The Lady of Space and Time that dances on the barrows of her enemies (The Witcher/multicross Empress Ciri CK2)

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Cirilla Fiona Elen Riannon is the empress of the Nilfgaard Empire and you will play as her! Enough of playing as a witcher, it's time to play as an empress!
First post
You are Cirilla Fiona Elen Riannon, also called Ciri, and you are the empress of the Nilfgaard Empire. Nilfgaard had won the Nothern War III and now the entire Continent is at your hands. But how your empire will treat nonhumans, magical users and harmless monsters?

[ ] Kill them all! Only humans will live under your empire!

[ ] They will be treated with respect. Even if some people don't like it, they deserve to have the same rights as humans.

Are you sending supplies and troops to the North and Skellige Islands because of the damage caused by the Nothern War III?

[ ] No, they were against your empire. They must suffer the consequences of that!

[ ] Yes, the North didn't wished that war, it's the least you can do to them.

Vote starts in one hour!
 
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Treasury, lands forces.
Treasury
Currently 50 due to all the kingdoms you have at your control.
+5

Land
South
Population: Extremely large
Room for growth: middling
Morale: High
Income: +5

North
Population: Extremely large
Room for growth: immense
Morale: Neutral
Income: 0

East
Population: Small
Room for growth: small
Morale: Neutral
Income: 0

West
Population: Small
Room for growth: immense
Morale:Neutral
Income: 0

Forces

Nilfgaardian army: 320,000
Type: humans

The main army of the Nilfgaardian Empire. Know by their loyalty to you and respected by their victories.
High defense, High offense, High morale, High ranged attack.

Temerian army: 45,000
Type: humans

The survivors of the Temerian army, they lost everything thanks to your father's actions. You will need to fix that and quickly!
Good defense, good offense, low morale, good ranged attack.

Royal redanian army: 35,000
Type: humans

The armed forces from Redania, they fighted against Nilfgaard for Radovid and now with his death, they don't know what to do.
Good defense, good offense, medium morale, good ranged attack.

Aedirnian army: 40,000.
Type: humans and half elfs

The main warfare forces of the kingdom of Aedrin, they are know for their ability against Scoia'tael.
Good defense, good offense, medium morale, good ranged attack.

Skellige's troops: 300

Type: humans
Despite having the lowest numbers, the Skellige's troops are know for their tactics and bravery.
High defense, good offense, medium morale, good ranged attack.
 
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[X] They will be treated with respect. Even if some people don't like it, they deserve to have the same rights as humans.

yah hard pass on the other options

[X] Yes, the North didn't wished that war, it's the least you can do to them.

we won we can be gracious in victory
 
[X] They will be treated with respect. Even if some people don't like it, they deserve to have the same rights as humans.

Uh who the ruler of Skellige?


[X] Yes, the North didn't wished that war, it's the least you can do to them.
 
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Turn 1
Martial

[ ] Recreate the Mahakam army (DC 20): The Mahakam army was a feared dwarven army and one of the many armies against Nilfgaard.

Rewards: Gain the Mahakam army (15,000 dwarven soldiers). Unlock new actions related with dwarves.

[ ] Create the Troll army (DC 13): as a way of thanking you for letting them be citizens of your empire, many trolls are willing to join the empire's armies. Why not create a Troll army?

Rewards: Gain the Troll army (4,000 troll soldiers). Unlock new actions related with Trolls.

[ ] Create the Ape army (DC 18): One of the new species that arrived to the Continent, the apes were found by your empire living in a colony leadered by an ape called Caesar. He wants the apes to be citizens of the empire and in exchange, you will have the Ape army.

Rewards: Gain the Ape army (935 apes soldiers). Apes are seen as citizens of the empire. Caesar unlocked as a hero unit.

[ ] Fortify villages (DC 25): The cities are safe but what about the villages? Send troops and supplies to help to fortify the villages!

