Vote tally - Attempting to Fulfill the Plan: GDI Edition

Scheduled vote count started by Ithillid on Jul 9, 2023 at 9:21 AM, finished with 393 posts and 77 votes.

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Ithillid
Attempting to Fulfill the Plan: GDI Edition
Post #47176
Post #47568

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77
393

  • [X] Plan Chippin' In
    -[X] Infrastructure (5/5 Dice, +27 bonus, 95R)
    --[X] Advanced Tunnel Borer Development 0/80 1 die 15R 68%
    --[X] Offshore Tiberium Harvester Stations (Phase 4) 0/150 2 dice 40R 68%
    --[X] Yellow Zone Fortress Towns (Phase 7) (93/250) 2 dice 40R 63%
    -[X] Heavy Industry (5/5 Dice + 3 FD, +34 bonus, 150R)
    --[X] North Boston Chip Fabricator (Phase 5) (406/1805) 4 dice 60R
    --[X] Second Generation Continuous Cycle Fusion Plants (Phase 4) 117/270 2 dice 40R 77%
    --[X] Second Generation Repulsorplate Factories (365/525) 2 dice 50R 72%
    -[X] Light Industry (4/4 Dice, +24 bonus, 110R)
    --[X] Bergen Superconductor Foundry (Phase 4) 523/610 3 dice 90R 100%
    --[X] High Energy Capacitors Development (0/60) 1 die 20R 90%
    -[X] Agriculture (6/6 Dice, +29 bonus, 40R)
    --[X] Reforestation Campaign Preparations (Phase 1) (737/805) 4 dice 20R 100%
    --[X] Strategic Food Stockpile Construction (Phase 5) (78/170) 1 dice 10R 53%
    --[X] Organ Farming Programs (0/120) 1 dice 10R 30%
    -[X] Tiberium (7 Dice, +39 bonus, 190R)
    --[X] Enhanced Harvest Tiberium Spikes (145/180) 1 dice 20R 100% -5PS
    --[X] Coordinated Abatement Programs (Phase 3) (93/175) 1 dice 25R 72%
    --[X] Xenotech Tiberium Refinery Development (Tech) (New) (0/180) 3 dice 105R 98%
    --[X] Liquid Tiberium Refining Development (Tech) (New) 0/180 2 dice 40R 72%
    -[X] Orbital (7/7 dice + 2 FD + Erewhon, +34 bonus, 200R)
    --[X] Spaceport Bay (0/295) 4 dice 80R 91%
    --[X] Species Restoration Bay (Stage 1) (0/255) 3+E dice 60R 71%+
    --[X] GDSS Shala (868/975) 2 dice 40R 99%
    -[X] Services (4/4 Dice, +32 bonus, 170R)
    --[X] Primitive Prototype Portal Construction (279/400) 1 dice 100R 40%
    --[X] Cosmetic Biosculpting (184/345) 1 dice 30R 5%
    --[X] Civil Sensory Augmentics Development (0/120) 1 dice 20R 36%
    --[X] Civil Prosthetics Development (0/120) 1 dice 20R 36%
    -[X] Military (7/7 dice + 1FD + AA, +31 bonus, 190 R)
    --[X] Department of Refits -1 Mil die -30 RpT auto
    --[X] Binary Propellant Exploration (0/60) 1 dice 10R 92%
    --[X] Advanced Armor Composites (0/80) 1 dice 15R 72%
    --[X] Orca Wingmen Drone Deployment (Phase 2) (196/215) AA die 20R 97%
    --[X] Particle Shield Development (0/120) 2 dice 25R 95%
    --[X] Governor-A Deployment (Refits) (0/350) 1 dice 20R
    --[X] Island-Class Assault Ship Deployment (70/135) 1 dice 25R 82%
    --[X] Modular Rapid Assembly Prototype Factory (102/265) 1 die 20R
    -[X] Bureaucracy (4 Dice, +29 bonus)
    --[X] Predictive Modeling Management (-10 Capital Goods)
    --[X] Transfer Funding to InOps (-60R)
    --[X] Administrative Assistance (Military)
    [X] Plan New Age of Refining
    -[X]Infrastructure 5/5 Free Dice: 0/6 Admin Dice: 0/2 AI Dice: 0/1 70R
    --[X] Rail Network Construction Campaigns (Phase 6) 108/245 1 die 15R 6%
    --[X] Emergency Caloric Reclamation Processor Installations (Phase 2) 31/70 1 die 10R 100%
    --[X] Advanced Tunnel Borer Development 0/80 1 die 15R 68%
    --[X] Offshore Tiberium Harvester Stations (Phase 4) 0/150 2 dice 40R 68%
    -[X]Heavy Industry 5/5 Free Dice: 3/6 Admin Dice: 0/2 AI Dice: 0/1 160R
    --[X] Second Generation Continuous Cycle Fusion Plants (Phase 4) 117/275 2 dice 40R 77%
    --[X] North Boston Chip Fabricator (Phase 5) 406/1805 3 dice 45R 0%
    --[X] Second Generation Repulsorplate Factories 365/525 3 dice 75R 99%
    -[X]Light and Chemical Industry 4/4 Free Dice: 0/6 Admin Dice: 0/2 AI Dice: 0/1 110R
    --[X] Bergen Superconductor Foundry (Phase 4) 523/610 3 dice 90R 100%
    --[X] High Energy Capacitors Development (Tech) 0/60 1 die 20R 85%
    -[X]Agriculture 6/6 Free Dice: 0/6 Admin Dice: 0/2 AI Dice: 0/1 65R
    --[X] Reforestation Campaign Preparations (Phase 1) 737/805 2 dice 10R 100%
    --[X] Spider Cotton Plantations (Phase 2) 60/160 2 dice 30R 99%
    --[X] Strategic Food Stockpile Construction (Phase 5) 78/170 1 die 10R 53%
    --[X] Laboratory Meat Deployment (Phase 1) 1 die 15R 0%
    -[X]Tiberium 7/7 Free Dice: 0/6 Admin Dice: 0/2 AI Dice: 0/1 185R
    --[X] Enhanced Harvest Tiberium Spikes (Platform) 135/180 1 die 20R 100%
    --[X] Xenotech Tiberium Refinery Development (Tech) 0/180 3 dice 105R 98%
    --[X] Liquid Tiberium Refining Development (Tech) 0/180 3 dice 60R 98%
    -[X]Orbital 7/7 Free Dice: 3/6 Admin Dice: 0/2 AI Dice: 1/1 220R
    --[X] GDSS Columbia Bays
    ---[X] High Density Housing 0/295 3 dice 60R 42%
    ---[X] Spaceport Bay 0/305 3 dice 60R 42%
    --[X] GDSS Shala (Phase 5) 868/985 2 dice 40R 99%
    --[X] GDSS Shala Bays
    ---[X] Species Restoration Bay (stage 1) 0/255 2 dice + Erewhon 60R 42%
    -[X]Services 4/4 Free Dice: 0/6 Admin Dice: 0/2 AI Dice: 0/1 170R
    --[X] Civil Sensory Augmentics Development 0/120 2 dice 40R 94%
    --[X] Autodoc Systems Deployment 0/280 1 die 30R 0%
    --[X] Primitive Prototype Portal Construction 259/400 1 dice 100R 40%
    -[X]Military 7/7 Free Dice: 0/6 Admin Dice: 1/2 AI Dice: 0/1 125R
    --[X] Tib Core Missile Seeker Analysis (Tech) 0/60 1 die 5R 92%
    --[X] Military Particle Beam Development (Tech) 0/100 1 die 20R 52%
    --[X] Inferno Gel Development (Tech) 0/40 1 die 10R 100%
    --[X] Binary Propellant Exploration (Tech) 0/60 1 die 10R 92%
    --[X] Orca Wingmen Drone Deployment (Phase 2) 196/215 1 admin die 20R 97%
    --[X] Thunderbolt II Missile Development (Platform) 0/60 1 die 15R 92%
    --[X] Island-Class Assault Ship Deployment 70/135 1 die 25R 82%
    --[X] Modular Rapid Assembly Prototype Factory 102/265 1 die 20R 0%
    -[X]Bureaucracy 4/4 Free Dice: 0/6 AI Dice: 0/1 60R
    --[X] Administrative Assistance (Orca Wingmen Drone Deployment) 2 dice
    --[X] Transfer Funding to InOps 1 die
    --[X] Predictive Modeling Management 1 die
    -[X]Free Dice 6/6
    --[X] 3 in Heavy Industry
    --[X] 3 in Orbital
    -[X]Resources Income 1200/1300 Reserve 0/65 Bank 100
    [X] Plan Give Me Science!
