Vote tally - Attempting to Fulfill the Plan: GDI Edition

Adhoc vote count started by Ithillid on Jun 20, 2022 at 3:01 PM, finished with 356 posts and 88 votes.

Tally configuration

Simple majority
Ithillid
Attempting to Fulfill the Plan: GDI Edition
Post #32093
Post #32448

Block
Yes
Enabled
Enabled
Enabled
Enabled
88
356

  • [X] Plan Canned Beans + Scrin Research
    -[X] Suborbital Shuttle Service (Phase 1) 92/200 (1 Die, 30 R) (42% chance)
    -[X] Blue Zone Apartment Complexes (Phase 3+4+5) 72/480 (5 Dice, 50 R) (Phase 3, 99% chance of Phase 4, 67% chance of Phase 5)
    -[X] Continuous Cycle Fusion Plant (Phase 8) 67/300 (2 Dice, 40 R) (9% chance)
    -[X] Isolinear Chip Foundry Anadyr 85/320 (2 Dice, 100 R) (8% chance)
    -[X] Crystal Beam Industrial Laser Deployment 0/600 (1 Die, 20 R) (1/7.5 median)
    -[X] Civilian Support Expansion (Phase 1) 0/250 (4 Dice, 40 R) (86% chance)
    -[X] Security Review
    -[X] Freeze Dried Food Plants 151/200 (1 Die, 20 R) (91% chance)
    -[X] Agriculture Mechanization Projects (Phase 1) 0/150 (2 Dice, 30 R) (63% chance)
    -[X] Strategic Food Stockpile Construction (Phase 2+3) 38/150 (3 Dice, 30 R) (99% chance of Phase 2, 18% chance of Phase 3)
    -[X] Harvesting Tendril Deployment (Phase 1) 0/600 (8 Dice, 240 R) (95% chance)
    -[X] Tiberium Harvesting Claws Development 0/80 (1 Die, 15 R) (80% chance, with Seo bonus)
    -[X] GDSS Enterprise (Phase 5) 102/1535 (3 Dice, 60 R) (3/17.5 median)
    -[X] Lunar Rare Metals Harvesting (Phase 1+2) 45/265 (2 Dice, 40 R) (96.5% chance of Phase 1, 12% chance of Phase 2)
    -[X] Lunar Regolith Harvesting (Phase 2) 276/310 (1 Die, 20 R) (98% chance)
    -[X] Professional Sports Programs 0/250 (1 Die, 10R) (1/3 median)
    -[X] Scrin Research Initiatives 0/400 (4 Dice, 120 R) (18% chance)
    -[X] Skywatch Telescope System 64/95 (1 Die, 10 R) (100% chance)
    -[X] Hallucinogen Countermeasures Development 0/40 (1 Die, 15 R) (100% chance)
    -[X] Railgun Munitions Development 38/60 (1 Die, 10 R) (100% chance)
    -[X] Mastodon Heavy Assault Walker Deployment 0/225 (2 Dice, 20 R) (9.5% chance)
    -[X] Escort Carrier Shipyards (Nagoya) 171/240 (1 Die, 20 R) (73% chance)
    -[X] Escort Carrier Shipyards (Dublin) 0/240 (2 Dice, 40 R) (4% chance)
    -[X] Escort Carrier Shipyards (New York) 0/240 (2 Dice, 40 R) (4% chance)
    -[X] Conduct Economic Census DC 100/150/200/250 (4+E Dice) (93% chance of DC 250, 99% chance of DC 200)
    -[X] Security Review L+CL (1 Die) (85% chance)
    [X] Attempting To Supply The Canned Beans
    -[X] Suborbital Shuttle Service (Phase 1) 92/200 (2 Dice, 60 R) (97% chance)
    -[X] Blue Zone Apartment Complexes (Phase 3+4+5) 72/480 (4 Dice, 40 R) (Phase 3, 97% chance of Phase 4, 18% chance of Phase 5)
    -[X] Continuous Cycle Fusion Plant (Phase 8) 67/300 (2 Dice, 40 R) (9% chance)
    -[X] Isolinear Chip Foundry Anadyr 85/320 (2 Dice, 100 R) (8% chance)
    -[X] Crystal Beam Industrial Laser Deployment 0/600 (1 Die, 20 R) (1/7.5 median)
    -[X] Chemical Fertilizer Plants (Phase 2) 276/300 (1 Die, 15 R) (100% chance)
    -[X] Civilian Support Expansion (Phase 1) 0/250 (4 Dice, 40 R) (86% chance)
    -[X] Freeze Dried Food Plants 151/200 (1 Die, 20 R) (91% chance)
    -[X] Agriculture Mechanization Projects (Phase 1) 0/150 (2 Dice, 30 R) (63% chance)
    -[X] Strategic Food Stockpile Construction (Phase 2+3) 38/150 (3 Dice, 30 R) (99% chance of Phase 2, 18% chance of Phase 3)
    -[X] Harvesting Tendril Deployment (Phase 1) 0/600 (8 Dice, 240 R) (95% chance)
    -[X] Tiberium Harvesting Claws Development 0/80 (1 Die, 15 R) (80% chance, with Seo bonus)
    -[X] GDSS Enterprise (Phase 5) 102/1535 (3 Dice, 60 R) (3/17.5 median)
    -[X] Lunar Rare Metals Harvesting (Phase 1+2) 45/265 (2 Dice, 40 R) (96.5% chance of Phase 1, 12% chance of Phase 2)
    -[X] Lunar Regolith Harvesting (Phase 2) 276/310 (1 Die, 20 R) (98% chance)
    -[X] Scrin Research Initiatives 0/400 (2 Dice, 60 R) (2/5 median)
    -[X] Bogatyr Research Projects 0/120 (1 Die, 30 R) (27% chance with Seo's +5, 22% without)
    -[X] Skywatch Telescope System 64/95 (1 Die, 10 R) (100% chance)
    -[X] Hallucinogen Countermeasures Development 0/40 (1 Die, 15 R) (100% chance)
    -[X] Railgun Munitions Development 38/60 (1 Die, 10 R) (100% chance)
    -[X] Mastodon Heavy Assault Walker Deployment 0/225 (2 Dice, 20 R) (9.5% chance)
    -[X] Escort Carrier Shipyards (Nagoya) 171/240 (1 Die, 20 R) (73% chance)
    -[X] Escort Carrier Shipyards (Dublin) 0/240 (2 Dice, 40 R) (4% chance)
    -[X] Escort Carrier Shipyards (New York) 0/240 (2 Dice, 40 R) (4% chance)
    -[X] Conduct Economic Census DC 100/150/200/250 (4+E Dice) (88.5% chance of DC 250, 97.8% chance of DC 200, 99.8% chance of DC 150)
    [X] Plan Dawn of the Final Year
    -[X]Infrastructure (6 dice) 90 Resources
    --[X] Yellow Zone Fortress Towns (Phase 6): 220/300, 1 die (20R) 70%
    --[X] Blue Zone Apartment Complexes (Phase 3): 72/160, 4 dice (40R) 100%
    --[X] Suborbital Shuttle Service (Phase 1): 92/200, 1 die (30R) 42%
    -[X]Heavy Industry (5 dice) 160 Resources
    --[X] Continuous Cycle Fusion Plants (Phase 8): 67/300, 3 dice (60R) 65%
    --[X] Isolinear Chip Foundry Anadyr: 85/320, 2 dice (100R) 8%
    -[X]Light and Chemical Industry (5 dice + 1 Free) 55 Resources
    --[X] Chemical Fertilizer Plants (Phase 2): 276/300, 1 die (15R) 100%
    --[X] Civilian Drone Factories: 104/380, 3 dice (30R) 24%
    --[X] Artificial Wood Development: 0/60, 1 die (10R) 85%
    --[X] Security Reviews (LCI), unrolled
    -[X]Agriculture (4 dice + 1 Free) 60 Resources
    --[X] Blue Zone Aquaponics Bays (Phase 3): 75/140, 1 die (10R) 75%
    --[X] Freeze Dried Food Plants: 151/200, 1 die (20R) 91%
    --[X] Strategic Food Stockpile Construction (Phase 2): 38/150, 3 dice (30R) 99%
    -[X]Tiberium (7 dice + 2 Free) 255 Resources
    --[X] Harvesting Tendril Deployment (Phase 1): 0/600, 8 dice (240R) 95%
    --[X] Tiberium Harvesting Claws Development: 0/80, 1 die (15R) 80%
    -[X]Orbital (6 dice) 120 Resources
    --[X] GDSS Enterprise (Phase 5): 102/1535, 3 dice (60R) 0%
    --[X] Lunar Rare Metals Harvesting (Phase 1): 45/140, 2 dice (40R) 96%
    --[X] Lunar Regolith Harvesting (Phase 2): 276/310, 1 die (20R) 100%
    -[X]Services (5 dice) 110 Resources
    --[X] Professional Sports Programs: 0/250, 2 dice (20R) 2%
    --[X] Scrin Research Institutions: 0/400, 3 dice (90R) 0%
    -[X]Military (8 dice + 2 Free) 170 Resources
    --[X] Orbital Strike Regimental Combat Team Stations (Phase 3): 5/295, 3 dice (60R) 28%
    --[X] Skywatch Telescope System: 64/95, 1 die (10R) 100%
    --[X] Escort Carrier Shipyards (Nagoya): 171/240, 1 die (20R) 73%
    --[X] Shark Class Frigate Shipyards (Seattle): 0/300, 3 dice (60R) 14%
    --[X] Mastodon Heavy Assault Walker Deployment: 0/225, 2 dice (20R) 9%
    -[X]Bureaucracy (4 dice + 1 Free + Erewhon)
    --[X] Conduct Economic Census, 4 dice + 1 Erewhon die: 93% vs. DC 250, 99% vs. DC 200
    --[X] Security Reviews (LCI), 1 die: 85% vs. DC 50
    -[X]Total Cost: 1020/1020 Resources
    [X] Plan Dawn of the Final Year, Carrier Focus
    -[X]Infrastructure (6 dice) 90 Resources
    --[X] Yellow Zone Fortress Towns (Phase 6): 220/300, 1 die (20R) 70%
    --[X] Blue Zone Apartment Complexes (Phase 3): 72/160, 4 dice (40R) 100%
    --[X] Suborbital Shuttle Service (Phase 1): 92/200, 1 die (30R) 42%
    -[X]Heavy Industry (5 dice) 160 Resources
    --[X] Continuous Cycle Fusion Plants (Phase 8): 67/300, 3 dice (60R) 65%
    --[X] Isolinear Chip Foundry Anadyr: 85/320, 2 dice (100R) 8%
