattering it, or severing wire without bending it.The human body is truly without limits, but by extension, that means true perfection is forever out of reach. Still, you make for a convincing substitute. You've been gifted or perhaps engineered a perfectly balanced body. The speed, flexibility, durability, strength, and endurance in all of your muscles are perfectly balanced for all areas of physical exertion. You can still make a concentrated effort to strengthen certain specific muscles over others, but you'll still find these five qualities perfectly balanced in that part. When you do show priority to one muscle over the others, you'll find that it takes roughly half as much effort to get the rest of your muscles up to speed with the outlier, if you felt so inclined.The esoteric practice of Aiki. A principle loosely applied to styles such as Aikido, but few have mastered the underlying mechanisms to the extent you have. On the most fundamental level, Aiki is the control of energy. Whether that means "blending" into an attack to make it your own, puppeteering an opponent's body against their will by exploiting their reflexes, or minimizing the impact of attacks that do manage to hit. With this, even a skinny old man could bring some of the strongest giants to their knees with minimal effort. This even comes with the skill to read and predict an opponent's moves like a game of Shogi. This may seem invincible in normal unarmed combat, but some attackers are simply too strong, too tough, too smart, or just too wild to be subdued by this. Beyond that, Aiki's strength is in counterattacks, with few methods for initiating battle.How arrogant martial artist are, to assume that they are the masters of bodily destruction. You stand as a true testament to both masterful destruction and restoration. You have a mastery of medicine matched only by the likes of Kureha Shinogi, able to preform several-hour surgeries in 30 minutes, or have something as minor as the lack of a medical license overlooked by hospitals and authorities. Your medical knowledge really does border on magic, such as grabbing someone's heart or ribs without breaking the skin, reviving the recently deceased with barely any tools, administering general anesthesia with a single pressure point, or repairing a severed nerve in minutes, with your bare hands, among others. Your medical expertise makes you not only better at healing, but at damaging the human body as well. You can apply your knowledge to destructive acts as well, such as forcing your own blood to prioritize certain muscles or attacking an opponent from the inside out using the water in their own body. Still, your precision is far from impossible to overcome with creativity, or just pure toughness, something martial artists have in ample amounts.It could be said that all combat exists across a boundary, between violence and technique, between force and control. You can now shift between this binary, allowing you to sacrifice your strength for skill, or skill for strength. This can take between a few days and several months, depending on the extent of the shift. You may even go as far as completely sacrificing one, to become the pinnacle of the other. Specializing in violence may let you destroy armored cars with a punch, while specializing in technique would let you nullify almost the entire force of such a punch. Additionally, this makes you age far slower, and ensures you never lose any combat ability to age, physically or mentally.
Items
A path that some warriors would call despicable, but a valid path all the same. You have a wide assortment of finely crafted melee weapons. From katanas, to shuriken, to kusarigama. They're all sturdy, and incredibly deadly, but far from true masterpieces. Still, these will allow you to put many bare-handed fighters at a distinct disadvantage.A small bag filled with potent medical supplies, and a variety of larger medical equipment installed into your warehouse, or a property of your choosing. The tools at your disposal are perfect for the fighters of this world, and works just as efficiently on people from other worlds. Seemingly magical tools, such as glue that can heal nerve damage, or scalpels that can cut even the densest muscles.
