Opening Post
Terran Imperium
[French]
- Location
- Southern France
In circa Age 550, the first Saiyans landed on Planet Plant using stolen spaceships. It took many centuries of sweat and blood for your kind to finally conquer this crimson planet; now named Vegeta after your own King's ancestor. It was taken from the hands of those filthy natives, the Tuffles, who were exterminated in one night in the eve of 730 under the full moon after ten years of continuous war.
Barely a year later after the Saiyans feasted and cheered on their victory in the ruins of Tuffle cities; the infamous galactic tyrant King Cold forced your kind to submit under his rule and used your people as his personal toys in conquest and extermination.
It is now Age 732, King Cold had visited King Vegeta III to make him aware of a change in the situation. He announces to the Saiyans that he will retire and that his son Freeza is the one who will take over from now on with a rather ominous parting statement of his son being even colder and ruthless than him.
You are new blood, you were mere children while the Tuffle-Saiyan war was on-going and so to your dismay, you were kept from the battlefield and now you and four others were chosen to form one of the first Extermination&Conquest squads under Freeza's rule. You will have a senior middle-class warrior to guide you through your baby steps as a squad before you are thrown into the wild to do missions on your own.
1- The standard rules that this platform abides by and general sociable behavior aka don't be an asshole.
2- The standard roleplaying rules; for example, no godmodding or no meta-gaming.
3- As usual, I'm open to criticisms and suggestions but in the end, the decision is mine as a GM.
4- Death is real in this game. It is permanent and the consequences of it are real. Be careful.
5- We'll try to keep a rhythm of a post or two per day/two days at the minimum. If you have any reason for prolonged absence, warn us.
2- The standard roleplaying rules; for example, no godmodding or no meta-gaming.
3- As usual, I'm open to criticisms and suggestions but in the end, the decision is mine as a GM.
4- Death is real in this game. It is permanent and the consequences of it are real. Be careful.
5- We'll try to keep a rhythm of a post or two per day/two days at the minimum. If you have any reason for prolonged absence, warn us.
Saiyans abide by the rule of being assholes as a general trait. Their society is a martial and ruthless one with one's social standing depending on their individual power, the King and his Royal Family being the strongest generally. While Saiyans are ferocious by nature, it doesn't always apply and kind-hearted or other types of soft personalities do appear from time to time, although, it is weeded out of them rather efficiently in that sort of society so you can play that sort of soft character, just don't expect Saiyans to like you all that much because of it. It gets in the way of the job.
Concerning possible Saiyan hybrids. You can technically be a hybrid, only of one type and that is a Saiyan-Tuffle one. Do keep in mind that you're likely to be despised and scorned by generally everyone and the only way to possibly make up for that is through sheer power, with it, comes respect. Remember, that your mother being a Saiyan and a Tuffle as a father is nearly impossible. It would most likely be the other way around with a Saiyan father and a Tuffle mother, with you, being the result of... forced copulation.
All Saiyans have dark hair/eye color, black is the most common but you can see some Saiyans having brown hair, reddish-brown hair or dark-blue hair at the most. Saiyan hybrids get more leeway as to their physical traits, no restrictions.
You can create a character who is vaguely or directly related to canon characters. As in being Turles' twin brother or Prince Vegeta's younger/elder sister. That sort of thing. Keep in mind, however, that since you all start with a fixed pre-determined low power-level of 600. As Royalty, that's unacceptable, it may be average or normal for Saiyans but not for the Royalty and so your character would be deemed as a failure and a defect by your own family and brother, a bit of false mocking respect from other Saiyans.
You all grew up during the Tuffle-Saiyan war but since you were too young between the age of 7 to 10 at the earliest when it started, you weren't technically allowed to fight. More practically, you did fight some low-risk Tuffles, maybe bullied some Tuffle kids or got some of your first kills in there but you weren't part of the actual fighting.
Concerning possible Saiyan hybrids. You can technically be a hybrid, only of one type and that is a Saiyan-Tuffle one. Do keep in mind that you're likely to be despised and scorned by generally everyone and the only way to possibly make up for that is through sheer power, with it, comes respect. Remember, that your mother being a Saiyan and a Tuffle as a father is nearly impossible. It would most likely be the other way around with a Saiyan father and a Tuffle mother, with you, being the result of... forced copulation.
All Saiyans have dark hair/eye color, black is the most common but you can see some Saiyans having brown hair, reddish-brown hair or dark-blue hair at the most. Saiyan hybrids get more leeway as to their physical traits, no restrictions.