    -[X]Light and Chemical Industry (5 dice + 1 Free) 55 Resources
    --[X] Chemical Fertilizer Plants (Phase 2): 276/300, 1 die (15R) 100%
    --[X] Civilian Drone Factories: 104/380, 3 dice (30R) 24%
    --[X] Artificial Wood Development: 0/60, 1 die (10R) 85%
    –[X] Security Reviews (LCI), unrolled
    -[X]Agriculture (4 dice + 1 Free) 60 Resources
    --[X] Blue Zone Aquaponics Bays (Phase 3): 75/140, 1 die (10R) 75%
    --[X] Freeze Dried Food Plants: 151/200, 1 die (20R) 91%
    --[X] Strategic Food Stockpile Construction (Phase 2): 38/150, 3 dice (30R) 99%
    -[X]Tiberium (7 dice + 2 Free) 255 Resources
    --[X] Harvesting Tendril Deployment (Phase 1): 0/600, 8 dice (240R) 95%
    --[X] Tiberium Harvesting Claws Development: 0/80, 1 die (15R) 80%
    -[X]Orbital (6 dice) 120 Resources
    --[X] GDSS Enterprise (Phase 5): 102/1535, 3 dice (60R) 0%
    --[X] Lunar Rare Metals Harvesting (Phase 1): 45/140, 2 dice (40R) 96%
    --[X] Lunar Regolith Harvesting (Phase 2): 276/310, 1 die (20R) 100%
    -[X]Services (5 dice) 110 Resources
    --[X] Professional Sports Programs: 0/250, 2 dice (20R) 2%
    --[X] Scrin Research Institutions: 0/400, 3 dice (90R) 0%
    -[X]Military (8 dice + 2 Free) 170 Resources
    --[X] Orbital Strike Regimental Combat Team Stations (Phase 3): 5/295, 3 dice (60R) 28%
    --[X] Skywatch Telescope System: 64/95, 1 die (10R) 100%
    --[X] Escort Carrier Shipyards (Dublin): 0/240, 3 dice (60R) 54%
    --[X] Escort Carrier Shipyards (Nagoya): 171/240, 1 die (20R) 73%
    --[X] Mastodon Heavy Assault Walker Deployment: 0/225, 2 dice (20R) 9%
    -[X]Bureaucracy (4 dice + 1 Free + Erewhon)
    --[X] Conduct Economic Census, 4 dice + 1 Erewhon die: 93% vs. DC 250, 99% vs. DC 200
    --[X] Security Reviews (LCI), 1 die: 85% vs. DC 50
    -[X]Total Cost: 1020/1020 Resources
    [X] Plan Snappier Title
    -[X] Infrastructure 6/6 90R
    -[X] Yellow Zone Fortress Towns (Phase 6) 220/300 1 die 20R 70%
    -[X] Blue Zone Apartment Complexes (Phase 3+4+5) 72/320 4 dice 40R 97% Ph.4, 18% Ph.5
    -[X] Suborbital Shuttle Service (Phase 1) 92/200 1 die 30R 42%
    -[X] HEAVY INDUSTRY 5/5 + 2 170R
    -[X] Continuous Cycle Fusion Plants (Phase 8) 67/300 3 dice 60R 65%
    -[X] Isolinear Chip Foundry Anadyr 85/320 1 die 50R
    -[X] Crystal Beam Industrial Laser Deployment 0/600 3 dice 60R
    -[X] LIGHT & CHEMICAL INDUSTRY 4/5 (1 die allocated to Sec Review) 45R
    -[X] Chemical Fertilizer Plants (Phase 2) 276/300 1 die 15R 100%
    -[X] Civilian Drone Factories 104/380 3 dice 30R 24%
    -[X] AGRICULTURE 4/4 + 3 90R
    -[X] Freeze Dried Food Plants 151/200? 1 die 20R 91%
    -[X] Blue Zone Aquaponics Bays (Phase 4) 75/140 1 die + Erewhon 20R 100%
    -[X] Strategic Food Stockpile Construction (Phase 2+3) 38/325 5 dice 50R 94%
    -[X]Tiberium 7/7 180R
    -[X] Intensification of Green Zone Harvesting (Stage 7) 78/100 1 die 10R 100%
    -[X] Tiberium Processing Refits (Phase 5) 6/100 1 die 20R 61%
    -[X] Harvesting Tendril Deployment (Phase 1) 0/600 5 dice 150R 2%
    -[X] Orbital 6/6 120R
    -[X] Lunar Rare Metals Harvesting (Phase 1+2) 0/265? 2 dice 40R 22%
    -[X] Lunar Regolith Harvesting (Phase 2) 276/310 1 die 20R 100%
    -[X] GDSS Enterprise (Phase 5) 102/1535 3 dice 60R
    -[X] SERVICES 185R 5/5
    -[X] Professional Sports Programs 0/250 1 die 10R
    -[X] Hallucinogen Development 0/60 1 die 15R 83%
    -[X] NOD Research Initiatives 0/160 2 dice 60R 60%
    -[X] Pinhole Portal Early Primitive Prototype Construction 56/180 1 die 100R 19%
    -[X] MILITARY 8/8 135R
    -[X] Skywatch Telescope System 64/95 1 die 15R 100%
    -[X] Railgun Munitions Development 38/60 1 die 10R 100%
    -[X] Escort Carrier Shipyard (Nagoya) 171/240 1 die 20R 73%
    -[X] Universal Rocket Launch System Deployment (Phase 3) 0/200 2 dice 30R 23%
    -[X] ASAT Defense System (Phase 4) 36/220 2 dice 40R 45%
    -[X] Orbital Strike Regimental Combat Team Stations (Phase 3) 5/295 1 die 20R
    -[X] BUREAUCRACY 4/4 + 1
    -[X] Conduct Economic Census DC 100/150/200/250, DC 250 4 dice + Erewhon 98%
    -[X] Security Reviews (Light & Chemical Industry) 1 die 90%
    [X] Plan Carriers, Goals and Food Reserves
    -[X] Yellow Zone Fortress Towns (Phase 6) 220/300 1 die 20R 70%
    -[X] Blue Zone Apartment Complexes (Phase 3+4) (Updated) 72/320 3 dice 30R 65%
    -[X] Suborbital Shuttle Service (Phase 1) 92/200 2 dice 60R 97%
    -[X] Continuous Cycle Fusion Plants (Phase 8) (Updated) 67/300 2 dice 40R 9%
    -[X] Crystal Beam Industrial Laser Deployment (New) 0/600 2 dice 40R 0%
    -[X] Isolinear Chip Foundry Anadyr 85/320 2 dice 100R 8%
    -[X] Chemical Fertilizer Plants (Phase 2) 276/300 1 die 15R 100%
    -[X] Civilian Drone Factories 104/380 3 dice 30R 24%
    -[X] Artificial Wood Development (New) 0/60 1 die 10R 85%
    -[X] Blue Zone Aquaponics Bays (Phase 4+5) 75/280 2 dice 20R 18%
    -[X] Freeze Dried Food Plants 151/200? 1 die 20R 91%
    -[X] Strategic Food Stockpile Construction (Phase 2) 38/150 2 dice 20R 89%
    -[X] Harvesting Tendril Deployment (Phase 1) 0/600 8 dice 240R 95%
    -[X] Tiberium Harvesting Claws Development (New) 0/80 1 die 15R 80%
    -[X] GDSS Enterprise (Phase 5) 102/1535 3 dice 60R 0%
    -[X] Lunar Rare Metals Harvesting (Phase 1+2) 45/305 2 dice, 40R (96% chance of Phase 1, 12% chance of Phase 2)
    -[X] Lunar Regolith Harvesting (Phase 2) 276/320 1 die 20R 98% chance
    -[X] Hallucinogen Development 0/60 1 die 15R 88%
    -[X] NOD Research Initiatives (New) 0/200 1 die 30R 0%
    -[X] Orbital Strike Regimental Combat Team Stations (Phase 3) 5/295 4 dice 80R 81%
    -[X] Skywatch Telescope System 64/95 1 die 15R 100%
    -[X] Railgun Munitions Development 38/60 1 die 10R 100%
    -[X] GD-3 Rifle Development 0/30 1 die 10R 100%
    -[X] Escort Carrier Shipyards (Dublin) 0/240 3 dice 60R 54%
    -[X] Escort Carrier Shipyards (Nagoya) 171/240 1 die 20R 73%
    -[X] Conduct Economic Census 4 dice 1 Erewhon die 93%
    [X] Plan: Day of the Tendril, Crystal Beam Industrial Carriers
    -[X] Infrastructure 6/6 90R
    --[X] Yellow Zone Fortress Towns (Phase 6): 220/300, 1 die (20R) 70%
    --[X] Blue Zone Apartment Complexes (Phase 3+4+5) (Updated) 72/480 4 dice 40R 18%
    --[X] Suborbital Shuttle Service (Phase 1): 92/200, 1 die (30R) 42%
    -[X] Heavy Industry 7/5 140R
    --[X] Continuous Cycle Fusion Plants (Phase 8): 67/300, 3 dice (60R) 65%
    --[X] Crystal Beam Industrial Laser Deployment (New) 0/600 4 dice 80R 4/8 median
    -[X] Light and Chemical Industry 5/5 55R
    --[X] Chemical Fertilizer Plants (Phase 2): 276/300, 1 die (15R) 100%
    --[X] Civilian Drone Factories 104/380 4 dice 40R 73%
    -[X] Agriculture 6/4 80R
    --[X] Agriculture Mechanization Projects (Phase 1) 0/150 2 dice 30R 63%
    --[X] Freeze Dried Food Plants: 151/200, 1 die (20R) 91%
    --[X] Strategic Food Stockpile Construction (Phase 2+3) 38/325 3 dice 30R 18%
    -[X] Tiberium 8/7 240R
    --[X] Harvesting Tendril Deployment (Phase 1): 0/600, 8 dice (240R) 95%
    -[X] Orbital 6/6 120R
    --[X] GDSS Enterprise (Phase 5) 102/1535 3 dice 60R 3/18 median
    --[X] Lunar Rare Metals Harvesting (Phase 1+2) 45/265 2 dice 40R 12%
    --[X] Lunar Regolith Harvesting (Phase 2): 276/310, 1 die (20R) 100%
    -[X] Services 5/5 95R
    --[X] Professional Sports Programs: 0/250, 2 dice (20R) 2%
    --[X] Hallucinogen Development 0/60 1 die 15R 88%
    --[X] NOD Research Initiatives (New) 0/200 2 dice 60R 32%
    -[X] Military 10/8 195R
    --[X] Skywatch Telescope System 64/95 1 die 15R 100%
    --[X] Bogatyr Research Projects (New) 0/120 1 die 30R 27%
    --[X] Railgun Munitions Development 38/60 1 die 10R 100%
