Gwyn, Lord of Multiverse (Dark Souls/multicross)

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Gwyn Lord of Sunlight? Better call Gwyn Lord of Multiverse
The start
A long time ago, there was nothing. No planets, no galaxies and no universes, there was really nothing.

Then, from the nothing a flame appeared. A powerful flame, the First Flame. It created the multiverse with it's power, creating countless universes with no limits.

There are numerous stories about the First Flame, but what about I tell you the end of this beautiful flame?

The flame was dying, something that would happen one day. But Gwyn knew that if the flame dies, the entire multiverse will be gone and he couldn't allowed that.

He reunited an army, only with his most loyal knights, to save the First Flame. They knew what was their fate, the sacrifice to save countless lifes

When Gwyn along with his knights sacrificed himself to the First Flame, something happened to him. The First Flame saw him as worthy of it's power, a true king to the multiverse.

But what the First Flame did changed the entire multiverse. It transformed a single universe into the only universe that will exist, but that's another story for another time.





 
Character's sheets
Gwyn

Martial 100
Diplomacy 100
Intrigue 100
Learning 100

Artorias

Martial 90
Diplomacy 78
Stewardship 75
Intrigue 85
Learning 80

Ornstein

Martial 90
Diplomacy 80
Stewardship 73
Intrigue 87
Learning 80

Ciaran

Martial 88
Diplomacy 84
Stewardship 79
Intrigue 93
Learning 86

Gough
Martial 86
Diplomacy 90
Stewardship 77
Intrigue 89
Learning 88

Gwyndolin

Martial 64
Diplomacy 53
Stewardship 48
Intrigue 70
Learning 90

Smough

Martial 77
Diplomacy 38
Stewardship 24
Intrigue 42
Learning 65

Priscilla

Martial 80
Diplomacy 65
Stewardship 27
Intrigue 53
Learning 69

Yorshka

Martial 55
Diplomacy 64
Stewardship 32
Intrigue 68
Learning 63
 
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Forces
Silver knights: 6,000

Darkmoons: 88

Batwing demons: 20

Snakemen: 300

Basillisk: 47

Bell Gargoyles: 4

Fang Boars: 3

Balder Knights: 10

Berenike Knights: 4

Chaos Eaters: 6

Hydras: 2

Necromancers: 3

Dragons: 3

Giants: 3

Capra Demons: 10

Moonlight Butterflies: 5

Taurus Demons: 17

Astora Knights: 25

Catarina Knights: 59

Havel's soldiers: 12

Firekeepers: 2

Undead Warriors: 170

Merchants: 28

Mushrooms: 60

Magicians: 34

Sealers: 3

Carim Knights: 10

Clerics: 82

Witches: 10

Pyromancers: 36

Cystal Golems: 15

Skeletons: 77

Darkwraiths: 1,303

Evangelists: 1

Watchdogs: 2

Lycantropes: 3

Crystal Sage: 1

Abyss watchers: 550

Ravenous crystal lizard: 1

Novatrons: 10

Eyebots: 12

Mr Gutsies: 11

Mistee Handies: 13

Nukatrons: 40

Sentry bots: 5

Sentry turrets: 1,300

Special Units

Iron Golem

Great Grey Wolf Sif

Asylum Demon

2 Stray Demon

Demon Firesage

Havel

Quelaag

Solaire of Astora

Oscar of Astora

Alvina

Black Iron Tarkus

Big Hat Logan

Dusk of Oolacile

Elizabeth

Oswald

Patches

Quelana

Shiva

Ricard

Beatrice

Jeremiah

Laurentius

Orbeck

Gothhard

Food People

Bots

N.I.R.A

GLaDOS

Whitley

ATLAS

P-Body

Blacksmiths

Andre of Astora

Giant Blacksmith

Rickert of Vinheim

Vamos

Merchants

Domnhall of Zena
 
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Interesting, I'll keep my eye on this. Strong (as in strong players) starts tend to burn out quick but dark souls in space and poking other settings sounds neat.
 
Turn 1
The First Flame changed you. Time and space are no problems for you now, you can travel to the past and future without consequences. Right now you have a powerful empire, but you feel that the First Flame wants you to expand your empire. The First Flame did something to your universe, adding elements from others universes and putting into your universe.

