Vote tally - Attempting to Fulfill the Plan: GDI Edition

Scheduled vote count started by Ithillid on Jul 25, 2022 at 1:03 PM, finished with 157 posts and 70 votes.

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Ithillid
Attempting to Fulfill the Plan: GDI Edition
Post #35179
Post #35335

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Disabled
Enabled
Block
Yes
Enabled
Enabled
Enabled
Enabled
70
157

  • [X] Plan Attempting To Supply Double Zone Armor
    -[X] Infrastructure (5 dice, +32 bonus, 60 R)
    --[X] Yellow Zone Fortress Towns Phase 6 220/300 (1 die, 20 R) (68% chance)
    --[X] Blue Zone Apartment Complexes (Phase 8+9) 15/320 (3 dice, 30 R) (Phase 8, 21% chance Phase 9)
    --[X] Emergency Caloric Reclamation Processor Installations 0/80 (1 die, 10 R) (68% chance)
    -[X] Heavy Industry (5 dice, +29 bonus, 80 R, -30 RpT)
    --[X] Continuous Cycle Fusion Plants (Phase 9) 128/300 (1 die, 20 R) (1/2 median)
    --[X] Crystal Beam Industrial Laser Deployment 433/600 (3 dice, 60 R) (96% chance)
    --[X] Distributed Heavy Industrial Authority (1 die, -30 RpT) (autosuccess)
    -[X] Light Industry (4 dice, +24 bonus, 120 R)
    --[X] Bergen Superconductor Foundry Phase 3 0/380 (4 dice, 120 R) (13% chance)
    -[X] Agriculture (4 dice, +24 bonus, 50 R)
    --[X] Ranching Domes 228/250 (1 die, 20 R) (100% chance)
    --[X] Strategic Food Stockpile Construction Phase 3+4 128/375 (3 dice, 30 R) (Phase 3, 44% chance of Phase 4)
    -[X] Tiberium (7 dice, +39 bonus, 160 R)
    --[X] Tiberium Processing Plants Stage 2 20/200 (2 dice, 60 R) (63% chance)
    --[X] Tiberium Inhibitor Deployment (RZ-7 North America) 0/120 (1 die, 30 R) (35% chance)
    --[X] Tiberium Harvesting Claw Deployment 0/380 (3 dice, 45 R) (3% chance)
    --[X] Venusian Tiberium Studies 0/120 (1 die, 25 R) (40% chance)
    -[X] Orbital (6 dice + 1 Free Die + EREWHON!!!, +26 bonus, 160 R)
    --[X] GDSS Enterprise Phase 5 997/1535 (6+E dice, 120 R) (58.6% chance)
    --[X] Lunar Rare Metals Harvesting (Phase 2) 56/115 (1 die, 20 R) (83% chance)
    -[X] Services (5 dice, +27 bonus, 125 R)
    --[X] Human Genetic Engineering Programs 0/120 (1 die, 25 R) (28% chance) (-5 PS on completion)
    --[X] NOD Research Initiatives 87/200 (1 die, 30 R) (35% chance)
    --[X] Regional Hospital Expansions Phase 1 (2 dice, 50 R) (2/4 median)
    --[X] Ocular Implant Development 0/120 (1 die, 20 R) (28% chance)
    -[X] Military (8 dice + 6 Free dice + AA die, +26 bonus, 285 R)
    --[X] OSRCT Stations Phase 3 5/690 (8 dice, 160 R) (Phase 3, 24% chance of Phase 4, 42% with Seo bonus)
    --[X] Universal Rocket Launch System Deployment (Phase 3) 133/200 (1 die, 15 R) (75% chance)
    --[X] Ground Forces Zone Armor (New York) 0/180 (2 dice, 40 R) (39% chance)
    --[X] Ground Forces Zone Armor (London) 0/180 (1+AA dice, 40 R) (20% chance)
    --[X] Escort Carrier Shipyards (Newark) 179/240 (1 die, 20 R) (81% chance)
    --[X] Mastodon Heavy Assault Walker Deployment 144/225 (1 die, 10 R) (61% chance)
    ---[X] Yes, no dice on ASAT. I'm explicitly planning four dice and 99.3% chance completion next turn.
    ---[X] This is actively beneficial, because it lets us spend 20 R/die for overflow
    ---[X] Into a 30 R/die ASAT Phase 5 project we very much will want to take next Plan.
    ---[X] Several others do this too. For the Zone Armor.
    --[X] Erewhon: Play Space Factorio
    --[X] Administrative Assistance: Awoo Zone Troopers Of London
    --[X] Make Political Promises
    ---[X] Free‌ ‌Market‌ ‌Party: 228 ‌seats‌ ‌(0;‌ ‌50;‌ ‌28; ‌150)‌: ‌ -5 Capital Goods, -20 RpT to the private market: +1d20 steps.