    -[X] Infrastructure 5/5 dice 80R
    --[X] Rail Network Construction Campaigns (Phase 6) 108/245 1 die 15R 6%
    --[X] Emergency Caloric Reclamation Processor Installations (Phase 2) 31/70 1 die 10R 100%
    --[X] Advanced Tunnel Borer Development (New) 0/80 1 die 15R 68%
    --[X] Offshore Tiberium Harvester Stations (Phase 4) (New) 0/150 2 dice 40R 68%
    -[X] Heavy Industry 5/5 +1 Erewhon dice 120R
    --[X] Second Generation Continuous Cycle Fusion Plants (Phase 4) 117/270 2 dice 40R 77%
    --[X] North Boston Chip Fabricator (Phase 5) 406/1805 1 dice + Erewhon die 30R (2-ish/16.5 median)
    --[X] Second Generation Repulsorplate Factories (365/525) 2 dice 50R 72%
    -[X] Light & Chemical Industry 4/4 dice 110R
    --[X] Bergen Superconductor Foundry (Phase 4) 523/610 3 dice 90R 100% (Phase 4+5 3/15 median)
    --[X] High Energy Capacitors Development (Tech) (New) 0/60 1 die 20R 90%
    -[X] Agriculture 6/6 dice 75R
    --[X] Reforestation Campaign Preparations (Phase 1) 737/805 1 die 5R 77%
    --[X] Spider Cotton Plantations (Phase 2) 60/160 1 dice 20R 50%
    --[X] Tarberry Plantations (Phase 3) 3/65 1 die 10R 88% (Phase 3+4 23%)
    --[X] Laboratory Meat Deployment (Phase 1) 0/170 2 dice 30R 54%
    --[X] Organ Farming Programs (Tech) (New) (MS) 0/120 1 die 10R 30%
    -[X] Tiberium 7/7 dice 195R
    --[X] Enhanced Harvest Tiberium Spikes 145/180 1 die 20R 100%
    --[X] Forgotten Experimentation 0/260 2 dice 60R 10%
    --[X] Coordinated Abatement Programs (Phase 3) 93/175 1 die 25R 73%
    --[X] Xenotech Tiberium Refinery Development (Tech) (New) 0/180 2 dice 70R 72%
    --[X] Liquid Tiberium Refining Development (Tech) (New) 0/180 1 dice 20R 72% (1/2 median)
    -[X] Orbital 7/7 dice 140R
    --[X] GDSS Shala (Phase 5) 868/975 2 dice 40R 99%
    --[X] Spaceport Bay 0/295 3 dice 60R 42%
    --[X] Species Restoration Bay (Stage 1) 0/255 2 dice 40R 8%
    -[X] Services 4/4 +6 Free dice 360R
    --[X] Autodoc Systems Deployment 0/280 1 die 30R (1/3 median)
    --[X] Cosmetic Biosculpting 194/345 1 die 30R 5%
    --[X] Primitive Prototype Portal Construction 279/400 2 dice 200R 99%
    --[X] Civil Sensory Augmentics Development (Tech) (New) 0/120 1 die 20R 36%
    --[X] Civil Prosthetics Development (Tech) (New) 0/120 1 die 20R 36%
    --[X] Phage Engineering Development (Tech) (New) 0/40 1 die 15R 100%
    --[X] Biowarfare Countermeasures Development (Tech) (New) 0/40 1 die 15R 100%
    --[X] Projected Hardlight Development (Tech) (New) 0/60 1 die 15R 96%
    --[X] Drone Control Hub Development (New) (Tech) 0/180 1 dice 20R (1/2 median)
    -[X] Military 7/7 +1 AA dice 150R
    --[X] Department of Refits -1 Mil die -30 RpT auto
    --[X] Binary Propellant Exploration (Tech) 0/60 1 die 10R 92%
    --[X] Advanced Articulation Systems (Tech) (New) 0/60 1 die 15R 92%
    --[X] Orca Wingmen Drone Deployment (Phase 2) 196/215 1 AA die 20R 97%
    --[X] Stealth Disruptor Deployment 0/160 2 dice 30R 67%
    --[X] Island-Class Assault Ship Deployment 70/135 1 die 25R 82%
    --[X] Modular Rapid Assembly Prototype Factory 102/265 (1 die, 20 R) (1/2 median)
    -[X] Burrito 4/4 dice 60R
    --[X] Administrative Assistance (Military) 2 dice auto
    --[X] Transfer Funding to InOps 1 die auto
    --[X] Predictive Modeling Management 1 die auto
    -[X] Total: 1290R/1300R + 65R in reserve. Reserve goes to 75R.
    [X] Plan: Physiotherapy
    -[X] INFRASTRUCTURE 5/5 85R
    -[X] Rail Network Construction Campaigns (Phase 6) 108/245 2 dice 30R 78%
    -[X] Advanced Tunnel Borer Development 0/80 1 die 15R 63%
    -[X] Offshore Tiberium Harvester Stations (Phase 4) 0/150 2 dice 40R 68%
    -[X] HEAVY INDUSTRY 5/5 + 3 FD 150R
    -[X] Second Generation Continuous Cycle Fusion Plants (Phase 4) 117/270 2 dice 40R 77%
    -[X] North Boston Chip Fabricator (Phase 5) 406/1805 4 dice 60R
    -[X] Second Generation Repulsorplate Factories 365/525 2 dice 50R 72%
    -[X] LIGHT & CHEMICAL INDUSTRY 4/4 110R
    -[X] Bergen Superconductor Foundry (Phase 4+5) 523/1750 3 dice 90R
    -[X] High Energy Capacitors Development 0/60 1 die 20R 85%
    -[X] AGRICULTURE 6/6 40R
    -[X] Reforestation Campaign Preparations (Phase 1+2) 737/1595 4 dice 20R
    -[X] Strategic Food Stockpile Construction (Phase 5) 78/170 1 die 10R 53%
    -[X] Organ Farming Programs 0/120 1 die 10R 25%
    -[X] TIBERIUM 7/7 180R
    -[X] Red Zone Containment Lines (Stage 6) 54/180 1 die 25R 29%
    -[X] Enhanced Harvest Tiberium Spikes 145/180 1 die 20R 100%
    -[X] Coordinated Abatement Programs (Phase 3) 93/175 1 die 25R 73%
    -[X] Liquid Tiberium Refining Development 0/180 2 dice 40R 63%
    -[X] Xenotech Tiberium Refinery Development 0/180 2 dice 70R 63%
    -[X] ORBITAL 7/7 + Erewhon 160R
    -[X] GDSS Shala (Phase 5) 868/975 1 die + Erewhon 40R 93%
    -[X] Lunar Mining Projects 0/195 2 dice 40R 40%
    -[X] Species Restoration Bay 0/255 3 dice 60R 71%
    -[X] Spaceport Bay 0/295 1 die 20R
    -[X] SERVICES 4/4 + 2 FD 195R
    -[X] Primitive Prototype Portal Construction 279/400 1 die 100R 40%
    -[X] Civil Sensory Augmentics Development 0/120 1 die 20R 31%
    -[X] Civil Prosthetics Development 0/120 1 die 20R 31%
    -[X] Projected Hardlight Development 0/60 1 die 15R 91%
    -[X] Drone Control Hub Development 0/180 2 dice 40R 65%
    -[X] MILITARY 7/7 + 1 FD + AA 155R
    -[X] Advanced Armor Composites 0/80 1 die 15R 67%
    -[X] Orca Wingmen Drone Deployment (Phase 2) 186/215 1 AA die 20R 87%
    -[X] NovaHawk Development 0/40 1 die 15R 100%
    -[X] Governor-A Deployment 0/350 2 dice 40R
    -[X] Island-Class Assault Ship Deployment 70/135 1 die 25R 82%
    -[X] GD-3 Deployment (Phase 1) 0/180 2 dice 20R 49%
    -[X] Modular Rapid Assembly Prototype Factory 102/265 1 die 20R
    -[X] BUREAUCRACY 4/4
    -[X] Administrative Assistance (Military) 2 dice auto
    -[X] Predictive Modeling Management 1 die auto
    -[X] Transfer Funding to InOps 1 die auto
    [X] Plan Bracing for Impact 1.3:
    -[X] Infrastructure (5/5 Dice +27 bonus) 95 Resources:
    --[X] Yellow Zone Fortress Towns (Phase 7) 93/250 20 RpD, 2 Die = 40 R 63% ADC 44
    --[X] Advanced Tunnel Borer Development (Tech) (New) 0/80 15 RpT, 1 Die = 15 R 68% DC 33
    --[X] Offshore Tiberium Harvester Stations (Phase 4) (New) 0/150 20 RpD, 2 Die = 40 R 68% ADC 41
    -[X] Heavy Industry (5/5 Dice + 4 Free Dice + Erewhon +34 bonus) 180 Resources:
    --[X] Second Generation Continuous Cycle Fusion Plants (Phase 4) 117/270 20 RpD, 2 Die = 40 R 77% ADC 35
    --[X] North Boston Chip Fabricator (Phase 5) (updated) 406/1805 15 RpD, 5 Dice + Erewhon Die = 90 R 6/17 Median ADC N/A
    --[X] Second Generation Repulsorplate Factories 365/525 25 RpD, 2 Die = 50 R 72% ADC 39
    -[X] Light and Chemical Industry (4/4 Dice +29 bonus) 110 Resources:
    --[X] Bergen Superconductor Foundry (Phase 4) 523/610/1750 30 RpD, 3 Dice = 90 R 100%/ 3/16 Median DC 1/ N/A
    --[X] High Energy Capacitors Development (Tech) (New) 0/60 20 RpD, 1 Die = 20 R 90% DC 11
    -[X] Agriculture (6/6 Dice +29 bonus) 60 Resources:
    --[X] Reforestation Campaign Preparations (Phase 1) 737/805 5 RpD, 2 Die = 10 R 100% ADC 1
    --[X] Strategic Food Stockpile Construction (Phase 5) 78/170 10 RpD, 1 Die = 10 R 53% DC 48
    --[X] Laboratory Meat Deployment (Phase 1) 0/170 15 RpD, 2 Die = 30 R 54% ADC 49
    --[X] Organ Farming Programs (Tech) (New) (MS) 0/120 10 RpD, 1 Die = 10 R 30% DC 71
    -[X] Tiberium (7/7 Dice +39 bonus) 175 Resources 5 PS:
    --[X] Improved Tiberium Containment Facilities Construction (Phase 2) 11/90 20 RpD, 1 Die = 20 R 76% DC 25
    --[X] Enhanced Harvest Tiberium Spikes (Platform) 135/180 20 RpD 5 PSD, 1 Die = 20 R 5 PS 100% DC 1
    --[X] Coordinated Abatement Programs (Phase 3) 93/175 25 RpD, 1 Die = 25 R 73% DC 28
    --[X] Xenotech Tiberium Refinery Development (Tech) (New) 0/180 35 RpD, 2 Die = 70 R 72% ADC 39
    --[X] Liquid Tiberium Refining Development (Tech) (New) 0/180 20 RpD, 2 Die = 40 R 72% ADC 39
    -[X] Orbital (7/7 Dice +2 Free Die +34 bonus) 180 Resources:
    --[X] GDSS Shala (Phase 5) 868/985 20 RpD, 2 Die = 40 R 99% ADC 5
    --[X] Shala Animal Husbandry Bay 0/255 20 RpD, 3 Dice = 60 R 71% ADC 41
    --[X] Shala Species Restoration Bay (Stage 1) 0/255 20 RpD, 4 Dice = 80 R 98% ADC 21
    -[X] Services (4/4 Dice +35 bonus) 240 Resources:
    --[X] Primitive Prototype Portal Construction 279/400 100 RpD, 2 Die = 200 R 99% ADC 8
    --[X] Drone Control Hub Development (New) (Tech) 0/180 20 RpD, 2 Die = 40 R 65% ADC 43
    -[X] Military (7/7 Dice +31 bonus) 135 Resources:
    --[X] Department of Refits -1 Military Die -30 RpT
    --[X] Inferno Gel Development (Tech) 0/40 10 RpD, 1 Die = 10 R 100% DC 1
    --[X] Orca Wingmen Drone Deployment (Phase 2) (High Priority) 196/215 20 RpD, 1 Die = 20 R 100% DC 1
    --[X] Stealth Disruptor Deployment 0/160 15 RpD, 2 Die = 30 R 67% ADC 42
    --[X] Island-Class Assault Ship Deployment 70/135 25 RpD, 1 Die = 25 R 82% DC 19
    --[X] Modular Rapid Assembly Prototype Factory 102/265 20 RpD, 1 Die = 20 R 1/2 Median DC 100?