Rewards: Fortified villages. Every enemy action has DC increased against your villages. Costs 1 income

Diplomacy

[ ] Reach out to the Eternal Fire (DC 31): The Eternal Fire has a massive control over Novigrad. An alliance with the hierarch to stop their hate for everything nonhuman is a great idea!

Rewards: Diplomatic contact with the hierarch. Future possibilities to absorb the Eternal Fire into your empire. Unlock diplomatic action.

[ ] Reach out to the Lodge of Sorceresses (DC 28): The Lodge of Sorceresses helped you against the Wild Hunt. What about talking with them?

Rewards: Diplomatic contact with Philippa Eilhart. Future possibilities to absorb the Lodge of Sorceresses into your empire. Unlock diplomatic action.

[ ] Recruitment drive (DC 0, higher rolls increase results): There are many individuals who can work for you. Why not recruit some of them?

Reward: Potential hero units and advisors.

[ ] Reach out to the Xenos (DC 5): One of the know new factions, the Xenos are intelligent monsters. Why not speak to them?

Reward: Diplomatic contact with the Xenos. Future possibilities to absorb the Xenos into your empire. Unlock diplomatic action.

Stewardship

[ ] Purchase mercenaries (DC 0, higher rolls increase results): There are many mercenaries across the world. Purchase them to work for the empire and have more guys fighting for you!

Reward: Potential hero units, costs 3 incomes.

[ ] Invest into lumberjack business (DC 16): There are many florests with a lot of trees in the West. Invest into some lumberjacks and get that wood!

Rewards: Gain lumberjacks (500 lumberjacks). +1 income from West.

[ ] Create a trade route to the East (DC 21): The East has many goods that can be useful for your empire. Create a safe trade route to have those goods!

Rewards: Gain a trade route to the East. +1 income from East.

[ ] Invest into mining business (DC 25): There are many resources just waiting for miners. Invest into some miners and get those resources!

Rewards: Gain miners (640 miners). +1 income from North.

Intrigue

[ ] Meet your spymaster (DC 0): You still don't know the one who controls your spy network. It's time to meet him.

Reward: Unlock new hero unit.

[ ] Expand your intelligence work (DC 10): Maybe it's time to expand your spy network. What about sendong spies to the West and East?

[ ] Discover the others factions (DC 17): There are many new factions since the new convergence happened. What about knowing about them?

Rewards: Knowledge about the new factions that arrived after the Second Convergence. Unlock new diplomatic actions.

[ ] Who is Gaunter O'Dimm (DC ??): Who is Gaunter O' Dimm? What is he? There are certain things that no one should know...

Reward: ???

Learning

[ ] Cure for the Catriona Plague (DC 30): The Catriona Plague is responsable for inumerous deaths. Discover a cure before it's too late!

Rewards: Cure for the Catriona Plague. Increase moral at North.

[ ] Bomb's production (DC 24): Learn the best way to mass produce bombs to your troops. Make your enemies explode!

Rewards: Learn how to mass produce bombs. Unlock martial action.

[ ] Poisoned weapons (DC 20): Learn the best way to apply poison to your weapons. A slow death for your enemies!

Rewards: Learn how to apply poison to your weapons. Unlock martial action.

[ ] Magical weapons (DC 12): Learn the best way to apply to magic weapons. The power of magic is at your hands!

Rewards: Learn how to apply magic to your weapons. Unlock martial action.

Personal-Every hero can take one personal action in adittion to being assigned to an action.

Ciri

Train: Despite bein an empress, you should train your body to not be killed in combat.

Relax: Take some time and relax. Just that, nothing else.

Write letters to Geralt and Yeneffer: Write a letter to the ones you considered father and mother. Just to know how life is going for them.

Donate to those who need : give some aid to the ones who need help from the empire. Be a good empress to your people!
 