    ---[X] Homeland‌ ‌Party‌‌: 50 ‌seats (5; 30; 10; 5): Commit to completing Chicago Planned City next plan. (+1d30 steps)
    ---[X] Biodiversity‌ ‌Party‌: ‌34 ‌seats (3; 11; 20; 0): Complete Ranching Domes: +1d3 steps
    ---[X] Reclamation Party: 12 Seats (0; 8; 4; 0): Commit to Increase Red Zone Abatement by at least 20 points next plan: +2d6 steps
    --[X] Interdepartmental Favors
    ---[X] Navy: Develop and Deploy Governor A: +5 Political Support
    ---[X] ZOCOM: Build at least 2 Zone Armor factories before the end of the year: +5 Political Support
    ---[X] SCED: Develop and build at least one Conestoga class : +5 Political Support
    ---[X] InOps: Give them 60 RpT in Q4 of each year from 2062-65: +10 Political Support
    [X] Plan Double Zone Armor
    -[X] Infrastructure 5/5 dice 60R
    --[X] Yellow Zone Fortress Towns (Phase 6) 220/300 1 die 20R 68%
    --[X] Blue Zone Apartment Complexes (Phase 8+9) (Updated) 15/160 3 dice 30R 21% (99% Phase 8)
    --[X] Emergency Caloric Reclamation Processor Installations (Phase 1) (Updated) 0/80 1 die 10R 68%
    -[X] Heavy Industry 5/5 dice 110R
    --[X] Continuous Cycle Fusion Plants (Phase 9) (Updated) 128/300 2 dice 40R 52%
    --[X] Crystal Beam Industrial Laser Deployment 433/600 2 dice 40R 57%
    --[X] Distributed Heavy Industrial Authority -1 HI die -30R Auto
    -[X] Light and Chemical Industry 4/4 dice 120R
    --[X] Bergen Superconductor Foundry (Phase 3) 0/380 4 dice 120R 13%
    -[X] Agriculture 4/4 dice 50R
    --[X] Ranching Domes 228/250 1 die 20R 100%
    --[X] Strategic Food Stockpile Construction (Phase 3+4) (Updated) 128/375 3 dice 30R 44%
    -[X] Tiberium 7/7 dice 160R
    --[X] Tiberium Processing Plants (Stage 2) 20/200 2 dice 60R 63%
    --[X] Tiberium Inhibitor Deployment (Red Zone 7) 0/120 1 die 30R 35%
    --[X] Venusian Tiberium Studies (New) 0/120 1 die 25R 40%
    --[X] Tiberium Harvesting Claw Deployment 0/380 3 dice 45R 3%
    -[X] Orbital 6/6 +1 free dice 160R
    --[X] GDSS Enterprise (Phase 5) 997/1535 6 dice + 1 Erewhon die 140R 59%
    --[X] Lunar Rare Metals Harvesting (Phase 2) 56/115 1 die 20R 83%
    -[X] Services 5/5 115R
    --[X] Human Genetic Engineering Programs 0/120 1 die 25R 28%
    --[X] Hallucinogen Development 0/60 1 die 15R 88%
    --[X] NOD Research Initiatives 87/200 1 die 30R 35%
    --[X] Regional Hospital Expansions (Phase 1) 0/300 1 die 25R (1/4 median)
    --[X] Ocular Implant Development 0/120 1 die 20R 28%
    -[X] Military 8/8 +6 free dice 285R
    --[X] OSRCT Station (Phase 3+4) 5/690 8 dice 160R 42%
    --[X] Universal Rocket Launch System Deployment (Phase 3) 133/200 1 die 15R 75%
    --[X] Ground Forces Zone Armor (New York) (Updated) 0/180 2 dice 40R 39%
    --[X] Ground Forces Zone Armor (New Sevastopol) (Updated) 0/180 1 die + 1 AA die 40R 20%
    --[X] Escort Carrier Shipyards (Newark) 179/240 1 die 20R 81%
    --[X] Mastodon Heavy Assault Walker Deployment 144/225 1 die 10R 61%
    -[X] Bureaucracy 4/4 100R in reserve
    --[X] Administrative Assistance (Zone Armor) 2 dice auto
    --[X] Interdepartmental Favors (Updated) 1 die auto
    ---[X] Navy: Develop and Deploy Governor A: +5 Political Support
    ---[X] ZOCOM: Build at least 2 Zone Armor factories before the end of the year: +5 Political Support
    ---[X] InOps: Turn over at least 60 RpT per year over the course of the next plan (minimum of 1680 resources; ongoing transfers to InOps end in 2065 reallocation): +10 Political Support
    ---[X] SCED: Develop and build at least one Conestoga class : +5 Political Support
    --[X] Banking Reforms 1 die -100R into reserve auto
    [X]Plan Fat Sacks of Cash, Spy edition
    -[X] Blue Zone Apartment Complexes (Phase 8+9) 15/320 2 dice 20R 75%
    -[X] Urban Metros (Phase 4) (New) 0/150 2 dice 30R 76%
    -[X] Emergency Caloric Reclamation Processor Installations Phase 1 0/80 1 die 15R 68%
    -[X] Continuous Cycle Fusion Plants (Phase 9) 128/300 3 dice 60R 95%
    -[X] Crystal Beam Industrial Laser Deployment 433/600 2 dice 40R 57%
    -[X] Bergen Superconductor Foundry (Phase 3) 0/380 3 dice 90R
    -[X] Civilian Drone Factories 292/380 1 die 10R 52%
    -[X] Ranching Domes 228/250 1 die 20R 100%
    -[X] Strategic Food Stockpile Construction (Phase 3+4) 128/375 3 dice 30R 44%
    -[X] Tiberium Processing Plants (Stage 2) 20/200 1 die 30R
    -[X] Liquid Tiberium Power Cell Deployment (Phase 1) (Updated) 41/140 1 die 20R 56%
    -[X] Tiberium Inhibitor Deployment (Red Zone 7) 0/120 1 die 30R 35%
    -[X] Tiberium Harvesting Claw Deployment 0/380 4 dice 60R 46%
    -[X] GDSS Enterprise (Phase 5) 997/1535 6 dice + Erewhon 140R 58.62%
    -[X] Lunar Rare Metals Harvesting (Phase 2) 56/115 1 die 20R 83%
    -[X] NOD Research Initiatives 87/200 1 die 30R 35%
    -[X] Regional Hospital Expansions (Phase 1) 0/300 3 dice 75R 16%
    -[X] Ocular Implant Development 0/120 1 die 20R 28%
    -[X] OSRCT Station (Phase 3+4) 5/690 7 dice 160R 10%
    -[X] Universal Rocket Launch System Deployment (Phase 3) 133/200 1 die 15R 75%
    -[X] Escort Carrier Shipyards (Newark) 179/240 1 die 20R 81%
    -[X] Mastodon Heavy Assault Walker Deployment 144/225 1 die 10R 61%