    -[X] Bureaucracy (4/4 Dice +29 bonus) 120 Resources -115 RpT -5 PS:
    --[X] Transfer Funding to InOps -60 RpT X2
    --[X] Predictive Modeling Management
    --[X] Trade Programs -5 PS per Action taken
    ---[X] Sell Consumer Goods: +5 Resources per Turn, -10 Consumer Goods
    -[X] Total Cost: 95+180+110+60+175+180+240+135+120 = 1295/1365
    [X] Plan Attempting to Brace for Impact
    -[X] Infrastructure (5/5 Dice, +27 bonus, 75 R)
    --[X] Yellow Zone Fortress Towns (Phase 7) 93/250 (1 die, 20 R) (1/2 median)
    --[X] Advanced Tunnel Borer Development 0/80 (1 die, 15 R) (63% chance?)
    --[X] Rail Network Construction Campaigns (Phase 6) 108/245 (2 dice, 30 R) (78% chance)
    --[X] Emergency CRP Installations (Phase 2) 31/70 (1 die, 10 R) (100% chance) (-5 PS)
    -[X] Heavy Industry (5/5 Dice + 3 Free Dice, +34 bonus, 150 R)
    --[X] 2nd Gen. CC Fusion Plants (Phase 4) 117/270 (2 dice, 40 R) (73% chance)
    --[X] Second Generation Repulsorplate Factories 365/525 (2 dice, 50 R) (72% chance)
    --[X] North Boston Chip Fabricator (Phase 5) 406/1805 (4 dice, 60 R) (4/16.5 median)
    -[X] Light Industry (4/4 Dice, +29 bonus, 110 R)
    --[X] Bergen Superconductor Foundry (Phase 4) 523/610 (3 dice, 90 R) (100% chance) (+5 PS)
    --[X] High Energy Capacitors Development 0/60 (1 die, 20 R) (75% chance)
    -[X] Agriculture (6/6 dice, +29 bonus, 60 R)
    --[X] Reforestation Campaign Preparations (Phase 1) 737/805 (2 dice, 10 R) (100% chance)
    --[X] Strategic Food Stockpile Construction (Phase 5+6) 78/320 (2 dice, 20 R) (98% Phase 5, 5% Phase 6)
    --[X] Laboratory Meat Deployment (Phase 1) 0/170 (2 dice, 30 R) (54% chance)
    -[X] Tiberium (7/7 dice + 2 Free dice, +39 bonus, 230 R)
    --[X] Coordinated Abatement Programs (Phase 3) 93/175 (1 die, 25 R) (73% chance)
    --[X] Red Zone Containment Lines (Stage 6) 54/180 (1 die, 25 R) (29% chance)
    --[X] Enhanced Harvest Tiberium Spikes 145/180 (1 die, 20 R) (100% chance) (-5 PS)
    --[X] Tiberium Vein Mines (Stage 11) 4/165 (2 dice, 40 R) (78% chance)
    --[X] Improved Tiberium Containment Facilities Construction (Phase 2) 11/90 (1 die, 20 R) (76% chance)
    --[X] Xenotech Tiberium Refinery Development 0/150 (2 dice, 70 R) (72% chance)
    --[X] Tiberium Inhibitor Deployment (BZ-1 N. Europe) 0/75 (1 die, 30 R) (80% chance) (+1 PS)
    -[X] Orbital (7/7 Dice + 1 Free dice + EREWHON!!!, +34 bonus, 180 R)
    --[X] GDSS Shala (Phase 5) 868/975 (2 dice, 40 R) (99% chance) (+20 PS)
    --[X] Species Restoration Bay 0/255 (2+E dice, 60 R) (43% chance)
    --[X] Spaceport Bay 0/295 (3 dice, 60 R) (42% chance)
    --[X] High Density Housing Bay 0/295 (1 die, 20 R) (1/3 median)
    -[X] Services (4/4 Dice, +35 bonus, 190 R, -5 PS)
    --[X] Primitive Prototype Portal Construction 279/400 (1 die, 100 R) (40% chance)
    --[X] Autodoc Systems Deployment 0/280 (2 dice, 60 R) (2/3 median) (-5 PS)
    --[X] Biowarfare Countermeasures Development (Tech) 0/40 (1 die, 15 R) (100% chance)
    -[X] Military (7/7 Dice + AA Die, +31 bonus, 155 R)
    --[X] Orca Wingmen Drone Deployment (Phase 2) 196/215 (AA die, 20 R) (97% chance)
    --[X] Stealth Disruptor Deployment 0/160 (2 dice, 30 R) (67% chance)
    --[X] Military Particle Beam Development 0/100 (1 die, 20 R) (52% chance)
    --[X] Island-Class Assault Ship Deployment 70/135 (1 die, 25 R) (82% chance)
    --[X] Advanced Articulation Systems 0/60 (1 die, 15 R) (92% chance)
    --[X] Initiative Laser Systems Deployment 0/185 (1 die, 25 R) (1/3 median)
    --[X] Modular Rapid Assembly Prototype Factory 102/265 (1 die, 20 R) (1/2 median)
    -[X] Bureaucracy (4/4 Dice, +29 bonus, -60 RpT)
    --[X] Administrative Assistance: Orca Wingman Drones
    --[X] Transfer Funding to InOps 1 die auto (-60 RpT)
    --[X] Predictive Modeling Management 1 die auto
    [X] Plan Confused Screaming v2.0
    -[X] Infrastructure 5 dice +27 85R
    --[X] Yellow Zone Fortress Towns (Phase 7) (93/250) 2 dice 40R 63%
    --[X] Rail Network Construction Campaigns (Phase 6) 108/245 2 dice 30R 78%
    --[X] Advanced Tunnel Borer Development (New) 0/80 1 die 15R 68%
    -[X] Heavy Industry 5 +6 free dice +34 195R
    --[X] Second Generation Continuous Cycle Fusion Plants (Phase 4) 117/270 2 dice 40R 77%
    --[X] North Boston Chip Fabricator (Phase 5) 406/1805 7 dice 105R
    --[X] Second Generation Repulsorplate Factories (365/525) 2 dice 50R 72%
    -[X] Light and Chemical Industry 4 dice +29 110R
    --[X] Bergen Superconductor Foundry (Phase 4) 523/610 3 dice 90R 100%
    --[X] High Energy Capacitors Development (Tech) (New) 0/60 1 die 20R 90%
    -[x] Agriculture 6 dice +29 70R
    --[X] Reforestation Campaign Preparations (Phase 1) 737/805 2 dice 10R 100%
    --[X] Spider Cotton Plantations (Phase 2) 60/160 1 die 20R 50%
    --[X] Laboratory Meat Deployment (Phase 1) 0/170 2 dice 30R 54%
    --[X] Organ Farming Programs (Tech) (New) (MS) 0/120 1 die 10R 30%
    -[X] Tiberium 7 dice +39 185R
    --[X] Deep Red Zone Tiberium Glacier Mining (Stage 4) 0/190 1 die 30R
    --[X] Enhanced Harvest Tiberium Spikes 145/180 1 die 20R 100%
    --[X] Coordinated Abatement Programs (Phase 3) 93/175 1 die 25R 73%
    --[X] Xenotech Tiberium Refinery Development (Tech) (New) 0/180 2 dice 70R 72%
    --[X] Liquid Tiberium Refining Development (Tech) (New) 0/180 2 dice 40R 72%
    -[X] Orbital 7 dice + Erewhon +34 160R
    --[X] Spaceport Bay 0/295 3 dice 60R 42%
    --[X] GDSS Shala (Phase 5) 868/975 1 die + Erewhon 40R 86.74%
    --[X] Species Restoration Bay (Stage 1) 0/255 3 dice 60R 71%
    -[X] Services 4 dice +35 165R
    --[X] Cosmetic Biosculpting (Tech) 194/345 1 die 30R 5%
    --[X] Primitive Prototype Portal Construction (Tech) 279/400 1 die 100R 40%
    --[X] Civil Sensory Augmentics Development (Tech) (New) 0/120 1 die 20R 36%
    --[X] Phage Engineering Development (Tech) (New) 0/40 1 die 15R 100%
    -[X] Military 7 + 1 AA dice +31 120R
    --[X] Department of Refits -1 Mil die -30 RpT auto
    --[X] Tib Core Missile Seeker Analysis (Tech) (New) 0/60 1 die 5R 92%
    --[X] Advanced Armor Composites (Tech) (New) 0/80 1 die 15R 72%
    --[X] Orca Wingmen Drone Deployment (Phase 2) 196/215 1 AA die 20R 97%
    --[X] Advanced Articulation Systems (Tech) (New) 0/60 1 die 15R 92%
    --[X] Thunderbolt II Missile Development (Platform) (New) 0/60 1 die 15R 92%
    --[X] Island-Class Assault Ship Deployment 70/135 1 die 25R 82%
    --[X] Particle Shield Development (Tech) (New) 0/120 1 die 25R 32%
    -[X] Bureaucracy 4 dice +29
    --[X] Administrative Assistance 2 dice auto (Orcas)
    --[X] Make Political Promises 1 die auto
    ---[X] Developmentalists: Complete Xenotech Refining Development and have at least 500 processing capacity using the resulting method before 2066 Q1. Complete Liquid Tiberium Fabrication Development before 2066 Q1.