You can create a character who is vaguely or directly related to canon characters. As in being Turles' twin brother or Prince Vegeta's younger/elder sister. That sort of thing. Keep in mind, however, that since you all start with a fixed pre-determined low power-level of 600. As Royalty, that's unacceptable, it may be average or normal for Saiyans but not for the Royalty and so your character would be deemed as a failure and a defect by your own family and brother, a bit of false mocking respect from other Saiyans.
You all grew up during the Tuffle-Saiyan war but since you were too young between the age of 7 to 10 at the earliest when it started, you weren't technically allowed to fight. More practically, you did fight some low-risk Tuffles, maybe bullied some Tuffle kids or got some of your first kills in there but you weren't part of the actual fighting.
This is the only case in which dice will be used which I'll handle; the rolling and determining which one fits but I think explaining it is better so you get to know how I do things behind the scenes. The fights are narratively resolved while relying on your power level stat to determine how likely you are to beat a guy with 8k while you have 9k for example.
I will generally split the Zenkai into three tiers, going from lightly injured, heavily injured to near-death. The latter offering a massive boost to your power-level but you're literally at death's door and a poke would be sufficient to kill you.
Lightly-injured Zenkai: d10~d100
Heavily-injured Zenkai: d100~d600
Near-death Zenkai: d600~d1000
It varies depending on how severe I deem it narratively. This is not fixed, of course. As you get stronger, your zenkais will as well. This is one that applies to all of you since you all start at 600. Do try to avoid near-death Zenkais since while it may offer a big advantage, the risk of death is real and you might receive a crippling injury or when you die, it's game over for you. A crippling injury would be only temporary until you surpass it, losing an arm is okay, you can still fight with your other arm and legs or with blasting. Losing a leg is okay, you can fly. Getting blinded is okay, you can still sense Ki energy. So, it is only temporary but it'll be a pretty heavy setback for you at the start.
Now, to training; being 80% of a Saiyan's daily activities, it is also important to determine how much you get off it. It is similarly separated into two tiers.
Light training: d10~d60
Heavy training: d120~d320
There is a case of a third tier; it being 'Extreme Training' but since actively doing it will cause you several injuries depending on how 'extreme' it is, it'll fall under the Zenkais. Training dices too will adapt as you get stronger like the Zenkai dices.
I will generally split the Zenkai into three tiers, going from lightly injured, heavily injured to near-death. The latter offering a massive boost to your power-level but you're literally at death's door and a poke would be sufficient to kill you.
Lightly-injured Zenkai: d10~d100
Heavily-injured Zenkai: d100~d600
Near-death Zenkai: d600~d1000
It varies depending on how severe I deem it narratively. This is not fixed, of course. As you get stronger, your zenkais will as well. This is one that applies to all of you since you all start at 600. Do try to avoid near-death Zenkais since while it may offer a big advantage, the risk of death is real and you might receive a crippling injury or when you die, it's game over for you. A crippling injury would be only temporary until you surpass it, losing an arm is okay, you can still fight with your other arm and legs or with blasting. Losing a leg is okay, you can fly. Getting blinded is okay, you can still sense Ki energy. So, it is only temporary but it'll be a pretty heavy setback for you at the start.
Now, to training; being 80% of a Saiyan's daily activities, it is also important to determine how much you get off it. It is similarly separated into two tiers.
Light training: d10~d60
Heavy training: d120~d320
There is a case of a third tier; it being 'Extreme Training' but since actively doing it will cause you several injuries depending on how 'extreme' it is, it'll fall under the Zenkais. Training dices too will adapt as you get stronger like the Zenkai dices.
Name: (This might help you in finding one)
Gender:
Age: 17~22
Power Level: 600
Type: Fighter/Blaster/Balanced
Rank: Low-Class Warrior
Appearance: (Image or written description)
Personality:
Biography:
Techniques:
-Basic Blast
-Flying
-Saiyan Martial Art
(Don't add anything here yet. You'll get to make your own techniques later on.)
Gender:
Age: 17~22
Power Level: 600
Type: Fighter/Blaster/Balanced
Rank: Low-Class Warrior
Appearance: (Image or written description)
Personality:
Biography:
Techniques:
-Basic Blast
-Flying
-Saiyan Martial Art
(Don't add anything here yet. You'll get to make your own techniques later on.)
Good luck! I'll be picking five players, my priority being good quality character sheets with interesting character concepts that would mesh well with your teammates.
As a reminder, take a look at the last rule in the spoiler 'Rules' and consider whenever or not, you can meet it. I will not ask for lengthy posts that demand time but just regular participation to keep things moving.
Player List:
1. Chaya - @Alectai
2. Tayto - @Dovahsith
3. Cado - @Lorien22
4. Pota - @Space Jawa
5. Shallot - @Expecting Me
Wait-list:
Artidoc - @Rowknan
Brusse - @Hoshu
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