Martial

Choose 2 actions

[ ] Secure the Cathedral of the Deep (DC 5): What would be an element from the future is now at the past. Sending some of your troops to make sure that the cathedral is under your control is the best option.

Rewards: Cathedral of the Deep secured, gain 2 giants, Rosaria's fingers members (100 Rosaria's fingers), 10 Cathedral knights, 3 Grave wardens, 50 deacons, 3 evangelists, 20 thralls, 2 crystal lizards and 1 ravenous crystal lizard.

[ ] Secure the Undead Settlement (DC 5): A township that is still working and can be useful to your empire.

Rewards: Undead Settlement secured, Cornyx unlocked as a special unit, 1 giant, 10 manservants, Hodrick unlocked as a special unit, Yoel unlocked as a special unit, 5 evangelists, 25 thralls, 2 crystal lizards, 1 boreal outrider knight and 1 demon.

[ ] Secure Road of Sacrifices (DC 5): A road that can use to access the Cathedral of the Deep and Farron Keep, dominating it will give to your empire a new supplie and trade route.

Rewards: Road of Sacrifices secured, Orbeck unlocked as a special unit, 1 evangelist, 3 crystal lizards, 2 watchdogs, 1 Crystal sage and 3 lycantropes.

[ ] Secure Farron Keep (DC 5): A place that isn't corrupted and can be saved, Farron Keep could used as a fortress to your empire.

Rewards: Gothhard unlocked as a special unit, 10 basilisks, 3 darkwraiths, 4 crystal lizards, 1 ravenous crystal lizard, Stray Demon unlocked as a special unit, Abyss Watchers unlocked as a military unit (550 abyss watchers).

Diplomacy

Choose 2 actions

[ ] Reach out to the Gillmen (DC 5): One of the new species that appeared into your universe, along with the Gillmen are their Boghogs and a creature called FlashFin

Rewards: Gillmen join the Light Empire, Gillmen marines unlocked as a military unit (374 gillmen soldiers), 30 Boghogs and FlashFin unlocked as a special unit.

[ ] Reach out to the Toads (DC 5): One of the new species that appeared into your universe, the Toads appeared along with their princess.

Rewards: Toads join the Light Empire, Toad Brigade unlocked as a special unit, Princess Peach unlocked as a special unit.

[ ] Reach out to the Food People (DC 5): One of the new species that appeared into your universe, the Foodpeople are know for their cuteness.

Rewards: Food People join the Light Empire, Food People unlocked as a diplomat unit.

[ ] Reach out to the Bots (DC 5): One of the new species that appeared into your universe, the Bots are know for their advanced technology.

Rewards: Bots join the Light Empire, Bots unlocked as a special unit.

Stewardship

Choose 2 actions

[ ] Purchase Nuka Cola (DC 5): Along with species, companies from others universes also arrived at your universe. Nuka Cola is one of the new companies into your universe.

Rewards: Nuka Cola joins the Light Empire, 10 novatrons, 12 eyebots, 11 Mr Gutsies, 13 Mister Handies, N.I.R.A, 40 nukatrons, 5 sentry bots and 3 Nuka T-51 power armors.

[ ] Purchase Buy N Large (DC 5): One of the new companies into your universe, Buy N Large is know for it's advanced technology.

Rewards: Buy N Large joins the Light Empire, 10 starliners spacecrafts, 5,0000 WALL.E robots, 4,000 EVE robots, 6,200 WALL A robots and 1 M-O robot.

[ ] Purchase Aperture Science (DC 5): One of the new companies into your universe, Aperture Science is know for only having robots.

Rewards: Aperture Science joins the Light Empire, GLaDOS unlocked as a special unit, Wheatley unlocked as a special unit, ATLAS and P-Body unlocked as special units and 1,300 sentry turrets.

[ ] Purchase Omni Consumer Products (DC 5): One of the new companies into your universe, OCP is know for it's robot soldiers.

Rewards: OCP joins the Light Empire, Robocop unlocked as a special unit and 2,780 ED-209.