    -[X] Ground Forces Zone Armor (Set 1) (New York) (Updated) 0/180 1 die 20R
    -[X] Ground Forces Zone Armor (Set 1) (Tokyo) (Updated) 0/180 2 dice 40R 39%
    -[X] Security Reviews: Agriculture DC50 0/50 2 dice 100%
    -[X] Banking Reforms 1 die -100R auto
    -[X] Interdepartmental Favors 1 die auto
    --[X] ZOCOM: Build at least 2 Zone Armor factories before the end of the year: +5 Political Support
    --[X] SCED: Develop and build at least one Conestoga class : +5 Political Support
    --[X] InOps: Give them 60 RpT in Q4 of each year from 2062-65: +10 Political Support
    [X] Plan Goals Hit
    -[X] Yellow Zone Fortress Towns (Phase 6) 220/300 1 die 20R 68%
    -[X] Blue Zone Apartment Complexes (Phase 8) (Updated) 15/160 1 die 10R 3%
    -[X] Urban Metros (Phase 4) (New) 0/150 2 dice 30R 76%
    -[X] Emergency Caloric Reclamation Processor Installations (Phase 1) (Updated) 0/80 1 die 10R 68%
    -[X] Crystal Beam Industrial Laser Deployment 433/600 3 dice 60R 96%
    -[X] Microfusion Cell Development 0/60 1 die 20R 90%
    -[X] Distributed Heavy Industrial Authority -1 HI die -30R Auto
    -[X] Bergen Superconductor Foundry (Phase 3) 0/380 2 dice 60R 0%
    -[X] Civilian Drone Factories 292/380 1 die 10R 52%
    -[X] Artificial Wood Development 0/60 1 die 10R 85%
    -[X] Security Review 1 die
    -[X] Ranching Domes 228/250 1 die 20R 100%
    -[X] Strategic Food Stockpile Construction (Phase 3+4) 128/375 3 dice 30R 44%
    -[X] Tiberium Processing Plants (Stage 2) 20/200 2 dice 60R 63%
    -[X] Venusian Tiberium Studies 0/120 1 die 25R 40%
    -[X] Tiberium Harvesting Claw Deployment 0/380 4 dice 60R 46%
    -[X] GDSS Enterprise (Phase 5) 997/1535 6 dice + Erewhon 140R 58.62%
    -[X] Lunar Rare Metals Harvesting (Phase 2) 56/115 1 die 20R 83%
    -[X] NOD Research Initiatives 87/200 1 die 30R 35%
    -[X] Regional Hospital Expansions (Phase 1) 0/300 3 dice 75R 16%
    -[X] Ocular Implant Development 0/120 1 die 20R 28%
    -[X] ASAT Defense System (Phase 4) 36/220 2 dice 40R 45%
    -[X] OSRCT Station (Phase 3+4) 5/690 8 dice 160R 42%
    -[X] Universal Rocket Launch System Deployment (Phase 3) 133/200 1 die 15R 75%
    -[X] Escort Carrier Shipyards (Newark) 179/240 1 die 20R 81%
    -[X] Mastodon Heavy Assault Walker Deployment 144/225 1 die 10R 61%
    -[X] Make Political Promises (Updated) 1 die
    --[X] Homeland‌ ‌Party‌‌: 50 ‌seats (5; 30; 10; 5): Commit to completing Chicago Planned City next plan. (+1d30 steps)
    --[X] Biodiversity‌ ‌Party‌: ‌34 ‌seats (3; 11; 20; 0): Complete Ranching Domes: +1d3 steps
    --[X] Reclamation Party: 12 Seats (0; 8; 4; 0): Commit to Increase Red Zone Abatement by at least 20 points next plan: +2d6 steps
    --[X] Developmentalists:‌ 1038 ‌seats‌ ‌(500;‌ ‌238;‌ 250;‌ ‌50)‌: Commit to raising GDI Income by at least 1200 over the course of the next plan: +2d20 steps.
    -[X] Security Review (Agriculture) 2 dice + 1 Agri 100%
    -[X] Predictive Modeling Management
    [X] Plan Lots Of Promises
    -[X]Infrastructure 5/5 60R
    -[X] Yellow Zone Fortress Towns (Phase 6) 1 die 20R 68%
    -[X] Blue Zone Apartment Complexes (Phase 8) 3 dice 30R 99%
    -[X] Emergency Caloric Reclamation Processor Installations (Phase 1) 1 die 10R 68%
    -[X]Heavy Industry 5/5 100R
    -[X] Continuous Cycle Fusion Plants (Phase 9) 1 die 20R 0%
    -[X] Crystal Beam Industrial Laser Deployment 3 dice 60R 96%
    -[X] Low Velocity Particle Applicator Development 1 die 20R 30%
    -[X]Light and Chemical Industry 4/4 100R
    -[X] Bergen Superconductor Foundry (Phase 3) 3 dice 90R 0%
    -[X] Civilian Drone Factories 1 die 10R 52%
    -[X]Agriculture 4/4 85R
    -[X] Vertical Farming Projects (Stage 2) 3 dice 45R 89%
    -[X] Ranching Domes 1 die 20R 100%
    -[X] Strategic Food Stockpile Construction (Phase 3) 2 free dice 20R 100%
    -[X]Tiberium 7/7 150R
    -[X] Intensification of Green Zone Harvesting (Stage 7) 1 die 15R 100%
    -[X] Tiberium Processing Plants (Stage 2) 3 dice 90R 98%
    -[X] Tiberium Harvesting Claw Deployment 3 dice 45R 3%
    -[X]Orbital 6/6 140R
    -[X] GDSS Enterprise (Phase 5) 5 dice + 1 Erewhon die 120R 18%
    -[X] Lunar Rare Metals Harvesting (Phase 2) 1 die 20R 83%
    -[X]Services 5/5 125R
    -[X] Hallucinogen Development 1 die 15R 88%
    -[X] NOD Research Initiatives 2 dice 60R 95%
    -[X] Regional Hospital Expansions (Phase 1) 2 dice 50R 0%
    -[X]Military 8/8 255R
    -[X] ASAT Defense System (Phase 4) 2 dice 40R 45%
    -[X] Orbital Strike Regimental Combat Team Stations (Phase 3) 5 dice + 2 free dice 140R 100%
    -[X] Universal Rocket Launch System Deployment (Phase 3) 1 die 15R 75%
    -[X] Ground Forces Zone Armor (Set 1)
    --[X] London 1 free die 20R 0%
    -[X] Escort Carrier Shipyards
    --[X] Newark 1 free die 20R 81%
    -[X] Mastodon Heavy Assault Walker Deployment 1 free die + 1 admin die 20R 92%
    -[X]Bureaucracy 4/4
    -[X] Administrative Assistance (Mastodon Heavy Assault Walker Deployment) 2 dice
    -[X] Make Political Promises 1 die auto
    --[X] Free‌ ‌Market‌ ‌Party: 228 ‌seats‌ ‌(0;‌ ‌50;‌ ‌28; ‌150)‌: ‌ Turn over 5 Capital Goods, and 20 resources per turn to the private market: +1d20 steps.