    --[X] Escort Carrier Shipyard (Nagoya) 171/240 1 die 20R 73%
    --[X] Escort Carrier Shipyard (New York) 0/240 3 dice 60R 54%
    --[X] Escort Carrier Shipyard (Dublin) 0/240 3 dice 60R 54%
    -[X] Bureaucrecy 4+Erewhon/4 0R
    --[X] Conduct Economic Census DC 250 4 dice 1 Erewhon die 93%
    [X] Plan Attempting To Supply The Canned Beans with alloys
    -[X] Suborbital Shuttle Service (Phase 1) 92/200 (2 Dice, 60 R) (97% chance)
    -[X] Blue Zone Apartment Complexes (Phase 3+4+5) 72/480 (4 Dice, 40 R) (Phase 3, 97% chance of Phase 4, 18% chance of Phase 5)
    -[X] Continuous Cycle Fusion Plant (Phase 8) 67/300 (2 Dice, 40 R) (9% chance)
    -[X] Isolinear Chip Foundry Anadyr 85/320 (2 Dice, 100 R) (8% chance)
    -[X] Advanced Alloys Development 1 die 15R 30%
    -[X] Chemical Fertilizer Plants (Phase 2) 276/300 (1 Die, 15 R) (100% chance)
    -[X] Civilian Support Expansion (Phase 1) 0/250 (4 Dice, 40 R) (86% chance)
    -[X] Freeze Dried Food Plants 151/200 (1 Die, 20 R) (91% chance)
    -[X] Agriculture Mechanization Projects (Phase 1) 0/150 (2 Dice, 30 R) (63% chance)
    -[X] Strategic Food Stockpile Construction (Phase 2+3) 38/150 (3 Dice, 30 R) (99% chance of Phase 2, 18% chance of Phase 3)
    -[X] Harvesting Tendril Deployment (Phase 1) 0/600 (8 Dice, 240 R) (95% chance)
    -[X] Tiberium Harvesting Claws Development 0/80 (1 Die, 15 R) (80% chance, with Seo bonus)
    -[X] GDSS Enterprise (Phase 5) 102/1535 (3 Dice, 60 R) (3/17.5 median)
    -[X] Lunar Rare Metals Harvesting (Phase 1+2) 45/265 (2 Dice, 40 R) (96.5% chance of Phase 1, 12% chance of Phase 2)
    -[X] Lunar Regolith Harvesting (Phase 2) 276/310 (1 Die, 20 R) (98% chance)
    -[X] NOD Research Initiatives (2 Dice, 60 R) (31% chance if we get Seo's +5 to research, 23% chance if not)
    -[X] Bogatyr Research Projects 0/120 (1 Die, 30 R) (27% chance with Seo's +5, 22% without)
    -[X] Skywatch Telescope System 64/95 (1 Die, 10 R) (100% chance)
    -[X] Hallucinogen Countermeasures Development 0/40 (1 Die, 15 R) (100% chance)
    -[X] Railgun Munitions Development 38/60 (1 Die, 10 R) (100% chance)
    -[X] Mastodon Heavy Assault Walker Deployment 0/225 (2 Dice, 20 R) (9.5% chance)
    -[X] Escort Carrier Shipyards (Nagoya) 171/240 (1 Die, 20 R) (73% chance)
    -[X] Escort Carrier Shipyards (Dublin) 0/240 (2 Dice, 40 R) (4% chance)
    -[X] Escort Carrier Shipyards (New York) 0/240 (2 Dice, 40 R) (4% chance)
    -[X] Conduct Economic Census DC 100/150/200/250 (4+E Dice) (88.5% chance of DC 250, 97.8% chance of DC 200, 99.8% chance of DC 150)
    [X] Plan Running on Glass v1.5 Carrier:
    -[X] Infrastructure 6/6 Dice 95 Resources:
    --[X] Yellow Zone Fortress Towns (Phase 6) 220/300 20 Resources per Die, 1 Die = 20 Resources
    --[X] Blue Zone Apartment Complexes (Phase 3) 72/160 10 Resources per Die, 3 Die = 30 Resources
    --[X] Suborbital Shuttle Service (Phase 1) 92/200 30 Resources per Die, 1 Die = 30 Resources
    --[X] Bureau of Arcologies (New) -1 Infrastructure Die, -2 to Infrastructure Dice, -15 RpT
    -[X] Heavy Industry 5/5 Dice 140 Resources:
    --[X] Crystal Beam Industrial Laser Deployment (New) 0/600 20 Resources per Die, 1 Die = 20 Resources
    --[X] Isolinear Chip Foundry Anadyr 85/320 50 Resources per Die, 2 Die = 100 Resources
    --[X] Personal Electric Vehicle Plants (New) 10 Resources per Die, 1 Die = 10 Resources
    --[X] Division of Alternative Energy -10 RpT, -1 Heavy Industry Die
    -[X] Light and Chemical Industry 5/5 55 Resources:
    --[X] Chemical Fertilizer Plants (Phase 2) 276/300 15 Resources per Die, 1 Die = 15 Resources
    --[X] Civilian Support Expansion (Phase 1) (New) 0/250 10 Resources per Die, 4 Dice = 40 Resources
    -[X] Agriculture 4/4 Dice + 4 Free Dice 80 Resources:
    --[X] Blue Zone Aquaponics Bays (Phase 4) 75/140 10 Resources per Die, 3 Dice = 30 Resources
    --[X] Freeze Dried Food Plants 151/200 20 Resources per Die, 1 Die = 20 Resources
    --[X] Strategic Food Stockpile Construction (Phase 2) 38/150 10 Resources per Die, 3 Dice = 30 Resources
    --[X] Extra Large Food Stockpiles 1 Die
    -[X] Tiberium 7/7 Dice 150 Resources:
    --[X] Intensification of Green Zone Harvesting (Stage 7) 78/100 15 Resources per Die, 1 Die = 15 Resources
    --[X] Red Zone Border Offensives (Stage 1) (Updated) 0/250 25 Resources per Die, 4 Dice = 100 Resources
    --[X] Liquid Tiberium Power Cell Deployment (Phase 1) 41/140 20 Resources per Die, 1 Die = 20 Resources
    --[X] Tiberium Harvesting Claws Development (Tech) (New) 0/80 15 Resources per Die, 1 Die = 15 Resources
    -[X] Orbital Industry 6/6 Dice + Erewhon Die 120 Resources:
    --[X] GDSS Enterprise (Phase 5) 102/1535 20 Resources per Die, 3 Dice + Erewhon Die = 80 Resources
    --[X] Orbital Cleanup (Stage 11) 32/85 10 Resources per Die, 2 Die = 20 Resources
    --[X] Lunar Regolith Harvesting (Phase 2) 278/310 20 Resources per Die, 1 Die = 20 Resources
    -[X] Services 5/5 Dice + 1 Free Die 250 Resources:
    --[X] Pinhole Portal Early Primitive Prototype Construction (Tech) 56/180 100 Resources per Die, 1 Die = 100 Resources
    --[X] Scrin Research Institutions (New) 0/400 30 Resources per Die, 5 Dice = 150 Resources
    -[X] Military 8/8 Dice + 1 Free Die 130 Resources:
    --[X] Railgun Munitions Development 38/60 10 Resources per Die, 1 Die = 10 Resources
    --[X] Skywatch Telescope System 64/95 10 Resources per Die, 1 Die = 10 Resources
    --[X] Escort Carrier Shipyards (High Priority) Nagoya 171/240 20 Resources per Die, 1 Die = 20 Resources
    --[X] Escort Carrier Shipyards (High Priority) New York 0/240 20 Resources per Die, 3 Dice = 60 Resources
    --[X] Mastodon Heavy Assault Walker Deployment (High Priority) 0/225 10 Resources per Die, 3 Dice = 30 Resources
    -[X]Bureaucracy 4/4 Dice + 1 Free Die:
    --[X] Conduct Economic Census 5 Dice DC 250
    [X] Plan Gives me Wood
    -[X] Blue Zone Apartment Complexes (Phase 3+4+5) (Updated) 72/480 5 dice 50R 67%
    -[X] Suborbital Shuttle Service (Phase 1) 92/200 1 die 30R 42%
    -[X] Improved Continuous Cycle Fusion Development (New) 1 dice 20R 30%
    -[X] Crystal Beam Industrial Laser Deployment (New) 5 dice 100R .08%
    -[X] Isolinear Chip Foundry Anadyr 85/320 1 die 50R
    -[X] Chemical Fertilizer Plants (Phase 2) 276/300 1 die 15R 100%
    -[X] Civilian Drone Factories 104/380 4 dice 40R 73%
    -[X] Artificial Wood Development (New) 0/60 1 die 10R 85%
    -[X] Blue Zone Aquaponics Bays (Phase 4+5) 75/280 3 dice 30R 74% (30% Phase 6)
    -[X] Freeze Dried Food Plants 151/200? 1 die 20R 91%
    -[X] Strategic Food Stockpile Construction (Phase 2+3) 38/325 3 dice 30R 18%
    -[X] Harvesting Tendril Deployment (Phase 1) 0/600 8 dice 240R 95%
    -[X] GDSS Enterprise (Phase 5) 102/1535 2 dice 40R
    -[X] Lunar Rare Metals Harvesting (Phase 1+2) 45/265 3 dice 60R 68%
    -[X] Lunar Regolith Harvesting (Phase 2) 276/310 1 die 20R 100%
    -[X] Professional Sports Programs 0/250 3 dice 30R 49%
    -[X] Hallucinogen Development 0/60 1 die 15R 88%
    -[X] Pinhole Portal Early Primitive Prototype Construction 56/180 1 die 100R 24%
    -[X] Skywatch Telescope System 64/95 1 die 10R 100%
    -[X] Railgun Munitions Development 38/60 1 die 10R 100%
    -[X] Bogatyr Research Projects 0/120 1 die 30R 27%
    -[X] Escort Carrier Shipyards (Dublin) 0/240 2 dice 40R 4%
    -[X] Escort Carrier Shipyards (Nagoya) 171/240 1 die 20R 73%
    -[X] Mastodon Heavy Assault Walker Deployment 0/225 20R 2 dice 20R 9.5%
    -[X] Conduct Economic Census DC 100/150/200/250, DC 250 4+1 dice 92.5%
    [X] Plan: All The Research!