Companions
Companion Here None
History's Mightiest Disciple Kenichi
Drawbacks
Jump Drawbacks
I suppose you can add this to another martial arts-styled jump or to another version of a Kenichi jumpHey uhh ever heard of "Too Much of a Good Thing"? Because you are taking this training stuff a bit too far. Somehow you will train to the point of exhaustion and can't move until you get some sleep....but you have a tendency to not rest. Hope you have some companions who can convince you to take it easy for a bit...or a master that will order you to take the day off.Uhh Whoops. It would seem that when you got sent you here you lost all memories of the jumpchain. All you have is any memories that came with your origin. So if you had some martial art training before this...you are going to have to relearn it and relearn how to use your powers again.You rely too much on the items that in your warehouse. So lets see how well you fair without them. That's right any item that you have is no longer available to you. Except what you purchase here.Perks, powers, system? PALOR TRICKS I SAY! One does not become a master with such things. Only blood, sweat, and tears will do. There are no shortcuts. Therefor any perks that are not from this jump have been confiscated and sealed away for the duration of the jump. The amount of CP this give is double if you are taking the "Ryozanpaku Journey" scenarioThis...this is a bit much...basically you will start the jump with a frail and weak body. This means that you will have to work EXTRA HARD to get strong enough to stand on your own against adversity. The amount of CP this give is double if you are taking the "Ryozanpaku Journey" scenario. HOWEVER, if you are able to complete the "Ryozanpaku Journey" scenario with this drawback in affect you will be granted a perk called "Soul of a Martial Artist". What it does is simple: any martial art that you learn from here on out will be permanently a part of your Body Mod, this will include more supernatural martial arts like Hamon or Fist of the North Star. Train hard Jumper.
Universal Drawbacks
- Pseudo-Random-Chan (+50 CP): The Jumper has no control over where they go or when they go there. You, the Author, do. Same restrictions as Random-Chan. This is a Variant of Random-Chan, they cannot be combined.
- Why Not Without (+200 CP): Your Benefactor fills out your Jumpdoc for you.
Jump Scenario
Origins: Prodigy
Like Miu you were born into the world of Martial arts. A child of a master, heir to their techniques and natural successor to their dojo. As a result of your genes or training from infancy you stand above the other disciples and you are on your way to reach masterhood in your own right. However, there is always room to improve REMEMBER THAT!
Gender: Male Age: 16
Ryozanpaku Journey In this world there is a secret war between the martial artists of the Katsujinken and Satsujinken. In the modern era these polarizing philosophies have come to be embodied in the organizations dubbed Ryōzanpaku and YOMI respectively. You will prove an integral part of this conflict and will undoubtedly be drawn into the events of the main plot as well as be present for all major conflicts therein. Bascially CONGRATULATIONS! You are now a part of the events of the story and must help Kenichi and his friends triumph...because the enemies got a bit tougher with foes to be you and your companions counterparts. In addition you will be starting this jump as an average person without any martial arts training. Meaning during your stay you must learn the martial arts that you purchased from the ground up. Also to ensure there is no cheating you will have any perks that were not purchased here.
(+1100 CP)
Perks, Items and Companions
Perks
You possess the body of a master. You are very near tireless, capable of fighting for days without sleep and only limited food. You never run out of breath, and will still be able to engage in vigorous physical activity even after extreme exercise. You now have access to a limitless logarithmic growth of your physical strength, durability, speed and agility.Dual Ki is a general term used for Martial Artists who possess the rare ability to use both Dou and Sei Ki. Dual Ki fighters usually specialize in only one of the two types. This is still true but now you can switch between the two at your own leisure.Unarmed or Weapon? Why not both? In the modern world, Soldiers are trained in both unarmed combat and how to use weapons. The same can be applied to you. Of course, the training will be harsh but it will be well worth it. You are deadly armed and unarmed. As as such you have both the boons of armed and unarmed from the "Bifurcated Choices" section.To understand martial arts means to understand the human body. One can use this understanding to cause harm to the body for healing. That is to say you can apply your martial arts techniques and knowledge to heal people instead of harm. Whether it be massage, chiropractic or acupuncture, you can now fix nearly any injury through a few sessions of your specialized treatment. You may even be able to regrow lost or severed nerves, restoring function to paralyzed limbs and reinvigorating aged bodies to near the prime of youth. However, there are limits. These skills cannot fix life threatening injuries. Also, no matter how good of martial artist you are you DEFINITELY cannot regrow a patient's limbs with this ability.Through a strenuous exercises and strict diet plan you have done it. You have converted 99% of your muscles into pink muscles. This means that they have the benefits of both red and white muscle. These Muscles are strong and fast and are quite slim. Meaning you can deceptively pass for an ordinary guy on the street while wearing a school uniform or anything that won't expose to much of your body.You have undergone a special set of training. Instead of using one type of Ki you may use both simultaneously, gaining the thoughtful insight of Sei and the explosive power of Dou. Using both forms of ki at the same time however is incredibly dangerous. Using it for more than fifteen minutes at a time will result in a crippling injury to the nervous system if you are lucky. It may be possible to recover from this in time, but it would require months if not years of physical therapy and training.Some have ki. You have KI. You can feel it in you and channel it more easily, enhancing the normal effects of Sei and Dou ki to a much greater degree. Perhaps upon reaching the status of a master you may project your ki beyond your body, achieving techniques that can only be described as supernatural in nature. This perk stacks with any boost to ki, chi, aura or other general body-based energy field you may have.