Intrigue

Choose 2 actions

[ ] Investigate Ravensthorpe (DC 5): A place called Ravensthorpe from another universe has arrived at your lands. It's better to know their plans.

Rewards: Knowledge about Ravensthorpe.

[ ] Investigate Novigrad (DC 5): A city called Novigrad from another universe has arrived at your lands. It's better to know their plans.

Reward: Knowledge about Novigrad.

[ ] Investigate Diamond City (DC 5): A city called Diamond City from another universe has arrived at your lands. It's better to know their plans.

Reward: Knowledge about Diamond City.

[ ] Investigate Konoha (DC 5): A city called Konoha feom another universe has arrived at your lands. It's better to know their plans.

Reward: Knowledge about Konoha.

Learning

Choose 2 actions

[ ] Study dragons scales (DC 5): The idea of transforming dragons scales into armors and weapons is a good idea.

Rewards: Unlocked dragons scales armors and weapons.

[ ] Master of the Abyss (DC 5): The light always defeats the darkness.

Rewards: Abyss creatures dominated and unlocked the Abyss as a weapon.

[ ] The perfect cure (DC 5): The flame can heal every wound and disease.

Rewards: Ability to cure every wound and disease possible. Capable of even resurrecting the deads.

[ ] Fire power (DC 5): The flame has power, use it to destroy your enemies.

Reward: Fire weapons unlocked.
 
x] Plan: Praise the Sun
Martial
-[x] Secure Road of Sacrifices (DC 5): A road that can use to access the Cathedral of the Deep and Farron Keep, dominating it will give to your empire a new supplie and trade route.
-[x] Secure Farron Keep (DC 5): A place that isn't corrupted and can be saved, Farron Keep could used as a fortress to your empire.
Diplomacy
-[x] Reach out to the Food People (DC 5): One of the new species that appeared into your universe, the Foodpeople are know for their cuteness.
-[x] Reach out to the Bots (DC 5): One of the new species that appeared into your universe, the Bots are know for their advanced technology.
Stewardship
-[x] Purchase Nuka Cola (DC 5): Along with species, companies from others universes also arrived at your universe. Nuka Cola is one of the new companies into your universe.
Rewards: Nuka Cola joins the Light Empire, 10 novatrons, 12 eyebots, 11 Mr Gutsies, 13 Mister Handies, N.I.R.A, 40 nukatrons, 5 sentry bots and 3 Nuka T-51 power armors.
-[x] Purchase Aperture Science (DC 5): One of the new companies into your universe, Aperture Science is know for only having robots.
Rewards: Aperture Science joins the Light Empire, GLaDOS unlocked as a special unit, Wheatley unlocked as a special unit, ATLAS and P-Body unlocked as special units and 1,300 sentry turrets.
Intrigue
-[x] Investigate Novigrad (DC 5): A city called Novigrad from another universe has arrived at your lands. It's better to know their plans.
-[x] Investigate Konoha (DC 5): A city called Konoha from another universe has arrived at your lands. It's better to know their plans.
Learning
-[x] The perfect cure (DC 5): The flame can heal every wound and disease.
Rewards: Ability to cure every wound and disease possible. Capable of even resurrecting the deads.
-[X] Master of the Abyss (DC 5): The light always defeats the darkness.
 
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[x] Plan: Praise the Sun
Martial
-[x] Secure Road of Sacrifices (DC 5): A road that can use to access the Cathedral of the Deep and Farron Keep, dominating it will give to your empire a new supplie and trade route.
-[x] Secure Farron Keep (DC 5): A place that isn't corrupted and can be saved, Farron Keep could used as a fortress to your empire.
Diplomacy
-[x] Reach out to the Food People (DC 5): One of the new species that appeared into your universe, the Foodpeople are know for their cuteness.
-[x] Reach out to the Bots (DC 5): One of the new species that appeared into your universe, the Bots are know for their advanced technology.
Stewardship
-[x] Purchase Nuka Cola (DC 5): Along with species, companies from others universes also arrived at your universe. Nuka Cola is one of the new companies into your universe.
Rewards: Nuka Cola joins the Light Empire, 10 novatrons, 12 eyebots, 11 Mr Gutsies, 13 Mister Handies, N.I.R.A, 40 nukatrons, 5 sentry bots and 3 Nuka T-51 power armors.
-[x] Purchase Aperture Science (DC 5): One of the new companies into your universe, Aperture Science is know for only having robots.
Rewards: Aperture Science joins the Light Empire, GLaDOS unlocked as a special unit, Wheatley unlocked as a special unit, ATLAS and P-Body unlocked as special units and 1,300 sentry turrets.
Intrigue
-[x] Investigate Novigrad (DC 5): A city called Novigrad from another universe has arrived at your lands. It's better to know their plans.
-[x] Investigate Konoha (DC 5): A city called Konoha from another universe has arrived at your lands. It's better to know their plans.
Learning
-[x] The perfect cure (DC 5): The flame can heal every wound and disease.
Rewards: Ability to cure every wound and disease possible. Capable of even resurrecting the deads.
-[X] Master of the Abyss (DC 5): The light always defeats the darkness.
 