    ---[X] Militarists: Deploy two phases of GD-3 before 2066 Q1
    ---[X] Reclamation: Affirm commitment to Reforestation Campaign Preparations
    ---[X] Socialists: Complete 2 of: Cosmetic Biosculpting, Civil Sensory Augmentics Development, Civil Prosthetics Development, Phage Engineering Development, before 2066 Q1
    ---[X] Homeland: Complete 1 phase of Secure Yellow Zones before 2066 Q1
    ---[X] United Yellow List: Complete at least two of: Civil Sensory Augmentics Development, Civil Prosthetics Development, and Fast-Twitch Myomers Development before 2066 Q1
    ---[X] Open Hand: Do not complete Inferno Gel Development (-1 SCIENCE Meter, -5 PS)
    --[X] Predictive Modeling Management 1 die auto
    [X] Plan Capital Goods and Fancy Tiberium
    -[X] Infrastructure (5/5 Dice, +27 bonus, 85R)
    --[X] Advanced Tunnel Borer Development (Tech) (0/80) 15R, 1D 68%,
    --[X] Offshore Tiberium Harvester Stations (Phase 4) (0/150) 40R, 2D 68%,
    --[X] Rail Network Construction Campaigns (Phase 6) 108/245 (2 dice, 30 R) (78% chance)
    -[X] Heavy Industry (5/5 Dice + 5 FD, +34 bonus, 220R)
    --[X] Second Generation Continuous Cycle Fusion Plants (Phase 4) (117/270), 20R 1D
    --[X] North Boston Chip Fabricator (Phase 5) (406/1805) 60R, 4D
    --[X] Aberdeen Isolinear Fabricator (Phase 1+2) (0/270) 90R, 3D 49%
    --[X] Second Generation Repulsorplate Factories (365/525) 50R, 2D 77%
    -[X] Light Industry (4/4 Dice, +24 bonus, 110R)
    --[X] Bergen Superconductor Foundry (Phase 4) (523/610) 90R, 3D 100%
    --[X] High Energy Capacitors Development (Tech) (0/60) 20R, 1D 90%
    -[X] Agriculture (6/6 Dice, +29 bonus, 40R)
    --[X] Reforestation Campaign Preparations (Phase 1+2) (737/1595) 20R, 4D
    --[X] Strategic Food Stockpile Construction (Phase 5) (78/170) 10R, 1D 53%
    --[X] Organ Farming Programs (Tech) (New) (MS) (0/120) 10R, 1D 100%
    -[X] Tiberium (7 Dice, +39 bonus, 190R)
    --[X] Enhanced Harvest Tiberium Spikes (Platform) (145/180) 20R, -5PS , 1D 100%
    --[X] Coordinated Abatement Programs (Phase 3) (93/175) 25R, 1D 73%
    --[X] Xenotech Tiberium Refinery Development (Tech) (0/180) 105R, 3D 100%
    --[X] Liquid Tiberium Refining Development (Tech) (New) (0/180) 2D 40R 72%
    -[X] Orbital (7/7 Dice + 1 FD +Erewhon, +34 bonus, 180R)
    --[X] Spaceport Bay (0/295) 80R, 4D 91%
    --[X] Species Restoration Bay (0/255) 60R, 3D 71%
    --[X] GDSS Shala (868/975) 40R, 2D + Erewhon 86.74%
    -[X] Services (4/4 Dice, +32 bonus, 170R)
    --[X] Primitive Prototype Portal Construction (Tech) (279/400) 100R, 1D 40%
    --[X] Cosmetic Biosculpting (184/345) 30R, 1D 5%
    --[X] Civil Sensory Augmentics Development (Tech) (0/120) 20R, 1D 36%
    --[X] Civil Prosthetics Development (Tech) (0/120) 20R, 1D 36%
    -[X] Military (7/7 Dice + 1 AAD, +31 bonus, 170 R)
    --[X] Orca Wingmen Drone Deployment (Phase 2) (186/215) 20R, 1AA, 97%
    --[X] Advanced Armor Composites (Tech) (New), (0/80), 15R, 1D 72%
    --[X] Governor-A Deployment (Refits) (0/350) 40R, 2D
    --[X] Island-Class Assault Ship Deployment (70/135) 25R, 1D 82%
    --[X] Modular Rapid Assembly Prototype Factory (102/265) 20R, 1D
    --[X] Particle Shield Development (Tech) (0/120), 50R, 2D, 95%
    -[X] Bureaucracy (4/4 Dice, +29 bonus)
    --[X] Predictive Modeling Management (-10 Capital Goods)
    --[X] Transfer Funding to InOps (-60R)
    --[X] Administrative Assistance (Military)
    [X] Plan Name Here
    -[X] 5/5 Infrastructure 85R
    --[X] Offshore Tiberium Harvester Stations (Phase 4) (New) 0/150 2 dice 40R 68%
    --[X] Rail Network Construction Campaigns (Phase 6) 108/245 2 dice 30R 78%
    --[X] Advanced Tunnel Borer Development (New) 0/80 1 die 15R 68%
    -[X] 8/5+3+1E Heavy Industry 165R
    --[X] Second Generation Continuous Cycle Fusion Plants (Phase 4) 117/270 2 dice 40R 77%
    --[X] North Boston Chip Fabricator (Phase 5) 406/1805 4 dice +1 Erwhon dice 75R 4.5/16.5
    --[X] Second Generation Repulsorplate Factories (365/525) 2 dice 50R 72%
    -[X] 4/4 Light Industry 110R
    --[X] Bergen Superconductor Foundry (Phase 4) 523/610 3 dice 90R 99%
    --[X] High Energy Capacitors Development (Tech) (New) 0/60 1 die 20R 90%
    -[X] 6/6 Agriculture 70R
    --[X] Reforestation Campaign Preparations (Phase 1) 737/805 2 dice 10R 100%
    --[X] Spider Cotton Plantations (Phase 2) 60/160 1 die 20R 50%
    --[X] Tarberry Plantations (Phase 3) 3/65 1 die 10R 88%
    --[X] Laboratory Meat Deployment (Phase 1) 0/170 2 dice 30R 54%
    -[X] 7/7 Tiberium 180R
    --[X] Red Zone Containment Lines (Stage 6) 54/180 1 die 25R 29%
    --[X] Enhanced Harvest Tiberium Spikes 145/180 1 die 20R 100%
    --[X] Coordinated Abatement Programs (Phase 3) 93/175 1 die 25R 73%
    --[X] Xenotech Tiberium Refinery Development (Tech) (New) 0/180 2 dice 70R 72%
    --[X] Liquid Tiberium Refining Development (Tech) (New) 0/180 2 dice 40R 72%
    -[X] 10/7+2 Orbital 180R
    --[X] Spaceport Bay (0/295) 4 dice 80R 91%
    --[X] GDSS Shala (Phase 5) 868/975 2 dice 99% 40R
    --[X] Species Restoration Bay 0/255 3 dice 60R 71%
    -[X] 4/4 Services 250R
    --[X] Civil Prosthetics Development (Tech) (New) 0/120 1 die 20R 36%
    --[X] Cosmetic Biosculpting 194/345 1 die 30R 5%
    --[X] Primitive Prototype Portal Construction 279/400 2 dice 200R 99%
    -[X] 8/7+1 +1AA Military 160R
    --[X] Department of Refits -1 Mil die -30 RpT auto
    --[X] Stealth Disruptor Deployment 0/160 2 dice 30R 67%
    --[X] Orca Wingmen Drone Deployment (Phase 2) 196/215 1 AA die 20R 96%
    --[X] Advanced Armor Composites (Tech) (New) 0/80 1 die 15R 72%
    --[X] GD-3 Deployment (Phase 1) 0/180 2 dice 20R 49%
    --[X] Island-Class Assault Ship Deployment 70/135 1 die 25R 82%
    --[X] Modular Rapid Assembly Prototype Factory 102/265 1 die 20R 1/2
    -[X] 4/4 Bureaucracy 0R
    --[X] Administrative Assistance (Orca Wingmen Drone)
    --[X] Predictive Modeling Management
    --[X] Trade Programs
    ---[X] Sell Consumer Goods: +5 Resources per Turn, -10 Consumer Goods
    [X] Plan Platforms Platforms Platforms!