    -[X] Yellow Zone Fortress Towns (Phase 6) 220/300 1 die 20R 70%
    -[X] Blue Zone Apartment Complexes (Phase 3+4) 72/320 4 dice 40R 97% (18% phase 5)
    -[X] Suborbital Shuttle Service (Phase 1) 92/200 1 die 30R 42%
    -[X] Isolinear Chip Foundry Anadyr 85/320 1 dice 50R 0%
    -[X] Personal Electric Vehicle Plants (New) (New) 4 dice 40R 71%
    -[X] Chemical Fertilizer Plants (Phase 2) 276/300 1 die 15R 100%
    -[X] Civilian Drone Factories 104/380 4 dice 40R 73%
    -[X] Blue Zone Aquaponics Bays (Phase 4+5) 75/280 2 dice 20R 18%
    -[X] Freeze Dried Food Plants 151/200? 1 die 20R 91%
    -[X] Strategic Food Stockpile Construction (Phase 2+3) 38/325 4 dice 40R 67%
    -[X] Harvesting Tendril Deployment (Phase 1) 7 dice 210R 71%
    -[X] Tiberium Harvesting Claws Development (New) 0/80 1 Erewhon die 15R 36%
    -[X] GDSS Enterprise (Phase 5) 102/1535 3 dice 60R
    -[X] Lunar Rare Metals Harvesting (Phase 1+2) 45/265 2 dice 40R 12%
    -[X] Lunar Regolith Harvesting (Phase 2) 276/310 1 die 20R 100%
    -[X] Hallucinogen Development 0/60 1 dice 15R 88%
    -[X] NOD Research Initiatives (New) 0/200 3 dice 90R 89%,
    -[X] Scrin Research Institutions (New) 0/400 5 dice 150R 66%
    -[X] Skywatch Telescope System: 64/95 1 dice, 10R 100%
    -[X] Railgun Munitions Development 38/60 1 die 10R 100%
    -[X] Universal Rocket Launch System Deployment (Phase 3) 0/200 2 dice 30R 23%
    -[X] Escort Carrier Shipyard (Nagoya) 171/240 1 die 20R 73%
    -[X] Mastodon Heavy Assault Walker Deployment 0/225 2 dice 20R 9%
    -[X] Conduct Civil Satisfaction Surveys DC 180, 4 dice 98%
    [X] Plan Running on Glass v1.4 Carrier:
    -[X] Infrastructure 6/6 Dice 115 Resources:
    --[X] Yellow Zone Fortress Towns (Phase 6) 220/300 20 Resources per Die, 1 Die = 20 Resources
    --[X] Blue Zone Apartment Complexes (Phase 3) 72/160 10 Resources per Die, 2 Die = 20 Resources
    --[X] Suborbital Shuttle Service (Phase 1) 92/200 30 Resources per Die, 2 Die = 60 Resources
    --[X] Bureau of Arcologies (New) -1 Infrastructure Die, -2 to Infrastructure Dice, -15 RpT
    -[X] Heavy Industry 5/5 Dice + 3 Free Dice 210 Resources:
    --[X] Crystal Beam Industrial Laser Deployment (New) 0/600 20 Resources per Die, 5 Dice = 100 Resources
    --[X] Isolinear Chip Foundry Anadyr 85/320 50 Resources per Die, 2 Die = 100 Resources
    --[X] Division of Alternative Energy -10 RpT, -1 Heavy Industry Die
    -[X] Light and Chemical Industry 5/5 55 Resources:
    --[X] Chemical Fertilizer Plants (Phase 2) 276/300 15 Resources per Die, 1 Die = 15 Resources
    --[X] Civilian Support Expansion (Phase 1) (New) 0/250 10 Resources per Die, 4 Dice = 40 Resources
    -[X] Agriculture 4/4 Dice + 1 Free Dice 50 Resources:
    --[X] Blue Zone Aquaponics Bays (Phase 4) 75/140 10 Resources per Die, 3 Dice = 30 Resources
    --[X] Freeze Dried Food Plants 151/200 20 Resources per Die, 1 Die = 20 Resources
    --[X] Extra Large Food Stockpiles 1 Die
    -[X] Tiberium 7/7 Dice 150 Resources:
    --[X] Intensification of Green Zone Harvesting (Stage 7) 78/100 15 Resources per Die, 1 Die = 15 Resources
    --[X] Red Zone Border Offensives (Stage 1) (Updated) 0/250 25 Resources per Die, 4 Dice = 100 Resources
    --[X] Liquid Tiberium Power Cell Deployment (Phase 1) 41/140 20 Resources per Die, 1 Die = 20 Resources
    --[X] Tiberium Harvesting Claws Development (Tech) (New) 0/80 15 Resources per Die, 1 Die = 15 Resources
    -[X] Orbital Industry 6/6 Dice + Erewhon Die 120 Resources:
    --[X] Orbital Cleanup (Stage 11) 32/85 10 Resources per Die, 2 Die = 20 Resources
    --[X] Lunar Regolith Harvesting (Phase 2) 278/310 20 Resources per Die, 1 Die = 20 Resources
    --[X] Lunar Heavy Metals Mines (Phase 4) 25/365 20 Resources per Die, 3 Dice + Erewhon Die = 80 Resources
    -[X] Services 5/5 Dice 185 Resources:
    --[X] Professional Sports Programs 0/250 10 Resources per Die, 1 Die = 10 Resources
    --[X] Hallucinogen Development (Tech) 0/60 15 Resources per Die, 1 Die = 15 Resources
    --[X] Pinhole Portal Early Primitive Prototype Construction (Tech) 56/180 100 Resources per Die, 1 Die = 100 Resources
    --[X] NOD Research Initiatives (New) 0/200 30 Resources per Die, 2 Die = 60 resources
    -[X] Military 8/8 Dice + 2 Free Die 135 Resources:
    --[X] Railgun Munitions Development 38/60 10 Resources per Die, 1 Die = 10 Resources
    --[X] Hallucinogen Countermeasures Development (Tech) 0/40 15 Resources per Die, 1 Die = 15 Resources
    --[X] Escort Carrier Shipyards (High Priority) Nagoya 171/240 20 Resources per Die, 1 Die = 20 Resources
    --[X] Escort Carrier Shipyards (High Priority) New York 0/240 20 Resources per Die, 3 Dice = 60 Resources
    --[X] Mastodon Heavy Assault Walker Deployment (High Priority) 0/225 10 Resources per Die, 3 Dice = 30 Resources
    -[X]Bureaucracy 4/4 Dice + 1 Free Die:
    --[X] Conduct Economic Census 5 Dice DC 250
    [X]Plan Fully Operational Socialist Economy
    -[X]Infrastructure (6 dice) 85 R
    --[X] Bureau of Arcologies (1 dice, 15 r)
    --[X] Yellow Zone Fortress Towns (Phase 6) (2 dice, 40 r)
    --[X] Blue Zone Apartment Complexes (Phase 3) (Updated) (3 Dice, 30 r)
    -[X]Heavy Industry (5 dice) 50 R
    --[X] Personal Electric Vehicle Plants (New) 0/300 4 dice 40R
    --[X] Division of Alternative Energy 1 HI die -10R
    -[X]Light and Chemical Industry (5 dice) 55 R
    --[X] Chemical Fertilizer Plants (Phase 2) 276/300 1 die 15R
    --[X] Civilian Support Expansion (New) 0/250 4 dice 40R
    -[X]Agriculture (4 dice+6 Free dice) 165 R
    --[X] Agriculture Mechanization Projects (Phase 1) 3 dice 45R
    --[X] Ranching Domes 0/250 4 dice 80R
    --[X] Blue Zone Aquaponics Bays (Phase 4) 2 dice 20R
    --[X] Freeze Dried Food Plants 151/200 1 die 20R
    -[X]Tiberium (7 dice) 155 R
    --[X] Improved Hewlett Gardener Process Development (New) 0/160 2 dice 40R
    --[X] Tiberium Harvesting Claws Development (New) 0/80 1 die 15R
    --[X] Red Zone Containment Lines (Stage 6+7) (Updated) 54/450 4 dice 100R
    -[X]Orbital (6 dice+1 Free Dice) 120 R
    --[X] GDSS Shala (Phase 1) 2 Dice 40 R
    --[X] GDSS Columbia (Phase 1) 0/80 2 dice 40 R
    --[X] Orbital Cleanup (Stage 11) 32/85 2 dice 20R
    --[X] Lunar Regolith Harvesting (Phase 2) 276/310 1 die 20R
    -[X]Services (5 dice) 135 R
    --[X] Hallucinogen Development 0/60 1 die 15R
    --[X] Scrin Research Institutions (New) 0/400 4 Die 120R
    -[X]Military (8 dice) 125 R
    --[X] Skywatch Telescope System 64/95 1 die 10R
    --[X] Railgun Munitions Development 38/60 1 die 10R 100%
    --[X] Hallucinogen Countermeasures Development 0/40 1 die 15R 100%
    --[X] Escort Carrier Shipyard (Nagoya) 171/240 1 die 20R
    --[X] Ground Forces Zone Armor (Set 1) London 3 dice 60R
    --[x] Mastodon Heavy Assault Walker Deployment (New) 1 Dice 10 R
    -[X]Bureaucracy (4 dice+1 ErewhonDice)
    --[X] Conduct Economic Census DC 100/150/200/250, DC 250 4 dice 1 Erewhon die
    [X] Plan Space Progress Tendrils and Claws also Carriers
    -[X]Infrastructure (6/6 dice) 90 Resources
    --[X] Yellow Zone Fortress Towns (Phase 6): 220/300, 1 die (20R) 70%
    --[X] Blue Zone Apartment Complexes (Phase 3+4+5) 72/480 (4 Dice, 40 R) (Phase 3, 97% chance of Phase 4, 18% chance of Phase 5)