    --[X] Homeland‌ ‌Party‌‌: 50 ‌seats (5; 30; 10; 5): Commit to completing Chicago Planned City next plan. (+1d30 steps)
    --[X] Biodiversity‌ ‌Party‌: ‌34 ‌seats (3; 11; 20; 0): Complete Ranching Domes: +1d3 steps
    -[X] Interdepartmental Favors 1 die auto
    --[X] Navy: Develop and Deploy Governor A: +5 Political Support
    --[X] InOps: Turn over at least 60 RpT per year over the course of the next plan (minimum of 1680 resources; ongoing transfers to InOps end in 2065 reallocation): +10 Political Support
    --[X] SCED: Develop and build at least one Conestoga class : +5 Political Support
    -[X]Free Dice 7/7
    -[X] 2 in Agriculture
    -[X] 5 in Military
    -[X]Resources Income 1015/1200 Reserve 0/0
    [X] Plan Running on Glass v3.2:
    -[X] Infrastructure 5/5 120 Resources:
    --[X] Yellow Zone Fortress Towns (Phase 6) 220/300 20 Resources per Die, 1 Die = 20 Resources
    --[X] Suborbital Shuttle Service (Phase 2) 22/250 25 Resources per Die, 4 Dice = 100 Resources
    -[X] Heavy Industry 5/5 Dice 95 Resources:
    --[X] Advanced Alloys Development (Tech) 0/120 15 Resources per Die, 1 Die = 15 Resources
    --[X] Crystal Beam Industrial Laser Deployment 433/600 20 Resources per Die, 2 Die = 40 Resources
    --[X] Division of Alternative Energy -10 RpT -1 Heavy Industry Die
    --[X] Distributed Heavy Industrial Authority -30 RpT -1 Heavy Industry Die
    -[X] Light and Chemical Industry 4/4 60 Resources:
    --[X] Civilian Drone Factories 292/380 10 Resources per Die, 1 Die = 10 Resources
    --[X] Carbon Nanotube Foundry Expansions 0/300 20 Resources per Die, 1 Die = 20 Resources
    --[X] Artificial Wood Development (Tech) 0/60 10 Resources per Die, 1 Die = 10 Resources
    --[X] Department of Distributed Manufactures -1 Light and Chemical Die, -20 RpT
    -[X] Agriculture 4/4 Dice + 4 Free Dice 105 Resources:
    --[X] Agriculture Mechanization Projects (Phase 2) (Updated) 26/250 15 Resources per Die, 3 Dice= 45 Resources
    --[X] Ranching Domes 228/250 20 Resources per Die, 1 Die = 20 Resources
    --[X] Strategic Food Stockpile Construction (Phase 3) 138/175 10 Resources per Die, 4 Dice = 40 Resources
    -[X] Tiberium 7/7 Dice 185 Resources:
    --[X] Tiberium Processing Plants (Stage 2) 20/200 30 Resources per Die, 2 Die = 60 Resources
    --[X] Venusian Tiberium Studies (New) 0/120 25 Resources per Die, 1 Die = 25 Resources
    --[X] Red Zone Energy Refits (Phase 1) (New) 0/350 25 Resources per Die, 4 Dice = 100 Resources
    -[X] Orbital Industry 6/6 Dice + Erewhon Die + 1 Administrative Assistance Die 160 Resources:
    --[X] GDSS Enterprise (Phase 5) 997/1535 20 Resources per Die, 5 Dice + Erewhon Die + 1 Administrative Assistance Die = 140 Resources
    --[X] Lunar Rare Metals Harvesting (Phase 2) 56/115 20 Resources per Die, 1 Die = 20 Resources
    -[X] Services 5/5 Dice 115 Resources:
    --[X] Human Genetic Engineering Programs (Tech) 0/120 25 Resources per Die, 1 Die = 25 Resources
    --[X] Hallucinogen Development (Tech) 0/60 15 Resources per Die, 1 Die = 15 Resources
    --[X] NOD Research Initiatives 87/200 30 Resources per Die, 1 Die = 30 Resources
    --[X] Regional Hospital Expansions (Phase 1) (New) 0/300 25 Resources per Die, 1 Die = 25 Resources
    --[X] Ocular Implant Development (Platform) 0/120 20 Resources per Die, 1 Die = 20 resources
    -[X] Military 8/8 Dice + 3 Free Dice 205 Resources:
    --[X] Orbital Strike Regimental Combat Team Stations (Phase 3) 5/295 20 resources per Die, 4 Dice = 80 Resources
    --[X] Universal Rocket Launch System Deployment (Phase 3) 133/200 15 resources per Die, 1 Die = 15 Resources