    -[X] Infrastructure (5/5 Dice, +27 bonus, 95R)
    --[X] Advanced Tunnel Borer Development (Tech) (0/80) 15R, 1D
    --[X] Offshore Tiberium Harvester Stations (Phase 4) (0/150) 40R, 2D
    --[X] Yellow Zone Fortress Towns (Phase 7) (93/250) 40R, 2D
    -[X] Heavy Industry (5/5 Dice + 3 FD + Erewhon, +34 bonus, 170R)
    --[X] North Boston Chip Fabricator (Phase 5) (406/1805) 50R, 3D+E
    --[X] Second Generation Continuous Cycle Fusion Plants (Phase 3) (117/275) 40R, 2D, 77%
    --[X] Aberdeen Isolinear Fabricator (Phase 1) (0/90) 30R, 1D, 60%
    --[X] Second Generation Repulsorplate Factories (365/525) 50R, 2D, 72%
    -[X] Light Industry (4/4 Dice, +24 bonus, 110R)
    --[X] Bergen Superconductor Foundry (Phase 4) (523/610) 90R, 3D
    --[X] High Energy Capacitors Development (Tech) (0/60) 20R, 1D
    -[X] Agriculture (6/6 Dice, +29 bonus, 40R)
    --[X] Reforestation Campaign Preparations (Phase 1) (737/805) 20R, 4D
    --[X] Strategic Food Stockpile Construction (Phase 5) (78/170) 20R, 2D
    -[X] Tiberium (7/7 Dice, +39 bonus, 210R)
    --[X] Enhanced Harvest Tiberium Spikes (Platform) (145/180) 20R, -5PS , 1D 100%
    --[X] Coordinated Abatement Programs (Phase 3) (93/175) 25R, 1D 73%
    --[X] Xenotech Tiberium Refinery Development (Tech) (0/180) 70R, 2D, 73%
    --[X] Liquid Tiberium Refining Development (Tech) (New) (0/180) 40R, 2D, 72%
    --[X] Forgotten Experimentation (Tech) (0/260) 30R, 1D
    -[X] Orbital (7/7 dice + 2 FD, +34 bonus, 180R)
    --[X] Spaceport Bay (0/295) 80R, 2D
    --[X] Species Restoration Bay (0/255) 20R, 3D
    --[X] GDSS Shala (868/975) 40R, 2D
    --[X] Lunar Mining Projects (0/195) 40R, 2D, 40%
    -[X] Services (4/4 Dice, +32 bonus, 170R)
    --[X] Primitive Prototype Portal Construction (Tech) (279/400) 100R, 1D
    --[X] Cosmetic Biosculpting (184/345) 30R, 1D
    --[X] Civil Sensory Augmentics Development (Tech) (120) 20R, 1D
    --[X] Drone Control Hub Development (New) (Tech) (0/180) 20R, 1D
    -[X] Military (7/7 dice, 1 FD, 1 AA, +31 bonus, 185 R)
    --[X] Particle Shield Development (Tech) (New) 0/120 1 die 25R 32%
    --[X] Advanced Armor Composites (0/80) 15R, 1D, 72%
    --[X] NovaHawk Development (High Priority), (0/40), 15R, 1D
    --[X] Next Generation Armored Support Vehicles (Platform), (0/80), 25R, 1D
    --[X] Orca Wingmen Drone Deployment (Phase 2) (186/215) 20R, 1AA
    --[X] Governor-A Deployment (Refits) (0/350) 40R, 2D
    --[X] Island-Class Assault Ship Deployment (70/135) 25R, 1D
    --[X] Modular Rapid Assembly Prototype Factory (102/265) 20R, 1D
    -[X] Bureaucracy (4/4 Dice, +29 bonus)
    --[X] Predictive Modeling Management (-10 Capital Goods)
    --[X] Make Political Promises
    --[X] Developmentalists: Complete Xenotech Refining Development and have at least 500 processing capacity using the resulting method before 2066 Q1. Complete Liquid Tiberium Fabrication Development before 2066 Q1.
    ---[X] Open Hand: Do not complete Inferno Gel Development (-1 SCIENCE Meter, -5 PS)
    ---[X] Tiberium Department: Complete Xenotech Tiberium Refinery Development before 2065 Q1 (Waiting GM for approval)
    ---[X] Socialists: Complete 2 of: Cosmetic Biosculpting, Civil Sensory Augmentics Development, Civil Prosthetics Development, Phage Engineering Development, before 2066 Q1
    ---[X] Reclamation: Affirm commitment to Reforestation Campaign Preparations (Waiting GM for approval)
    --[X] Administrative Assistance (Military)
    [X] Plan The Fire Shall Not Touch Them
    -[X] Infrastructure 5 dice +27 85R
    --[X] Yellow Zone Fortress Towns (Phase 7) (93/250) 2 dice 40R 63%
    --[X] Rail Network Construction Campaigns (Phase 6) 108/245 2 dice 30R 78%
    --[X] Advanced Tunnel Borer Development (New) 0/80 1 die 15R 68%
    -[X] Heavy Industry 5 +6 free dice +34 195R
    --[X] Second Generation Continuous Cycle Fusion Plants (Phase 4) 117/270 2 dice 40R 77%
    --[X] North Boston Chip Fabricator (Phase 5) 406/1805 7 dice 105R
    --[X] Second Generation Repulsorplate Factories (365/525) 2 dice 50R 72%
    -[X] Light and Chemical Industry 4 dice +29 110R
    --[X] Bergen Superconductor Foundry (Phase 4) 523/610 3 dice 90R 100%
    --[X] High Energy Capacitors Development (Tech) (New) 0/60 1 die 20R 90%
    -[x] Agriculture 6 dice +29 70R
    --[X] Reforestation Campaign Preparations (Phase 1) 737/805 2 dice 10R 100%
    --[X] Spider Cotton Plantations (Phase 2) 60/160 1 die 20R 50%
    --[X] Laboratory Meat Deployment (Phase 1) 0/170 2 dice 30R 54%
    --[X] Organ Farming Programs (Tech) (New) (MS) 0/120 1 die 10R 30%
    -[X] Tiberium 7 dice +39 185R
    --[X] Deep Red Zone Tiberium Glacier Mining (Stage 4) 0/190 1 die 30R
    --[X] Enhanced Harvest Tiberium Spikes 145/180 1 die 20R 100%
    --[X] Coordinated Abatement Programs (Phase 3) 93/175 1 die 25R 73%
    --[X] Xenotech Tiberium Refinery Development (Tech) (New) 0/180 2 dice 70R 72%
    --[X] Liquid Tiberium Refining Development (Tech) (New) 0/180 2 dice 40R 72%
    -[X] Orbital 7 dice + Erewhon +34 160R
    --[X] Spaceport Bay 0/295 3 dice 60R 42%
    --[X] GDSS Shala (Phase 5) 868/975 1 die + Erewhon 40R 86.74%
    --[X] Species Restoration Bay (Stage 1) 0/255 3 dice 60R 71%
    -[X] Services 4 dice +35 80R
    --[X] Cosmetic Biosculpting (Tech) 194/345 1 die 30R 5%
    --[X] Civil Sensory Augmentics Development (Tech) (New) 0/120 1 die 20R 36%
    --[X] Phage Engineering Development (Tech) (New) 0/40 1 die 15R 100%
    --[X] Biowarfare Countermeasures Development (Tech) (New) 1 die 15R 100%
    -[X] Military 7 + 1 AA dice +31 150R
    --[X] Department of Refits -1 Mil die -30 RpT auto
    --[X] Tib Core Missile Seeker Analysis (Tech) (New) 0/60 1 die 5R 92%
    --[X] Advanced Armor Composites (Tech) (New) 0/80 2 die 30R 100%
    --[X] Orca Wingmen Drone Deployment (Phase 2) 196/215 1 AA die 20R 97%
    --[X] Thunderbolt II Missile Development (Platform) (New) 0/60 1 die 15R 92%
    --[X] Island-Class Assault Ship Deployment 70/135 1 die 25R 82%
    --[X] Particle Shield Development (Tech) (New) 0/120 1 die 25R 32%
    -[X] Bureaucracy 4 dice +29
    --[X] Administrative Assistance 2 dice auto (Orcas)
    --[X] Make Political Promises 1 die auto
    ---[X] Developmentalists: Complete Xenotech Refining Development and have at least 500 processing capacity using the resulting method before 2066 Q1. Complete Liquid Tiberium Fabrication Development before 2066 Q1.