[X] Fortify villages (DC 25): Costs 1 income

[X] Recruitment drive

[X] Invest into lumberjack business (DC 16)

[X] Cure for the Catriona Plague (DC 30)

[X] Train: (can we have her train Stewardship)
 
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[X] Recreate the Mahakam army (DC 20)

[X] Recruitment drive

[X] Invest into lumberjack business (DC 16)

[X] Cure for the Catriona Plague (DC 30)

[X] Meet your spymaster (DC 0)

[X] Train: (can we have her train Stewardship)

Dwarves can be pretty useful, we need advisors and let's not have the Lodge control us so soon
 
[X] Recreate the Mahakam army (DC 20)

[X] Recruitment drive

[X] Invest into lumberjack business (DC 16)

[X] Cure for the Catriona Plague (DC 30)

[X] Meet your spymaster (DC 0)

[X] Train: (can we have her train Stewardship)

Dwarves can be pretty useful, we need advisors and let's not have the Lodge control us so soon
The lodge is going to control us? Anyways I think getting the villages fortified should be done first but I'll change the lodge action
 
The lodge is going to control us? Anyways I think getting the villages fortified should be done first but I'll change the lodge action
they are manipulators, that s how they work, from what I remember Philippa even threatens Geralt in the Witcher 3 so he gets her a position with Ciri and make Yen back off, contact will probably still be needed to be cordial with them and have an idea of what they are doing but the only ones that can be trusted as some kind of magic counsellor are Triss and Yen, and Yen seems to have retired and Triss can be a coward(beside being horny for Philippa)
 
How many action we got? And it must be one for category or we can put them all in stewardship?
 
[X] Recreate the Mahakam army (DC 20)

[X] Recruitment drive

[X] Invest into lumberjack business (DC 16)

[X] Cure for the Catriona Plague (DC 30)

[X] Meet your spymaster (DC 0)

[X] Train: (can we have her train Stewardship)
 
[X] Recreate the Mahakam army (DC 20)

[X] Recruitment drive

[X] Invest into lumberjack business (DC 16)

[X] Cure for the Catriona Plague (DC 30)

[X] Meet your spymaster (DC 0)

[X] Train: (can we have her train Stewardship)
 
[X] Fortify villages (DC 25): Costs 1 income

[X] Recruitment drive

[X] Invest into lumberjack business (DC 16)

[X] Cure for the Catriona Plague (DC 30)

[X] Train: (can we have her train Stewardship)
 
Turn 1 results
Martial

[X] Recreate the Mahakam army
DC 20
Rolled 98
Success!
It was easier than you thought. Looks like there are a lot of dwarves wanting some action in their life and the idea of joining an entire army of dwarves looks great to them! And you discovered anothers things related to dwarves that can be useful to your empire.

Mahakam army recreated! 15,000 dwarves soldiers now into your forces!

New diplomacy and stewardship actions unlocked!


Diplomacy

[X] Recruitment drive
DC 0, higher rolls increase results
Rolled 100
Success!
The recruitment really worked! A lot of humans and creatures that were brought by the Second Covergence joined your empire!

Solaire of Astora unlocked as a hero unit!

Shovel Knight unlocked as a hero unit!

Siegward of Catarina unlocked as a hero unit!

Kirby unlocked as a hero unit!

Nomes join the Nilfgaardian Empire!

Minions join the Nilfgaardian Empire!

Bots join the Nilfgaardian Empire!

Sackpeople join the Nilfgaardian Empire!


Stewardship

[X] Invest into lumberjack business
DC 16
Rolled 56
Success!
You started your operations at the West and things are been going great! At now you have 500 lumberjacks at the West collecting wood for you.

Nilfgaardian Empire started operations at West!

The West now produces +1 income by turn!


Intrigue

[X] Meet your spymaster
DC 0
Rolled 69
Success!
You ended up meeting your spymaster, a man called Vattier de Rideaux. He's the head of the military intelligence of the Nilfgaardian Empire and viscount of Eiddon.

Vattier de Rideaux unlocked as a hero unit!

Every intrigue action has DC decreased by 5 points!