    --[X] Ground Forces Zone Armor (Set 1) (Updated) New York 0/180 20 Resources per Die, 2 Die = 40 Resources
    --[X] Ground Forces Zone Armor (Set 1) (Updated) New Sevastopol 0/180 20 Resources per Die, 2 Die = 40 Resources
    --[X] Escort Carrier Shipyards (High Priority) Newark 179/240 20 Resources per Die, 1 Die = 20 Resources
    --[X] Mastodon Heavy Assault Walker Deployment (High Priority) 144/225 10 Resources per Die, 1 Die = 10 Resources
    -[X] Bureaucracy 4/4 Dice:
    --[X] Administrative Assistance Enterprise 2 Die
    --[X] Make Political Promises
    ---[X] Homeland‌ ‌Party‌‌: 50 ‌seats (5; 30; 10; 5): Commit to completing Chicago Planned City next plan. (+1d30 steps)
    ---[X] Biodiversity‌ ‌Party‌: ‌34 ‌seats (3; 11; 20; 0): Complete Ranching Domes: +1d3 steps
    ---[X] Reclamation Party: 12 Seats (0; 8; 4; 0): Commit to Increase Red Zone Abatement by at least 20 points next plan: +2d6 steps
    --[X] Interdepartmental Favors
    ---[X] Navy: Develop and Deploy Governor A: +5 Political Support
    ---[X] ZOCOM: Build at least 2 Zone Armor factories before the end of the year: +5 Political Support
    ---[X] SCED: Develop and build at least one Conestoga class : +5 Political Support
    ---[X] InOps: Give them 60 RpT in Q4 of each year from 2062-65: +10 Political Support
    [X] Plan Attempting To Supply the Power Armor
    [X] Plan: Chicago no CRP
    -[X] Infrastructure 5/5 100R
    --[X] Chicago Planned City (Phase 4) 3/550 5 dice 80R small but non-zero completion chance
    -[X] Heavy Industry 5/5 110R
    --[X] Chicago Planned City (Phase 4) 3/550 1 HI die 20R
    --[X] Crystal Beam Industrial Laser Deployment 433/600 2 dice 40R 57%
    --[X] Low Velocity Particle Applicator Development 0/120 1 die 20R 30%
    --[X] Distributed Heavy Industrial Authority 1 die 30R
    -[X] Light and Chemical Industry 4/4 120R
    --[X] Bergen Superconductor Foundry (Phase 3) 0/380 4 dice 120R 13%
    -[X] Agriculture 7+AA/4 90R
    --[X] Ranching Domes 228/250 1 die 20R 100%
    --[X] Strategic Food Stockpile Construction (Phase 3+4+5+6) 128/775 6+AA dice 70R 6+AA/9 median
    -[X] Tiberium 7/7 155R
    --[X] Tiberium Inhibitor Deployment (Yellow Zones) 0/130 1 die 30R 25%
    --[X] Tiberium Inhibitor Deployment (Red Zones) 0/120 1 die 30R 35%
    --[X] Tiberium Harvesting Claw Deployment 0/380 3 dice 45R 3%
    --[X] Red Zone Energy Refits (Phase 1) 0/350 2 dice 50R 2/4 median
    -[X] Orbital 6+E/6 120R
    --[X] GDSS Enterprise (Phase 5) 997/1535 5+E dice 120R 18%
    --[X] Lunar Rare Metals Harvesting (Phase 2) 56/115 1 die 20R 83%
    -[X]Services 5/5 125R
    --[X] Human Genetic Engineering Programs 0/120 1 die 25R 28%
    --[X] NOD Research Initiatives 87/200 1 die 30R 30%
    --[X] Regional Hospital Expansions (Phase 1) 0/300 2 dice 50R 2/4 median
    --[X] Ocular Implant Development (New) 0/120 1 die 20R 28%
    -[X] Military 12/8 225R
    --[X] ASAT Defense System (Phase 4) 36/220 2 dice 40R 45%
    --[X] Orbital Strike Regimental Combat Team Stations (Phase 3+4) 5/690 7 dice 140R 28%
    --[X] Universal Rocket Launch System Deployment (Phase 3) 133/200 1 die 15R 75%
    --[X] Escort Carrier Shipyards (Newark) 179/240 1 die 20R 81%
    --[X] Mastodon Heavy Assault Walker Deployment 144/225 1 die 10R 61%
    -[X] Bureaucracy 4/4 0R
    --[X] Administrative Assistance 2 die auto - Strategic Food Stockpile Construction
    --[X] Make Political Promises (Updated) 1 die auto
    ---[X] Militarist:‌ 754 ‌seats‌ ‌(250;‌ ‌274;‌ ‌140;‌ ‌90)‌: Complete Shark class Frigates: +1d10 steps.