Turn 1 results
Martial

[X] Secure Road of Sacrifices
DC 5
Rolled 83
Success!
Your forces succeed to secure the Road of Sacrifices. They also succeed to recruit an ex-assassin from the Dragon School called Orbeck, 1 evangelist, 2 exiled watchdogs, 3 lycantropes and one of the twins Crystal Sages. They also found a braille divine tome of Carim along with a pyromacy tome from the Great Swamp and captured 3 crystal lizards.

Road of Sacrifices secured! New trade and supplie route unlocked!

Orbeck unlocked as a special unit!

1 evangelist joined your empire! Knowledge about evangelist's activity in the Cathedral of the Deep and Undead Settlement!

2 exiled watchdogs joined your empire! New diplomacy action unlocked!

3 lycantropes joined your empire! New diplomacy action unlocked!

1 Crystal Sage joined your empire! New diplomacy and learning actions unlocked!

Braille divine tome of Carim discovered! New learning action unlocked!

Great Swamp pyromacy tome discovered! New learning action unlocked!

3 crystal lizards captured! New learning action unlocked!


[X] Secure Farron Keep
DC 5
Rolled 91
Success!
Your forces succeeded to secure Farron Keep. They also succeed to recruit a man called Gothhard, 3 darkwraiths, 1 stray demon and 550 Abyss Watchers. They also succeed to tame 10 basilisks, 1 ravenous crystal lizard and captured 4 crystal lizards. They also found a golden scroll, a coal and a scroll from the Crystal Sages.

Farron Keep secured! New martial action unlocked!

Gothhard unlocked as a special unit!

3 darkwraiths joined your army! Knowledge about others darkwraiths locations!

1 stray demon unlocked as a special unit!

550 Abyss Watchers joined your empire! New martial action unlocked!

10 basilisks joined your army! New learning action unlocked!

1 ravenous crystal lizard joined your army! New learning action unlocked!

4 crystal lizards captured! New learning action unlocked!

Golden scroll discovered! New learning action unlocked!

Sage's coal discovered! New learning action unlocked!

Sage's scroll unlocked! New learning action unlocked!


Diplomacy

[X] Reach out food people
DC 5
Rolled 74
Success!
The food people has agreed to join the Light Empire. They can use their cute appearence to be future diplomacy situations.

Food people joined the Light Empire!

Food people unlocked as a special unit!


[X] Reach out for the Bots
DC 5
Rolled 42
Success!
The Bots has agreeded to join the Light Empire. They can be useful with their technology and information about others robots to your empire.

Bots joined the Light Empire! New learning action unlocked!

Bots unlocked as a special unit!

New diplomacy action unlocked!


Stewardship

[X] Purchase Nuka Cola
DC 5
Rolled 90
Success!
Nuka Cola has easily agreed to join the Light Empire. They are desesperated and only want to be protected by your empire. They even offered their technologies!

Nuka Cola joins the Light Empire! New stewardship actions unlocked!

10 novatrons joined your army! New learning action unlocked!

12 eyebots joined your army! New learning action unlocked!

11 Mr Gutsies joined your empire! New learning action unlocked!

13 Mister Handies joined your empire! New learning action unlocked!

N.I.R.A unlocked as a special unit!