Learning

[X] Cure for the Catriona Plague
DC 30
Rolled 72
Success!
Somehow, someone discovered a cure for the Catriona Plague!

Cure for the Catriona Plague discovered!

Increased moral at North!

New stewardship action unlocked!


Personal actions

Ciri

[X] Train
Rolled 60

Ciri's progress at training (60/100)

Scheduled vote count started by JV95 on Apr 29, 2022 at 9:28 AM, finished with 10 posts and 5 votes.
 
Turn 2
Martial

[ ] Create the Troll army (DC 13): as a way of thanking you for letting them be citizens of your empire, many trolls are willing to join the empire's armies. Why not create a Troll army?

Rewards: Gain the Troll army (4,000 troll soldiers). Unlock new actions related with Trolls.

[ ] Create the Ape army (DC 18): One of the new species that arrived to the Continent, the apes were found by your empire living in a colony leadered by an ape called Caesar. He wants the apes to be citizens of the empire and in exchange, you will have the Ape army.

Rewards: Gain the Ape army (935 apes soldiers). Apes are seen as citizens of the empire. Caesar unlocked as a hero unit.

[ ] Fortify villages (DC 25): The cities are safe but what about the villages? Send troops and supplies to help to fortify the villages!

Rewards: Fortified villages. Every enemy action has DC increased against your villages. Costs 1 income

Diplomacy

[ ] Reach out to the Eternal Fire (DC 31): The Eternal Fire has a massive control over Novigrad. An alliance with the hierarch to stop their hate for everything nonhuman is a great idea!

Rewards: Diplomatic contact with the hierarch. Future possibilities to absorb the Eternal Fire into your empire. Unlock diplomatic action.

[ ] Reach out to the Lodge of Sorceresses (DC 28): The Lodge of Sorceresses helped you against the Wild Hunt. What about talking with them?

Rewards: Diplomatic contact with Philippa Eilhart. Future possibilities to absorb the Lodge of Sorceresses into your empire. Unlock diplomatic action.

[ ] Reach out to the Xenos (DC 5): One of the know new factions, the Xenos are intelligent monsters. Why not speak to them?

Reward: Diplomatic contact with the Xenos. Future possibilities to absorb the Xenos into your empire. Unlock diplomatic action.

[ ] Reach out to Erebor (DC 21): A dwarven kingdom, Erebor is located at a mountain and is full of riches useful to your empire.

Reward: Diplomatic contact with Thrór. Future possibilities to absorb Erebor into your empire. Unlock diplomatic action.

Stewardship

[ ] Purchase mercenaries (DC 0, higher rolls increase results): There are many mercenaries across the world. Purchase them to work for the empire and have more guys fighting for you!

Reward: Potential hero units, costs 3 incomes.

[ ] Create a trade route to the East (DC 21): The East has many goods that can be useful for your empire. Create a safe trade route to have those goods!

Rewards: Gain a trade route to the East. +1 income from East.

[ ] Invest into mining business (DC 25): There are many resources just waiting for miners. Invest into some miners and get those resources!

Rewards: Gain miners (640 miners). +1 income from North.

[ ] Invest into blacksmiths (DC 30): There are many blacksmiths across the Continent. What about invest to help them? Costs one income.

Rewards: Blacksmiths recruited to the Nilfgaardian Empire. New learning action unlocked.

[ ] Invest into hospitas with the Catriona cure (DC 23): With the Catriona cure discovered, now it's time to give the cure to the hospitals and save the lifes of your citizens.

Rewards: increased moral at North. New stewardship action unlocked.

Intrigue

[ ] Expand your intelligence work (DC 5): Maybe it's time to expand your spy network. What about sendong spies to the West and East?

[ ] Discover the others factions (DC 12): There are many new factions since the new convergence happened. What about knowing about them?

Rewards: Knowledge about the new factions that arrived after the Second Convergence. Unlock new diplomatic actions.