    ---[X] Homeland‌ ‌Party‌‌: 50 ‌seats (5; 30; 10; 5): Commit to completing Chicago Planned City next plan. (+1d30 steps)
    ---[X] Biodiversity‌ ‌Party‌: ‌34 ‌seats (3; 11; 20; 0): Complete Ranching Domes: +1d3 steps
    ---[X] Reclamation Party: 12 Seats (0; 8; 4; 0): Commit to Increase Red Zone Abatement by at least 20 points next plan: +2d6 steps
    --[X] Interdepartmental Favors (Updated) 1 die auto
    ---[X] Navy: Develop and Deploy Governor A: +5 Political Support
    ---[X] ZOCOM: Build at least 2 Zone Armor factories before the end of the year: +5 Political Support
    [X]Plan Fat Sacks of Venus Tiberium
    -[X] Blue Zone Apartment Complexes (Phase 8+9) 15/320 2 dice 20R 75%
    -[X] Urban Metros (Phase 4) (New) 0/150 2 dice 30R 76%
    -[X] Emergency Caloric Reclamation Processor Installations Phase 1 0/80 1 die 15R 68%
    -[X] Continuous Cycle Fusion Plants (Phase 9) 128/300 3 dice 60R 95%
    -[X] Crystal Beam Industrial Laser Deployment 433/600 2 dice 40R 57%
    -[X] Bergen Superconductor Foundry (Phase 3) 0/380 3 dice 90R
    -[X] Civilian Drone Factories 292/380 1 die 10R 52%
    -[X] Ranching Domes 228/250 1 die 20R 100%
    -[X] Strategic Food Stockpile Construction (Phase 3+4) 128/375 3 dice 30R 44%
    -[X] Tiberium Processing Plants (Stage 2) 20/200 1 die 30R
    -[X] Venusian Tiberium Studies 0/120 1 die 25R 40%
    -[X] Tiberium Inhibitor Deployment (Red Zone 7) 0/120 1 die 30R 35%
    -[X] Tiberium Harvesting Claw Deployment 0/380 4 dice 60R 46%
    -[X] GDSS Enterprise (Phase 5) 997/1535 6 dice + Erewhon 140R 58.62%
    -[X] Lunar Rare Metals Harvesting (Phase 2) 56/115 1 die 20R 83%
    -[X] NOD Research Initiatives 87/200 1 die 30R 35%
    -[X] Regional Hospital Expansions (Phase 1) 0/300 3 dice 75R 16%
    -[X] Ocular Implant Development 0/120 1 die 20R 28%
    -[X] OSRCT Station (Phase 3+4) 5/690 6 dice 140R
    -[X] Universal Rocket Launch System Deployment (Phase 3) 133/200 1 die 15R 75%
    -[X] Escort Carrier Shipyards (Newark) 179/240 1 die 20R 81%
    -[X] Mastodon Heavy Assault Walker Deployment 144/225 1 die 10R 61%
    -[X] Ground Forces Zone Armor (Set 1) (New York) (Updated) 0/180 2 dice 40R 39%
    -[X] Ground Forces Zone Armor (Set 1) (Tokyo) (Updated) 0/180 2 dice 40R 39%
    -[X] Security Reviews: Agriculture DC50 0/50 2 dice 100%
    -[X] Banking Reforms 1 die -100R auto
    -[X] Interdepartmental Favors 1 die auto
    --[X] Navy: Develop and Deploy Governor A: +5 Political Support
    --[X] ZOCOM: Build at least 2 Zone Armor factories before the end of the year: +5 Political Support
    --[X] SCED: Develop and build at least one Conestoga class : +5 Political Support
    --[X] InOps: Give them 60 RpT in Q4 of each year from 2062-65: +10 Political Support
    [X]Plan Fat Sacks of Cash
    -[X] Blue Zone Apartment Complexes (Phase 8+9) 15/320 2 dice 20R 75%
    -[X] Urban Metros (Phase 4) (New) 0/150 2 dice 30R 76%
    -[X] Emergency Caloric Reclamation Processor Installations Phase 1 0/80 1 die 15R 68%
    -[X] Continuous Cycle Fusion Plants (Phase 9) 128/300 3 dice 60R 95%
    -[X] Crystal Beam Industrial Laser Deployment 433/600 2 dice 40R 57%
    -[X] Bergen Superconductor Foundry (Phase 3) 0/380 3 dice 90R
    -[X] Civilian Drone Factories 292/380 1 die 10R 52%
    -[X] Ranching Domes 228/250 1 die 20R 100%
    -[X] Strategic Food Stockpile Construction (Phase 3+4) 128/375 3 dice 30R 44%
    -[X] Tiberium Processing Plants (Stage 2) 20/200 1 die 30R
    -[X] Liquid Tiberium Power Cell Deployment (Phase 1) (Updated) 41/140 1 die 20R 56%
    -[X] Tiberium Inhibitor Deployment (Red Zone 7) 0/120 1 die 30R 35%
    -[X] Tiberium Harvesting Claw Deployment 0/380 4 dice 60R 46%
    -[X] GDSS Enterprise (Phase 5) 997/1535 6 dice + Erewhon 140R 58.62%
    -[X] Lunar Rare Metals Harvesting (Phase 2) 56/115 1 die 20R 83%
    -[X] NOD Research Initiatives 87/200 1 die 30R 35%
    -[X] Regional Hospital Expansions (Phase 1) 0/300 3 dice 75R 16%
    -[X] Ocular Implant Development 0/120 1 die 20R 28%
    -[X] OSRCT Station (Phase 3+4) 5/690 7 dice 160R 10%
    -[X] Universal Rocket Launch System Deployment (Phase 3) 133/200 1 die 15R 75%
    -[X] Escort Carrier Shipyards (Newark) 179/240 1 die 20R 81%
    -[X] Mastodon Heavy Assault Walker Deployment 144/225 1 die 10R 61%
    -[X] Ground Forces Zone Armor (Set 1) (New York) (Updated) 0/180 1 die 20R
    -[X] Ground Forces Zone Armor (Set 1) (Tokyo) (Updated) 0/180 2 dice 40R 39%
    -[X] Security Reviews: Agriculture DC50 0/50 2 dice 100%
    -[X] Banking Reforms 1 die -100R auto
    -[X] Interdepartmental Favors 1 die auto
    --[X] ZOCOM: Build at least 2 Zone Armor factories before the end of the year: +5 Political Support
    --[X] SCED: Develop and build at least one Conestoga class : +5 Political Support
    [X] Plan: Why So Cursed (Q3)
    [X]Plan Attempting to gain party support.