    ---[X] Militarists: Deploy two phases of GD-3 before 2066 Q1
    ---[X] Reclamation: Affirm commitment to Reforestation Campaign Preparations
    ---[X] Socialists: Complete 2 of: Cosmetic Biosculpting, Civil Sensory Augmentics Development, Civil Prosthetics Development, Phage Engineering Development, before 2066 Q1
    ---[X] Homeland: Complete 1 phase of Secure Yellow Zones before 2066 Q1
    ---[X] Initiative First: Complete Biowarfare Countermeasures Development before 2066 Q1
    ---[X] United Yellow List: Complete at least two of: Civil Sensory Augmentics Development, Civil Prosthetics Development, and Fast-Twitch Myomers Development before 2066 Q1
    ---[X] Open Hand: Do not complete Inferno Gel Development (-1 SCIENCE Meter, -5 PS)
    --[X] Predictive Modeling Management 1 die auto
    [X] Plan Oops, All Wedge Issues
    -[X] Infrastructure 5/5 Field Dice 65 resources
    --[X] Postwar Housing Refits (Phase 2) 33/150 2 dice 20 resources 89%
    --[X] Rail Network Construction Campaigns (Phase 6) 108/245 2 dice 30 resources 78%
    --[X] Advanced Tunnel Borer Development 0/80 1 die 15 resources 68%
    -[X] Heavy Industry 5/5 Field Dice 100 resources
    --[X] Second Generation Continuous Cycle Fusion Plants (Phase 4) 117/275 1 die 20 resources 0%
    --[X] North Boston Chip Fabricator (Phase 5) 406/1805 2 dice 30 resources 0%
    --[X] Second Generation Repulsorplate Factories 365/525 2 dice 50 resources 72%
    -[X] Light and Chemical Industry 4/4 Field Dice 80 resources
    --[X] Bergen Superconductor Foundry (Phase 4) 523/610 3 dice 60 resources 99%
    --[X] High Energy Capacitors Development 0/60 1 die 20 resources 90%
    -[X] Agriculture 6/6 Field Dice 75 resources
    --[X] Reforestation Campaign Preparations (Phase 1) 737/805 1 die 5 resources 77%
    --[X] Dairy Ranches (Phase 3) 98/180 1 die 20 resources 63%
    --[X] Spider Cotton Plantations (Phase 2) 60/160 2 dice 30 resources 99% Phase 3, 2% Phase 4
    --[X] Tarberry Plantations (Phase 3) Progress 3/65 2 dice 20 resources 99% Phase 3, 91% Phase 4
    -[X] Tiberium 7/7 Field Dice 2/6 Free Dice 250 resources
    --[X] Xenotech Tiberium Refinery Development 0/180 2 dice 70 resources 72%
    --[X] Enhanced Harvest Tiberium Spikes (Platform) 145/180 1 die 20 resources 100%
    --[X] Coordinated Abatement Programs (Phase 3) 93/180 1 die 25 resources 73%
    --[X] Red Zone Containment Lines (Stage 6) 54/180 1 die 2 free dice 75 resources 100% Stage 6, 41% Stage 7
    --[X] Tiberium Inhibitor Deployment
    ---[X] Blue Zone 5 0/75 1 die 30 resources 80%
    ---[X] Blue Zone 8 0/75 1 die 30 resources 80%
    -[X] Orbital 7/7 Field Dice 140 resources
    --[X] GDSS Shala (Phase 5) 868/975 2 dice 40 resources 99%
    --[X] GDSS Shala Bays (2 available)
    ---[X] Species Restoration Bay (Stage 1) 5 dice 100 resources 100% Stage 1, 24% Stage 2
    -[X] Services 4/4 Field Dice 2/6 Free Dice 1/1 Admin Dice 1/1 Erewhon Dice 295 resources
    --[X] Primitive Prototype Portal Construction 279/400 1 die 100 resources 40%
    --[X] Cosmetic Biosculpting 184/345 1 die + 1 free die + 1 admin die 90 resources 88%
    --[X] Regional Hospital Expansions (Phase 2) 85/270 1 die + 1 free die + 1 Erewhon die 75 resources 76%
    --[X] Stasis Box Development 0/120 1 die 30 resources 36%
    -[X] Military 7/7 Field Dice 2/6 Free Dice 185 resources
    --[X] Department of Refits 1 die 30 resources/turn automatic
    --[X] Orca Wingmen Drone Deployment (Phase 2) 196/215 1 die 20 resources 100%
    --[X] Modular Rapid Assembly Prototype Factory 102/265 1 die 20 resources 0%
    --[X] Island Class Assault Ship Deployment 70/135 1 die 25 resources 82%
    --[X] Stealth Disruptor Deployment 0/160: 1 die 15 resources 0%
    --[X] Advanced Articulation Systems 0/60 1 die 15 resources 92%
    --[X] Ground Forces Zone Armor (Set 2) (Phase 1) (High Priority) 16/285 2 dice + 1 free die 60 resources 32%
    -[X] Bureaucracy 4/4 Field Dice 0 resources
    --[X] Predictive Modeling Management 1 die
    --[X] Administrative Assistance 2 dice
    --[X] Make Political Promises 1 die
    ---[X] Developmentalists: Complete Xenotech Refining Development and have at least 500 processing capacity using the resulting method before 2066 Q1. Complete Liquid Tiberium Fabrication Development before 2066 Q1.
    ---[X] Market Socialists: Release remaining capital goods promised to the civilian economy before 2065 Q1
    ---[X] Reclamation: Affirm commitment to Reforestation Campaign Preparations
    ---[X] Socialists: Complete 2 of: Cosmetic Biosculpting, Civil Sensory Augmentics Development, Civil Prosthetics Development, Phage Engineering Development, before 2066 Q1
    ---[X] Free Market Party: Authorize at least one purchasing contract before 2066 Q1.
    ---[X] Initiative First: Complete Biowarfare Countermeasures Development before 2066 Q1
    ---[X] United Yellow List: Complete at least two of: Civil Sensory Augmentics Development, Civil Prosthetics Development, and Fast-Twitch Myomers Development before 2066 Q1
    ---[X] Open Hand: Do not complete Inferno Gel Development (-1 SCIENCE Meter, -5 PS)
    -[X]Free Dice 6/6
    --[X] 2 in Military
    --[X] 2 in Services
    --[X] 2 in Tiberium
    -[X] Resources 1190/1365
    [X] Plan Confused Screaming, space edition
    -[X] Infrastructure 5 dice +27 85R
    --[X] Yellow Zone Fortress Towns (Phase 7) (93/250) 2 dice 40R 63%
    --[X] Rail Network Construction Campaigns (Phase 6) 108/245 2 dice 30R 78%
    --[X] Advanced Tunnel Borer Development (New) 0/80 1 die 15R 68%
    -[X] Heavy Industry 5 +2 free dice +34 135R
    --[X] Second Generation Continuous Cycle Fusion Plants (Phase 4) 117/270 2 dice 40R 77%
    --[X] North Boston Chip Fabricator (Phase 5) 406/1805 3 dice 45R
    --[X] Second Generation Repulsorplate Factories (365/525) 2 dice 50R 72%
    -[X] Light and Chemical Industry 4 dice +29 110R
    --[X] Bergen Superconductor Foundry (Phase 4) 523/610 3 dice 90R 100%
    --[X] High Energy Capacitors Development (Tech) (New) 0/60 1 die 20R 90%
    -[x] Agriculture 6 dice +29 70R
    --[X] Reforestation Campaign Preparations (Phase 1) 737/805 2 dice 10R 100%
    --[X] Spider Cotton Plantations (Phase 2) 60/160 1 die 20R 50%
    --[X] Laboratory Meat Deployment (Phase 1) 0/170 2 dice 30R 54%
    --[X] Organ Farming Programs (Tech) (New) (MS) 0/120 1 die 10R 30%
    -[X] Tiberium 7 dice +39 185R
    --[X] Deep Red Zone Tiberium Glacier Mining (Stage 4) 0/190 1 die 30R
    --[X] Enhanced Harvest Tiberium Spikes 145/180 1 die 20R 100%
    --[X] Coordinated Abatement Programs (Phase 3) 93/175 1 die 25R 73%
    --[X] Xenotech Tiberium Refinery Development (Tech) (New) 0/180 2 dice 70R 72%
    --[X] Liquid Tiberium Refining Development (Tech) (New) 0/180 2 dice 40R 72%
    -[X] Orbital 7 dice + 4 free dice + Erewhon +34 240R
    --[X] Assembler Bay 0/255 2 dice 40R 8%
    --[X] Spaceport Bay 0/295 3 dice 60R 42%
    --[X] GDSS Shala (Phase 5) 868/975 1 die + Erewhon 40R 86.74%
    --[X] Species Restoration Bay (Stage 1+2) 0/510 5 dice 100R 24%
    -[X] Services 4 dice +35 165R
    --[X] Cosmetic Biosculpting (Tech) 194/345 1 die 30R 5%
    --[X] Primitive Prototype Portal Construction (Tech) 279/400 1 die 100R 40%
    --[X] Civil Sensory Augmentics Development (Tech) (New) 0/120 1 die 20R 36%
    --[X] Phage Engineering Development (Tech) (New) 0/40 1 die 15R 100%
    -[X] Military 7 + AA dice +31 120R
    --[X] Department of Refits -1 Mil die -30 RpT auto
    --[X] Tib Core Missile Seeker Analysis (Tech) (New) 0/60 1 die 5R 92%
    --[X] Advanced Armor Composites (Tech) (New) 0/80 1 die 15R 72%
    --[X] Orca Wingmen Drone Deployment (Phase 2) 196/215 1 AA die 20R 97%
    --[X] Advanced Articulation Systems (Tech) (New) 0/60 1 die 15R 92%
    --[X] Thunderbolt II Missile Development (Platform) (New) 0/60 1 die 15R 92%
    --[X] Island-Class Assault Ship Deployment 70/135 1 die 25R 82%
    --[X] Particle Shield Development (Tech) (New) 0/120 1 die 25R 32%
    -[X] Bureaucracy 4 dice +29
    --[X] Administrative Assistance 2 dice auto (Orcas)
    --[X] Make Political Promises 1 die auto
    ---[X] Developmentalists: Complete Xenotech Refining Development and have at least 500 processing capacity using the resulting method before 2066 Q1. Complete Liquid Tiberium Fabrication Development before 2066 Q1.
