The Valley Of Beginnings was scenic, the false sun lit up a beautiful blue sky, little Slorms giggled and wiggled as their goop comprised forms wandered the grassy fields, consuming the herbs in the grass and knocking Bapples out of the trees to melt down then spit out the leftover seeds
On a small hill in the Valley a large flock of storks descended, carrying bundles twice their own size with the ease of holding a single feather, gently the bundles were put down, and coming out were a bunch of humanoids, round bald heads, plain faces, no private parts, no clothes, and a lot of ambition
Soon, one stood up and took the first steps for Duude-kind "EXISTENCE SUCKS! AAAAAAAAA!" then immediately went into feta position, screaming
Well it's a start
Da Rules
(Credits to
@AKuz for the inspiration for the rules)
Each turn you get a single vote for an action, a way to influence the Duudes, you mainly are only able to influence them, in game a turn varies from a day to a week
The more unlikely it is and or against the Duude's character, like a crowd of Duude's mindlessly jumping into danger, or making a pacifist kill someone, the more it will be diluted, such as me just making less Duudes do what you asked or moving the murder command to a different one, though I will be more likely to make it work if multiple people support it
You can also slightly influence things around their actions, like if a Duude has a frolic through a field and finds a rare item, stuff outside the control of a Duude is mostly a suggestion, if it's interesting I'll go along with it, but remember that it's not exactly guaranteed
There are other mechanics in the setting, but you'll discover them as things go on, now wait a sec while I make an info post and then a set-up vote