The Duudes: A riot-quest

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Trigger Warning: Expect the worst just in case
You control Duudes, strange little fellows dropped into existence by inexplicable storks, existence being clusters of interconnected pocket dimensions called Realms, which seem to act those dungeons in rpgs, guide the Duudes as best you can please
Or at least don't get too many killed
Drop-Off/Da Rules
The Valley Of Beginnings was scenic, the false sun lit up a beautiful blue sky, little Slorms giggled and wiggled as their goop comprised forms wandered the grassy fields, consuming the herbs in the grass and knocking Bapples out of the trees to melt down then spit out the leftover seeds

On a small hill in the Valley a large flock of storks descended, carrying bundles twice their own size with the ease of holding a single feather, gently the bundles were put down, and coming out were a bunch of humanoids, round bald heads, plain faces, no private parts, no clothes, and a lot of ambition

Soon, one stood up and took the first steps for Duude-kind "EXISTENCE SUCKS! AAAAAAAAA!" then immediately went into feta position, screaming
Well it's a start

Da Rules
(Credits to @AKuz for the inspiration for the rules)

Each turn you get a single vote for an action, a way to influence the Duudes, you mainly are only able to influence them, in game a turn varies from a day to a week
The more unlikely it is and or against the Duude's character, like a crowd of Duude's mindlessly jumping into danger, or making a pacifist kill someone, the more it will be diluted, such as me just making less Duudes do what you asked or moving the murder command to a different one, though I will be more likely to make it work if multiple people support it

You can also slightly influence things around their actions, like if a Duude has a frolic through a field and finds a rare item, stuff outside the control of a Duude is mostly a suggestion, if it's interesting I'll go along with it, but remember that it's not exactly guaranteed

There are other mechanics in the setting, but you'll discover them as things go on, now wait a sec while I make an info post and then a set-up vote
 
Status Of Realm Cluster
Reserved
Reserved
Valley Of Beginnings
- Beautiful green valley under a blue sky
- Birthplace of Duude-kind
- Populated with Slorms, grass, and flowers
Stork Hill
- Usually the Storks drop-off new dudes here
- The grass is soft
Duudes
- Humanoid beings, if they lay face down in snow they would blend in pretty well
- Smooth round heads
- Adaptable and most are adventurous

Storks
- Fly in from nowhere holding bundles of new Duudes
- Will not drop off more Duudes unless there is enough space

Slorms
- Little blue slimes
- Eat green herbs and Bapples
- Their little cube cores are edible and taste like beef
- Natural habitat is the Valley Of Beginnings

Green Herbs
- If ground into paste can become a strong disinfectant
- Naturally grown in the Valley Of Beginnings

Bapple Trees
- Trees with spiralling branches
- Produces purple apple-like fruit which taste like apples with a hint of sugar
- Naturally grown in the Valley Of Beginnings
Rerserved
Reserved
 
First Realms
We do start off with the Valley, but we need others for the Duudes to check out, more will come in time so don't worry too much about your decision here

Just choose 3 Realm names, make it a plan please

- [] Gary's Green Groceries

- [] Cat Street

- [] Filthy Pit

- [] Fields Of The Prophet

- [] Raining Ruins

- [] Flight Of The Thundering Banshees

- [] Write-In
 
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