40 nukatrons joined your empire! New learning action unlocked!

5 sentry bots joined your empire! New learning action unlocked!

3 Nuka T-51 power armors gained! New learning action unlocked!


[X] Purchase Aperture Science
DC 5
Rolled 59
Success!
GLaDOS saw that joining the Light Empire is the only way of surviving in this new world and decided to join the Light Empire.

Aperture Science joins the Light Empire! New stewardship actions unlocked!

GLaDOS unlocked as a special unit!

Wheatley unlocked as a special unit!

ATLAS and P-Body unlocked as special units!

1,300 sentry turrets joined your army! New learning action unlocked!


Intrigue

[X] Investigate Novigrad
DC 5
Rolled 85
Success!
From what your spies discovered, Novigrad is actually in chaos because of the new world they are living. What about having the "Free City" under the Light Empire's control?

New diplomacy actions unlocked!

[X] Investigate Konoha
DC 5
Rolled 75
Success!
From what your spies discovered, Konoha is actually dealing with a lot of problems because of they suddenly appeared in a new world. They could join the Ligjt Empire in your opinion.

New diplomacy action unlocked!

Learning

[X] The perfect cure
DC 5
Rolled 47
The flame has showed to you the power to save lifes.

Ability to cure every wound and disease unlocked! Piety actions unlocked!

[X] Master of the Abyss
DC 5
Rolled 99
Success!
The Abyss is now under youe control.

Ability to control the Abyss unlocked! New piety actions unlocked!
 
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Turn 2
Martial
Choose 2 actions

[ ] Secure the Cathedral of the Deep (DC 5): What would be an element from the future is now at the past. Sending some of your troops to make sure that the cathedral is under your control is the best option.

Rewards: Cathedral of the Deep secured, gain 2 giants, Rosaria's fingers members (100 Rosaria's fingers), 10 Cathedral knights, 3 Grave wardens, 50 deacons, 3 evangelists, 20 thralls, 2 crystal lizards and 1 ravenous crystal lizard.

[ ] Secure the Undead Settlement (DC 5): A township that is still working and can be useful to your empire.

Rewards: Undead Settlement secured, Cornyx unlocked as a special unit, 1 giant, 10 manservants, Hodrick unlocked as a special unit, Yoel unlocked as a special unit, 5 evangelists, 25 thralls, 2 crystal lizards, 1 boreal outrider knight and 1 demon.

[ ] Secure the Catacombs of Carthus (DC 10): the resting place of High Lord Wolnir and the warriors of Carthus. It can be useful to your empire.

Rewards: Catacombs of Carthus secured, 500 skeletons, 2 crystal lizards, 1 demon and Tsorig unlocked as a special unit.

[ ] Send the Abyss Watchers to destroy Abyss's creatures (DC 1): There are some Abyss creatures still alive. Send the Abyss Watchers to destroy them.

Reward: Abyss creatures destroyed. Light Empire safe from Abyss creatures

Diplomacy
Choose 2 actions

[ ] Reach out to the Gillmen (DC 5): One of the new species that appeared into your universe, along with the Gillmen are their Boghogs and a creature called FlashFin.

Rewards: Gillmen join the Light Empire, Gillmen marines unlocked as a military unit (374 gillmen soldiers), 30 Boghogs and FlashFin unlocked as a special unit.

[ ] Reach out to the Toads (DC 5): One of the new species that appeared into your universe, the Toads appeared along with their princess.

Rewards: Toads join the Light Empire, Toad Brigade unlocked as a special unit, Princess Peach unlocked as a special unit.

Reach out to the Watchdogs of Farron (DC 10): The ones who protect Farron from criminals, they coul be useful to your empire.

Rewards: Watchdogs of Farron join the Light Empire (2,472 watchdogs of Farron). Old wolf of Farron unlocked as a special unit.

Reach out to the lycantropes (DC 5): the lycantropes are being hunted and need safety? What about offering this safety?

Rewards: Lycantropes join the Light Empire (1,110 lycantropes). Diplomacy actions unlocked.

Reach out to the other Crystal sage (DC 5): the other crystal sage is still alive. What about recruiting him?

Rewards: 1 Crystal Sage join the Light Empire. New diplomacy and intrigue actions unlocked.

