Prologue:
You are a practitioner, able to pierce the viel of the unknown and see the supernatural forces that affect this world. Even better this ability to see grants certain advantages and opportunities that are beyond the imagining of the mundane people of the world. It also means that you are subject to disadvantages and risks that could lead to interacting with some very dangerous people and Others where your own death and the enslavement of all you hold dear are one of the kinder fates that could occur if not careful. Still as long as you're smart, follow the rules, and careful of who you deal with it shouldn't be an issue. When you first learned about the practice there are a few rules that are universal for everyone. Those who practice magic must tell the truth and if they are caught lying they take a hit to their power, weakening themselves and their practice. Those who are unaware of magic are afforded a measure of protection and the individual that breaks the masquerade for them is responsible for the newly made aware's actions. Those who do what is 'Right' will find their path forward easier while those who do 'Wrong' will find the universe turning against them. There is more to be concerned about but as long as you keep these things in mind then you should do alright in this world.
[] Founding Practitioner - You found a magical tome and after some study went through with the ritual because it was to good to ignore.
[] Generational Practictioner - Your family has practiced their form of magic for centuries, the debt and the rewards to be passed to you.
You're still pretty new to dealing with all this, but you have some experience in one specific field:
[] Enchanting
[] Nature Spirits
[] Boogeymen
[] Time Spirits
[] Elementals
[] Ghosts
[] Devils
[] Angels
[] Write-in
Being a practitioner isn't everything, you still have your friends that you've known since elementary school and a normal life to live and speaking of which they invited you for a trip out to the woods. just supposed to be an ordinary weekend, you and a couple of your friends camping in the outdoors for a couple days. Drinking beers, doing a little fishing, and enjoying some nature in the Pacific Northwest. As always happens when going camping someone forgot something that they really wish they'd had on hand but everyone will just have to go without. This turned out to be:
[] Tent
[] Kerosene Stove
[] 50 ft nylon rope
[] Flashlights
[] Matches
[] Bug Spray
[] Tarp
[] Fishing Poles
[] Bait and Tackle
[] Beer (1 Cooler Full with Ice)
[] Canteens
You are:
[] Name
[] Sex
Your friends are Zoey, an artist that likes to take scrap and turn it into metallic monstrosities. Jim, an accoutant who's all about the bottom line, and Carrie who's a florist though you know her better as a bible thumper. She's promised to save all your souls one day which gets a good laugh from everyone. Driving up to the campgrounds in the mountains, Jim tells you the plan is to settle in at:
[] A Mansion from the 1800's Vampires
[] A Ghost Town Abyss
[] The Ranger Station near the Mountain's Peak Wendigos
[] A glade where a whole bunch of trees have fallen down Goblins