[ ] Who is Gaunter O'Dimm (DC ??): Who is Gaunter O' Dimm? What is he? There are certain things that no one should know...

Reward: ???

Learning

[ ] Bomb's production (DC 24): Learn the best way to mass produce bombs to your troops. Make your enemies explode!

Rewards: Learn how to mass produce bombs. Unlock martial action.

[ ] Poisoned weapons (DC 20): Learn the best way to apply poison to your weapons. A slow death for your enemies!

Rewards: Learn how to apply poison to your weapons. Unlock martial action.

[ ] Magical weapons (DC 12): Learn the best way to apply to magic weapons. The power of magic is at your hands!

Rewards: Learn how to apply magic to your weapons. Unlock martial action.

Personal-Every hero can take one personal action in adittion to being assigned to an action.

Ciri

Train: Despite bein an empress, you should train your body to not be killed in combat.

Relax: Take some time and relax. Just that, nothing else.

Write letters to Geralt and Yeneffer: Write a letter to the ones you considered father and mother. Just to know how life is going for them.

Donate to those who need : give some aid to the ones who need help from the empire. Be a good empress to your people!

Solaire of Astora

Recruit the remaining Warriors of Sunlight: There are still Warriors of Sunlight across the Continent. Help them with your jolly cooperation.

Kill dangerous monsters: Like Lordran, the Continent has many dangerous monsters. Killing them will make the empire's citizens more safier.

Spread the Sun religion: The North has many religions. Why not spread the Sun religion?

Use estus flasks to cure the wounded: So many wounded, you have to help some way. You have some estus flasks, it's better to help than doing nothing.


Shovel Knight

Find Shield Knight: You know that Shield Knight is at the Continent. You just need to find her.

Tell to the empress about the Order of No Quarter: The Order of No Quarter is at the Continent. You need to tell to the empress about that.

Investigate the Ghost of Sparta rumors: There are rumors of a man pale as a ghost, from a land called Sparta. You already knew this man, called Kratos. If he is now at the Continent, you need to find him.

Investigate the living toad's rumors: There are rumors of human toads fighting the monsters and helping humans. You already knew those toads, called Battletoads. If they are now at the Continent, you need to find them.

Siegward of Catarina

Recruit Catarina's knights: You aren't the only Catarina Knight at the Continent. Try to recruit the others Catarina's knights and help them to get a new home.

Kill dangerous monsters: Like Lotric, the Continent has many dangerous monsters. Killing them will make the empire's citizens more safier.

Investigate the king giant's rumors: There are rumors of a giant that says that calls himself king of a place called Profaned Capital. If the rumors are right, this giant is your old friend Yhorm.

Use estus flasks to cure the wounded: So many wounded, you have to help some way. You have some estus flasks, it's better to help than doing nothing.

Kirby

Recruit Waddle Dees: You aren't the only creature from Popstar in the Continent. Maybe there are Waddle Dees across the Continent.

Investigate the crashed ship: Rumors of a crashed ship reached to you. Maybe it's the Lor Starcutter.

Eat: You are hungry, eat some food.

Be cute: be cute to the others.

Vattier de Rideaux

Send spies to the East: You have almost no spies at the East. Send some spies to this land.

Send spies to the West: The West is a new land. Send some spies to make sure that things are normal there.

Recruit more spies: Maybe you need more spies to work for you.

Send spies to the North: The North is a new conquered land. Maybe it's needing more spies to make sure things are safe there.
 
[X] Plan: Building Up
-[X] Create the Ape army (DC 18)
-[X] Reach out to the Xenos (DC 5)
-[X] Invest into hospitals with the Catriona cure
-[X] Expand your intelligence work (DC 5)
-[X] Magical weapons (DC 12)
-[X] Train: (can we have her train Stewardship)
-[X] Use estus flasks to cure the wounded
-[X] Find Shield Knight
-[X] Recruit Catarina's knights
-[X] Recruit Waddle Dees
-[X] Send spies to the North
 
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