Reach out to General Atomics Galleria (DC 15): a place where only mister handies and mister gutsies live.

Rewards: General Atomics Galleria joins the Light Empire. 10 mister handies and 10 mister gutsies join the Light Empire.

[ ] Reach out to the Eternal Fire (DC 30): The Eternal Fire has power over Novigrad. What about talking to them?

Rewards: Eternal Fire joins the Light Empire, 4,279 Novigrad guards join the Light Empire, 500 ships join the Light Empire, Order of the Flaming Rose joins the Light Empire, 2,185 witch hunters join the Light Empire.

[ ] Reach out to the Big Four (DC 20): the leaders of Novigrad criminal world, what about talking to them?

Rewards: The Big Four joins the Light empire and ???.

[ ] Reach out to Konoha (DC 30): What about talking to Konoha?

Rewards: Konoha joins the Light Empire, ???.

Stewardship
Choose 2 actions

[ ] Purchase Buy N Large (DC 5): One of the new companies into your universe, Buy N Large is know for it's advanced technology.

Rewards: Buy N Large joins the Light Empire, 10 starliners spacecrafts, 5,0000 WALL.E robots, 4,000 EVE robots, 6,200 WALL A robots and 1 M-O robot.

[ ] Purchase Omni Consumer Products (DC 5): One of the new companies into your universe, OCP is know for it's robot soldiers.

Rewards: OCP joins the Light Empire, Robocop unlocked as a special unit and 2,780 ED-209.

[ ] Purchase Fazbear Entertainement (DC 5): One of the new companies into your universe, Fazbear Entertainement is know for it's animatronics.

Rewards: Fazbear Entertainement joins the Light Empire, Michael Afton unlocked as a special unit, Vanessa unlocked as a special unit, 3 pizzarias added to the Light Empire, 1 horror attraction added to the Light Empire, 1 animatronic storage and repair facility added to the Light Empire, 1 mall added to the Light Empire.

[ ] Purchase Sunset Sarsaparilla Company (DC 5): One of the new companies into your universe, what about buying them?

Rewards: Sunset Sarparilla Company joins the Light Empire, Sunset Sarparilla headquarters unlocked as an outpost, 10 trucks, Festus as a special unit.

Intrigue
Choose 2 actions

[ ] Investigate Ravensthorpe (DC 5): A place called Ravensthorpe from another universe has arrived at your lands. It's better to know their plans.

Rewards: Knowledge about Ravensthorpe

[ ] Investigate Diamond City (DC 5): A city called Diamond City from another universe has arrived at your lands. It's better to know their plans.

Reward: Knowledge about Diamond City.

Learning
Choose 2 actions

[ ] Study dragons scales (DC 5): The idea of transforming dragons scales into armors and weapons is a good idea.

Rewards: Unlocked dragons scales armors and weapons.

[ ] Fire power (DC 5): The flame has power, use it to destroy your enemies.

Reward: Fire weapons unlocked.

[ ] Crystal magic (DC 5): Use the Crystal Sage and apply crystal magic to your army.

Reward: crystal magical weapons unlocked.

[ ] Carim miracles (DC 3): With divine tome of Carim, new miracles can be apply to your army.

Reward: Carim's miracles unlocked.

[ ] Great Swamp's pyromacies (DC 2): With the Great Swamp pyromacu tome, new pyromacies can be learned.

Reward: Great Swamp's pyromancies unlocked.

[ ] How to tame crystal lizards (DC 5): How you can tame crystal lizards?

Reward: Domesticated crystal lizards unlocked.

[ ] Basilisks's mist (DC 10): The basilisks's mist is powerful and could be applied into weapons for your empire.

Reward: Knowledge of how to apply basilisks's mist into weapons.

[ ] Crystal lizard's crystals (DC 5): Studying what the crystals from the ravenous crystal lizard can do is an insteresting idea.

Reward: Knowledge about the crystals from the ravenous crystal lizards.

[ ] Transform cystal lizards into ravenous crystal lizards (DC 6): Transforming crystal lizards to be more useful to your empire is a good idea.

Reward: Knowledge about how to tranform crystal lizards into ravenous crystal lizards.