    -[X]Bureaucracy (4 dice) (+1 Agri dice)
    --[X]Make Political Promises (Updated) 1 dice
    ---[X] Market‌ ‌Socialist‌ ‌Party:‌ 486‌ seats‌ ‌(200;‌ ‌150;‌ ‌86;‌ ‌50)‌: Complete Electric Vehicle Factory: +2d6 steps. ‌ ‌
    ---[X] Militarist:‌ 754 ‌seats‌ ‌(250;‌ ‌274;‌ ‌140;‌ ‌90)‌: Complete Shark class Frigates: +1d10 steps.
    ---[X] Initiative‌ ‌First:‌ ‌335 ‌seats‌ ‌(0;‌ ‌0;‌ ‌30; ‌305)‌: N/A
    ---[X] Starbound‌ ‌Party:‌ ‌461 ‌seats‌ ‌(300; 90;‌ ‌50;‌ ‌21)‌: Complete Columbia Phase 1: +2d20 Steps.
    ---[X] Homeland‌ ‌Party‌‌: 50 ‌seats (5; 30; 10; 5): Commit to completing Chicago Planned City next plan. (+1d30 steps)
    ---[X] Biodiversity‌ ‌Party‌: ‌34 ‌seats (3; 11; 20; 0): Complete Ranching Domes: +1d3 steps
    ---[X] Reclamation Party: 12 Seats (0; 8; 4; 0): Commit to Increase Red Zone Abatement by at least 20 points next plan: +2d6 steps
    ---[X] Developmentalists:‌ 1038 ‌seats‌ ‌(500;‌ ‌238;‌ 250;‌ ‌50)‌: Commit to raising GDI Income by at least 1200 over the course of the next plan: +2d20 steps.
    --[X] Interdepartmental Favors (Updated) 1 Dice
    ---[X] Navy: Develop and Deploy Governor A: +5 Political Support
    ---[X] ZOCOM: Build at least 2 Zone Armor factories before the end of the year: +5 Political Support
    ---[X] InOps: Turn over at least 60 RpT per year over the course of the next plan (minimum of 1680 resources; ongoing transfers to InOps end in 2065 reallocation): +10 Political Support
    ---[X] SCED: Develop and build at least one Conestoga class : +5 Political Support
    --[X] Security Reviews (agriculture) 2 Bureaucracy dice, 1 Agriculture dice 100%
    -[X] Infrastructure 5 dice 90R
    --[X]Yellow Zone Fortress Towns (Phase 6+7) 220/600 4 dice 80R 28%
    --[X] Emergency Caloric Reclamation Processor Installations (Phase 1) (Updated) 0/80 1 die 10R 68%
    -[X]Heavy Industry (5 dice) 90R
    --[X] Continuous Cycle Fusion Plants (Phase 9) (Updated) 128/300 2 dice 40R 52%
    --[X] Crystal Beam Industrial Laser Deployment 433/600 2 dice 40R 57%
    --[X] Personal Electric Vehicle Plants 0/300 1 dice 10R
    -[X]Light and Chemical Industry (4 dice) 80R
    --[X]Civilian Drone Factories 292/380 2 dice 20R 97%
    --[X] Bergen Superconductor Foundry (Phase 3) 0/380 2 Dice 60R
    -[X]Agriculture (4 dice) 40 R
    --[X] Blue Zone Aquaponics Bays (Phase 5) 18/140 1 die 10R 18%
    --[X] Ranching Domes 228/250 1 die 20R 100%
    --[X] Strategic Food Stockpile Construction (Phase 3) (Updated) 128/175 1 die 10R 93%
    --[X]1 Agri dice spent on security review
    -[X]Tiberium (7 dice +1 free dice + 1 Erewhon Dice) 175R
    --[X] Tiberium Dice on marvs (see costs under military) 2 Dice
    --[X] Tiberium Inhibitor Deployment (Yellow Zone 11) 0/130 1 die 30R 25%
    --[X] Tiberium Inhibitor Deployment (Red Zone 7) 0/120 1 die 30R 35%
    --[X] Tiberium Processing Plants (Stage 2) 20/200 2 dice 60R 63%
    --[X] Tiberium Vein Mines (Stage 2) (Updated) 5/195 1 Tiberium dice 1 Free dice 40R
    --[X] Visceroid Research Programs 0/120 1 Erewhon dice 15R
    -[X]Orbital (6 dice) 120R
    --[X] GDSS Columbia (Phase 1+2) 0/245 3 dice 60R 61%
    --[X] GDSS Enterprise (Phase 5) 997/1535 2 dice 40R
    -=[X] Lunar Heavy Metals Mines (Phase 4) 25/350 1 dice 20R
    -[X]Services (5 dice) 120R
    --[X] Hallucinogen Development 0/60 1 die 15R 88%
    --[X] NOD Research Initiatives 87/200 1 die 30R 35%
    --[X] Regional Hospital Expansions (Phase 1) 0/300 3 dice 75R 16%
    -[X]Military (8 military dice +6 free dice) 290R
    --[X] Reclamator Hub Red Zone 1 South 0/335 2 Mil 2 Tib dice 80R 58%
    --[X] Ground Forces Zone Armor (New York) (Updated) 0/180 2 dice 40R 39%
    --[X] Ground Forces Zone Armor (London) (Updated) 0/180 2 dice 40R 39%
    --[X] Escort Carrier Shipyards (Newark) 179/240 1 die 20R 81%
    --[X] Shark Class Frigate Shipyards (Seattle) 0/300 1 dice 20R
    --[X] Mastodon Heavy Assault Walker Deployment 144/225 1 die 10R 61%
    --[X] Heavy Combat Laser Development 0/40 1 die 20R 100%
    --[X] Modular Rapid Assembly System Prototypes 0/125 1 die 20R 22%
    --[X] Buckler Shield Development 0/100 1 die 20R 47%
    --[X] Railgun Munitions Factories (Phase 1) 0/200 2 dice 20R 23%