    --[X] Suborbital Shuttle Service (Phase 1): 92/200, 1 die (30R) 42%
    -[X]Heavy Industry (5/5 dice) 160 Resources
    --[X] Continuous Cycle Fusion Plant (Phase 8) 67/300 (2 Dice, 40 R) (9% chance)
    --[X] Isolinear Chip Foundry Anadyr 85/320 (2 Dice, 100 R) (8% chance)
    --[X] Crystal Beam Industrial Laser Deployment 0/600 (1 Die, 20 R) (1/7.5 median)
    -[X]Light and Chemical Industry (5/5 dice) 55 Resources
    --[X] Chemical Fertilizer Plants (Phase 2) 276/300 (1 Die, 15 R) (100% chance)
    --[X] Civilian Support Expansion (Phase 1) 0/250 (4 Dice, 40 R) (86% chance)
    -[X]Agriculture (4/4 dice + 1 Free) 60 Resources
    --[X] Blue Zone Aquaponics Bays (Phase 3): 75/140, 1 die (10R) 75%
    --[X] Freeze Dried Food Plants: 151/200, 1 die (20R) 91%
    --[X] Strategic Food Stockpile Construction (Phase 2): 38/150, 3 dice (30R) 99%
    -[X]Tiberium (7/7 dice + 2 Free) 255 Resources
    --[X] Harvesting Tendril Deployment (Phase 1): 0/600, 8 dice (240R) 95%
    --[X] Tiberium Harvesting Claws Development: 0/80, 1 die (15R) 80%
    -[X]Orbital (6/6 dice + 3 Free) 180 Resources
    --[X] GDSS Enterprise (Phase 5): 102/1535, 6 dice (120R) 0%
    --[X] Lunar Rare Metals Harvesting (Phase 1): 45/140, 2 dice (40R) 96%
    --[X] Lunar Regolith Harvesting (Phase 2): 276/310, 1 die (20R) 100%
    -[X]Services (3/5 dice) 90 Resources
    --[X] Scrin Research Institutions: 0/400, 3 dice (90R) 0%
    -[X]Military (8/8 dice) 130 Resources
    --[X] Skywatch Telescope System: 64/95, 1 die (10R) 100%
    --[X] Escort Carrier Shipyards (Nagoya): 171/240, 1 die (20R) 73%
    --[X] Escort Carrier Shipyards (Dublin) 0/240 (2 Dice, 40 R) (4% chance)
    --[X] Escort Carrier Shipyards (New York) 0/240 (2 Dice, 40 R) (4% chance)
    --[X] Mastodon Heavy Assault Walker Deployment: 0/225, 2 dice (20R) 9%
    -[X]Bureaucracy (4/4 dice + Erewhon)
    --[X] Conduct Economic Census, 4 dice + 1 Erewhon die: 93% vs. DC 250, 99% vs. DC 200
    -[X]Total Cost: 1020/1020 Resources
    -[X]Free Dice 7/7
    -[X]Erewhon: 1/1
    [X] Plan Running on Glass v1.5 Frigate:
    -[X] Infrastructure 6/6 Dice 95 Resources:
    --[X] Yellow Zone Fortress Towns (Phase 6) 220/300 20 Resources per Die, 1 Die = 20 Resources
    --[X] Blue Zone Apartment Complexes (Phase 3) 72/160 10 Resources per Die, 3 Die = 30 Resources
    --[X] Suborbital Shuttle Service (Phase 1) 92/200 30 Resources per Die, 1 Die = 30 Resources
    --[X] Bureau of Arcologies (New) -1 Infrastructure Die, -2 to Infrastructure Dice, -15 RpT
    -[X] Heavy Industry 5/5 Dice 140 Resources:
    --[X] Crystal Beam Industrial Laser Deployment (New) 0/600 20 Resources per Die, 1 Die = 20 Resources
    --[X] Isolinear Chip Foundry Anadyr 85/320 50 Resources per Die, 2 Die = 100 Resources
    --[X] Personal Electric Vehicle Plants (New) 10 Resources per Die, 1 Die = 10 Resources
    --[X] Division of Alternative Energy -10 RpT, -1 Heavy Industry Die
    -[X] Light and Chemical Industry 5/5 55 Resources:
    --[X] Chemical Fertilizer Plants (Phase 2) 276/300 15 Resources per Die, 1 Die = 15 Resources
    --[X] Civilian Support Expansion (Phase 1) (New) 0/250 10 Resources per Die, 4 Dice = 40 Resources
    -[X] Agriculture 4/4 Dice + 4 Free Dice 80 Resources:
    --[X] Blue Zone Aquaponics Bays (Phase 4) 75/140 10 Resources per Die, 3 Dice = 30 Resources
    --[X] Freeze Dried Food Plants 151/200 20 Resources per Die, 1 Die = 20 Resources
    --[X] Strategic Food Stockpile Construction (Phase 2) 38/150 10 Resources per Die, 3 Dice = 30 Resources
    --[X] Extra Large Food Stockpiles 1 Die
    -[X] Tiberium 7/7 Dice 150 Resources:
    --[X] Intensification of Green Zone Harvesting (Stage 7) 78/100 15 Resources per Die, 1 Die = 15 Resources
    --[X] Red Zone Border Offensives (Stage 1) (Updated) 0/250 25 Resources per Die, 4 Dice = 100 Resources
    --[X] Liquid Tiberium Power Cell Deployment (Phase 1) 41/140 20 Resources per Die, 1 Die = 20 Resources
    --[X] Tiberium Harvesting Claws Development (Tech) (New) 0/80 15 Resources per Die, 1 Die = 15 Resources
    -[X] Orbital Industry 6/6 Dice + Erewhon Die 110 Resources:
    --[X] GDSS Enterprise (Phase 5) 102/1535 20 Resources per Die, 1 Die + Erewhon Die = 40 Resources
    --[X] Orbital Cleanup (Stage 11) 32/85 10 Resources per Die, 2 Die = 20 Resources
    --[X] Outer System Survey Probes 0/190 15 Resources per Die, 2 Die = 30 Resources
    --[X] Lunar Regolith Harvesting (Phase 2) 278/310 20 Resources per Die, 1 Die = 20 Resources
    -[X] Services 5/5 Dice + 1 Free Die 250 Resources:
    --[X] Pinhole Portal Early Primitive Prototype Construction (Tech) 56/180 100 Resources per Die, 1 Die = 100 Resources
    --[X] Scrin Research Institutions (New) 0/400 30 Resources per Die, 5 Dice = 150 Resources
    -[X] Military 8/8 Dice + 1 Free Die 140 Resources:
    --[X] Railgun Munitions Development 38/60 10 Resources per Die, 1 Die = 10 Resources
    --[X] Escort Carrier Shipyards (High Priority) Nagoya 171/240 20 Resources per Die, 1 Die = 20 Resources
    --[X] Shark Class Frigate Shipyard (Seattle) 0/300 20 Resources per Die, 4 Dice = 80 Resources
    --[X] Mastodon Heavy Assault Walker Deployment (High Priority) 0/225 10 Resources per Die, 3 Dice = 30 Resources
    -[X]Bureaucracy 4/4 Dice + 1 Free Die:
    --[X] Conduct Economic Census 5 Dice DC 250
    [X] Plan Running on Glass v1.5 Intercept:
    -[X] Infrastructure 6/6 Dice 95 Resources:
    --[X] Yellow Zone Fortress Towns (Phase 6) 220/300 20 Resources per Die, 1 Die = 20 Resources
    --[X] Blue Zone Apartment Complexes (Phase 3) 72/160 10 Resources per Die, 3 Die = 30 Resources
    --[X] Suborbital Shuttle Service (Phase 1) 92/200 30 Resources per Die, 1 Die = 30 Resources
    --[X] Bureau of Arcologies (New) -1 Infrastructure Die, -2 to Infrastructure Dice, -15 RpT
    -[X] Heavy Industry 5/5 Dice 140 Resources:
    --[X] Crystal Beam Industrial Laser Deployment (New) 0/600 20 Resources per Die, 1 Die = 20 Resources
    --[X] Isolinear Chip Foundry Anadyr 85/320 50 Resources per Die, 2 Die = 100 Resources
    --[X] Personal Electric Vehicle Plants (New) 10 Resources per Die, 1 Die = 10 Resources
    --[X] Division of Alternative Energy -10 RpT, -1 Heavy Industry Die
    -[X] Light and Chemical Industry 5/5 55 Resources:
    --[X] Chemical Fertilizer Plants (Phase 2) 276/300 15 Resources per Die, 1 Die = 15 Resources
    --[X] Civilian Support Expansion (Phase 1) (New) 0/250 10 Resources per Die, 4 Dice = 40 Resources
    -[X] Agriculture 4/4 Dice + 4 Free Dice 80 Resources:
    --[X] Blue Zone Aquaponics Bays (Phase 4) 75/140 10 Resources per Die, 3 Dice = 30 Resources
    --[X] Freeze Dried Food Plants 151/200 20 Resources per Die, 1 Die = 20 Resources
    --[X] Strategic Food Stockpile Construction (Phase 2) 38/150 10 Resources per Die, 3 Dice = 30 Resources
    --[X] Extra Large Food Stockpiles 1 Die
    -[X] Tiberium 7/7 Dice 150 Resources:
    --[X] Intensification of Green Zone Harvesting (Stage 7) 78/100 15 Resources per Die, 1 Die = 15 Resources
    --[X] Red Zone Border Offensives (Stage 1) (Updated) 0/250 25 Resources per Die, 4 Dice = 100 Resources
    --[X] Liquid Tiberium Power Cell Deployment (Phase 1) 41/140 20 Resources per Die, 1 Die = 20 Resources
    --[X] Tiberium Harvesting Claws Development (Tech) (New) 0/80 15 Resources per Die, 1 Die = 15 Resources