[ ] Oolacile sorceries (DC 2): With the golden scroll, learn Oolacile sorceries.

Reward: Knowledge about Oolacile's sorceries.

[ ] Learn the Sage's coal effects (DC 1): give the Sage's coal to your blacksmiths and learn what it can do.

Reward: Sage coal can be used by your blacksmiths.

[ ] Learn the sorceries of the Crystal Sages (DC 3): With the sage's scroll, learn the sorceries of the Crystal Sage.

Reward: Knowledge about the Crystal Sage's sorceries.

[ ] Learn how novatrons work (DC 10): You have 10 novatrons at your empire, what about making more?

Reward: Knowledge about how to make novatrons.

[ ] Learn how eyebots work (DC 2): You have 12 eyebots at your empire. What about making more?

Reward: Knowledge about how to make eyebots.

[ ] Learn how mr gutsies work (DC 7): You have 11 mister gutsies at your empire. What about making more?

Reward: Knowledge about how to make mr gutsies.

[ ] Learn how mister handies work (DC 6): You have 13 mister handies at your empire. What about making more?

Reward; Knowledge about how to make mister handies.

[ ] Learn how to make nukatrons (DC 13): You have 40 nukatrons at your empire. What about making more?

Reward: Knowledge about how to make nukatrons.

[ ] Learn how to make sentry bots (DC 20): You have 5 sentry bots at your empire. What about making more?

Reward: Knowledge about how to make sentry bots.

[ ] Learn how to make T-51 power armors (DC 24): You have 3 T-51 power armors at your empire. What about making more?

[ ] Learn how to make sentry turrets (DC 10): You have 1,300 sentry turrets at your empire. What about making more?

Piety

[ ] Cure the wounded and diseased (DC 0): the flame can save everyone.

[ ] Ressurect the deads (DC 5): The flame can defeat Death.

[ ] Free Oolacile (DC 5): No more darkness!

[ ] Free New Londo (DC 5): No more darkness!

 
[X] Plan: Growing in numbers and strength
Martial
-[X] Secure the Undead Settlement (DC 5)
-[X] Secure the Catacombs of Carthus (DC 10)
Diplomacy
-[X] Reach out to the Toads (DC 5)
-[X] Reach out to Konoha (DC 30)
Stewardship
-[X] Purchase Buy N Large (DC 5)
-[X] Purchase Omni Consumer Products (DC 5)
Intrigue
-[X] Investigate Ravensthorpe (DC 5)
-[X] Investigate Diamond City (DC 5)
Learning
-[X] Study dragons scales (DC 5
-[X] Learn how to make sentry bots (DC 20)
Piety
-[X] Free Oolacile (DC 5): No more darkness!
-[X] Free New Londo (DC 5): No more darkness!
 
The Light Empire Archives: Gwyn
Full Name and or titles: Gwyn, Lord of Sunlight and Cinder Emperor of the Light Empire and God of Sunlight.

Description: Gwyn wears an impressive set of royal drapes, with gold bands on his arms, and a crown atop his head. On his feet are what appear to be a form of moccasins and anklets, and he wields a greatsword imbued with the power of light and of the First Flame, which he uses to adequate effect. His face is that of an aged man with calm eyes, and he has an impressively long, grey beard and hair of the same nature.

Bio paragraph: When the flame began to fade, Gwyn and his loyal knights left the city of Anor Londo and traveled to the Kiln of the First Flame to link it. There, Gwyn received the power of the First Flame and a new mission: defeat the darkness and bring light to the entire multiverse. Gwyn cares about every citizen of his empire, but he will punish those same citizens if they don't obey the law. Despite his amazing power, Gwyn knows the time to fight and the time to talk. He had some personal problems with his son Aegwyn but he wants to solve that.

Skill sets: Gwyn is a well respcted warrior and war veteran, know for killing dragons only with his power. He also have an immense charisma and a great allie from the others kingdoms. He was Lordran's king for countless years and Emperor of multiple kingdoms for 2 years. Gwyn is also a sthealf master and kniw everthing that happens on his empire. For last, Gwyn is a genius thanks to his life experiences, and can know anything that he doesn't know.
 
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