    ---[X] Militarists: Deploy two phases of GD-3 before 2066 Q1
    ---[X] Reclamation: Affirm commitment to Reforestation Campaign Preparations
    ---[X] Socialists: Complete 2 of: Cosmetic Biosculpting, Civil Sensory Augmentics Development, Civil Prosthetics Development, Phage Engineering Development, before 2066 Q1
    ---[X] Homeland: Complete 1 phase of Secure Yellow Zones before 2066 Q1
    ---[X] United Yellow List: Complete at least two of: Civil Sensory Augmentics Development, Civil Prosthetics Development, and Fast-Twitch Myomers Development before 2066 Q1
    ---[X] Open Hand: Do not complete Inferno Gel Development (-1 SCIENCE Meter, -5 PS)
    --[X] Predictive Modeling Management 1 die auto
    [X] Plan Karachi Groundwork
    -[X] Infrastructure 5/5 Dice +27 bonus 65 R
    --[X] Rail Network Construction Campaigns (Phase 6) 108/245 (2 dice, 30 R) (78% chance)
    --[X] Emergency Caloric Reclamation Processor Installations (Phase 2) 31/70: 1 Die 10 R (100% Chance)
    --[X] Post War Housing Refits (Phase 2) 33/150: 1 Die 10 R (26% Chance)
    --[X] Advanced Tunnel Borer Development 0/80: 1 Die 15 R (68% Chance)
    -[X] Heavy Industry 5/5 + 1 Free Dice +34 bonus 120 R
    --[X] Second Generation Continuous Cycle Fusion Plants (Phase 4) 117/270: 2 Dice 40 R (77% Chance)
    --[X] North Boston Chip Fabricator (Phase 5) 406/1805: 2 Dice 30 R (2/16 Median)
    --[X] Second Generation Repulsorplate Factories 365/525 (2 dice, 50 R) (72% chance)
    -[X] Light and Chemical Industry 4/4 Dice +29 bonus 110 R
    --[X] Bergen Superconductor Foundry (Phase 4) 523/610: 3 Dice 90 R (99% Chance, 3/16 Median Phase 5)
    --[X] High Energy Capacitors Development (Tech): 0/60 1 Die 20 R (90% Chance)
    -[X] Agriculture (6/6 dice, +29 bonus, 60 R)
    --[X] Reforestation Campaign Preparations (Phase 1) 737/805: 2 Dice 10 R (100% Chance, 2/11 Median Phase 2)
    --[X] Tarberry Plantations (Phase 3) 3/65: 1 Die 10 R (88% Chance, 23% Chance Phase 4)
    --[X] Strategic Food Stockpile Construction (Phase 5) 78/170: 1 Die 10 R (53% Chance)
    --[X] Laboratory Meat Deployment (Phase 1) 0/170 (2 dice, 30 R) (54% chance)
    -[X] Tiberium 7/7 + 3 Free Dice +39 bonus 255 R
    --[X] Tiberium Vein Mines (Stage 11) 4/165 (2 dice, 40 R) (78% chance)
    --[X] Enhanced Harvest Tiberium Spikes 145/180: 1 Die 20 R (100% Chance)
    --[X] Forgotten Experimentation 0/260: 2 Dice 60 R (10% Chance)
    --[X] Coordinated Abatement Programs (Phase 3) 93/175 (1 die, 25 R) (73% chance)
    --[X] Xenotech Tiberium Refinery Development (Tech): 0/180 2 Dice 70 R (72% Chance)
    --[X] Liquid Tiberium Refining Development (Tech): 0/180 2 Dice 40 R (72% Chance)
    -[X] Orbital 7/7 + 2 Free + Erewhon Dice +34 bonus 200 R
    --[X] High Density Housing 0/295: 3 Dice 60 R (42% Chance)
    --[X] Spaceport Bay 0/295 (3 dice, 60 R) (42% chance)
    --[X] GDSS Shala (Phase 5) 868/975: 2 Dice 40 R (99% Chance)
    --[X] Species Restoration Bay (Stage 1) 0/255: 1 Die + Erewhon 40 R (1/66/3 Median)
    -[X] Service 4/4 Dice +35 bonus 190 R
    --[X] Cosmetic Biosculpting (Tech) 194/345: 1 die 30 R (5% Chance)
    --[X] Autodoc Systems Deployment 0/280: 2 Dice 60 R (2/3 Median)
    --[X] Primitive Prototype Portal Construction 279/400 (1 die, 100 R) (40% chance)
    -[X] Military 7/7 Dice + AA +31 185 R
    --[X] Department of Refits -1 Mil die -30 RpT auto
    --[X] Initiative Laser Systems Deployment (Phase 1) 0/185: 2 Dice 60 R (44% Chance)
    --[X] Orca Wingmen Drone Deployment (Phase 2) 196/215: 1 AA Die 20 R (97% Chance)
    --[X] Stealth Disruptor Deployment 0/160 (2 dice, 30 R) (67% chance)
    --[X] Island-Class Assault Ship Deployment 70/135 (1 die, 25 R) (82% chance)
    --[X] Modular Rapid Assembly Prototype Factory 102/265 (1 die, 20 R) (1/2 median)
    -[X] Bureaucracy 4/4 +29 60 R
    --[X] Administrative Assistance (Orca Wingmen): 2 Dice Auto
    --[X] Transfer Funding to InOps 1 die auto (-60 RpT)
    --[X] Predictive Modeling Management 1 die auto
    [X] Plan Chippin' In and Making Sure
    [X] Plan Scattershot Space and Glacier Mining
    -[X] Infrastructure (5/5 Dice, +27 bonus, 95R)
    --[X] Yellow Zone Fortress Towns (Phase 7) (93/250) 2 dice 40R 63%
    --[X] Advanced Tunnel Borer Development (New) 0/80 1 die 15R 68%
    --[X] Offshore Tiberium Harvester Stations (Phase 4) (New) 0/150 2 dice 40R 68%
    -[X] Heavy Industry (5/5 Dice + 2 FD, +34 bonus, 135R)
    --[X] Second Generation Continuous Cycle Fusion Plants (Phase 4) 117/270 2 dice 40R 77%
    --[X] North Boston Chip Fabricator (Phase 5) 406/1805 3 dice 45R
    --[X] Second Generation Repulsorplate Factories (365/525) 2 dice 50R 72%
    -[X] Light Industry (4/4 Dice, +24 bonus, 110R)
    --[X] Bergen Superconductor Foundry (Phase 4) 523/610 3 dice 90R 99%
    --[X] High Energy Capacitors Development (Tech) (New) 0/60 1 die 20R 90%
    -[X] Agriculture (6/6 Dice, +29 bonus, 55R)
    --[X] Reforestation Campaign Preparations (Phase 1) 737/805 1 die 5R 77%
    --[X] Tarberry Plantations (Phase 3+4) 3/130 2 dice 20R 91%
    --[X] Laboratory Meat Deployment (Phase 1) 0/170 2 dice 30R 54%
    -[X] Tiberium (7 Dice, +39 bonus, 190R)
    --[X] Deep Red Zone Tiberium Glacier Mining (Stage 4) 0/190 2 dice 60R 54%
    --[X] Enhanced Harvest Tiberium Spikes 145/180 1 die 20R 100%
    --[X] Xenotech Tiberium Refinery Development (Tech) (New) 0/180 2 dice 70R 72%
    --[X] Liquid Tiberium Refining Development (Tech) (New) 0/180 2 dice 40R 72%
    -[X] Orbital (7/7 dice + 3 FD + Erewhon, +34 bonus, 220R)
    --[X] SCOP Bay 0/295 2 dice 40R
    --[X] High Density Housing 0/295 2 dice 40R
    --[X] Assembler Bay 0/255 2 dice 40R 8%
    --[X] Spaceport Bay 0/295 2 dice 40R
    --[X] GDSS Shala (Phase 5) 868/975 1 die+Erewhon 40R 86%
    --[X] Experimental Crops Bay 0/255 1 die 20R
    -[X] Services (4/4 Dice, +32 bonus, 170R)
    --[X] Cosmetic Biosculpting (Tech) 194/345 1 die 30R 5%
    --[X] Primitive Prototype Portal Construction (Tech) 279/400 1 die 100R 40%
    --[X] Drone Control Hub Development (New) (Tech) 0/180 2 dice 40R 65%
    -[X] Military (7/7 dice + 1FD + AA, +31 bonus, 160 R)
    --[X] Department of Refits -1 Mil die -30 RpT auto
    --[X] Tib Core Missile Seeker Analysis (Tech) (New) 0/60 1 die 5R 92%
    --[X] Binary Propellant Exploration (Tech) 0/60 1 die 10R 92%
    --[X] Advanced Armor Composites (Tech) (New) 0/80 1 die 15R 72%
    --[X] Orca Wingmen Drone Deployment (Phase 2) 196/215 1 AA die 20R 97%
    --[X] Thunderbolt II Missile Development (Platform) (New) 0/60 1 die 15R 92%
    --[X] Governor-A Deployment (Refits) 0/350 1 die 20R
    --[X] Island-Class Assault Ship Deployment 70/135 1 die 25R 82%
    --[X] Modular Rapid Assembly Prototype Factory 102/265 1 dice 20R
    -[X] Bureaucracy (4 Dice, +29 bonus 75R)
    --[X] Administrative Assistance 2 dice auto
    --[X] Transfer Funding to InOps
    --[X] Purchase Capital Goods: -15 resources per turn, +1 Capital Goods (Max 1)
    [X]Plan attempting to Grill the Burrito's
    -[X]Infrastructure 5 dice 85R
    --[X] Yellow Zone Fortress Towns (Phase 7) (93/250) 2 dice 40R 63%
    --[X] Rail Network Construction Campaigns (Phase 6) 108/245 2 dice 30R 78%
    --[X] Advanced Tunnel Borer Development (New) 0/80 1 die 15R 68%
    -[X]Heavy industry 5 dice 110R
    --[X] Second Generation Repulsorplate Factories (365/525) 2 dice 50R 72%
    --[X] Second Generation Continuous Cycle Fusion Plants (Phase 4) 117/270 3 dice 60R 99%
    -[X]Light and Chemical Industry 4 dice 110R
    --[X] High Energy Capacitors Development (Tech) (New) 0/60 1 die 20R 90%
    --[X] Bergen Superconductor Foundry (Phase 4+5) 523/1750 3 Dice 90R (phase 4 completes)
    -[X]Agriculture 6 dice +6 Free dice +Erewhon 160R
    --[X] Reforestation Campaign Preparations (Phase 1+2) 737/1595 3 Dice 15R (phase 1 completes)
    --[X] Blue Zone Aquaponics Bays (Phase 6+7) 18/250 3 dice 30R 66%