    [X] Plan Running on Glass v3.3:
    -[X] Infrastructure 5/5 105 Resources:
    --[X] Yellow Zone Fortress Towns (Phase 6) 220/300 20 Resources per Die, 1 Die = 20 Resources
    --[X] Suborbital Shuttle Service (Phase 2) 22/250 25 Resources per Die, 3 Dice = 75 Resources
    --[X] Emergency Caloric Reclamation Processor Installations (Phase 1) (Updated) 0/80 10 Resources per Die, 1 Die = 10 Resources
    -[X] Heavy Industry 5/5 Dice 95 Resources:
    --[X] Advanced Alloys Development (Tech) 0/120 15 Resources per Die, 1 Die = 15 Resources
    --[X] Crystal Beam Industrial Laser Deployment 433/600 20 Resources per Die, 2 Die = 40 Resources
    --[X] Division of Alternative Energy -10 RpT -1 Heavy Industry Die
    --[X] Distributed Heavy Industrial Authority -30 RpT -1 Heavy Industry Die
    -[X] Light and Chemical Industry 4/4 70 Resources:
    --[X] Civilian Drone Factories 292/380 10 Resources per Die, 1 Die = 10 Resources
    --[X] Carbon Nanotube Foundry Expansions 0/300 20 Resources per Die, 2 Die = 40 Resources
    --[X] Department of Distributed Manufactures -1 Light and Chemical Die, -20 RpT
    -[X] Agriculture 4/4 Dice + 4 Free Dice 50 Resources:
    --[X] Ranching Domes 228/250 20 Resources per Die, 1 Die = 20 Resources
    --[X] Strategic Food Stockpile Construction (Phase 3) 138/175 10 Resources per Die, 3 Dice = 30 Resources
    -[X] Tiberium 7/7 Dice 185 Resources:
    --[X] Tiberium Processing Plants (Stage 2) 20/200 30 Resources per Die, 2 Die = 60 Resources
    --[X] Venusian Tiberium Studies (New) 0/120 25 Resources per Die, 1 Die = 25 Resources
    --[X] Red Zone Energy Refits (Phase 1) (New) 0/350 25 Resources per Die, 4 Dice = 100 Resources
    -[X] Orbital Industry 6/6 Dice + Erewhon Die + 1 Administrative Assistance Die 160 Resources:
    --[X] GDSS Enterprise (Phase 5) 997/1535 20 Resources per Die, 5 Dice + Erewhon Die + 1 Administrative Assistance Die = 140 Resources
    --[X] Lunar Rare Metals Harvesting (Phase 2) 56/115 20 Resources per Die, 1 Die = 20 Resources
    -[X] Services 5/5 Dice 115 Resources:
    --[X] Human Genetic Engineering Programs (Tech) 0/120 25 Resources per Die, 1 Die = 25 Resources
    --[X] Hallucinogen Development (Tech) 0/60 15 Resources per Die, 1 Die = 15 Resources
    --[X] NOD Research Initiatives 87/200 30 Resources per Die, 1 Die = 30 Resources
    --[X] Regional Hospital Expansions (Phase 1) (New) 0/300 25 Resources per Die, 1 Die = 25 Resources
    --[X] Ocular Implant Development (Platform) 0/120 20 Resources per Die, 1 Die = 20 resources
    -[X] Military 8/8 Dice + 7 Free Dice 285 Resources:
    --[X] Orbital Strike Regimental Combat Team Stations (Phase 3) 5/295 20 resources per Die, 8 Dice = 160 Resources
    --[X] Universal Rocket Launch System Deployment (Phase 3) 133/200 15 resources per Die, 1 Die = 15 Resources
    --[X] Ground Forces Zone Armor (Set 1) (Updated) New York 0/180 20 Resources per Die, 2 Die = 40 Resources
    --[X] Ground Forces Zone Armor (Set 1) (Updated) New Sevastopol 0/180 20 Resources per Die, 2 Die = 40 Resources
    --[X] Escort Carrier Shipyards (High Priority) Newark 179/240 20 Resources per Die, 1 Die = 20 Resources
    --[X] Mastodon Heavy Assault Walker Deployment (High Priority) 144/225 10 Resources per Die, 1 Die = 10 Resources
    -[X] Bureaucracy 4/4 Dice:
    --[X] Administrative Assistance Enterprise 2 Die
    --[X] Make Political Promises
    ---[X] Homeland‌ ‌Party‌‌: 50 ‌seats (5; 30; 10; 5): Commit to completing Chicago Planned City next plan. (+1d30 steps)
    ---[X] Biodiversity‌ ‌Party‌: ‌34 ‌seats (3; 11; 20; 0): Complete Ranching Domes: +1d3 steps
    ---[X] Reclamation Party: 12 Seats (0; 8; 4; 0): Commit to Increase Red Zone Abatement by at least 20 points next plan: +2d6 steps
    --[X] Interdepartmental Favors
    ---[X] Navy: Develop and Deploy Governor A: +5 Political Support
    ---[X] ZOCOM: Build at least 2 Zone Armor factories before the end of the year: +5 Political Support
    ---[X] SCED: Develop and build at least one Conestoga class : +5 Political Support
    ---[X] InOps: Give them 60 RpT in Q4 of each year from 2062-65: +10 Political Support
    [X] Plan Double Zone Armour
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