    -[X] Orbital Industry 6/6 Dice + Erewhon Die 110 Resources:
    --[X] GDSS Enterprise (Phase 5) 102/1535 20 Resources per Die, 1 Die + Erewhon Die = 40 Resources
    --[X] Orbital Cleanup (Stage 11) 32/85 10 Resources per Die, 2 Die = 20 Resources
    --[X] Outer System Survey Probes 0/190 15 Resources per Die, 2 Die = 30 Resources
    --[X] Lunar Regolith Harvesting (Phase 2) 278/310 20 Resources per Die, 1 Die = 20 Resources
    -[X] Services 5/5 Dice + 1 Free Die 250 Resources:
    --[X] Pinhole Portal Early Primitive Prototype Construction (Tech) 56/180 100 Resources per Die, 1 Die = 100 Resources
    --[X] Scrin Research Institutions (New) 0/400 30 Resources per Die, 5 Dice = 150 Resources
    -[X] Military 8/8 Dice + 1 Free Die 140 Resources:
    --[X] Orbital Strike Regimental Combat Team Stations (Phase 3) 5/295 20 Resources per Die, 4 Dice = 80 Resources
    --[X] Railgun Munitions Development 38/60 10 Resources per Die, 1 Die = 10 Resources
    --[X] Escort Carrier Shipyards (High Priority) Nagoya 171/240 20 Resources per Die, 1 Die = 20 Resources
    --[X] Mastodon Heavy Assault Walker Deployment (High Priority) 0/225 10 Resources per Die, 3 Dice = 30 Resources
    -[X]Bureaucracy 4/4 Dice + 1 Free Die:
    --[X] Conduct Economic Census 5 Dice DC 250
    [X] Plan Loads of Spent Dosh
    -[X] Blue Zone Apartment Complexes (Phase 3+4+5) (Progress 72/160: 10 resources per die) (-5 Logistics, +18 Housing) 4D
    -[X] Yellow Zone Fortress Towns (Phase 6) (Progress 220/300: 20 resources per die) (+4 Housing)
    -[X] Suborbital Shuttle Service (Phase 1) (Progress 92/200: 30 resources per die) (+3 Logistics)
    -[X] Isolinear Chip Foundry Anadyr (Progress 85/320: 50 resources per die) (+4 Capital Goods) (-2 Energy) 3D
    -[X] Improved Continuous Cycle Fusion Development (New) (Progress 0/120: 20 resources per die) 1FD
    -[X] Continuous Cycle Fusion Plants (Phase 8) (Updated)(Progress 67/300: 20 resources per Die) (+16 Energy) (-1 Labor) 2D+1FD
    -[X] Chemical Fertilizer Plants (Phase 2) (Progress 276/300: 15 resources per die) (+4 Consumer Goods, +4 Food, -1 Energy) 1FD
    -[X] Civilian Ultralight Factories (New) (Progress 0/190: 15 resources per die) (+8 consumer goods) (-1 Energy) 2D
    -[X] Civilian Support Expansion (Phase 1) (New) (Progress 0/250: 10 resources per die) (+6 Consumer Goods) (-1 Labor) 2D
    -[X] Blue Zone Aquaponics Bays (Phase 5) (Progress 75/140: 10 resources per die) (+6 Food) (-1 Labor, -1 Logistics) 1D
    -[X] Agriculture Mechanization Projects (Phase 1) (Progress 0/150: 15 resources per die) (+8 Food, -1 Energy, -1 Capital Goods) 3D
    -[X] Extra Large Food Stockpiles (+8 Food in reserve, -16 Food) 1ED
    -[X] Tiberium Vein Mines (Stage 2+3) (Progress 5/395?: 20 resources per die) (Additional Income Trickle [20-30]) (+1 Yellow Zone Abatement) (-1 Capital Goods) 5D
    -[X] Liquid Tiberium Power Cell Deployment (Phase 1) (Progress 41/140: 20 resources per die) (-5 Political Support) (+8 Energy) 1D
    -[X] Improved Hewlett Gardener Process Development (Tech) (New) (Progress 0/160: 20 resources per die) 1D
    -[X] Tiberium Harvesting Claws Development (Tech) (New) (Progress 0/80: 15 resources per die) 1FD
    -[X] Lunar Rare Metals Harvesting (Phase 1) (Progress 45/265: 20 resources per die) (+10 Resources per turn) 3D
    -[X] Lunar Regolith Harvesting (Phase 2) (Progress 276/310: 20 resources per die) (+15 Resources per turn) 1D
    -[X] Lunar Heavy Metals Mines (Phase 4) (Progress 25/365: 20 resources per die) (+20 Resources per turn) 2D
    -[X] Orbital Cleanup (Stage 11) (Progress 32/85: 10 resources per die) (10-15 resources) (Unlocks Orbital Power Stations) 1FD
    -[X] Professional Sports Programs (Progress 0/250: 10 resources per die) (+2 Consumer Goods, -1 Health, -1 Labor) (+10 Political Support) 4D
    -[X] Human Genetic Engineering Programs (Tech) (Progress 0/120: 25 resources per die) (-5 Political Support) 1D
    -[X] Bogatyr Research Projects (New) (Progress 0/120: 30 resources per die) 1D
    -[X] ASAT Defense System (Phase 4)(Progress 36/220: 20 resources per die) (Station) (High Priority) 2D
    -[X] Shark Class Frigate Shipyards (High Priority)
    --[X] Seattle (Progress 0/300: 20 resources per die) (-6 Energy, -2 Capital Goods) 3D+1FD
    -[X] Orbital Strike Regimental Combat Team Stations (Phase 3) (Progress 5/295: 20 resources per die) 2D
    -[X] Mastodon Heavy Assault Walker Deployment (New) (High Priority) (Progress 0/225: 10 resources per die) (-3 Energy, -1 Capital Goods, -1 Labor, -1 STU) 2FD
    -[X] Conduct Civil Satisfaction Surveys (DC 90/120/150/180) 4D
    [X] Plan: Mines, space, and food
    -[X] Yellow Zone Fortress Towns (Phase 6) 220/300 1 dice 20R 70%
    -[X] Blue Zone Apartment Complexes (Phase 3+4) 72/320 4 dice 40R 97%
    -[X] Emergency Caloric Reclamation Processor Installations (Phase 1) (New) 0/80 1 dice 10R 70%
    -[X] Continuous Cycle Fusion Plants (Phase 8) 67/300 4 dice 80R 96%
    -[X] Isolinear Chip Foundry Anadyr 85/320 2 dice 100R 8%
    -[X] Improved Continuous Cycle Fusion Development (New) 1 dice 20R 30%
    -[X] Chemical Fertilizer Plants (Phase 2) 276/300 1 dice 15R 100%
    -[X] Civilian Drone Factories 104/380 4 dice 40R 73%
    -[X] Blue Zone Aquaponics Bays (Phase 4+5) 75/280 3 dice 30R 74%
    -[X] Freeze Dried Food Plants 151/200? 1 dice 20R 91%
    -[X] Extra Large Food Stockpiles 1 Admin dice auto
    -[X] Tiberium Vein Mines (Stage 2+3) 5/385? 6 dice 120R 99%
    -[X] Intensification of Green Zone Harvesting (Stage 7) 78/100 1 dice 15R 100%
    -[X] GDSS Enterprise (Phase 5) 102/1535 4+1 Erewhon dice 100R
    -[X] Lunar Rare Metals Harvesting (Phase 1+2) 45/265 2 dice 40R 12%
    -[X] Lunar Regolith Harvesting (Phase 2) 276/310 1 dice 20R 100%
    -[X] Professional Sports Programs 0/250 2 dice 20R 2%
    -[X] Hallucinogen Development 0/60 1 dice 15R 88%
    -[X] NOD Research Initiatives (New) 0/200 2 dice 60R 32%
    -[X] Orbital Strike Regimental Combat Team Stations (Phase 3) 5/295 6 dice 120R 99%
    -[X] Skywatch Telescope System: 64/95 1 dice, 10R 100%
    -[X] Railgun Munitions Development 38/60 1 AdminDice 10R 94%
    -[X] Hallucinogen Countermeasures Development 0/40 1 dice 15R 100%
    -[X] Escort Carrier Shipyard (Nagoya) 171/240 1 dice 20R 73%
    -[X] Escort Carrier Shipyards (New York) 0/240 3 dice 60R 54%
    -[X] Administrative Assistance 2 die auto
    [X] Plan: Research and Vein Mining
    -[X] Blue Zone Apartment Complexes (Phase 3+4+5) (Updated) 72/480 4 dice 40R 18%, 5 dice 50R 67%
    -[X] Suborbital Shuttle Service (Phase 1) 92/200 1 die 30R 42%
    -[X] Advanced Alloys Development 1 die 15R 30%
    -[X] Crystal Beam Industrial Laser Deployment (New) 0/600 2 dice 40R
    -[X] Low Velocity Particle Applicator Development 0/120 1 die 20R 30%
    -[X] Microfusion Cell Development (New) 0/60 1 die 20R 90%
    -[X] Bergen Superconductor Foundry (Phase 3) 0/380 4 dice 120R 13%
    -[X] Artificial Wood Development (New) 0/60 1 die 10R 85%
    -[X] Blue Zone Aquaponics Bays (Phase 4) 75/140 1 die 10R 75%
    -[X] Strategic Food Stockpile Construction (Phase 2+3) 38/325 3 dice 30R 18%
    -[X] Tiberium Vein Mines (Stage 2+3+4+5+6+7+8) 5/1275? 13 dice 260R ~18%, ~77% chance to complete phase 7?