    --[X] Vertical Farming Projects (Stage 5) 78/215 2 dice 30R 80%
    --[X] Dairy Ranches (Phase 3) 98/180 2 dice 40R 100%
    --[X] Laboratory Meat Deployment (Phase 1) 0/170 2 dice +Erewhon 45R 54%
    -[X]Tiberium 7 dice 175R
    --[X] Red Zone Containment Lines (Stage 6+7+8) 54/520 5 dice 125R 48%
    --[X] Coordinated Abatement Programs (Phase 3) 93/175 2 dice 50R 100%
    -[X]Orbital 7 dice 140R
    --[X] GDSS Shala (Phase 5) 868/975 2 dice 40R 99%
    --[X] Spaceport Bay 0/295 3 dice 60R 42%
    --[X] Animal Husbandry Bay 0/255 2 dice 40R 8%
    -[X]Services 4 dice 100R
    --[X] Regional Hospital Expansions (Phase 2) 85/270 2 dice 50R 51%
    --[X] Cosmetic Biosculpting (Tech) 194/345 1 die 30R 5%
    --[X] Civil Prosthetics Development (Tech) (New) 0/120 1 die 20R 36%
    -[X]Military 7 dice 140R
    --[X] Orca Wingmen Drone Deployment (Phase 2) 196/215 1 die 20R 100%
    --[X] Island-Class Assault Ship Deployment 70/135 1 die 25R 82%
    --[X] Particle Shield Development (Tech) (New) 0/120 2 dice 50R 95%
    --[X] Modular Rapid Assembly Prototype Factory (102/265) 1 die 20R
    --[X] Advanced Armor Composites (Tech) (New) 0/80 1 die 15R 72%
    --[X] Fast Twitch Myomers Development (Tech) (New) 0/60 1 die 10R 92%
    -[X]Burrito 4 Dice 80R
    --[X] Purchase Logistics: -5 resources per turn, +1 Logistics (Max 2)
    --[X] Purchase Capital Goods: -15 resources per turn, +1 Capital Goods (Max 1)
    --[X] Transfer Funding to InOps 1 die auto -60 resources per turn
    --[X] Hand Off 10 Capital Goods to Market 1 die auto
    [X]Plan attempting to invent new things
    -[X]Infrastructure 5 dice 85R
    --[X] Rail Network Construction Campaigns (Phase 6) 108/245 2 dice 30R 78%
    --[X] Advanced Tunnel Borer Development (New) 0/80 1 die 15R 68%
    --[X] Yellow Zone Fortress Towns (Phase 7) (93/250) 2 dice 40R 63%
    -[X]Heavy Industry 5 dice +1 Free dice 140R
    --[X] Second Generation Repulsorplate Factories (365/525) 2 dice 50R 72%
    --[X] Microfusion Cell Laboratories 0/150 2 dice 50R 85%
    --[X] Second Generation Continuous Cycle Fusion Plants (Phase 4) 117/270 2 dice 40R 77%
    -[X]Light and Chemical Industry 4 dice 95R
    --[X] High Energy Capacitors Development (Tech) (New) 0/60 1 die 20R 90%
    --[X] Bergen Superconductor Foundry (Phase 4) 523/610 2 dice 60R 99%
    --[X] Adaptive Cloth Factories (New) 0/300 1 Dice 15R
    -[X]Agriculture 6 dice 80R
    --[X] Organ Farming Programs (Tech) (New) (MS) 0/120 2 die 40R 72%
    --[X] Vertical Farming Projects (Stage 5) 78/215 2 dice 30R 80%
    --[X] Reforestation Campaign Preparations (Phase 1) 737/805 2 dice 10R 100%
    -[X]Tiberium 7 dice +2 Free dice 245R
    --[X] Enhanced Harvest Tiberium Spikes 145/180 1 die 20R 100%
    --[X] Xenotech Tiberium Refinery Development (Tech) (New) 0/180 2 dice 70R 72%
    --[X] Liquid Tiberium Refining Development (Tech) (New) 0/180 2 dice 40R 72%
    --[X] Forgotten Experimentation 0/260 3 dice 90R 77%
    --[X] Coordinated Abatement Programs (Phase 3) 93/175 1 die 25R 73%
    -[X]Orbital 7 dice 140R
    --[X] GDSS Shala (Phase 5) 868/975 2 dice 40R 99%
    --[X] Spaceport Bay 0/295 3 dice 60R 42%
    --[X] Lunar Mining Projects 0/195 2 dice 40R 40%
    -[X]Services 4 dice +3 Free dice + Erewhon 245R
    --[X] Primitive Prototype Portal Construction (Tech) 279/400 1 die 100R 40%
    --[X] Biowarfare Countermeasures Development (Tech) (New) 0/40 1 die 15R 100%
    --[X] Projected Hardlight Development (Tech) (New) 0/60 1 die 15R 96%
    --[X] Civil Sensory Augmentics Development (Tech) (New) 0/120 1 die 20R 36%
    --[X] Civil Prosthetics Development (Tech) (New) 0/120 1 die 20R 36%
    --[X] Regional Hospital Expansions (Phase 2) 85/270 2 dice + Erewhon 75R 51%
    -[X]Military 7 dice 115R
    --[X] Inferno Gel Development (Tech) 0/40 1 die 10R 100%
    --[X] Binary Propellant Exploration (Tech) 0/60 1 die 10R 92%
    --[X] Advanced Armor Composites (Tech) (New) 0/80 1 die 15R 72%
    --[X] Orca Wingmen Drone Deployment (Phase 2) 196/215 1 die 20R 100%
    --[X] Island-Class Assault Ship Deployment 70/135 1 die 25R 82%
    --[X] Particle Shield Development (Tech) (New) 0/120 1 die 25R 32%
    --[X] Fast Twitch Myomers Development (Tech) (New) 0/60 1 die 10R 92%
    -[X]Bureaucracy 4 dice 85R
    --[X] Transfer Funding to InOps 1 Dice 60R
    --[X] Hand Off 10Capital Goods to Market
    --[X] Trade Programs Sell consumer goods
    --[X] Purchasing Contracts 1 Dice
    ---[X] Purchase Logistics X2: -10 resources per turn
    ---[X] Purchase Capital Goods: -15 resources per turn
    [X] Plan Meta but wider spread
    -[X] Infrastructure (5/5 Dice, +27 bonus, 85R)
    --[X] Yellow Zone Fortress Towns (Phase 7) 93/250 (2 dice, 40R)
    --[X] Rail Network Construction Campaigns (Phase 6) 108/245 (2 dice, 30R)
    --[X] Advanced Tunnel Borer Development 0/80 (1 die, 15R)
    -[X] Heavy Industry (5/5 dice, +2 Free Dice, +34 bonus, 135R)
    --[X] Second Continuous Cycle Fusion Plants (Phase 4) 117/270 (2 dice, 40R)
    --[X] North Boston Chip Fabricator (Phase 5) 406/1805 (2 dice +1 Free die, 45R)
    --[X] Second Generation Repulsorplate Factories 365/525 (1 die +1 Free die 50R)
    -[X] Light and Chemical Industry 4/4 Dice +29 bonus 110 R
    --[X] Bergen Superconductor Foundry (Phase 4) 523/610 (3 dice, 90R)
    --[X] High Energy Capacitators Development 0/60 (1 dice, 20R)
    -[X] Agriculture (6/6 dice, +29 bonus, 65R)
    --[X] Reforestation Campaign Preparations (Phase 1) 737/805 (1 die, 5R)
    --[X] Spider Cotton Plantations (Phase 3) 60/160 (1 die, 15R)
    --[X] Tarberry Plantations (Phase 3) (1 die, 10R)
    --[X] Strategic Food Stockpile (Phase 5) (1 die, 10R)
    --[X] Organ Farming Programs 0/120 (1 die, 10R)
    --[X] Laboratory Meat Deployment (Phase 1) 0/170 (1 die, 15R)
    -[X] Tiberium (7/7 dice + AA, +39 bonus, 210R)
    --[X] Red Zone Containment Lines (Stage 6) 54/180 (1 die, 25R)
    --[X] Improved Tiberium Containment Facilities (Stage 2) 11/90 (1 die, 20R)
    --[X] Enhanced Harvest Tiberium Spikes 145/180 (AA die, 20R)
    --[X] Secure Yellow Zones (Stage 1) 0/300 (2 dice, 50R)
    --[X] Coordinated Abatement Programs (Phase 3) 93/175 (1 die, 25R)
    --[X] Xenotech Tiberium Refinement Development 0/180 (2 dice, 70R)
    -[X] Orbital (7/7 dice +EREWHON!, +34 bonus, 160R)
    --[X] GDSS Columbia Bay (High Density Housing) 0/295 (2 dice, 40R)
    --[X] GDSS Shala (Phase 5) 868/975 (2 dice, 40R)
    --[X] GDSS Shala Bay (Species Restoration Bay) 0/255 (1 die +EREWHON!, 40R)
    --[X] Lunar Mining Projects 0/185 (2 dice, 40R)
    -[X] Services (4/4 dice, +3 Free Dice, +35 bonus, 225R)
    --[X] Cosmetic Biosculpting 184/345 (1 die, 30R)
    --[X] Primitive Prototype Portal Construction 279/400 (1 Free die, 100R)
    --[X] Civil Sensory Augmentics Development 0/120 (1 die, 20R)
    --[X] Civil Prosthetics Development 0/120 (1 Free die, 20R)
    --[X] Biowarfare Countermeasures Development 0/40 (1 die, 15R)
    --[X] Drone Control Hub Development 0/180 (1 die +1 Free die, 40R)
    -[X] Military (7/7 dice, +2 Free dice, +31 bonus, 170R, -30R)
    --[X] Department of Refits (1 die, -30R)
    --[X] Advanced Articulation Systems 0/60 (1 die, 15R)
    --[X] Orca Wingmen Drone Deployment (Phase 2) 196/215 (1 die, 20R)
    --[X] NovaHawk Development 0/40 (1 die, 15R)
    --[X] Ground Forces Zone Armor (Set 2) (Phase 1) 16/285 (1 die +1 Free die, 40R)
    --[X] Island Class Assault Ships 70/135 (1 die, 25R)
    --[X] Modular Rapid Assembly Prototype Factory (102/265) 1 die 20R
    --[X] Particle Shield Development 0/120 (1 Free die, 25R)
    -[X] Bureaucracy (4/4 Dice, +29 bonus)
    --[X] Administrative Assistance (2 dice) (Tiberium)
    --[X] Transfer Funding to InOps (1 die, -60R)
    --[X] Predictive Modeling Management 1 die
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