- Archery
- HEMA
- Wrestling
- Marksmanship
- Muay Thai
- Pencak Silat
- Street Fighting
You find it exceedingly easy to apply your martial arts skills to mundane tasks. Leg strength developed through repeated kicking and great leaps could be applied to travel faster, and recreational parkour. Alternatively, powerful punches, tight grasps and natural leverage techniques could be used in construction, repair and advanced art or sculpture. You will find innumerable uses when you begin applying your martial arts to everyday life.You lived your whole life around martial artists everyday. Combat is daily occurrence to you and you are no stranger to the fear of imminent demise. As a result, you are immune to being traumatized as a result of combat. As a result, post-war PTSDs are a thing of the past for you now for you can go to war and come back with no psychological problems. When faced with dangerous or traumatic situations, you keep a clear and logical vantage point. You can reasonably make the same judgement calls during a high stress circumstance as you would in an academic or armchair discussion.Strange...cooking and fighting shouldn't be intertwined like this...yet you found a way to connect the two. This ability is simple the better your cooking skills, the better your fighting skills and vice versa. But this will only get you so far. But if you are already good at one of them, you'll soon find that the other is being improved in some degreeMost Students of martial arts will need some time to understand a new move or technique. Perhaps serval training sessions to get the basics down, You are not like most disciples. You have grown up around martial artist and as a result have picked up on a few tricks on practicing and learning moves. As such you have better understanding of martial arts techniques, allowing you to learn and understand new techniques in a matter of minutes. Martial Arts are ever evolving and you need to learn to adapt to changes in order to survive.Strange thing about you is that despite you having very little training, you can "read" an opponent's rhythm and for this you can predict their attacks by following their rhythm. In addition, you have the ability to predict one's reaction to certain actions that you may take and from it come up with a way to get your opponent into a situation that would put them at a disadvantage.There is no "easy" way to get better at martial arts. Sure, some have talent but, that will only get you so far. The only way to improve is to train and hone your skills. But will require effort and hard work. But every time you understand a technique it feels like you have gotten stronger. With this perk that is not just a feeling. It's a fact. For every technique you learn and understand you will get stronger, faster, and tougher by a little bit. Mastering the techniques that you learn will grant you much bigger gains in your strength, speed, durability, stamina, and precision.
Items
The Essentials (Free): Clothing that you are going to need for living here. School Uniform, a whole week
worth of Casual Clothing and Personalized Martial Arts Uniform.
Training Gear (Free): Sparring equipment, Target dummy, and Practice weapons. So that you can practice
your moves without hurting yourself.
Place to Sleep (Free): a normal mundane house. Fully furnished. A place to rest your head.
Money (100 CP): 1,000,000 Yen. Untraceable. Comes in your choice of cash, check or debit card.
Ludwig, Sebastian, Maximilian, and Rotowski (200 CP): Three shotguns and an old school hunting rifle. Though whenever you seem to take any of them out they seem to have a GLORIOUS introduction sceneWhat you have here is something that can only be described as mouse wheel from hell. However, it was made with the intent to train. What it does is that it allows the trainee to be physically locked into the machine for up to an hour at a time wherein they must engage in vigorous endurance and resistance training or suffer needles, electric shocks, and electric shocking needles. Many can see this as a torture device...it kind of is. BUT it does get results in improving one's physique. By the way it was by Akisame....explains a lot doesn't it?
Companions
Companion Here None
Example of Character Sheet in case people not sure how to post
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