    -[X] Tiberium Harvesting Claws Development (New) 0/80 1 die 15R 80%
    -[X] GDSS Enterprise (Phase 5) 102/1535 3 dice 60R
    -[X] Lunar Rare Metals Harvesting (Phase 1+2) 45/265 2 dice 40R 18%
    -[X] Lunar Regolith Harvesting (Phase 2) 276/310 1 die 20R 100%
    -[X] Hallucinogen Development 0/60 1 die 15R 88%
    -[X] Scrin Research Institutions (New) 0/400 4 dice 120R 18%
    -[X] Skywatch Telescope System 64/95 1 die 10R 100%
    -[X] Bogatyr Research Projects (New) 0/120 1 die 30R 27%
    -[X] Universal Rocket Launch System Deployment (Phase 3) 0/200 3 dice 45R 81%
    -[X] Railgun Munitions Development 38/60 1 die 10R 100%
    -[X] Escort Carrier Shipyard (Nagoya) 171/240 1 die 20R 73%
    -[X] Shark Class Frigate Shipyard (Seattle) 0/300 1 die 20R
    -[X] Conduct Economic Census DC 100/150/200/250, DC 250 4 dice 1 Erewhon die 93%
    [X] Plan Gives me Wood, moar Consoom edition
    -[X] Blue Zone Apartment Complexes (Phase 3+4+5) (Updated) 72/480 5 dice 50R 67%
    -[X] Suborbital Shuttle Service (Phase 1) 92/200 1 die 30R 42%
    -[X] Improved Continuous Cycle Fusion Development (New) 1 dice 20R 30%
    -[X] Crystal Beam Industrial Laser Deployment (New) 5 dice 100R .08%
    -[X] Isolinear Chip Foundry Anadyr 85/320 1 die 50R
    -[X] Chemical Fertilizer Plants (Phase 2) 276/300 1 die 15R 100%
    -[X] Civilian Drone Factories 104/380 3 dice 30R 24%
    -[X] Civilian Support Expansion (New) 0/250 1 die 10R
    -[X] Artificial Wood Development (New) 0/60 1 die 10R 85%
    -[X] Blue Zone Aquaponics Bays (Phase 4+5) 75/280 3 dice 30R 74% (30% Phase 6)
    -[X] Freeze Dried Food Plants 151/200? 1 die 20R 91%
    -[X] Strategic Food Stockpile Construction (Phase 2+3) 38/325 3 dice 30R 18%
    -[X] Harvesting Tendril Deployment (Phase 1) 0/600 8 dice 240R 95%
    -[X] GDSS Enterprise (Phase 5) 102/1535 2 dice 40R
    -[X] Lunar Rare Metals Harvesting (Phase 1+2) 45/265 3 dice 60R 68%
    -[X] Lunar Regolith Harvesting (Phase 2) 276/310 1 die 20R 100%
    -[X] Professional Sports Programs 0/250 3 dice 30R 49%
    -[X] Hallucinogen Development 0/60 1 die 15R 88%
    -[X] Pinhole Portal Early Primitive Prototype Construction 56/180 1 die 100R 24%
    -[X] Skywatch Telescope System 64/95 1 die 10R 100%
    -[X] Railgun Munitions Development 38/60 1 die 10R 100%
    -[X] Bogatyr Research Projects 0/120 1 die 30R 27%
    -[X] Escort Carrier Shipyards (Dublin) 0/240 2 dice 40R 4%
    -[X] Escort Carrier Shipyards (Nagoya) 171/240 1 die 20R 73%
    -[X] Mastodon Heavy Assault Walker Deployment 0/225 20R 2 dice 20R 9.5%
    -[X] Conduct Economic Census DC 100/150/200/250, DC 250 4+1 dice 92.5%
    [X] Plan Running on Glass v1.4 Frigate:
    -[X] Infrastructure 6/6 Dice 115 Resources:
    --[X] Yellow Zone Fortress Towns (Phase 6) 220/300 20 Resources per Die, 1 Die = 20 Resources
    --[X] Blue Zone Apartment Complexes (Phase 3) 72/160 10 Resources per Die, 2 Die = 20 Resources
    --[X] Suborbital Shuttle Service (Phase 1) 92/200 30 Resources per Die, 2 Die = 60 Resources
    --[X] Bureau of Arcologies (New) -1 Infrastructure Die, -2 to Infrastructure Dice, -15 RpT
    -[X] Heavy Industry 5/5 Dice + 3 Free Dice 210 Resources:
    --[X] Crystal Beam Industrial Laser Deployment (New) 0/600 20 Resources per Die, 5 Dice = 100 Resources
    --[X] Isolinear Chip Foundry Anadyr 85/320 50 Resources per Die, 2 Die = 100 Resources
    --[X] Division of Alternative Energy -10 RpT, -1 Heavy Industry Die
    -[X] Light and Chemical Industry 5/5 55 Resources:
    --[X] Chemical Fertilizer Plants (Phase 2) 276/300 15 Resources per Die, 1 Die = 15 Resources
    --[X] Civilian Support Expansion (Phase 1) (New) 0/250 10 Resources per Die, 4 Dice = 40 Resources
    -[X] Agriculture 4/4 Dice + 1 Free Dice 50 Resources:
    --[X] Blue Zone Aquaponics Bays (Phase 4) 75/140 10 Resources per Die, 3 Dice = 30 Resources
    --[X] Freeze Dried Food Plants 151/200 20 Resources per Die, 1 Die = 20 Resources
    --[X] Extra Large Food Stockpiles 1 Die
    -[X] Tiberium 7/7 Dice 150 Resources:
    --[X] Intensification of Green Zone Harvesting (Stage 7) 78/100 15 Resources per Die, 1 Die = 15 Resources
    --[X] Red Zone Border Offensives (Stage 1) (Updated) 0/250 25 Resources per Die, 4 Dice = 100 Resources
    --[X] Liquid Tiberium Power Cell Deployment (Phase 1) 41/140 20 Resources per Die, 1 Die = 20 Resources
    --[X] Tiberium Harvesting Claws Development (Tech) (New) 0/80 15 Resources per Die, 1 Die = 15 Resources
    -[X] Orbital Industry 6/6 Dice + Erewhon Die 120 Resources:
    --[X] Orbital Cleanup (Stage 11) 32/85 10 Resources per Die, 2 Die = 20 Resources
    --[X] Lunar Regolith Harvesting (Phase 2) 278/310 20 Resources per Die, 1 Die = 20 Resources
    --[X] Lunar Heavy Metals Mines (Phase 4) 25/365 20 Resources per Die, 3 Dice + Erewhon Die = 80 Resources
    -[X] Services 5/5 Dice 180 Resources:
    --[X] Professional Sports Programs 0/250 10 Resources per Die, 2 Die = 20 Resources
    --[X] Pinhole Portal Early Primitive Prototype Construction (Tech) 56/180 100 Resources per Die, 1 Die = 100 Resources
    --[X] NOD Research Initiatives (New) 0/200 30 Resources per Die, 2 Die = 60 resources
    -[X] Military 8/8 Dice + 2 Free Die 140 Resources:
    --[X] Railgun Munitions Development 38/60 10 Resources per Die, 1 Die = 10 Resources
    --[X] Escort Carrier Shipyards (High Priority) Nagoya 171/240 20 Resources per Die, 1 Die = 20 Resources
    --[X] Shark Class Frigate Shipyard (Seattle) 0/300 20 Resources per Die, 4 Dice = 80 Resources
    --[X] Mastodon Heavy Assault Walker Deployment (High Priority) 0/225 10 Resources per Die, 3 Dice = 30 Resources
    -[X]Bureaucracy 4/4 Dice + 1 Free Die:
    --[X] Conduct Economic Census 5 Dice DC 250
    [X] Plan Running on Glass v1.4 Intercept:
    -[X] Infrastructure 6/6 Dice 115 Resources:
    --[X] Yellow Zone Fortress Towns (Phase 6) 220/300 20 Resources per Die, 1 Die = 20 Resources
    --[X] Blue Zone Apartment Complexes (Phase 3) 72/160 10 Resources per Die, 2 Die = 20 Resources
    --[X] Suborbital Shuttle Service (Phase 1) 92/200 30 Resources per Die, 2 Die = 60 Resources
    --[X] Bureau of Arcologies (New) -1 Infrastructure Die, -2 to Infrastructure Dice, -15 RpT
    -[X] Heavy Industry 5/5 Dice + 3 Free Dice 210 Resources:
    --[X] Crystal Beam Industrial Laser Deployment (New) 0/600 20 Resources per Die, 5 Dice = 100 Resources
    --[X] Isolinear Chip Foundry Anadyr 85/320 50 Resources per Die, 2 Die = 100 Resources
    --[X] Division of Alternative Energy -10 RpT, -1 Heavy Industry Die
    -[X] Light and Chemical Industry 5/5 55 Resources:
    --[X] Chemical Fertilizer Plants (Phase 2) 276/300 15 Resources per Die, 1 Die = 15 Resources
    --[X] Civilian Support Expansion (Phase 1) (New) 0/250 10 Resources per Die, 4 Dice = 40 Resources
    -[X] Agriculture 4/4 Dice + 1 Free Dice 50 Resources:
    --[X] Blue Zone Aquaponics Bays (Phase 4) 75/140 10 Resources per Die, 3 Dice = 30 Resources
    --[X] Freeze Dried Food Plants 151/200 20 Resources per Die, 1 Die = 20 Resources
    --[X] Extra Large Food Stockpiles 1 Die
    -[X] Tiberium 7/7 Dice 150 Resources:
    --[X] Intensification of Green Zone Harvesting (Stage 7) 78/100 15 Resources per Die, 1 Die = 15 Resources
    --[X] Red Zone Border Offensives (Stage 1) (Updated) 0/250 25 Resources per Die, 4 Dice = 100 Resources
    --[X] Liquid Tiberium Power Cell Deployment (Phase 1) 41/140 20 Resources per Die, 1 Die = 20 Resources
    --[X] Tiberium Harvesting Claws Development (Tech) (New) 0/80 15 Resources per Die, 1 Die = 15 Resources
    -[X] Orbital Industry 6/6 Dice + Erewhon Die 120 Resources:
    --[X] Orbital Cleanup (Stage 11) 32/85 10 Resources per Die, 2 Die = 20 Resources
    --[X] Lunar Regolith Harvesting (Phase 2) 278/310 20 Resources per Die, 1 Die = 20 Resources
    --[X] Lunar Heavy Metals Mines (Phase 4) 25/365 20 Resources per Die, 3 Dice + Erewhon Die = 80 Resources
    -[X] Services 5/5 Dice 180 Resources:
    --[X] Professional Sports Programs 0/250 10 Resources per Die, 2 Die = 20 Resources
    --[X] Pinhole Portal Early Primitive Prototype Construction (Tech) 56/180 100 Resources per Die, 1 Die = 100 Resources
    --[X] NOD Research Initiatives (New) 0/200 30 Resources per Die, 2 Die = 60 resources
    -[X] Military 8/8 Dice + 2 Free Die 140 Resources:
    --[X] Orbital Strike Regimental Combat Team Stations (Phase 3) 5/295 20 Resources per Die, 4 Dice = 80 Resources
    --[X] Railgun Munitions Development 38/60 10 Resources per Die, 1 Die = 10 Resources
    --[X] Escort Carrier Shipyards (High Priority) Nagoya 171/240 20 Resources per Die, 1 Die = 20 Resources
    --[X] Mastodon Heavy Assault Walker Deployment (High Priority) 0/225 10 Resources per Die, 3 Dice = 30 Resources
    -[X]Bureaucracy 4/4 Dice + 1 Free Die:
    --[X] Conduct Economic Census 5 Dice DC 250
    [X] Plan Running on Glass v1.6 Carrier:
    -[X] Infrastructure 6/6 Dice 95 Resources:
    --[X] Yellow Zone Fortress Towns (Phase 6) 220/300 20 Resources per Die, 1 Die = 20 Resources
    --[X] Blue Zone Apartment Complexes (Phase 3) 72/160 10 Resources per Die, 3 Die = 30 Resources
    --[X] Suborbital Shuttle Service (Phase 1) 92/200 30 Resources per Die, 1 Die = 30 Resources
    --[X] Bureau of Arcologies (New) -1 Infrastructure Die, -2 to Infrastructure Dice, -15 RpT
    -[X] Heavy Industry 5/5 Dice 140 Resources:
    --[X] Crystal Beam Industrial Laser Deployment (New) 0/600 20 Resources per Die, 1 Die = 20 Resources
    --[X] Isolinear Chip Foundry Anadyr 85/320 50 Resources per Die, 2 Die = 100 Resources
    --[X] Personal Electric Vehicle Plants (New) 10 Resources per Die, 1 Die = 10 Resources
    --[X] Division of Alternative Energy -10 RpT, -1 Heavy Industry Die
    -[X] Light and Chemical Industry 5/5 55 Resources:
    --[X] Chemical Fertilizer Plants (Phase 2) 276/300 15 Resources per Die, 1 Die = 15 Resources
    --[X] Civilian Support Expansion (Phase 1) (New) 0/250 10 Resources per Die, 4 Dice = 40 Resources
    -[X] Agriculture 4/4 Dice + 4 Free Dice 80 Resources:
    --[X] Blue Zone Aquaponics Bays (Phase 4) 75/140 10 Resources per Die, 3 Dice = 30 Resources
    --[X] Freeze Dried Food Plants 151/200 20 Resources per Die, 1 Die = 20 Resources
    --[X] Strategic Food Stockpile Construction (Phase 2) 38/150 10 Resources per Die, 3 Dice = 30 Resources
    --[X] Extra Large Food Stockpiles 1 Die
    -[X] Tiberium 7/7 Dice 150 Resources:
    --[X] Tiberium Vein Mines (Stage 2) 5/195 20 Resources per Die, 1 Die = 20 Resources
    --[X] Intensification of Green Zone Harvesting (Stage 7) 78/100 15 Resources per Die, 1 Die = 15 Resources
    --[X] Red Zone Border Offensives (Stage 1) (Updated) 0/250 25 Resources per Die, 4 Dice = 100 Resources
    --[X] Tiberium Harvesting Claws Development (Tech) (New) 0/80 15 Resources per Die, 1 Die = 15 Resources
    -[X] Orbital Industry 6/6 Dice + Erewhon Die 120 Resources:
    --[X] GDSS Enterprise (Phase 5) 102/1535 20 Resources per Die, 3 Dice + Erewhon Die = 80 Resources
    --[X] Orbital Cleanup (Stage 11) 32/85 10 Resources per Die, 2 Die = 20 Resources
    --[X] Lunar Regolith Harvesting (Phase 2) 278/310 20 Resources per Die, 1 Die = 20 Resources
    -[X] Services 5/5 Dice + 1 Free Die 250 Resources:
    --[X] Pinhole Portal Early Primitive Prototype Construction (Tech) 56/180 100 Resources per Die, 1 Die = 100 Resources
    --[X] Scrin Research Institutions (New) 0/400 30 Resources per Die, 5 Dice = 150 Resources
    -[X] Military 8/8 Dice + 1 Free Die 130 Resources:
    --[X] Railgun Munitions Development 38/60 10 Resources per Die, 1 Die = 10 Resources
    --[X] Skywatch Telescope System 64/95 10 Resources per Die, 1 Die = 10 Resources
    --[X] Escort Carrier Shipyards (High Priority) Nagoya 171/240 20 Resources per Die, 1 Die = 20 Resources
    --[X] Escort Carrier Shipyards (High Priority) New York 0/240 20 Resources per Die, 3 Dice = 60 Resources
    --[X] Mastodon Heavy Assault Walker Deployment (High Priority) 0/225 10 Resources per Die, 3 Dice = 30 Resources
    -[X]Bureaucracy 4/4 Dice + 1 Free Die:
    --[X] Conduct Economic Census 5 Dice DC 250
    [X] Plan Running on Glass v1.6 Frigate:
    -[X] Infrastructure 6/6 Dice 95 Resources:
    --[X] Yellow Zone Fortress Towns (Phase 6) 220/300 20 Resources per Die, 1 Die = 20 Resources
    --[X] Blue Zone Apartment Complexes (Phase 3) 72/160 10 Resources per Die, 3 Die = 30 Resources
    --[X] Suborbital Shuttle Service (Phase 1) 92/200 30 Resources per Die, 1 Die = 30 Resources
    --[X] Bureau of Arcologies (New) -1 Infrastructure Die, -2 to Infrastructure Dice, -15 RpT
    -[X] Heavy Industry 5/5 Dice 140 Resources:
    --[X] Crystal Beam Industrial Laser Deployment (New) 0/600 20 Resources per Die, 1 Die = 20 Resources
    --[X] Isolinear Chip Foundry Anadyr 85/320 50 Resources per Die, 2 Die = 100 Resources
    --[X] Personal Electric Vehicle Plants (New) 10 Resources per Die, 1 Die = 10 Resources
    --[X] Division of Alternative Energy -10 RpT, -1 Heavy Industry Die
    -[X] Light and Chemical Industry 5/5 55 Resources:
    --[X] Chemical Fertilizer Plants (Phase 2) 276/300 15 Resources per Die, 1 Die = 15 Resources
    --[X] Civilian Support Expansion (Phase 1) (New) 0/250 10 Resources per Die, 4 Dice = 40 Resources
    -[X] Agriculture 4/4 Dice + 4 Free Dice 80 Resources:
    --[X] Blue Zone Aquaponics Bays (Phase 4) 75/140 10 Resources per Die, 3 Dice = 30 Resources
    --[X] Freeze Dried Food Plants 151/200 20 Resources per Die, 1 Die = 20 Resources
    --[X] Strategic Food Stockpile Construction (Phase 2) 38/150 10 Resources per Die, 3 Dice = 30 Resources
    --[X] Extra Large Food Stockpiles 1 Die
    -[X] Tiberium 7/7 Dice 150 Resources:
    --[X] Tiberium Vein Mines (Stage 2) 5/195 20 Resources per Die, 1 Die = 20 Resources
    --[X] Intensification of Green Zone Harvesting (Stage 7) 78/100 15 Resources per Die, 1 Die = 15 Resources
    --[X] Red Zone Border Offensives (Stage 1) (Updated) 0/250 25 Resources per Die, 4 Dice = 100 Resources
    --[X] Tiberium Harvesting Claws Development (Tech) (New) 0/80 15 Resources per Die, 1 Die = 15 Resources
    -[X] Orbital Industry 6/6 Dice + Erewhon Die 110 Resources:
    --[X] GDSS Enterprise (Phase 5) 102/1535 20 Resources per Die, 1 Die + Erewhon Die = 40 Resources
    --[X] Orbital Cleanup (Stage 11) 32/85 10 Resources per Die, 2 Die = 20 Resources
    --[X] Outer System Survey Probes 0/190 15 Resources per Die, 2 Die = 30 Resources
    --[X] Lunar Regolith Harvesting (Phase 2) 278/310 20 Resources per Die, 1 Die = 20 Resources
    -[X] Services 5/5 Dice + 1 Free Die 250 Resources:
    --[X] Pinhole Portal Early Primitive Prototype Construction (Tech) 56/180 100 Resources per Die, 1 Die = 100 Resources
    --[X] Scrin Research Institutions (New) 0/400 30 Resources per Die, 5 Dice = 150 Resources
    -[X] Military 8/8 Dice + 1 Free Die 140 Resources:
    --[X] Railgun Munitions Development 38/60 10 Resources per Die, 1 Die = 10 Resources
    --[X] Escort Carrier Shipyards (High Priority) Nagoya 171/240 20 Resources per Die, 1 Die = 20 Resources
    --[X] Shark Class Frigate Shipyard (Seattle) 0/300 20 Resources per Die, 4 Dice = 80 Resources
    --[X] Mastodon Heavy Assault Walker Deployment (High Priority) 0/225 10 Resources per Die, 3 Dice = 30 Resources
    -[X]Bureaucracy 4/4 Dice + 1 Free Die:
    --[X] Conduct Economic Census 5 Dice DC 250
    [X] Plan Running on Glass v1.6 Intercept:
    -[X] Infrastructure 6/6 Dice 95 Resources:
    --[X] Yellow Zone Fortress Towns (Phase 6) 220/300 20 Resources per Die, 1 Die = 20 Resources
    --[X] Blue Zone Apartment Complexes (Phase 3) 72/160 10 Resources per Die, 3 Die = 30 Resources
    --[X] Suborbital Shuttle Service (Phase 1) 92/200 30 Resources per Die, 1 Die = 30 Resources
    --[X] Bureau of Arcologies (New) -1 Infrastructure Die, -2 to Infrastructure Dice, -15 RpT
    -[X] Heavy Industry 5/5 Dice 140 Resources:
    --[X] Crystal Beam Industrial Laser Deployment (New) 0/600 20 Resources per Die, 1 Die = 20 Resources
    --[X] Isolinear Chip Foundry Anadyr 85/320 50 Resources per Die, 2 Die = 100 Resources
    --[X] Personal Electric Vehicle Plants (New) 10 Resources per Die, 1 Die = 10 Resources
    --[X] Division of Alternative Energy -10 RpT, -1 Heavy Industry Die
    -[X] Light and Chemical Industry 5/5 55 Resources:
    --[X] Chemical Fertilizer Plants (Phase 2) 276/300 15 Resources per Die, 1 Die = 15 Resources
    --[X] Civilian Support Expansion (Phase 1) (New) 0/250 10 Resources per Die, 4 Dice = 40 Resources
    -[X] Agriculture 4/4 Dice + 4 Free Dice 80 Resources:
    --[X] Blue Zone Aquaponics Bays (Phase 4) 75/140 10 Resources per Die, 3 Dice = 30 Resources
    --[X] Freeze Dried Food Plants 151/200 20 Resources per Die, 1 Die = 20 Resources
    --[X] Strategic Food Stockpile Construction (Phase 2) 38/150 10 Resources per Die, 3 Dice = 30 Resources
    --[X] Extra Large Food Stockpiles 1 Die
    -[X] Tiberium 7/7 Dice 150 Resources:
    --[X] Tiberium Vein Mines (Stage 2) 5/195 20 Resources per Die, 1 Die = 20 Resources
    --[X] Intensification of Green Zone Harvesting (Stage 7) 78/100 15 Resources per Die, 1 Die = 15 Resources
    --[X] Red Zone Border Offensives (Stage 1) (Updated) 0/250 25 Resources per Die, 4 Dice = 100 Resources
    --[X] Tiberium Harvesting Claws Development (Tech) (New) 0/80 15 Resources per Die, 1 Die = 15 Resources
    -[X] Orbital Industry 6/6 Dice + Erewhon Die 110 Resources:
    --[X] GDSS Enterprise (Phase 5) 102/1535 20 Resources per Die, 1 Die + Erewhon Die = 40 Resources
    --[X] Orbital Cleanup (Stage 11) 32/85 10 Resources per Die, 2 Die = 20 Resources
    --[X] Outer System Survey Probes 0/190 15 Resources per Die, 2 Die = 30 Resources
    --[X] Lunar Regolith Harvesting (Phase 2) 278/310 20 Resources per Die, 1 Die = 20 Resources
    -[X] Services 5/5 Dice + 1 Free Die 250 Resources:
    --[X] Pinhole Portal Early Primitive Prototype Construction (Tech) 56/180 100 Resources per Die, 1 Die = 100 Resources
    --[X] Scrin Research Institutions (New) 0/400 30 Resources per Die, 5 Dice = 150 Resources
    -[X] Military 8/8 Dice + 1 Free Die 140 Resources:
    --[X] Orbital Strike Regimental Combat Team Stations (Phase 3) 5/295 20 Resources per Die, 4 Dice = 80 Resources
    --[X] Railgun Munitions Development 38/60 10 Resources per Die, 1 Die = 10 Resources
    --[X] Escort Carrier Shipyards (High Priority) Nagoya 171/240 20 Resources per Die, 1 Die = 20 Resources
    --[X] Mastodon Heavy Assault Walker Deployment (High Priority) 0/225 10 Resources per Die, 3 Dice = 30 Resources
    -[X]Bureaucracy 4/4 Dice + 1 Free Die:
    --[X] Conduct Economic Census 5 Dice DC 250
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