Sins of the Prophets (Halo 3 Warlords)

Maxentius - Fancy Face

Name: Maxentius
Race & Age: Jiralhanae, 43 years old
Birthplace: High Charity
Rank/position: War Chieftain/Fleetmaster
Flagship: Undying Zeal, Kerel-class Assault Carrier
Location: Doisiac
Biography: Maxentius is an archetypal Chieftain-fearsome, decisive, stubborn, and totally convinced of his own invincibility. A true believer in the Covenant cause, his path in life was typical for many of the Jiralhanae of the post-conquest generations-growing up on High Charity, he was strongly influenced by the wider Covenant culture, but found himself kept at a distance due to the strict hierarchy that governed it. Most obvious, of course, was the struggle between the Sangheli and the Jiralhanae, or rather, the concerted shunting of the Jiralhanae to minor or undesirable roles by the Sangheli leadership.

Despite fighting with aggressive, reckless zeal and often personally leading costly ground assaults on fortified human positions, earning his ascension to Chieftain and the loyalty of his pack, Maxentius would never rise above the rank of Shipmaster, and only ever command other Jiralhanae crewed ships. Unsurprisingly, he welcomed the changing of the guard, and would be one of many new Jiralhanae fleet masters appointed at the command of Tartarus. For Maxentius, this was not some political power play, but instead, a righteous revelation. The divine wisdom of the Prophets had righted an old wrong and brought the Covenant closer to paradise.

The Great Schism only solidified this. Maxentius would fight with his characteristic zeal against the traitorous Sangheli, dealing to them the same fate that waited for all who defied the Prophets. And if Maxentius were to be awarded higher ranks and honors for his service, that would only be fair and right.

Currently, his fleet of Unyielding Devotion is near Doisiac, replenishing losses and preparing for further battles. While he was denied his chance for glory at the Human homeworld, Maxentius is certain that piling up enough dead traitors will serve as an able substitute for when the Prophet of Truth returns.
 
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Raia'Ralam - Taricus
Name: Raia'Ralam (Formerly Raia'Ralamee)
Race & Age: Sangheili, Old
Birthplace: Khael'mothka
Rank/position: Spec Ops Commander
Flagship: Graceful Overture (Varric-Pattern Heavy Cruiser)
Location: Draco III
Biography: A rarity in the covenant due to a combination of a spry body yet advanced age (And spending most of that time in active service), Commander Raia's career is a long, storied one. Pragmatically minded, devious and downright vicious, her early years in the covenant military seeing her entering the vaunted ranks of the Special Operations division, and finding her outlook and capabilities entirely suited the more pragmatic and specialised branch than the regular military did. It was not long before she became an officer within Special Operations as her underhanded methods and outright dishonourable conduct (For a sangheili) attracted the attention of powerful benefactors. From this position did Raia serve the majority of her time with the covenant; assigned to dangerous, deadly and difficult missions that put her further still into the good graces of said benefactors, becoming reputed as a reliable, if brutal and deceptive, enforcer for the Great Journey.

A reputation that would eventually secure her a promotion to Special Operations Commander for the Fleet of Valiant Prudence. An assignment that would eventually prove to be both decisive and utterly humbling when the Fleet embarked on it's journey to Epsilion Eridani, and discovered Reach. And the subsequent bloodbath that followed. From the first engagements, Raia's troops noticed a far heavier human presence than anything encountered to this point. Fighting near constantly in skirmishes with UNSC troops, Raia's forces would find themselves bleeding out through sheer attrition and Demon attacks. Surviving the Long Night of Solace's destruction by dint of not being aboard the vessel as the slipspace device ruptured and shattered the ship in half.

The subsequent arrival of reinforcements put paid to any plans by Raia to fall back to defensive positions by virtue of being unnecessary and, in spite of personal reservations, pressed in attacks against the human forces on the planet. By the time the conflict had ended, Raia's troops were battered and scarred; Only a fraction remained battle-capable by the end of the Fall of Reach (Though a significant number of sangheili were saved by her shaming them into going to the med-bay. Grunts need no such compelling for medical attention.) and with the Fleet of Valiant Prudence savaged, Raia would find herself heading back to High Charity.

And were it not for events to come, this would've been a regular refit and reconstitution stop. The first, unbeknownst to her, the grunt contingent had managed to "acquire" human artefacts from Reach prior to departure and had managed to keep the stock hidden for a time before the Ministry of Penance found it. The other, would be Truth's proclamation and the resultant schism. The resultant chaos would first force Raia to utilise, and subsequently appreciate, brute weaponry and vehicles in escaping the brutal chaos that engulfed High Charity in the wake of both the schism and the flood boarding the station, racing to the Varric-Pattern ship Graceful Overture to escape from High Charity, barely managing make it out as the flood overtook the station completely.

The Graceful Overture would subsequently link up with the Fleet of Retribution surrounding High Charity, ostensibly becoming part of the Arbiter's forces. However, the Graceful Overture would not partake in the assault of the Ark, instead being assigned objectives elsewhere.
 
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Taq'tch - ThatGuyMike

Name: Taq'tch
Race & Age: 5 Covenant Standard Years
Birthplace: High Charity
Rank/position: Ultra, Ship Captain
Flagship: Commitment and Condemnation
ORA-class Interdictor Cruiser

Location: Yajinri
Biography: Taq'tch is whats known as an 'Unmutual' Yanme'e. One suffering a personality disorder of extremes, incapable of working within the hive mind structer of the Yanme'e race. However, unlike the extremely violent kind oft sent to slave camps, Taq'tch is one whos personality disorder is instead one of extreme organizational skills and Cleanliness. Or, as Humans have coin'd the term, Obsessive–compulsive personality disorder.

Taq'tch's ability and skill with organization and efficency saw the Yanme'e catch the eye of an aged Jiralhanae chieftan named Ventus who was curious about the combat abilities of Yanme'e working under an Unmutual. Since that day, Taq'tch have lead covenant strike teams and cruisers into human space, hunting human ships and smugglers and leading the Jiralhanae Chieftan to glory and human worlds, earning him high renown and favor from the Chieftan and many brutes alike.​
 
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Yan'oun - Hyvelic

Lesser Queen Yan'oun
Yanme'e Queen, 18 Covenant Standard Years
Palamok
Queen
Kerel-class Assault Carrier Hive of Palamok
Palamok​

Palamok, the Home of the Yanme'e was a highly colonized world full of queens and hives competing for land and resources even now, when the Covenant had integrated them into their own Hive. With the deaths of Queens Mercy and Regret the Yanme'e are worried that the death of Queen Truth shall shatter the Hive that is the Covenant even more than it already has.

Yan'oun is a relatively young queen who has been removed from Palamok and sent to colonize additional worlds as with the fall of Hive High Charity the Yanme'e species is endangered to be obliterated should they not be able to find more space and resources to claim for their own. The Queens of Palamok are not Immutables, and will not leave the Covenant like one, so Yan'oun shall be their representative and a symbol of their loyalty, while creating new hives for the Queens of Palamok from the traitors own Hives.
 
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